Compare commits
No commits in common. "master" and "better-ilvl-calc" have entirely different histories.
master
...
better-ilv
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@ -1,4 +1,4 @@
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server.js
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index.js
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docs/
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gh-pages.js
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.github/
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@ -1,10 +0,0 @@
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{
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||||
"schemaVersion": 2,
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"dockerfileLines": [
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"FROM node as build",
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"COPY . /app",
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"WORKDIR /app",
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"RUN npm i",
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"CMD npm run start"
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]
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}
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chara.png
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chara_n.png
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chara_top2.png
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860
create-card.js
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@ -1,27 +1,33 @@
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const fetch = require('node-fetch');
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const path = require('path');
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const { createCanvas, loadImage, registerFont } = require('canvas');
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const fetch = require("node-fetch");
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const path = require("path");
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const { createCanvas, loadImage, registerFont } = require("canvas");
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const createilvlfilter = require('./createilvlfilter')
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const createIlvlFilter = require('./create-ilvl-filter');
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let ilvlarray;
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console.log('Generating ilvl filter')
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createilvlfilter().then((ilvlfilter) => {
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ilvlarray = ilvlfilter;
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console.log("ilvl filter generated!")
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})
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function absolute(relativePath) {
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return path.join(__dirname, relativePath);
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}
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registerFont(absolute('./resources/SourceSansPro-Regular.ttf'), { family: 'Source Sans Pro', style: 'Regular' });
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registerFont(absolute('./resources/SourceSansPro-SemiBold.ttf'), { family: 'Source Sans Pro', style: 'SemiBold' });
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registerFont(absolute('SourceSansPro-Regular.ttf'), { family: 'Source Sans Pro', style: 'Regular' });
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registerFont(absolute('SourceSansPro-SemiBold.ttf'), { family: 'Source Sans Pro', style: 'SemiBold' });
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const primary = 'rgba(178, 214, 249, 1)';
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const white = 'rgba(255, 255, 255,1)';
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const grey = '#868686';
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const black = 'rgba(0,0,0,0.5)';
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const copyright = '11px "Source Sans Pro"';
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const small = '18px "Source Sans Pro"';
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const primary = "rgba(178, 214, 249, 1)";
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const white = "rgba(255, 255, 255,1)";
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const grey = "#868686";
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const black = "rgba(0,0,0,0.5)";
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const copyright = '"11px "Source Sans Pro"';
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const small = '"18px "Source Sans Pro"';
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const med = '30px "Source Sans Pro"';
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const smed = '25px "Source Sans Pro"';
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const large = '45px "Source Sans Pro SemiBold"';
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const jobsRowTextStartX = 485;
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const jobsRowTextStartX = 495;
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const jobsRowTextSize = 30;
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const jobsRowTextSpacer = jobsRowTextSize * 2;
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|
@ -81,43 +87,13 @@ const infoTextSmallStartY = rectStartRow3Y + infoTextStartSpacing;
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const infoTextBigStartY = infoTextSmallStartY + 25;
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const infoTextSpacing = 50;
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const xivApiSupportedLanguages = ['en', 'ja', 'de', 'fr'];
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const languageStrings = {
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en: {
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raceAndClan: 'Race & Clan',
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guardian: 'Guardian',
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grandCompany: 'Grand Company',
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freeCompany: 'Free Company',
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elementalLevel: 'Elemental Level',
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eurekaLevel: 'Level',
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resistanceRank: 'Resistance Rank',
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bozjaRank: 'Rank',
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mounts: 'Mounts',
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minions: 'Minions',
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},
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de: {
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raceAndClan: 'Volk & Stamm',
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guardian: 'Schutzgott',
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grandCompany: 'Staatliche Gesellschaft',
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freeCompany: 'Freie Gesellschaft',
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elementalLevel: 'Das Verbotene Land Eureka',
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eurekaLevel: 'Elementarstufe',
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resistanceRank: 'Bozja-Südfront',
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bozjaRank: 'Widerstandsstufe',
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mounts: 'Reittiere',
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minions: 'Begleiter',
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},
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};
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class CardCreator {
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/**
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* Creates a new card creator.
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* @constructor
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* @param {string} [xivApiKey] The API key for the XIV API to be used in all requests.
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*/
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constructor(xivApiKey = undefined) {
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this.xivApiKey = typeof xivApiKey === 'string' && xivApiKey !== '' ? xivApiKey : undefined;
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this.initPromise = null;
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constructor() {
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this.isInit = false;
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}
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/**
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@ -144,471 +120,541 @@ class CardCreator {
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* @returns {Promise} A promise representing the initialization state of this generator.
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*/
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async ensureInit() {
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if (this.initPromise == null) this.initPromise = this.init();
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if (this.isInit) {
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return;
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}
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await this.initPromise;
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await this.init();
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this.isInit = true;
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}
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async init() {
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const commonImagesPromise = Promise.all([
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loadImage(absolute('./resources/background.png')),
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loadImage(absolute('./resources/minion.png')),
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loadImage(absolute('./resources/mount.png')),
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loadImage(absolute('./resources/ilvl-icon.png')),
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loadImage(absolute('./resources/shadow.png')),
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]).then(([background, minion, mount, ilvl, shadow]) => {
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this.images = {
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background, minion, mount, ilvl, shadow,
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};
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});
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var d = new Date();
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this.copyrightYear = d.getFullYear();
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const classJobs = [
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'alchemist', 'armorer', 'blacksmith', 'carpenter', 'culinarian', 'goldsmith', 'leatherworker', 'weaver',
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'botanist', 'fisher', 'miner',
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'gladiator', 'paladin', 'marauder', 'warrior', 'darkknight', 'gunbreaker',
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'conjurer', 'whitemage', 'scholar', 'astrologian', 'sage',
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'archer', 'bard', 'machinist', 'dancer',
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'lancer', 'dragoon', 'pugilist', 'monk', 'rogue', 'ninja', 'samurai', 'reaper',
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'thaumaturge', 'blackmage', 'arcanist', 'summoner', 'redmage',
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'bluemage',
|
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];
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this.bgImage = await loadImage(absolute("./chara_top.png"));
|
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|
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const classJobIconsPromise = Promise.all(
|
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classJobs.map(name => loadImage(absolute(`./resources/class-jobs-icons/${name}.png`)))
|
||||
).then(images => {
|
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this.cjIcons = {};
|
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images.forEach((image, index) => this.cjIcons[classJobs[index]] = image);
|
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});
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this.imgMinion = await loadImage(absolute("./minion.png"));
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this.imgMount = await loadImage(absolute("./mount.png"));
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this.imgIlvl = await loadImage(absolute("./ilvl_n.png"));
|
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this.imgShadow = await loadImage(absolute("./shadow.png"));
|
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|
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const jobBackgroundsPromise = Promise.all(
|
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Array.from({ length: 40 }, (_, index) => loadImage(absolute(`./resources/class-jobs-backgrounds/${index + 1}.png`)))
|
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).then(images => this.jobBackgrounds = images);
|
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this.imgAlchemist = await loadImage(absolute("./cj/1/alchemist.png"));
|
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this.imgArmorer = await loadImage(absolute("./cj/1/armorer.png"));
|
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this.imgBlacksmith = await loadImage(absolute("./cj/1/blacksmith.png"));
|
||||
this.imgCarpenter = await loadImage(absolute("./cj/1/carpenter.png"));
|
||||
this.imgCulinarian = await loadImage(absolute("./cj/1/culinarian.png"));
|
||||
this.imgGoldsmith = await loadImage(absolute("./cj/1/goldsmith.png"));
|
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this.imgLeatherworker = await loadImage(absolute("./cj/1/leatherworker.png"));
|
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this.imgWeaver = await loadImage(absolute("./cj/1/weaver.png"));
|
||||
|
||||
const ilevelFilterPromise = createIlvlFilter(this.xivApiKey).then(filterIds => this.ilvlFilterIds = filterIds);
|
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this.imgBotanist = await loadImage(absolute("./cj/1/botanist.png"));
|
||||
this.imgFisher = await loadImage(absolute("./cj/1/fisher.png"));
|
||||
this.imgMiner = await loadImage(absolute("./cj/1/miner.png"));
|
||||
|
||||
const minionCountPromise = fetch(`https://ffxivcollect.com/api/minions/`)
|
||||
.then(response => response.json())
|
||||
.then(data => this.minionCount = data.count);
|
||||
this.imgGladiator = await loadImage(absolute("./cj/1/gladiator.png"));
|
||||
this.imgPaladin = await loadImage(absolute("./cj/1/paladin.png"));
|
||||
this.imgMarauder = await loadImage(absolute("./cj/1/marauder.png"));
|
||||
this.imgWarrior = await loadImage(absolute("./cj/1/warrior.png"));
|
||||
this.imgDarkKnight = await loadImage(absolute("./cj/1/darkknight.png"));
|
||||
this.imgGunbreaker = await loadImage(absolute("./cj/1/gunbreaker.png"));
|
||||
|
||||
const mountCountPromise = fetch(`https://ffxivcollect.com/api/mounts/`)
|
||||
.then(response => response.json())
|
||||
.then(data => this.mountCount = data.count);
|
||||
this.imgConjurer = await loadImage(absolute("./cj/1/conjurer.png"));
|
||||
this.imgWhitemage = await loadImage(absolute("./cj/1/whitemage.png"));
|
||||
this.imgScholar = await loadImage(absolute("./cj/1/scholar.png"));
|
||||
this.imgAstrologian = await loadImage(absolute("./cj/1/astrologian.png"));
|
||||
|
||||
await Promise.all([
|
||||
commonImagesPromise,
|
||||
classJobIconsPromise,
|
||||
jobBackgroundsPromise,
|
||||
ilevelFilterPromise,
|
||||
minionCountPromise,
|
||||
mountCountPromise,
|
||||
]);
|
||||
this.imgArcher = await loadImage(absolute("./cj/1/archer.png"));
|
||||
this.imgBard = await loadImage(absolute("./cj/1/bard.png"));
|
||||
this.imgMachinist = await loadImage(absolute("./cj/1/machinist.png"));
|
||||
this.imgDancer = await loadImage(absolute("./cj/1/dancer.png"));
|
||||
|
||||
this.imgLancer = await loadImage(absolute("./cj/1/lancer.png"));
|
||||
this.imgDragoon = await loadImage(absolute("./cj/1/dragoon.png"));
|
||||
this.imgPugilist = await loadImage(absolute("./cj/1/pugilist.png"));
|
||||
this.imgMonk = await loadImage(absolute("./cj/1/monk.png"));
|
||||
this.imgRogue = await loadImage(absolute("./cj/1/rogue.png"));
|
||||
this.imgNinja = await loadImage(absolute("./cj/1/ninja.png"));
|
||||
this.imgSamurai = await loadImage(absolute("./cj/1/samurai.png"));
|
||||
|
||||
this.imgThaumaturge = await loadImage(absolute("./cj/1/thaumaturge.png"));
|
||||
this.imgBlackmage = await loadImage(absolute("./cj/1/blackmage.png"));
|
||||
this.imgArcanist = await loadImage(absolute("./cj/1/arcanist.png"));
|
||||
this.imgSummoner = await loadImage(absolute("./cj/1/summoner.png"));
|
||||
this.imgRedmage = await loadImage(absolute("./cj/1/redmage.png"));
|
||||
|
||||
this.imgBluemage = await loadImage(absolute('./cj/1/bluemage.png'));
|
||||
|
||||
this.imgJobBg = {};
|
||||
for (var i = 1; i <= 38; i++) {
|
||||
this.imgJobBg[i] = await loadImage(absolute(`./cj/bg/${i}.png`));
|
||||
}
|
||||
|
||||
async createCrest(crests) {
|
||||
if (!Array.isArray(crests) || crests.length == 0) return null;
|
||||
await this.countMountsMinions();
|
||||
}
|
||||
|
||||
async countMountsMinions() {
|
||||
var response = await fetch(`https://ffxivcollect.com/api/minions/`);
|
||||
var data = await response.json();
|
||||
|
||||
this.countMinion = data.count;
|
||||
|
||||
var response = await fetch(`https://ffxivcollect.com/api/mounts/`);
|
||||
var data = await response.json();
|
||||
|
||||
this.countMount = data.count;
|
||||
|
||||
console.log(`Refreshed counts: ${this.countMinion} - ${this.countMount}`);
|
||||
}
|
||||
|
||||
async createCrest(crestAry) {
|
||||
const canvas = createCanvas(128, 128);
|
||||
const ctx = canvas.getContext('2d');
|
||||
const ctx = canvas.getContext("2d");
|
||||
|
||||
const crestLayers = await Promise.all(crests.map(crest => loadImage(crest)));
|
||||
if (crestAry.length == 0)
|
||||
return null;
|
||||
|
||||
for (const layer of crestLayers) {
|
||||
ctx.drawImage(layer, 0, 0, 128, 128);
|
||||
for (var i = 0; i < crestAry.length; i++) {
|
||||
var crestLayer = await loadImage(crestAry[i]);
|
||||
ctx.drawImage(crestLayer, 0, 0, 128, 128);
|
||||
}
|
||||
|
||||
const imageData = ctx.getImageData(0, 0, 128, 128);
|
||||
const pixelData = imageData.data;
|
||||
var imgd = ctx.getImageData(0, 0, 128, 128),
|
||||
pix = imgd.data,
|
||||
newColor = { r: 0, g: 0, b: 0, a: 0 };
|
||||
|
||||
// Iterate over all pixels, where one consists of 4 numbers: r, g, b and a
|
||||
for (let index = 0; index < pixelData.length; index += 4) {
|
||||
const [r, g, b] = pixelData.slice(index, index + 3);
|
||||
for (var i = 0, n = pix.length; i < n; i += 4) {
|
||||
var r = pix[i],
|
||||
g = pix[i + 1],
|
||||
b = pix[i + 2];
|
||||
|
||||
// If the pixel is a special grey, change it to be transparent (a = 0)
|
||||
// If its white then change it
|
||||
if (r == 64 && g == 64 && b == 64) {
|
||||
pixelData[index] = 0;
|
||||
pixelData[index + 1] = 0;
|
||||
pixelData[index + 2] = 0;
|
||||
pixelData[index + 3] = 0;
|
||||
// Change the white to whatever.
|
||||
pix[i] = newColor.r;
|
||||
pix[i + 1] = newColor.g;
|
||||
pix[i + 2] = newColor.b;
|
||||
pix[i + 3] = newColor.a;
|
||||
}
|
||||
}
|
||||
|
||||
ctx.putImageData(imageData, 0, 0);
|
||||
ctx.putImageData(imgd, 0, 0);
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
||||
getItemLevel(gearset) {
|
||||
let itemLevelSum = 0;
|
||||
var ilvl = 0;
|
||||
var cnt = 0;
|
||||
var mainHandLvl = 0;
|
||||
var hasOffHand = false;
|
||||
|
||||
for (const [key, piece] of Object.entries(gearset)) {
|
||||
console.log(ilvlarray)
|
||||
for (var key in gearset) {
|
||||
var piece = gearset[key];
|
||||
|
||||
// Exclude SoulCrystal from item level sum
|
||||
if (key !== 'SoulCrystal') {
|
||||
if (key == 'SoulCrystal')
|
||||
continue;
|
||||
|
||||
// If this item is a special one, increase the total item level by only 1
|
||||
if (this.ilvlFilterIds.includes(piece.Item.ID) == true) {
|
||||
itemLevelSum += 1;
|
||||
if (key == 'MainHand')
|
||||
mainHandLvl = piece.Item.LevelItem;
|
||||
|
||||
if (key == 'OffHand')
|
||||
hasOffHand = true;
|
||||
|
||||
if(ilvlarray.includes(piece.Item.ID) == true) {
|
||||
ilvl += 1;
|
||||
} else {
|
||||
itemLevelSum += piece.Item.LevelItem;
|
||||
}
|
||||
}
|
||||
ilvl += piece.Item.LevelItem;
|
||||
}
|
||||
|
||||
// If there is no OffHand, the MainHand item level counts twice
|
||||
if (gearset.Offhand != null && typeof gearset.MainHand != 'number') {
|
||||
const piece = gearset.MainHand;
|
||||
|
||||
// If this item is a special one, increase the total item level by only 1
|
||||
if (this.ilvlFilterIds.includes(piece.Item.ID) == true) {
|
||||
itemLevelSum += 1;
|
||||
} else {
|
||||
itemLevelSum += piece.Item.LevelItem;
|
||||
}
|
||||
cnt++;
|
||||
}
|
||||
|
||||
// Average item level computation is always for 13 items
|
||||
// Job stones are ignored
|
||||
return this.pad(Math.floor(itemLevelSum / 13), 4);
|
||||
if (!hasOffHand) {
|
||||
ilvl += mainHandLvl;
|
||||
cnt++;
|
||||
}
|
||||
|
||||
pad(number, size) {
|
||||
const string = String(number);
|
||||
const paddingCount = Math.max(size - string.length, 0);
|
||||
return '0'.repeat(paddingCount) + string;
|
||||
if (cnt == 0)
|
||||
return 0;
|
||||
|
||||
// ilvl division is always out of 13 items
|
||||
// mainhand counts twice if there's no offhand
|
||||
// job stones are ignored
|
||||
return this.pad(Math.floor(ilvl / 13), 4);
|
||||
}
|
||||
|
||||
classOrJobIcon(classJob, unlockId, className, jobName) {
|
||||
if (classJob?.UnlockedState?.ID === unlockId) return this.cjIcons[jobName];
|
||||
else return this.cjIcons[className];
|
||||
pad(num, size) {
|
||||
num = num.toString();
|
||||
while (num.length < size) num = "0" + num;
|
||||
return num;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a character card for a character.
|
||||
* @param {number | string} characterId The Lodestone ID of the character to generate a card for.
|
||||
* @param {number | string} charaId The Lodestone ID of the character to generate a card for.
|
||||
* @param {string | Buffer | null | undefined} customImage Optional parameter providing a custom
|
||||
* image to be drawn between the background of the character card and the black information boxes.
|
||||
* The image should be the same resolution as the default image. The default image size can be
|
||||
* retrieved with {@link CardCreator#canvasSize}. May be a URL, `data: `URI, a local file path,
|
||||
* or a Buffer instance.
|
||||
* @param {string} [language] The language that the cards should be in use for the request
|
||||
* @example
|
||||
* const fs = require('fs');
|
||||
* const fs = require("fs");
|
||||
*
|
||||
* const card = new CardCreator();
|
||||
* const lodestoneId = '13821878';
|
||||
* const lodestoneId = "13821878";
|
||||
*
|
||||
* await card.ensureInit();
|
||||
* const png = await card.createCard(lodestoneId);
|
||||
*
|
||||
* fs.writeFile('./test.png', png, err => {
|
||||
* fs.writeFile("./test.png", png, err => {
|
||||
* if (err) console.error(err);
|
||||
* });
|
||||
* @returns {Promise<Buffer>} A promise representating the construction of the card's image data.
|
||||
*/
|
||||
async createCard(characterId, customImage, language = 'en') {
|
||||
const supportedLanguage = xivApiSupportedLanguages.includes(language) ? language : 'en';
|
||||
const strings = Object.keys(languageStrings).includes(supportedLanguage) ? languageStrings[supportedLanguage] : languageStrings.en;
|
||||
|
||||
// Request all API data as early as possible
|
||||
const neededFields = [
|
||||
'Character.ActiveClassJob.UnlockedState.ID', 'Character.ClassJobs.*.Level', 'Character.ClassJobs.*.UnlockedState.ID', 'Character.ClassJobsBozjan.Level', 'Character.ClassJobsElemental.Level',
|
||||
'Character.DC', 'Character.FreeCompanyName', 'Character.GearSet.Gear', 'Character.GrandCompany.Company.Name', 'Character.GrandCompany.Rank.Icon', 'Character.GuardianDeity.Name',
|
||||
'Character.GuardianDeity.Icon', 'Character.Name', 'Character.Portrait', 'Character.Race.Name', 'Character.Tribe.Name', 'Character.Server', 'Character.Title.Name',
|
||||
'FreeCompany.Crest', 'FreeCompany.Tag', 'Minions', 'Mounts',
|
||||
];
|
||||
|
||||
const characterInfoUrl = new URL(`https://xivapi.com/character/${encodeURIComponent(characterId)}`)
|
||||
characterInfoUrl.searchParams.set('language', supportedLanguage);
|
||||
characterInfoUrl.searchParams.set('extended', '1');
|
||||
characterInfoUrl.searchParams.set('data', 'FC,MIMO');
|
||||
characterInfoUrl.searchParams.set('columns', neededFields.join(','));
|
||||
if (typeof this.xivApiKey === 'string' && this.xivApiKey !== '') url.searchParams.set('private_key', this.xivApiKey);
|
||||
|
||||
const dataPromise = fetch(characterInfoUrl)
|
||||
async createCard(charaId, customImage) {
|
||||
const characterInfoUrl = `https://xivapi.com/character/${charaId}?extended=1&data=FC,mimo`;
|
||||
let response = await fetch(characterInfoUrl);
|
||||
if (!response.ok) {
|
||||
// Retry once if the request fails
|
||||
.then(response => response.ok ? response : fetch(characterInfoUrl))
|
||||
.then(response => response.json());
|
||||
response = await fetch(characterInfoUrl);
|
||||
}
|
||||
|
||||
const customImagePromise = customImage != null ? loadImage(customImage) : Promise.resolve();
|
||||
const portraitPromise = dataPromise.then(data => loadImage(data.Character.Portrait));
|
||||
const deityPromise = dataPromise.then(data => loadImage(`https://xivapi.com/${data.Character.GuardianDeity.Icon}`));
|
||||
const gcRankPromise = dataPromise.then(data => data.Character.GrandCompany.Company != null && data.Character.GrandCompany.Company.Name != null ? loadImage(`https://xivapi.com/${data.Character.GrandCompany.Rank.Icon}`) : null);
|
||||
const fcCrestPromise = dataPromise.then(data => data.Character.FreeCompanyName != null ? this.createCrest(data.FreeCompany.Crest) : null);
|
||||
const data = await response.json();
|
||||
|
||||
// Build canvas and only await data, when actually needed
|
||||
const canvasSize = this.canvasSize;
|
||||
const canvas = createCanvas(canvasSize.width, canvasSize.height);
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.save();
|
||||
const ctx = canvas.getContext("2d");
|
||||
|
||||
// Draw background
|
||||
ctx.drawImage(this.images.background, 0, 0, canvasSize.width, canvasSize.height + 2);
|
||||
const portrait = await loadImage(data.Character.Portrait);
|
||||
|
||||
// Draw custom background image
|
||||
const customLoadedImage = await customImagePromise;
|
||||
if (customLoadedImage != null) {
|
||||
ctx.drawImage(customLoadedImage, 0, 0, canvasSize.width, canvasSize.height);
|
||||
ctx.drawImage(this.bgImage, 0, 0, canvasSize.width, canvasSize.height + 2);
|
||||
|
||||
ctx.drawImage(portrait, 0, 120, 441, 600);
|
||||
|
||||
if (customImage != null) {
|
||||
const bg = await loadImage(customImage);
|
||||
|
||||
ctx.drawImage(bg, 0, 0, canvasSize.width, canvasSize.height);
|
||||
}
|
||||
|
||||
// Draw dark background boxes
|
||||
ctx.strokeStyle = white;
|
||||
ctx.fillStyle = black;
|
||||
ctx.fillRect(25, 10, 840, 100); // Name, Title, Server
|
||||
ctx.fillRect(rectStartX, rectStartRow2Y, rectHalfWidth, rectHeightRow2); // Mounts
|
||||
ctx.fillRect(rectStartXHalf, rectStartRow2Y, rectHalfWidth, rectHeightRow2); // Minions
|
||||
ctx.fillRect(rectStartX, rectStartRow3Y, rectFullWidth, rectHeightRow3); // Character information
|
||||
ctx.fillRect(rectStartX, rectStartRow4Y, rectFullWidth, rectHeightRow4); // Eureka & Bozja
|
||||
ctx.fillRect(rectStartX, rectStartRow5Y, rectFullWidth, rectHeightRow5); // Classes & Jobs
|
||||
ctx.restore(); ctx.save();
|
||||
ctx.beginPath();
|
||||
// Name, Title, Server Rect
|
||||
ctx.fillRect(25, 10, 840, 100);
|
||||
|
||||
// Draw non data dependent text
|
||||
ctx.textAlign = 'left';
|
||||
ctx.font = small;
|
||||
ctx.fillStyle = primary;
|
||||
ctx.fillText(strings.raceAndClan, 480, infoTextSmallStartY); // Race & Clan
|
||||
ctx.fillText(strings.guardian, 480, infoTextSmallStartY + infoTextSpacing); // Guardian
|
||||
ctx.fillText(strings.elementalLevel, 480, 425); // Elemental level
|
||||
ctx.fillText(strings.resistanceRank, 480, 475); // Resistance rank
|
||||
|
||||
ctx.font = copyright;
|
||||
ctx.fillStyle = black;
|
||||
ctx.fillText(`© 2010 - ${new Date().getFullYear()} SQUARE ENIX CO., LTD. All Rights Reserved`, rectStartX, 720 - 5); // Copyright
|
||||
ctx.restore(); ctx.save();
|
||||
|
||||
// Draw non data dependent images
|
||||
ctx.drawImage(this.images.shadow, 441 - 143, 110, 170, 90); // Item level shadow
|
||||
ctx.drawImage(this.images.ilvl, 441 - 92, 132, 24, 27); // Item level icon
|
||||
ctx.drawImage(this.images.mount, 620, iconMountMinionY, 32, 32); // Mount icon
|
||||
ctx.drawImage(this.images.minion, 834, iconMountMinionY, 19, 32); // Minion icon
|
||||
|
||||
// Draw non data dependent job icons
|
||||
{
|
||||
ctx.drawImage(this.cjIcons.darkknight, 530, jobsRowIcon1Y, 30, 30); // Darkknight
|
||||
ctx.drawImage(this.cjIcons.gunbreaker, 560, jobsRowIcon1Y, 30, 30); // Gunbreaker
|
||||
ctx.drawImage(this.cjIcons.scholar, 650, jobsRowIcon1Y, 30, 30); // Scholar
|
||||
ctx.drawImage(this.cjIcons.astrologian, 680, jobsRowIcon1Y, 30, 30); // Astrologian
|
||||
ctx.drawImage(this.cjIcons.sage, 710, jobsRowIcon1Y, 30, 30); // Sage
|
||||
|
||||
ctx.drawImage(this.cjIcons.machinist, 800, jobsRowIcon1Y, 30, 30); // Machinist
|
||||
ctx.drawImage(this.cjIcons.dancer, 830, jobsRowIcon1Y, 30, 30); // Dancer
|
||||
ctx.drawImage(this.cjIcons.samurai, 560, jobsRowIcon2Y, 30, 30); // Samurai
|
||||
ctx.drawImage(this.cjIcons.reaper, 590, jobsRowIcon2Y, 30, 30); // Reaper
|
||||
ctx.drawImage(this.cjIcons.redmage, 710, jobsRowIcon2Y, 30, 30); // Redmage
|
||||
ctx.drawImage(this.cjIcons.bluemage, 800, jobsRowIcon2Y, 33, 33); // Bluemage
|
||||
|
||||
ctx.drawImage(this.cjIcons.carpenter, 470, jobsRowIcon3Y, 30, 30); // Carpenter
|
||||
ctx.drawImage(this.cjIcons.blacksmith, 500, jobsRowIcon3Y, 30, 30); // Blacksmith
|
||||
ctx.drawImage(this.cjIcons.armorer, 530, jobsRowIcon3Y, 30, 30); // Armorer
|
||||
ctx.drawImage(this.cjIcons.goldsmith, 560, jobsRowIcon3Y, 30, 30); // Goldsmith
|
||||
ctx.drawImage(this.cjIcons.leatherworker, 590, jobsRowIcon3Y, 30, 30); // Leatherworker
|
||||
ctx.drawImage(this.cjIcons.weaver, 620, jobsRowIcon3Y, 30, 30); // Weaver
|
||||
ctx.drawImage(this.cjIcons.alchemist, 650, jobsRowIcon3Y, 30, 30); // Alchemist
|
||||
ctx.drawImage(this.cjIcons.culinarian, 680, jobsRowIcon3Y, 30, 30); // Culinarian
|
||||
ctx.drawImage(this.cjIcons.miner, 770, jobsRowIcon3Y, 30, 30); // Miner
|
||||
ctx.drawImage(this.cjIcons.botanist, 800, jobsRowIcon3Y, 30, 30); // Botanist
|
||||
ctx.drawImage(this.cjIcons.fisher, 830, jobsRowIcon3Y, 30, 30); // Fisher
|
||||
// BLU returns a null UnlockedState.ID so we can't use it to pick the job image.
|
||||
if (data.Character.ActiveClassJob.UnlockedState.ID != null) {
|
||||
ctx.drawImage(this.imgJobBg[data.Character.ActiveClassJob.UnlockedState.ID], 450, 4, rectFullWidth, 110);
|
||||
} else {
|
||||
ctx.drawImage(this.imgJobBg[36], 450, 4, rectFullWidth, 110);
|
||||
}
|
||||
|
||||
// Draw info from character data
|
||||
const { Character, FreeCompany, Mounts, Minions } = await dataPromise;
|
||||
ctx.fillRect(rectStartX, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
|
||||
ctx.fillRect(rectStartXHalf, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
|
||||
|
||||
// Header
|
||||
{
|
||||
const activeClassJob = Character.ActiveClassJob.UnlockedState.ID ?? 36; // BLU returns a null UnlockedState.ID so we can't use it to pick the job image
|
||||
ctx.drawImage(this.jobBackgrounds[activeClassJob - 1], 450, 4, rectFullWidth, 110); // Current class/job background
|
||||
ctx.fillRect(rectStartX, rectStartRow3Y, rectFullWidth, rectHeightRow3); //info
|
||||
ctx.fillRect(rectStartX, rectStartRow4Y, rectFullWidth, rectHeightRow4); // bozja
|
||||
ctx.fillRect(rectStartX, rectStartRow5Y, rectFullWidth, rectHeightRow5);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textAlign = "center";
|
||||
ctx.font = med;
|
||||
ctx.fillStyle = primary;
|
||||
if (Character.Title.Name != null) ctx.fillText(Character.Title.Name, 450, 40); // Character title
|
||||
|
||||
if (data.Character.Title.Name !== undefined)
|
||||
ctx.fillText(data.Character.Title.Name, 450, 40);
|
||||
|
||||
ctx.font = small;
|
||||
ctx.fillText(`${Character.Server} (${Character.DC})`, 450, 100); // Character service & DC
|
||||
ctx.fillText(`${data.Character.Server} (${data.Character.DC})`, 450, 100);
|
||||
|
||||
// Race, Clan, Guardian, GC, FC Titles
|
||||
ctx.font = small;
|
||||
ctx.textAlign = "left";
|
||||
ctx.fillText("Race & Clan", 480, infoTextSmallStartY);
|
||||
ctx.fillText("Guardian", 480, infoTextSmallStartY + infoTextSpacing);
|
||||
if (data.Character.GrandCompany.Company != null) {
|
||||
ctx.fillText("Grand Company", 480, infoTextSmallStartY + infoTextSpacing * 2);
|
||||
}
|
||||
if (data.Character.FreeCompanyName != null) {
|
||||
ctx.fillText("Free Company", 480, infoTextSmallStartY + infoTextSpacing * 3);
|
||||
}
|
||||
ctx.fillText("Elemental Level", 480, 425);
|
||||
ctx.fillText("Resistance Rank", 480, 475);
|
||||
|
||||
|
||||
ctx.fillStyle = grey;
|
||||
ctx.font = smed;
|
||||
|
||||
var ilvl = this.getItemLevel(data.Character.GearSet.Gear);
|
||||
ctx.drawImage(this.imgShadow, 441 - 143, 110, 170, 90);
|
||||
ctx.drawImage(this.imgIlvl, 441 - 92, 132, 24, 27);
|
||||
ctx.fillText(ilvl, 441 - 65, 155);
|
||||
|
||||
ctx.fillStyle = white;
|
||||
ctx.font = large;
|
||||
ctx.fillStyle = white;
|
||||
ctx.fillText(Character.Name, 450, 80); // Character name
|
||||
ctx.restore(); ctx.save();
|
||||
|
||||
ctx.textAlign = "center";
|
||||
// Chara Name
|
||||
if (data.Character.Title === undefined || data.Character.Title.Name == null || data.Character.Title.Name == "") {
|
||||
ctx.fillText(data.Character.Name, 450, 80);
|
||||
} else {
|
||||
ctx.fillText(data.Character.Name, 450, 80);
|
||||
}
|
||||
// Race, Clan, Guardian, GC, FC Info
|
||||
ctx.font = smed;
|
||||
ctx.textAlign = "left";
|
||||
ctx.fillText(`${data.Character.Race.Name}, ${data.Character.Tribe.Name}`, 480, infoTextBigStartY);
|
||||
|
||||
ctx.fillText(data.Character.GuardianDeity.Name, 480, infoTextBigStartY + infoTextSpacing);
|
||||
var deityIcon = await loadImage('https://xivapi.com/' + data.Character.GuardianDeity.Icon);
|
||||
ctx.drawImage(deityIcon, deityIconX, deityIconY, 28, 28);
|
||||
|
||||
if (data.Character.GrandCompany.Company != null) {
|
||||
ctx.fillText(data.Character.GrandCompany.Company.Name, 480, infoTextBigStartY + infoTextSpacing * 2);
|
||||
|
||||
var gcRankIcon = await loadImage('https://xivapi.com/' + data.Character.GrandCompany.Rank.Icon);
|
||||
ctx.drawImage(gcRankIcon, gcRankIconX, gcRankIconY, 40, 40);
|
||||
}
|
||||
|
||||
// Item level
|
||||
{
|
||||
ctx.font = smed;
|
||||
if (data.Character.FreeCompanyName != null) {
|
||||
var crestImage = await this.createCrest(data.FreeCompany.Crest);
|
||||
|
||||
if (crestImage !== null)
|
||||
ctx.drawImage(crestImage, fcCrestX, fcCrestY, fcCrestScale, fcCrestScale);
|
||||
|
||||
|
||||
const fcMeasure = ctx.measureText(data.Character.FreeCompanyName);
|
||||
ctx.fillText(data.Character.FreeCompanyName, 480, infoTextBigStartY + infoTextSpacing * 3);
|
||||
|
||||
ctx.fillStyle = grey;
|
||||
ctx.fillText(this.getItemLevel(Character.GearSet.Gear), 441 - 65, 155); // Item level
|
||||
ctx.restore(); ctx.save();
|
||||
}
|
||||
|
||||
// Mounts & Minions
|
||||
{
|
||||
let minionsPercentage = "N/A"
|
||||
let mountsPercentage = "N/A"
|
||||
if (Minions != null) {
|
||||
minionsPercentage = Math.ceil(((Minions.length ?? 0) / this.minionCount) * 100);
|
||||
}
|
||||
if (Mounts != null) {
|
||||
mountsPercentage = Math.ceil(((Mounts.length ?? 0) / this.mountCount) * 100);
|
||||
ctx.font = small;
|
||||
ctx.fillText(`«${data.FreeCompany.Tag}»`, 480 + fcMeasure.width + 10, infoTextBigStartY + infoTextSpacing * 3);
|
||||
}
|
||||
|
||||
ctx.font = smed;
|
||||
ctx.fillStyle = white;
|
||||
const mountsMeasure = ctx.measureText(`${mountsPercentage}%`);
|
||||
const minionsMeasure = ctx.measureText(`${minionsPercentage}%`);
|
||||
ctx.fillText(`${mountsPercentage}%`, 480, textMountMinionY); // Mounts percentage
|
||||
ctx.fillText(`${minionsPercentage}%`, 685, textMountMinionY); // Minions percentage
|
||||
|
||||
ctx.font = small;
|
||||
if (data.Character.ClassJobsElemental.Level != null) {
|
||||
ctx.fillText(`Level ${data.Character.ClassJobsElemental.Level}`, 480, 450);
|
||||
} else {
|
||||
ctx.fillText(`Level 0`, 480, 450);
|
||||
}
|
||||
|
||||
if (data.Character.ClassJobsBozjan.Level != null) {
|
||||
ctx.fillText(`Rank ${data.Character.ClassJobsBozjan.Level}`, 480, 500);
|
||||
} else {
|
||||
ctx.fillText(`Rank 0`, 480, 500);
|
||||
}
|
||||
|
||||
// Minion & Mount percentages
|
||||
var mountsPct = '0';
|
||||
if (data.Mounts !== null) {
|
||||
mountsPct = Math.ceil((data.Mounts.length / this.countMount) * 100);
|
||||
}
|
||||
|
||||
var minionsPct = '0';
|
||||
if (data.Minions !== null) {
|
||||
minionsPct = Math.ceil((data.Minions.length / this.countMinion) * 100);
|
||||
}
|
||||
|
||||
const mountsMeasure = ctx.measureText(`${mountsPct}%`);
|
||||
const minionsMeasure = ctx.measureText(`${minionsPct}%`);
|
||||
|
||||
ctx.fillText(`${mountsPct}%`, 480, textMountMinionY);
|
||||
ctx.fillText(`${minionsPct}%`, 685, textMountMinionY);
|
||||
|
||||
ctx.fillStyle = grey;
|
||||
ctx.fillText(strings.mounts, 480 + mountsMeasure.width + 5, textMountMinionY); // Mounts
|
||||
ctx.fillText(strings.minions, 685 + minionsMeasure.width + 5, textMountMinionY); // Minions
|
||||
ctx.restore(); ctx.save();
|
||||
}
|
||||
|
||||
// Character information
|
||||
{
|
||||
ctx.font = smed;
|
||||
ctx.fillStyle = white;
|
||||
ctx.fillText(`${Character.Race.Name}, ${Character.Tribe.Name}`, 480, infoTextBigStartY); // Race & Clan
|
||||
ctx.fillText(Character.GuardianDeity.Name, 480, infoTextBigStartY + infoTextSpacing); // Guardian
|
||||
|
||||
if (Character.GrandCompany.Company != null && Character.GrandCompany.Company.Name != null) {
|
||||
ctx.font = small;
|
||||
ctx.fillStyle = primary;
|
||||
ctx.fillText(strings.grandCompany, 480, infoTextSmallStartY + infoTextSpacing * 2); // Grand Company
|
||||
|
||||
ctx.font = smed;
|
||||
ctx.fillStyle = white;
|
||||
ctx.fillText(Character.GrandCompany.Company.Name.replace('[p]', ''), 480, infoTextBigStartY + infoTextSpacing * 2); // Grand Company name
|
||||
}
|
||||
ctx.fillText("Mounts", 480 + mountsMeasure.width + 5, textMountMinionY);
|
||||
ctx.fillText("Minions", 685 + minionsMeasure.width + 5, textMountMinionY);
|
||||
|
||||
if (Character.FreeCompanyName != null) {
|
||||
ctx.font = small;
|
||||
ctx.fillStyle = primary;
|
||||
ctx.fillText(strings.freeCompany, 480, infoTextSmallStartY + infoTextSpacing * 3); // Free Company
|
||||
ctx.drawImage(this.imgMount, 620, iconMountMinionY, 32, 32);
|
||||
ctx.drawImage(this.imgMinion, 834, iconMountMinionY, 19, 32);
|
||||
|
||||
ctx.font = smed;
|
||||
ctx.fillStyle = white;
|
||||
ctx.fillText(Character.FreeCompanyName, 480, infoTextBigStartY + infoTextSpacing * 3); // Free Company name
|
||||
|
||||
const nameMeasure = ctx.measureText(Character.FreeCompanyName);
|
||||
ctx.font = small;
|
||||
ctx.fillStyle = grey;
|
||||
ctx.fillText(`«${FreeCompany.Tag}»`, 480 + nameMeasure.width + 10, infoTextBigStartY + infoTextSpacing * 3); // Free Company tag
|
||||
}
|
||||
ctx.restore(); ctx.save();
|
||||
}
|
||||
|
||||
// Eureka & Bozja
|
||||
{
|
||||
ctx.font = smed;
|
||||
ctx.fillStyle = white;
|
||||
ctx.fillText(`${strings.eurekaLevel} ${Character.ClassJobsElemental.Level ?? 0}`, 480, 450); // Elemental level
|
||||
ctx.fillText(`${strings.bozjaRank} ${Character.ClassJobsBozjan.Level ?? 0}`, 480, 500); // Resistance rank
|
||||
ctx.restore(); ctx.save();
|
||||
}
|
||||
|
||||
// Classes & Jobs - data dependant job or class icons
|
||||
{
|
||||
const { ClassJobs } = Character;
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[0], 19, 'gladiator', 'paladin'), 470, jobsRowIcon1Y, 30, 30); // Gladiator/Paladin
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[1], 21, 'marauder', 'warrior'), 500, jobsRowIcon1Y, 30, 30); // Marauder/Warrior
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[4], 24, 'conjurer', 'whitemage'), 620, jobsRowIcon1Y, 30, 30); // Conjurer/Whitemage
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[13], 23, 'archer', 'bard'), 770, jobsRowIcon1Y, 30, 30); // Archer/Bard
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[9], 22, 'lancer', 'dragoon'), 470, jobsRowIcon2Y, 30, 30); // Lancer/Dragoon
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[8], 20, 'pugilist', 'monk'), 500, jobsRowIcon2Y, 30, 30); // Monk/Pugilist
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[10], 30, 'rogue', 'ninja'), 530, jobsRowIcon2Y, 30, 30); // Ninja/Rogue
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[16], 25, 'thaumaturge', 'blackmage'), 650, jobsRowIcon2Y, 30, 30); // Thaumaturge/Blackmage
|
||||
ctx.drawImage(this.classOrJobIcon(ClassJobs[17], 27, 'arcanist', 'summoner'), 680, jobsRowIcon2Y, 30, 30); // Summoner/Arcanist
|
||||
}
|
||||
|
||||
// Classes & Jobs - levels
|
||||
{
|
||||
ctx.textAlign = 'center';
|
||||
ctx.font = small;
|
||||
ctx.fillStyle = white;
|
||||
|
||||
const { ClassJobs } = Character;
|
||||
|
||||
// First row
|
||||
let rowTextX = jobsRowTextStartX;
|
||||
ctx.fillText(ClassJobs[0].Level, rowTextX, jobsRowText1Y); // Gladiator/Paladin
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[1].Level, rowTextX, jobsRowText1Y); // Marauder/Warrior
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[2].Level, rowTextX, jobsRowText1Y); // Darkknight
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[3].Level, rowTextX, jobsRowText1Y); // Gunbreaker
|
||||
rowTextX += jobsRowTextSpacer;
|
||||
ctx.fillText(ClassJobs[4].Level, rowTextX, jobsRowText1Y); // Conjurer/Whitemage
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[5].Level >= 30 ? ClassJobs[5].Level : '0', rowTextX, jobsRowText1Y); // Scholar
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[6].Level, rowTextX, jobsRowText1Y); // Astrologian
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[7].Level, rowTextX, jobsRowText1Y); // Sage
|
||||
rowTextX += jobsRowTextSpacer;
|
||||
ctx.fillText(ClassJobs[13].Level, rowTextX, jobsRowText1Y); // Archer/Bard
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[14].Level, rowTextX, jobsRowText1Y); // Machinist
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[15].Level, rowTextX, jobsRowText1Y); // Dancer
|
||||
// Why are there so many fucking jobs in this game?
|
||||
// Crafting
|
||||
ctx.textAlign = "center";
|
||||
|
||||
// Second row
|
||||
rowTextX = jobsRowTextStartX;
|
||||
ctx.fillText(ClassJobs[9].Level, rowTextX, jobsRowText2Y); // Lancer/Dragoon
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[8].Level, rowTextX, jobsRowText2Y); // Monk/Pugilist
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[10].Level, rowTextX, jobsRowText2Y); // Ninja/Rogue
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[11].Level, rowTextX, jobsRowText2Y); // Samurai
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[12].Level, rowTextX, jobsRowText2Y); // Reaper
|
||||
rowTextX += jobsRowTextSpacer;
|
||||
ctx.fillText(ClassJobs[16].Level, rowTextX, jobsRowText2Y); // Thaumaturge/Blackmage
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[17].Level, rowTextX, jobsRowText2Y); // Summoner/Arcanist
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[18].Level, rowTextX, jobsRowText2Y); // Redmage
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[19].Level, 815, jobsRowText2Y); // Bluemage
|
||||
var cJobsRowTextX = jobsRowTextStartX;
|
||||
ctx.drawImage(this.imgAlchemist, 480, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[24].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
// Third row
|
||||
rowTextX = jobsRowTextStartX;
|
||||
ctx.fillText(ClassJobs[20].Level, rowTextX, jobsRowText3Y); // Carpenter
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[21].Level, rowTextX, jobsRowText3Y); // Blacksmith
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[22].Level, rowTextX, jobsRowText3Y); // Armorer
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[23].Level, rowTextX, jobsRowText3Y); // Goldsmith
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[24].Level, rowTextX, jobsRowText3Y); // Leatherworker
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[25].Level, rowTextX, jobsRowText3Y); // Weaver
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[26].Level, rowTextX, jobsRowText3Y); // Alchemist
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[27].Level, rowTextX, jobsRowText3Y); // Culinarian
|
||||
rowTextX += jobsRowTextSpacer * 1.5;
|
||||
ctx.fillText(ClassJobs[28].Level, rowTextX, jobsRowText3Y); // Miner
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[29].Level, rowTextX, jobsRowText3Y); // Botanist
|
||||
rowTextX += jobsRowTextSize;
|
||||
ctx.fillText(ClassJobs[30].Level, rowTextX, jobsRowText3Y); // Fisher
|
||||
ctx.drawImage(this.imgArmorer, 510, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[20].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgBlacksmith, 540, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[19].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgCarpenter, 570, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[18].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgCulinarian, 600, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[25].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgGoldsmith, 630, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[21].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgLeatherworker, 660, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[22].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgWeaver, 690, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[23].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSpacer;
|
||||
|
||||
// Gathering
|
||||
ctx.drawImage(this.imgBotanist, 750, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[27].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgFisher, 780, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[28].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgMiner, 810, jobsRowIcon3Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[26].Level, cJobsRowTextX, jobsRowText3Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
// Tanks
|
||||
cJobsRowTextX = jobsRowTextStartX;
|
||||
|
||||
if (data.Character.ClassJobs[0].UnlockedState.ID == 19) {
|
||||
ctx.drawImage(this.imgPaladin, 480, jobsRowIcon1Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgGladiator, 480, jobsRowIcon1Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[0].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
// Remaining asynchronous drawing
|
||||
{
|
||||
await Promise.all([
|
||||
portraitPromise.then(portrait => ctx.drawImage(portrait, 0, 120, 441, 600)),
|
||||
deityPromise.then(deityIcon => ctx.drawImage(deityIcon, deityIconX, deityIconY, 28, 28)),
|
||||
gcRankPromise.then(gcRankIcon => {
|
||||
if (gcRankIcon != null) ctx.drawImage(gcRankIcon, gcRankIconX, gcRankIconY, 40, 40);
|
||||
}),
|
||||
fcCrestPromise.then(fcCrestIcon => {
|
||||
if (fcCrestIcon != null) ctx.drawImage(fcCrestIcon, fcCrestX, fcCrestY, fcCrestScale, fcCrestScale);
|
||||
}),
|
||||
]);
|
||||
if (data.Character.ClassJobs[1].UnlockedState.ID == 21) {
|
||||
ctx.drawImage(this.imgWarrior, 510, jobsRowIcon1Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgMarauder, 510, jobsRowIcon1Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[1].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgDarkKnight, 540, jobsRowIcon1Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[2].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgGunbreaker, 570, jobsRowIcon1Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[3].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSpacer;
|
||||
|
||||
// Healers
|
||||
if (data.Character.ClassJobs[8].UnlockedState.ID == 24) {
|
||||
ctx.drawImage(this.imgWhitemage, 630, jobsRowIcon1Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgConjurer, 630, jobsRowIcon1Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[8].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgScholar, 660, jobsRowIcon1Y, 30, 30);
|
||||
if (data.Character.ClassJobs[9].Level >= 30) {
|
||||
ctx.fillText(data.Character.ClassJobs[9].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
} else {
|
||||
ctx.fillText("0", cJobsRowTextX, jobsRowText1Y);
|
||||
}
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgAstrologian, 690, jobsRowIcon1Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[10].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSpacer;
|
||||
|
||||
// DPS
|
||||
// Ranged
|
||||
if (data.Character.ClassJobs[11].UnlockedState.ID == 23) {
|
||||
ctx.drawImage(this.imgBard, 750, jobsRowIcon1Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgArcher, 750, jobsRowIcon1Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[11].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgMachinist, 780, jobsRowIcon1Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[12].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgDancer, 810, jobsRowIcon1Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[13].Level, cJobsRowTextX, jobsRowText1Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
// Melee
|
||||
cJobsRowTextX = jobsRowTextStartX;
|
||||
|
||||
if (data.Character.ClassJobs[5].UnlockedState.ID == 22) {
|
||||
ctx.drawImage(this.imgDragoon, 480, jobsRowIcon2Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgLancer, 480, jobsRowIcon2Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[5].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
if (data.Character.ClassJobs[4].UnlockedState.ID == 20) {
|
||||
ctx.drawImage(this.imgMonk, 510, jobsRowIcon2Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgPugilist, 510, jobsRowIcon2Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[4].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
if (data.Character.ClassJobs[6].UnlockedState.ID == 30) {
|
||||
ctx.drawImage(this.imgNinja, 540, jobsRowIcon2Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgRogue, 540, jobsRowIcon2Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[6].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgSamurai, 570, jobsRowIcon2Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[7].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSpacer;
|
||||
|
||||
// Caster
|
||||
if (data.Character.ClassJobs[14].UnlockedState.ID == 25) {
|
||||
ctx.drawImage(this.imgBlackmage, 630, jobsRowIcon2Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgThaumaturge, 630, jobsRowIcon2Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[14].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
if (data.Character.ClassJobs[15].UnlockedState.ID == 27) {
|
||||
ctx.drawImage(this.imgSummoner, 660, jobsRowIcon2Y, 30, 30);
|
||||
} else {
|
||||
ctx.drawImage(this.imgArcanist, 660, jobsRowIcon2Y, 30, 30);
|
||||
}
|
||||
ctx.fillText(data.Character.ClassJobs[15].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
ctx.drawImage(this.imgRedmage, 690, jobsRowIcon2Y, 30, 30);
|
||||
ctx.fillText(data.Character.ClassJobs[16].Level, cJobsRowTextX, jobsRowText2Y);
|
||||
cJobsRowTextX += jobsRowTextSize;
|
||||
|
||||
// Limited
|
||||
ctx.drawImage(this.imgBluemage, 780, jobsRowIcon2Y, 33, 33);
|
||||
ctx.fillText(data.Character.ClassJobs[17].Level, 796, jobsRowText2Y);
|
||||
|
||||
ctx.textAlign = "left";
|
||||
ctx.fillStyle = black;
|
||||
ctx.font = copyright;
|
||||
|
||||
ctx.fillText(`© 2010 - ${this.copyrightYear} SQUARE ENIX CO., LTD. All Rights Reserved`, rectStartX, 720 - 5);
|
||||
|
||||
return canvas.toBuffer();
|
||||
}
|
||||
|
|
|
@ -1,33 +0,0 @@
|
|||
const fetch = require('node-fetch');
|
||||
|
||||
const itemUICategory = [
|
||||
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
|
||||
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
|
||||
41, 42, 43, 84, 87, 88, 89, 96, 97, 98, 99, 105, 106, 107,
|
||||
];
|
||||
|
||||
// Returns a list of item IDs that, when equipped, increase the iLvl by 1
|
||||
async function createIlvlFilter(xivApiKey = undefined) {
|
||||
const itemIds = [];
|
||||
|
||||
// Fetch for each category one after another to prevent rate limiting
|
||||
// This should only by needed on startup, so a longer caching time is ok
|
||||
for (const category of itemUICategory) {
|
||||
const url = new URL('https://xivapi.com/search');
|
||||
url.searchParams.set('indexes', 'item');
|
||||
url.searchParams.set('filters', `IsIndisposable=1,ItemUICategoryTargetID=${category}`);
|
||||
if (typeof xivApiKey === 'string' && xivApiKey !== '') url.searchParams.set('private_key', xivApiKey);
|
||||
|
||||
const response = await fetch(url.toString());
|
||||
const data = await response.json();
|
||||
|
||||
if (data != null && Array.isArray(data.Results)) {
|
||||
for (const item of data.Results) {
|
||||
itemIds.push(item.ID);
|
||||
}
|
||||
}
|
||||
}
|
||||
return itemIds;
|
||||
}
|
||||
|
||||
module.exports = createIlvlFilter
|
27
createilvlfilter.js
Normal file
|
@ -0,0 +1,27 @@
|
|||
const fetch = require("node-fetch");
|
||||
|
||||
const itemUICategory = [
|
||||
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 84, 87, 88, 89, 96, 97, 98, 99,
|
||||
105, 106, 107,
|
||||
];
|
||||
|
||||
async function createilvlfilter() {
|
||||
let results = [];
|
||||
for (const category of itemUICategory) {
|
||||
let url = `https://xivapi.com/search?indexes=item&filters=IsIndisposable=1,ItemUICategoryTargetID=${category}`;
|
||||
const response = await fetch(url);
|
||||
const data = response.json();
|
||||
data.then((payload) => {
|
||||
if (payload.Pagination.Results === 0) {
|
||||
return;
|
||||
}
|
||||
for (const item of payload.Results) {
|
||||
let part = item.ID
|
||||
results.push(part);
|
||||
}
|
||||
});
|
||||
}
|
||||
return results;
|
||||
}
|
||||
|
||||
module.exports = createilvlfilter
|
|
@ -1,3 +1,6 @@
|
|||
const ghpages = require('gh-pages');
|
||||
|
||||
ghpages.publish('docs/', error => { if (error) console.error(error) });
|
||||
const ghpages = require("gh-pages");
|
||||
ghpages.publish("docs/", (err) => {
|
||||
if (err) {
|
||||
console.error(err);
|
||||
}
|
||||
});
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
152
index.js
Normal file
|
@ -0,0 +1,152 @@
|
|||
const fetch = require("node-fetch");
|
||||
const express = require('express');
|
||||
const app = express();
|
||||
const port = process.env.PORT || 5000;
|
||||
|
||||
const { CardCreator } = require('./create-card');
|
||||
|
||||
const creator = new CardCreator();
|
||||
|
||||
// node cachemanager
|
||||
var cacheManager = require('cache-manager');
|
||||
// storage for the cachemanager
|
||||
var fsStore = require('cache-manager-fs-binary');
|
||||
// initialize caching on disk
|
||||
var diskCache = cacheManager.caching({
|
||||
store: fsStore,
|
||||
options: {
|
||||
reviveBuffers: true,
|
||||
binaryAsStream: false,
|
||||
ttl: 60 * 60 * 4 /* seconds */,
|
||||
maxsize: 1000 * 1000 * 1000 /* max size in bytes on disk */,
|
||||
path: 'diskcache',
|
||||
preventfill: true
|
||||
}
|
||||
});
|
||||
|
||||
async function getCharIdByName(world, name, retries = 1) {
|
||||
if (retries === -1) return undefined;
|
||||
|
||||
const response = await fetch(`https://xivapi.com/character/search?name=${name}&server=${world}`);
|
||||
const data = await response.json();
|
||||
|
||||
if (data.Results[0] === undefined)
|
||||
return getCharIdByName(world, name, --retries);
|
||||
|
||||
return data.Results[0].ID;
|
||||
}
|
||||
|
||||
app.get('/prepare/id/:charaId', async (req, res) => {
|
||||
var cacheKey = `img:${req.params.charaId}`;
|
||||
var ttl = 60 * 60 * 4; // 4 hours
|
||||
|
||||
diskCache.wrap(cacheKey,
|
||||
// called if the cache misses in order to generate the value to cache
|
||||
function (cb) {
|
||||
creator.ensureInit().then(() => creator.createCard(req.params.charaId), (reason) => cb('Init failed: ' + reason, null)).then(image => cb(null, {
|
||||
binary: {
|
||||
image: image,
|
||||
}
|
||||
})).catch((reason) => cb('createCard failed: ' + reason, null));
|
||||
},
|
||||
// Options, see node-cache-manager for more examples
|
||||
{ ttl: ttl },
|
||||
function (err, result) {
|
||||
if (err !== null) {
|
||||
console.error(err);
|
||||
res.status(500).send({status: "error", reason: err});
|
||||
return;
|
||||
}
|
||||
|
||||
res.status(200).send({status: "ok", url: `/characters/id/${req.params.charaId}.png`});
|
||||
}
|
||||
);
|
||||
})
|
||||
|
||||
app.get('/prepare/name/:world/:charName', async (req, res) => {
|
||||
var id = await getCharIdByName(req.params.world, req.params.charName);
|
||||
|
||||
if (id === undefined) {
|
||||
res.status(404).send("Character not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
res.redirect(`/prepare/id/${id}`);
|
||||
})
|
||||
|
||||
app.get('/characters/id/:charaId.png', async (req, res) => {
|
||||
var cacheKey = `img:${req.params.charaId}`;
|
||||
var ttl = 60 * 60 * 4; // 4 hours
|
||||
|
||||
diskCache.wrap(cacheKey,
|
||||
// called if the cache misses in order to generate the value to cache
|
||||
function (cb) {
|
||||
creator.ensureInit().then(() => creator.createCard(req.params.charaId), (reason) => cb('Init failed: ' + reason, null)).then(image => cb(null, {
|
||||
binary: {
|
||||
image: image,
|
||||
}
|
||||
})).catch((reason) => cb('createCard failed: ' + reason, null));
|
||||
},
|
||||
// Options, see node-cache-manager for more examples
|
||||
{ ttl: ttl },
|
||||
function (err, result) {
|
||||
if (err !== null) {
|
||||
console.error(err);
|
||||
res.status(500).send({status: "error", reason: err});
|
||||
return;
|
||||
}
|
||||
|
||||
var image = result.binary.image;
|
||||
|
||||
res.writeHead(200, {
|
||||
'Content-Type': 'image/png',
|
||||
'Content-Length': image.length,
|
||||
'Cache-Control': 'public, max-age=14400'
|
||||
});
|
||||
|
||||
res.end(image, 'binary');
|
||||
|
||||
var usedStreams = ['image'];
|
||||
// you have to do the work to close the unused files
|
||||
// to prevent file descriptors leak
|
||||
for (var key in result.binary) {
|
||||
if (!result.binary.hasOwnProperty(key)) continue;
|
||||
if (usedStreams.indexOf(key) < 0
|
||||
&& result.binary[key] instanceof Stream.Readable) {
|
||||
if (typeof result.binary[key].close === 'function') {
|
||||
result.binary[key].close(); // close the stream (fs has it)
|
||||
} else {
|
||||
result.binary[key].resume(); // resume to the end and close
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
})
|
||||
|
||||
app.get('/characters/id/:charaId', async (req, res) => {
|
||||
res.redirect(`/characters/id/${req.params.charaId}.png`);
|
||||
})
|
||||
|
||||
app.get('/characters/name/:world/:charName.png', async (req, res) => {
|
||||
var id = await getCharIdByName(req.params.world, req.params.charName);
|
||||
|
||||
if (id === undefined) {
|
||||
res.status(404).send("Character not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
res.redirect(`/characters/id/${id}.png`);
|
||||
})
|
||||
|
||||
app.get('/characters/name/:world/:charName', async (req, res) => {
|
||||
res.redirect(`/characters/name/${req.params.world}/${req.params.charName}.png`);
|
||||
})
|
||||
|
||||
app.get('/', async (req, res) => {
|
||||
res.redirect('https://github.com/ArcaneDisgea/XIV-Character-Cards');
|
||||
})
|
||||
|
||||
app.listen(port, () => {
|
||||
console.log(`Listening at http://localhost:${port}`)
|
||||
})
|
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
17
package.json
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "xiv-character-cards",
|
||||
"description": "API to create fancy cards for FFXIV characters based on their Lodestone data, hosted at https://ffxiv-character-cards.herokuapp.com.",
|
||||
"version": "1.5.0",
|
||||
"version": "1.2.1",
|
||||
"main": "create-card.js",
|
||||
"repository": "https://github.com/xivapi/XIV-Character-Cards.git",
|
||||
"license": "AGPL-3.0-only",
|
||||
|
@ -10,22 +10,21 @@
|
|||
"xivapi"
|
||||
],
|
||||
"scripts": {
|
||||
"start": "node server.js",
|
||||
"dev": "nodemon server.js",
|
||||
"start": "node index.js",
|
||||
"dev": "nodemon index.js",
|
||||
"docs:generate": "jsdoc create-card.js -d docs -R readme.md",
|
||||
"docs:deploy": "npm run docs:generate && node gh-pages.js"
|
||||
},
|
||||
"dependencies": {
|
||||
"cache-manager": "^3.4.4",
|
||||
"cache-manager-fs": "^1.0.8",
|
||||
"cache-manager-fs-binary": "^1.0.4",
|
||||
"canvas": "2.9.0",
|
||||
"canvas": "^2.6.1",
|
||||
"express": "^4.17.1",
|
||||
"express-rate-limit": "^5.5.0",
|
||||
"node-fetch": "^2.6.5"
|
||||
"node-fetch": "^2.6.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"gh-pages": "^3.2.3",
|
||||
"gh-pages": "^3.2.0",
|
||||
"jsdoc": "^3.6.7",
|
||||
"nodemon": "^2.0.14"
|
||||
"nodemon": "^2.0.7"
|
||||
}
|
||||
}
|
||||
|
|
94
readme.md
|
@ -1,76 +1,78 @@
|
|||
# XIV Character Cards
|
||||
|
||||

|
||||
[](https://xivapi.github.io/XIV-Character-Cards/)
|
||||
|
||||
Library and API to create fancy cards for FFXIV characters based on their Lodestone data, powered by [xivapi.com](https://xivapi.com/) and hosted at [https://ffxiv-character-cards.herokuapp.com](https://ffxiv-character-cards.herokuapp.com).
|
||||
API to create fancy cards for FFXIV characters based on their Lodestone data, hosted at https://ffxiv-character-cards.herokuapp.com.
|
||||
|
||||

|
||||
|
||||
## API
|
||||
## Endpoints
|
||||
|
||||
All API calls support the `lang` query parameter to create a character card with information in the specified language. The supported languages are the same as [xivapi.com](https://xivapi.com/docs/Common-Features#language), which are English (en), Japanese (ja), German (de) and French (fr).
|
||||
### Getting images
|
||||
|
||||
E.g. a request for a german character card would look like this: ``https://ffxiv-character-cards.herokuapp.com/characters/id/<LODESTONE ID>.png?lang=de``
|
||||
|
||||
### Getting a card for a character by its Lodestone ID
|
||||
|
||||
``GET https://ffxiv-character-cards.herokuapp.com/characters/id/<LODESTONE ID>.png``
|
||||
|
||||
### Getting card for a character by its world and name
|
||||
|
||||
``GET https://ffxiv-character-cards.herokuapp.com/characters/name/<WORLD>/<CHARACTER NAME>.png``
|
||||
<br>**Note:** This is considerably slower than the creation by ID, since the character has to be looked up in the Lodestone first.
|
||||
``https://ffxiv-character-cards.herokuapp.com/characters/id/<LODESTONE ID>.png``
|
||||
<br>Get the PNG for a character by its Lodestone ID.
|
||||
|
||||
<br>
|
||||
|
||||
If you are using this API together with an application that requires the API to respond very quickly, like Discord, you may need to ask it to "prepare" the card image for a character beforehand. The API will reply with its status, and in case of success, the URL to the final image.
|
||||
``https://ffxiv-character-cards.herokuapp.com/characters/name/<WORLD>/<CHARACTER NAME>.png``
|
||||
<br>Get the PNG for a character by its world and name.
|
||||
|
||||
### Requesting images to be cached
|
||||
If you are using this API together with an application that requires the API to respond very quickly, like Discord, you need to ask it to "prepare" the image for a character beforehand.
|
||||
|
||||
``https://ffxiv-character-cards.herokuapp.com/prepare/id/<LODESTONE ID>``
|
||||
<br>Request a character image to be cached by its Lodestone ID.
|
||||
|
||||
<br>
|
||||
|
||||
``https://ffxiv-character-cards.herokuapp.com/prepare/name/<WORLD>/<CHARACTER NAME>``
|
||||
<br>Request a character image to be cached by its world and name.
|
||||
|
||||
The API will reply with its status, and in case of success, the URL to the final image.
|
||||
``{"status":"ok","url":"/characters/id/123456789.png"}``
|
||||
|
||||
### Requesting a card to be cached for a character by its Lodestone ID
|
||||
## Using in your application
|
||||
|
||||
``GET https://ffxiv-character-cards.herokuapp.com/prepare/id/<LODESTONE ID>``
|
||||
|
||||
### Requesting a card to be cached for a character by its world and name
|
||||
|
||||
``GET https://ffxiv-character-cards.herokuapp.com/prepare/name/<WORLD>/<CHARACTER NAME>``
|
||||
|
||||
## Library
|
||||
|
||||
To use the card creator as a library in your Node.JS application, first install it as a dependency with:
|
||||
|
||||
```sh
|
||||
```
|
||||
yarn add xiv-character-cards
|
||||
# or
|
||||
npm i xiv-character-cards
|
||||
```
|
||||
|
||||
You can then instantiate the class `CardCreator` from the library, call the asynchronous `insureInit()` function to make sure all resources are loaded and then use the asynchronous `createCard()` function with your characters Lodestone ID. You will receive a promise that resolves to a `Buffer` of the PNG image of your card, that you can use in your bot or application.
|
||||
You will receive a PNG-buffer for you to use in your bot or application.<br>Check ``index.js`` for other usage examples.
|
||||
|
||||
Check the [library documentation](https://xivapi.github.io/XIV-Character-Cards/) for more details.
|
||||
|
||||
> **Note:** The API server is not published as an NPM package, so if you want to host it yourself, clone the [Github repository](https://github.com/xivapi/XIV-Character-Cards) and put the Express.JS webserver defined in the `server.js` file behind a reverse proxy.
|
||||
|
||||
### Library example
|
||||
### Example
|
||||
|
||||
```js
|
||||
const { CardCreator } = require("xiv-character-cards");
|
||||
const { writeFileSync } = require("fs");
|
||||
const fs = require("fs");
|
||||
|
||||
const creator = new CardCreator();
|
||||
const lodestoneId = "13821878";
|
||||
const card = new CardCreator();
|
||||
const lodestoneid = "13821878";
|
||||
|
||||
async function example() {
|
||||
await creator.ensureInit();
|
||||
return creator.createCard(lodestoneId);
|
||||
function example(cb) {
|
||||
card.ensureInit()
|
||||
.then(
|
||||
() => card.createCard(lodestoneid),
|
||||
(reason) => cb("Init failed: " + reason, null)
|
||||
)
|
||||
.then((image) =>
|
||||
cb(null, {
|
||||
binary: {
|
||||
image: image,
|
||||
},
|
||||
})
|
||||
)
|
||||
.catch((reason) => cb("createCard failed: " + reason, null));
|
||||
}
|
||||
|
||||
example()
|
||||
.then(card => {
|
||||
writeFileSync(`./${lodestoneId}.png`, card);
|
||||
})
|
||||
.catch(error => {
|
||||
console.error('Creator initialization or card creation failed!');
|
||||
console.error(error);
|
||||
example((err, response) => {
|
||||
const buffer = response.binary.image;
|
||||
fs.writeFileSync(`./${lodestoneid}.png`, response.binary.image, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
}
|
||||
});
|
||||
});
|
||||
```
|
||||
|
|
Before Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 34 KiB |
150
server.js
|
@ -1,150 +0,0 @@
|
|||
const cacheManager = require('cache-manager');
|
||||
const express = require('express');
|
||||
const fetch = require('node-fetch');
|
||||
const fsStore = require('cache-manager-fs-binary');
|
||||
const rateLimit = require("express-rate-limit");
|
||||
|
||||
const { CardCreator } = require('./create-card');
|
||||
|
||||
const port = process.env.PORT || 5000;
|
||||
const xivApiKey = typeof process.env.XIV_API_KEY === 'string' && process.env.XIV_API_KEY !== '' ? process.env.XIV_API_KEY : undefined;
|
||||
const supportedLanguages = ['en', 'ja', 'de', 'fr'];
|
||||
|
||||
const app = express();
|
||||
const creator = new CardCreator(xivApiKey);
|
||||
|
||||
// Initialize caching on disk
|
||||
const diskCache = cacheManager.caching({
|
||||
store: fsStore,
|
||||
options: {
|
||||
reviveBuffers: true,
|
||||
binaryAsStream: false,
|
||||
ttl: 14400, // s = 4h
|
||||
maxsize: 1000000000, // bytes = 1 GB
|
||||
path: 'diskcache',
|
||||
preventfill: true,
|
||||
}
|
||||
});
|
||||
|
||||
// Rate limit all requests that result in XIV API calls
|
||||
const limiter = rateLimit({
|
||||
windowMs: 1000, // ms = 1s
|
||||
max: 20, // default XIV API request limit
|
||||
keyGenerator: () => 'global',
|
||||
});
|
||||
|
||||
async function getCharacterIdByName(world, name, retries = 1) {
|
||||
if (retries === -1) return undefined;
|
||||
|
||||
const searchUrl = new URL('https://xivapi.com/character/search');
|
||||
searchUrl.searchParams.set('name', name)
|
||||
searchUrl.searchParams.set('server', world)
|
||||
if (xivApiKey != null) searchUrl.searchParams.set('private_key', xivApiKey)
|
||||
|
||||
const response = await fetch(searchUrl.toString());
|
||||
const data = await response.json();
|
||||
|
||||
if (data.Results[0] === undefined) return getCharacterIdByName(world, name, --retries);
|
||||
|
||||
return data.Results[0].ID;
|
||||
}
|
||||
|
||||
async function cacheCreateCard(characterId, customImage, language) {
|
||||
const cacheKey = `img:${characterId}:${customImage}:${language}`;
|
||||
|
||||
return diskCache.wrap(cacheKey, async () => {
|
||||
await creator.ensureInit().catch(error => { throw new Error(`Init failed with: ${error}`) });
|
||||
const image = await creator.createCard(characterId, customImage, language).catch(error => { throw new Error(`Create card failed with: ${error}`) });
|
||||
|
||||
return {
|
||||
binary: {
|
||||
image,
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
function getOriginalQueryString(req) {
|
||||
const url = new URL(req.originalUrl, 'http://example.org');
|
||||
return url.search;
|
||||
}
|
||||
|
||||
app.get('/prepare/id/:characterId', limiter, (req, res, next) => {
|
||||
const language = typeof req.query.lang === 'string' && supportedLanguages.includes(req.query.lang) ? req.query.lang : supportedLanguages[0];
|
||||
|
||||
cacheCreateCard(req.params.characterId, null, language)
|
||||
.then(() => {
|
||||
res.status(200).json({
|
||||
status: 'ok',
|
||||
url: `/characters/id/${req.params.characterId}.png`,
|
||||
});
|
||||
})
|
||||
.catch(next);
|
||||
});
|
||||
|
||||
app.get('/prepare/name/:world/:characterName', limiter, (req, res, next) => {
|
||||
getCharacterIdByName(req.params.world, req.params.characterName)
|
||||
.then(characterId => {
|
||||
if (characterId == null) {
|
||||
res.status(404).send({ status: 'error', reason: 'Character not found.' });
|
||||
} else {
|
||||
res.redirect(`/prepare/id/${characterId}${getOriginalQueryString(req)}`);
|
||||
}
|
||||
})
|
||||
.catch(next);
|
||||
});
|
||||
|
||||
app.get('/characters/id/:characterId.png', limiter, (req, res, next) => {
|
||||
const language = typeof req.query.lang === 'string' && supportedLanguages.includes(req.query.lang) ? req.query.lang : supportedLanguages[0];
|
||||
|
||||
cacheCreateCard(req.params.characterId, null, language)
|
||||
.then(result => {
|
||||
const image = result.binary.image;
|
||||
|
||||
res.writeHead(200, {
|
||||
'Cache-Control': 'public, max-age=14400',
|
||||
'Content-Length': Buffer.byteLength(image),
|
||||
'Content-Type': 'image/png',
|
||||
});
|
||||
|
||||
res.end(image, 'binary');
|
||||
})
|
||||
.catch(next);
|
||||
});
|
||||
|
||||
app.get('/characters/id/:characterId', (req, res) => {
|
||||
res.redirect(`/characters/id/${req.params.characterId}.png${getOriginalQueryString(req)}`);
|
||||
});
|
||||
|
||||
app.get('/characters/name/:world/:characterName.png', limiter, (req, res, next) => {
|
||||
getCharacterIdByName(req.params.world, req.params.characterName)
|
||||
.then(characterId => {
|
||||
if (characterId == null) {
|
||||
res.status(404).send({ status: 'error', reason: 'Character not found.' });
|
||||
} else {
|
||||
res.redirect(`/characters/id/${characterId}${getOriginalQueryString(req)}`);
|
||||
}
|
||||
})
|
||||
.catch(next);
|
||||
});
|
||||
|
||||
app.get('/characters/name/:world/:characterName', (req, res) => {
|
||||
res.redirect(`/characters/name/${req.params.world}/${req.params.characterName}.png${getOriginalQueryString(req)}`);
|
||||
});
|
||||
|
||||
app.get('/', async (req, res) => {
|
||||
res.redirect('https://github.com/xivapi/XIV-Character-Cards');
|
||||
});
|
||||
|
||||
app.use((error, req, res, next) => {
|
||||
console.error(error);
|
||||
res.status(500).json({
|
||||
status: 'error',
|
||||
reason: error instanceof Error ? error.stack : String(error),
|
||||
});
|
||||
});
|
||||
|
||||
app.listen(port, () => {
|
||||
console.log(`Listening at http://localhost:${port}`);
|
||||
creator.ensureInit().then(() => console.log('CardCreator initialization complete'));
|
||||
});
|