539 lines
19 KiB
JavaScript
539 lines
19 KiB
JavaScript
const fetch = require("node-fetch");
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const path = require("path");
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const { createCanvas, loadImage, registerFont } = require("canvas");
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function absolute(relativePath) {
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return path.join(__dirname, relativePath);
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}
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registerFont(absolute('SourceSansPro-Regular.ttf'), { family: 'Source Sans Pro', style: 'Regular' });
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registerFont(absolute('SourceSansPro-SemiBold.ttf'), { family: 'Source Sans Pro', style: 'SemiBold' });
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const primary = "rgba(178, 214, 249, 1)";
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const white = "rgba(255, 255, 255,1)";
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const grey = "#868686";
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const black = "rgba(0,0,0,0.5)";
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const copyright = '"11px "Source Sans Pro"';
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const small = '"18px "Source Sans Pro"';
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const med = '30px "Source Sans Pro"';
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const smed = '25px "Source Sans Pro"';
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const large = '45px "Source Sans Pro SemiBold"';
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const jobsRowTextStartX = 495;
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const jobsRowTextSize = 30;
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const jobsRowTextSpacer = jobsRowTextSize * 2;
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const rectHeightRow1 = 120; // Title, Name, World
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const rectHeightRow2 = 40; // Mounts, Minions
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const rectHeightRow3 = 210; // Info
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const rectHeightRow4 = 175; // Jobs
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const rectSpacing = 8;
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const rectHalfWidthSpacing = 10;
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const rectFullWidth = 400;
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const rectHalfWidth = (rectFullWidth / 2) - (rectHalfWidthSpacing / 2);
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const rectStartX = 464;
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const rectStartXHalf = rectStartX + rectHalfWidth + rectHalfWidthSpacing;
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const rectStartRow1Y = 15;
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const rectStartRow2Y = rectStartRow1Y + rectHeightRow1 + rectSpacing;
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const rectStartRow3Y = rectStartRow2Y + rectHeightRow2 + rectSpacing;
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const rectStartRow4Y = rectStartRow3Y + rectHeightRow3 + rectSpacing;
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const jobsStartSpacing = 10;
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const jobsRowSpacing = 8;
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const jobsRowIcon1Y = rectStartRow4Y + jobsStartSpacing;
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const jobsRowText1Y = jobsRowIcon1Y + 45;
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const jobsRowIcon2Y = jobsRowText1Y + jobsRowSpacing;
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const jobsRowText2Y = jobsRowIcon2Y + 45;
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const jobsRowIcon3Y = jobsRowText2Y + jobsRowSpacing;
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const jobsRowText3Y = jobsRowIcon3Y + 45;
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const textTitleY = rectStartRow1Y + 34;
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const textServerY = rectStartRow1Y + 104;
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const textNameNoTitleY = rectStartRow1Y + 59;
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const textNameTitleY = rectStartRow1Y + 79;
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const textMountMinionY = rectStartRow2Y + 28;
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const iconMountMinionY = rectStartRow2Y + 5;
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const deityIconY = rectStartRow3Y + 69;
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const deityIconX = 805;
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const gcRankIconY = rectStartRow3Y + 110;
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const gcRankIconX = 799;
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const fcCrestScale = 38;
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const fcCrestY = rectStartRow3Y + 162;
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const fcCrestX = 800;
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const infoTextStartSpacing = 22;
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const infoTextSmallStartY = rectStartRow3Y + infoTextStartSpacing;
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const infoTextBigStartY = infoTextSmallStartY + 25;
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const infoTextSpacing = 50;
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class CardCreator {
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/**
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* Creates a new card creator.
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* @constructor
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*/
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constructor() {
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this.isInit = false;
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}
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/**
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* Ensures that the instance is ready to generate character cards.
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* This function must be resolved before using character card
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* generation methods.
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* @returns {Promise} A promise representing the initialization state of this generator.
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*/
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async ensureInit() {
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if (this.isInit) {
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return;
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}
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await this.init();
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this.isInit = true;
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}
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async init() {
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var d = new Date();
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this.copyrightYear = d.getFullYear();
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this.bgImage = await loadImage(absolute("./chara.png"));
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this.imgMinion = await loadImage(absolute("./minion.png"));
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this.imgMount = await loadImage(absolute("./mount.png"));
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this.imgIlvl = await loadImage(absolute("./ilvl_n.png"));
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this.imgShadow = await loadImage(absolute("./shadow.png"));
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this.imgAlchemist = await loadImage(absolute("./cj/1/alchemist.png"));
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this.imgArmorer = await loadImage(absolute("./cj/1/armorer.png"));
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this.imgBlacksmith = await loadImage(absolute("./cj/1/blacksmith.png"));
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this.imgCarpenter = await loadImage(absolute("./cj/1/carpenter.png"));
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this.imgCulinarian = await loadImage(absolute("./cj/1/culinarian.png"));
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this.imgGoldsmith = await loadImage(absolute("./cj/1/goldsmith.png"));
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this.imgLeatherworker = await loadImage(absolute("./cj/1/leatherworker.png"));
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this.imgWeaver = await loadImage(absolute("./cj/1/weaver.png"));
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this.imgBotanist = await loadImage(absolute("./cj/1/botanist.png"));
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this.imgFisher = await loadImage(absolute("./cj/1/fisher.png"));
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this.imgMiner = await loadImage(absolute("./cj/1/miner.png"));
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this.imgPaladin = await loadImage(absolute("./cj/1/paladin.png"));
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this.imgWarrior = await loadImage(absolute("./cj/1/warrior.png"));
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this.imgDarkKnight = await loadImage(absolute("./cj/1/darkknight.png"));
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this.imgGunbreaker = await loadImage(absolute("./cj/1/gunbreaker.png"));
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this.imgWhitemage = await loadImage(absolute("./cj/1/whitemage.png"));
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this.imgScholar = await loadImage(absolute("./cj/1/scholar.png"));
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this.imgAstrologian = await loadImage(absolute("./cj/1/astrologian.png"));
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this.imgBard = await loadImage(absolute("./cj/1/bard.png"));
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this.imgMachinist = await loadImage(absolute("./cj/1/machinist.png"));
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this.imgDancer = await loadImage(absolute("./cj/1/dancer.png"));
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this.imgDragoon = await loadImage(absolute("./cj/1/dragoon.png"));
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this.imgMonk = await loadImage(absolute("./cj/1/monk.png"));
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this.imgNinja = await loadImage(absolute("./cj/1/ninja.png"));
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this.imgSamurai = await loadImage(absolute("./cj/1/samurai.png"));
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this.imgBlackmage = await loadImage(absolute("./cj/1/blackmage.png"));
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this.imgSummoner = await loadImage(absolute("./cj/1/summoner.png"));
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this.imgRedmage = await loadImage(absolute("./cj/1/redmage.png"));
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this.imgBluemage = await loadImage(absolute('./cj/1/bluemage.png'));
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this.imgJobBg = {};
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for (var i = 1; i <= 38; i++) {
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this.imgJobBg[i] = await loadImage(absolute(`./cj/bg/${i}.png`));
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}
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await this.countMountsMinions();
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}
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async countMountsMinions() {
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var response = await fetch(`https://ffxivcollect.com/api/minions/`);
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var data = await response.json();
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this.countMinion = data.count;
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var response = await fetch(`https://ffxivcollect.com/api/mounts/`);
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var data = await response.json();
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this.countMount = data.count;
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console.log(`Refreshed counts: ${this.countMinion} - ${this.countMount}`);
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}
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async createCrest(crestAry) {
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const canvas = createCanvas(128, 128);
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const ctx = canvas.getContext("2d");
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if (crestAry.length == 0)
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return null;
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for (var i = 0; i < crestAry.length; i++) {
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var crestLayer = await loadImage(crestAry[i]);
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ctx.drawImage(crestLayer, 0, 0, 128, 128);
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}
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var imgd = ctx.getImageData(0, 0, 128, 128),
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pix = imgd.data,
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newColor = { r: 0, g: 0, b: 0, a: 0 };
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for (var i = 0, n = pix.length; i < n; i += 4) {
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var r = pix[i],
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g = pix[i + 1],
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b = pix[i + 2];
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// If its white then change it
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if (r == 64 && g == 64 && b == 64) {
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// Change the white to whatever.
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pix[i] = newColor.r;
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pix[i + 1] = newColor.g;
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pix[i + 2] = newColor.b;
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pix[i + 3] = newColor.a;
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}
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}
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ctx.putImageData(imgd, 0, 0);
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return canvas;
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}
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getItemLevel(gearset) {
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var ilvl = 0;
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var cnt = 0;
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var mainHandLvl = 0;
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var hasOffHand = false;
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for (var key in gearset) {
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var piece = gearset[key];
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if (key == 'SoulCrystal')
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continue;
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if (key == 'MainHand')
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mainHandLvl = piece.Item.LevelItem;
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if (key == 'OffHand')
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hasOffHand = true;
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ilvl += piece.Item.LevelItem;
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cnt++;
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}
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if (!hasOffHand) {
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ilvl += mainHandLvl;
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cnt++;
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}
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if (cnt == 0)
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return 0;
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return this.pad(Math.floor(ilvl / cnt), 4);
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}
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pad(num, size) {
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num = num.toString();
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while (num.length < size) num = "0" + num;
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return num;
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}
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/**
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* Creates a character card for a character.
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* @param {number | string} charaId The Lodestone ID of the character to generate a card for.
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* @example
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* const fs = require("fs");
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*
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* const card = new CardCreator();
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* const lodestoneId = "13821878";
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*
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* await card.ensureInit();
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* const png = await card.createCard(lodestoneId);
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*
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* fs.writeFile("./test.png", png, err => {
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* if (err) console.error(err);
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* });
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* @returns {Promise<Buffer>} A promise representating the construction of the card's image data.
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*/
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async createCard(charaId) {
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var response = await fetch(`https://xivapi.com/character/${charaId}?extended=1&data=FC,mimo`);
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var data = await response.json();
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const canvas = createCanvas(890, 600);
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const ctx = canvas.getContext("2d");
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var portrait = await loadImage(data.Character.Portrait);
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ctx.drawImage(this.bgImage, -10, 0, 900, 600);
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ctx.drawImage(portrait, 0, 0, 441, 600);
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ctx.strokeStyle = white;
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ctx.fillStyle = black;
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ctx.beginPath();
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ctx.fillRect(rectStartX, rectStartRow1Y, rectFullWidth, rectHeightRow1);
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ctx.drawImage(this.imgJobBg[data.Character.ActiveClassJob.UnlockedState.ID], rectStartX, rectStartRow1Y, rectFullWidth, rectHeightRow1);
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ctx.fillRect(rectStartX, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
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ctx.fillRect(rectStartXHalf, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
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ctx.fillRect(rectStartX, rectStartRow3Y, rectFullWidth, rectHeightRow3);
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ctx.fillRect(rectStartX, rectStartRow4Y, rectFullWidth, rectHeightRow4);
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ctx.stroke();
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ctx.textAlign = "center";
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ctx.font = med;
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ctx.fillStyle = primary;
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if (data.Character.Title.Name !== undefined)
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ctx.fillText(data.Character.Title.Name, 665, textTitleY);
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ctx.font = small;
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ctx.fillText(`${data.Character.Server} (${data.Character.DC})`, 665, textServerY);
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// Race, Clan, Guardian, GC, FC Titles
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ctx.font = small;
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ctx.textAlign = "left";
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ctx.fillText("Race & Clan", 480, infoTextSmallStartY);
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ctx.fillText("Guardian", 480, infoTextSmallStartY + infoTextSpacing);
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if (data.Character.GrandCompany.Company != null) {
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ctx.fillText("Grand Company", 480, infoTextSmallStartY + infoTextSpacing * 2);
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}
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if (data.Character.FreeCompanyName != null) {
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ctx.fillText("Free Company", 480, infoTextSmallStartY + infoTextSpacing * 3);
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}
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ctx.fillStyle = grey;
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ctx.font = smed;
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var ilvl = this.getItemLevel(data.Character.GearSet.Gear);
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ctx.drawImage(this.imgShadow, 441 - 143, -15, 170, 90);
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ctx.drawImage(this.imgIlvl, 441 - 92, 12, 24, 27);
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ctx.fillText(ilvl, 441 - 65, 35);
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ctx.fillStyle = white;
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ctx.font = large;
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ctx.textAlign = "center";
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// Chara Name
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if (data.Character.Title === undefined || data.Character.Title.Name == null || data.Character.Title.Name == "") {
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ctx.fillText(data.Character.Name, 665, textNameNoTitleY);
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} else {
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ctx.fillText(data.Character.Name, 665, textNameTitleY);
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}
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// Race, Clan, Guardian, GC, FC Info
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ctx.font = smed;
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ctx.textAlign = "left";
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ctx.fillText(`${data.Character.Race.Name}, ${data.Character.Tribe.Name}`, 480, infoTextBigStartY);
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ctx.fillText(data.Character.GuardianDeity.Name, 480, infoTextBigStartY + infoTextSpacing);
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var deityIcon = await loadImage('https://xivapi.com/' + data.Character.GuardianDeity.Icon);
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ctx.drawImage(deityIcon, deityIconX, deityIconY, 28, 28);
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if (data.Character.GrandCompany.Company != null) {
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ctx.fillText(data.Character.GrandCompany.Company.Name, 480, infoTextBigStartY + infoTextSpacing * 2);
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var gcRankIcon = await loadImage('https://xivapi.com/' + data.Character.GrandCompany.Rank.Icon);
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ctx.drawImage(gcRankIcon, gcRankIconX, gcRankIconY, 40, 40);
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}
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if (data.Character.FreeCompanyName != null) {
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var crestImage = await this.createCrest(data.FreeCompany.Crest);
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if (crestImage !== null)
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ctx.drawImage(crestImage, fcCrestX, fcCrestY, fcCrestScale, fcCrestScale);
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const fcMeasure = ctx.measureText(data.Character.FreeCompanyName);
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ctx.fillText(data.Character.FreeCompanyName, 480, infoTextBigStartY + infoTextSpacing * 3);
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ctx.fillStyle = grey;
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ctx.font = small;
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ctx.fillText(`«${data.FreeCompany.Tag}»`, 480 + fcMeasure.width + 10, infoTextBigStartY + infoTextSpacing * 3);
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}
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ctx.font = smed;
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ctx.fillStyle = white;
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// Minion & Mount percentages
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var mountsPct = '??';
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if (data.Mounts !== null) {
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mountsPct = Math.ceil((data.Mounts.length / this.countMount) * 100);
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}
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var minionsPct = '??';
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if (data.Minions !== null) {
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minionsPct = Math.ceil((data.Minions.length / this.countMinion) * 100);
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}
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const mountsMeasure = ctx.measureText(`${mountsPct}%`);
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const minionsMeasure = ctx.measureText(`${minionsPct}%`);
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ctx.fillText(`${mountsPct}%`, 480, textMountMinionY);
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ctx.fillText(`${minionsPct}%`, 685, textMountMinionY);
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ctx.fillStyle = grey;
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ctx.font = small;
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ctx.fillText("Mounts", 480 + mountsMeasure.width + 5, textMountMinionY);
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ctx.fillText("Minions", 685 + minionsMeasure.width + 5, textMountMinionY);
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ctx.drawImage(this.imgMount, 620, iconMountMinionY, 32, 32);
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ctx.drawImage(this.imgMinion, 834, iconMountMinionY, 19, 32);
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ctx.fillStyle = white;
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// Why are there so many fucking jobs in this game?
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// Crafting
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ctx.textAlign = "center";
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var cJobsRowTextX = jobsRowTextStartX;
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ctx.drawImage(this.imgAlchemist, 480, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[24].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgArmorer, 510, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[20].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgBlacksmith, 540, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[19].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgCarpenter, 570, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[18].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgCulinarian, 600, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[25].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgGoldsmith, 630, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[21].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgLeatherworker, 660, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[22].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgWeaver, 690, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[23].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSpacer;
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// Gathering
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ctx.drawImage(this.imgBotanist, 750, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[27].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgFisher, 780, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[28].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgMiner, 810, jobsRowIcon3Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[26].Level, cJobsRowTextX, jobsRowText3Y);
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cJobsRowTextX += jobsRowTextSize;
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// Tanks
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cJobsRowTextX = jobsRowTextStartX;
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ctx.drawImage(this.imgPaladin, 480, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[0].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgWarrior, 510, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[1].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgDarkKnight, 540, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[2].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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ctx.drawImage(this.imgGunbreaker, 570, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[3].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSpacer;
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|
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// Healers
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ctx.drawImage(this.imgWhitemage, 630, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[8].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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|
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ctx.drawImage(this.imgScholar, 660, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[9].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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|
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ctx.drawImage(this.imgAstrologian, 690, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[10].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSpacer;
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|
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|
// DPS
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// Ranged
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ctx.drawImage(this.imgBard, 750, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[11].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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|
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ctx.drawImage(this.imgMachinist, 780, jobsRowIcon1Y, 30, 30);
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ctx.fillText(data.Character.ClassJobs[12].Level, cJobsRowTextX, jobsRowText1Y);
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|
cJobsRowTextX += jobsRowTextSize;
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|
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|
ctx.drawImage(this.imgDancer, 810, jobsRowIcon1Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[13].Level, cJobsRowTextX, jobsRowText1Y);
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cJobsRowTextX += jobsRowTextSize;
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|
|
|
// Melee
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cJobsRowTextX = jobsRowTextStartX;
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|
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|
ctx.drawImage(this.imgDragoon, 480, jobsRowIcon2Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[5].Level, cJobsRowTextX, jobsRowText2Y);
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|
cJobsRowTextX += jobsRowTextSize;
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|
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|
ctx.drawImage(this.imgMonk, 510, jobsRowIcon2Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[4].Level, cJobsRowTextX, jobsRowText2Y);
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|
cJobsRowTextX += jobsRowTextSize;
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|
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|
ctx.drawImage(this.imgNinja, 540, jobsRowIcon2Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[6].Level, cJobsRowTextX, jobsRowText2Y);
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|
cJobsRowTextX += jobsRowTextSize;
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|
|
|
ctx.drawImage(this.imgSamurai, 570, jobsRowIcon2Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[7].Level, cJobsRowTextX, jobsRowText2Y);
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|
cJobsRowTextX += jobsRowTextSpacer;
|
|
|
|
// Caster
|
|
ctx.drawImage(this.imgBlackmage, 630, jobsRowIcon2Y, 30, 30);
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|
ctx.fillText(data.Character.ClassJobs[14].Level, cJobsRowTextX, jobsRowText2Y);
|
|
cJobsRowTextX += jobsRowTextSize;
|
|
|
|
ctx.drawImage(this.imgSummoner, 660, jobsRowIcon2Y, 30, 30);
|
|
ctx.fillText(data.Character.ClassJobs[15].Level, cJobsRowTextX, jobsRowText2Y);
|
|
cJobsRowTextX += jobsRowTextSize;
|
|
|
|
ctx.drawImage(this.imgRedmage, 690, jobsRowIcon2Y, 30, 30);
|
|
ctx.fillText(data.Character.ClassJobs[16].Level, cJobsRowTextX, jobsRowText2Y);
|
|
cJobsRowTextX += jobsRowTextSize;
|
|
|
|
// Limited
|
|
ctx.drawImage(this.imgBluemage, 780, jobsRowIcon2Y, 33, 33);
|
|
ctx.fillText(data.Character.ClassJobs[17].Level, 796, jobsRowText2Y);
|
|
|
|
ctx.textAlign = "left";
|
|
ctx.fillStyle = black;
|
|
ctx.font = copyright;
|
|
|
|
ctx.fillText(`© 2010 - ${this.copyrightYear} SQUARE ENIX CO., LTD. All Rights Reserved`, rectStartX, 600 - 5);
|
|
|
|
return canvas.toBuffer();
|
|
}
|
|
}
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|
|
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exports.CardCreator = CardCreator;
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