Draw the custom image over the default

This commit is contained in:
karashiiro 2021-05-29 15:52:34 -07:00
parent 53d030b5cf
commit dfe72a02d4

View file

@ -296,16 +296,16 @@ class CardCreator {
const canvas = createCanvas(canvasSize.width, canvasSize.height);
const ctx = canvas.getContext("2d");
if (customImage != null) {
const bg = await loadImage(customImage);
ctx.drawImage(bg, 0, 0, 890, 722);
} else {
const portrait = await loadImage(data.Character.Portrait);
ctx.drawImage(this.bgImage, 0, 0, canvasSize.width, canvasSize.height + 2);
ctx.drawImage(portrait, 0, 120, 441, 600);
if (customImage != null) {
const bg = await loadImage(customImage);
ctx.drawImage(bg, 0, 0, canvasSize.width, canvasSize.height);
}
ctx.strokeStyle = white;