XIV-Character-Cards/create-card.js
2021-10-25 16:48:01 +02:00

658 lines
23 KiB
JavaScript

const fetch = require('node-fetch');
const path = require('path');
const { createCanvas, loadImage, registerFont } = require('canvas');
const createIlvlFilter = require('./create-ilvl-filter');
function absolute(relativePath) {
return path.join(__dirname, relativePath);
}
registerFont(absolute('./resources/SourceSansPro-Regular.ttf'), { family: 'Source Sans Pro', style: 'Regular' });
registerFont(absolute('./resources/SourceSansPro-SemiBold.ttf'), { family: 'Source Sans Pro', style: 'SemiBold' });
const primary = 'rgba(178, 214, 249, 1)';
const white = 'rgba(255, 255, 255,1)';
const grey = '#868686';
const black = 'rgba(0,0,0,0.5)';
const copyright = '11px "Source Sans Pro"';
const small = '18px "Source Sans Pro"';
const med = '30px "Source Sans Pro"';
const smed = '25px "Source Sans Pro"';
const large = '45px "Source Sans Pro SemiBold"';
const jobsRowTextStartX = 495;
const jobsRowTextSize = 30;
const jobsRowTextSpacer = jobsRowTextSize * 2;
const rectHeightRow1 = 120; // Title, Name, World
const rectHeightRow2 = 40; // Mounts, Minions
const rectHeightRow3 = 215; // Info
const rectHeightRow4 = 120; // Jobs
const rectHeightRow5 = 175; // Jobs
const rectSpacing = 8;
const rectHalfWidthSpacing = 10;
const rectFullWidth = 400;
const rectHalfWidth = (rectFullWidth / 2) - (rectHalfWidthSpacing / 2);
const rectStartX = 464;
const rectStartXHalf = rectStartX + rectHalfWidth + rectHalfWidthSpacing;
const rectStartRow1Y = 0;
const rectStartRow2Y = rectStartRow1Y + rectHeightRow1 + rectSpacing;
const rectStartRow3Y = rectStartRow2Y + rectHeightRow2 + rectSpacing;
const rectStartRow4Y = rectStartRow3Y + rectHeightRow3 + rectSpacing;
const rectStartRow5Y = rectStartRow4Y + rectHeightRow4 + rectSpacing;
const jobsStartSpacing = 10;
const jobsRowSpacing = 8;
const jobsRowIcon1Y = rectStartRow5Y + jobsStartSpacing;
const jobsRowText1Y = jobsRowIcon1Y + 45;
const jobsRowIcon2Y = jobsRowText1Y + jobsRowSpacing;
const jobsRowText2Y = jobsRowIcon2Y + 45;
const jobsRowIcon3Y = jobsRowText2Y + jobsRowSpacing;
const jobsRowText3Y = jobsRowIcon3Y + 45;
const textTitleY = rectStartRow1Y + 34;
const textServerY = rectStartRow1Y + 104;
const textNameNoTitleY = rectStartRow1Y + 59;
const textNameTitleY = rectStartRow1Y + 79;
const textMountMinionY = rectStartRow2Y + 28;
const iconMountMinionY = rectStartRow2Y + 5;
const deityIconY = rectStartRow3Y + 69;
const deityIconX = 805;
const gcRankIconY = rectStartRow3Y + 110;
const gcRankIconX = 799;
const fcCrestScale = 38;
const fcCrestY = rectStartRow3Y + 162;
const fcCrestX = 800;
const infoTextStartSpacing = 22;
const infoTextSmallStartY = rectStartRow3Y + infoTextStartSpacing;
const infoTextBigStartY = infoTextSmallStartY + 25;
const infoTextSpacing = 50;
const languageStrings = {
en: {
raceAndClan: 'Race & Clan',
guardian: 'Guardian',
grandCompany: 'Grand Company',
freeCompany: 'Free Company',
elementalLevel: 'Elemental Level',
eurekaLevel: 'Level',
resistanceRank: 'Resistance Rank',
bozjaRank: 'Rank',
mounts: 'Mounts',
minions: 'Minions',
},
de: {
raceAndClan: 'Volk & Stamm',
guardian: 'Schutzgott',
grandCompany: 'Staatliche Gesellschaft',
freeCompany: 'Freie Gesellschaft',
elementalLevel: 'Das Verbotene Land Eureka',
eurekaLevel: 'Elementarstufe',
resistanceRank: 'Bozja-Südfront',
bozjaRank: 'Widerstandsstufe',
mounts: 'Reittiere',
minions: 'Begleiter',
},
};
class CardCreator {
/**
* Creates a new card creator.
* @constructor
* @param {string} [xivApiKey] The API key for the XIV API to be used in all requests.
*/
constructor(xivApiKey = undefined) {
this.xivApiKey = typeof xivApiKey === 'string' && xivApiKey !== '' ? xivApiKey : undefined;
this.initPromise = null;
}
/**
* @typedef {Object} CardCreator~CanvasDimensions
* @property {number} width The width of the canvas.
* @property {number} height The height of the canvas.
*/
/**
* The canvas's dimensions.
* @type {CardCreator~CanvasDimensions}
*/
get canvasSize() {
return {
width: 890,
height: 720,
};
}
/**
* Ensures that the instance is ready to generate character cards.
* This function must be resolved before using character card
* generation methods.
* @returns {Promise} A promise representing the initialization state of this generator.
*/
async ensureInit() {
if (this.initPromise == null) this.initPromise = this.init();
await this.initPromise;
}
async init() {
const commonImagesPromise = Promise.all([
loadImage(absolute('./resources/background.png')),
loadImage(absolute('./resources/minion.png')),
loadImage(absolute('./resources/mount.png')),
loadImage(absolute('./resources/ilvl-icon.png')),
loadImage(absolute('./resources/shadow.png')),
]).then(([background, minion, mount, ilvl, shadow]) => {
this.images = {
background, minion, mount, ilvl, shadow,
};
});
const classJobs = [
'alchemist', 'armorer', 'blacksmith', 'carpenter', 'culinarian', 'goldsmith', 'leatherworker', 'weaver',
'botanist', 'fisher', 'miner',
'gladiator', 'paladin', 'marauder', 'warrior', 'darkknight', 'gunbreaker',
'conjurer', 'whitemage', 'scholar', 'astrologian',
'archer', 'bard', 'machinist', 'dancer',
'lancer', 'dragoon', 'pugilist', 'monk', 'rogue', 'ninja', 'samurai',
'thaumaturge', 'blackmage', 'arcanist', 'summoner', 'redmage',
'bluemage',
];
const classJobIconsPromise = Promise.all(
classJobs.map(name => loadImage(absolute(`./resources/class-jobs-icons/${name}.png`)))
).then(images => {
this.cjIcons = {};
images.forEach((image, index) => this.cjIcons[classJobs[index]] = image);
});
const jobBackgroundsPromise = Promise.all(
Array.from({ length: 38 }, (_, index) => loadImage(absolute(`./resources/class-jobs-backgrounds/${index + 1}.png`)))
).then(images => this.jobBackgrounds = images);
const ilevelFilterPromise = createIlvlFilter(this.xivApiKey).then(filterIds => this.ilvlFilterIds = filterIds);
const minionCountPromise = fetch(`https://ffxivcollect.com/api/minions/`)
.then(response => response.json())
.then(data => this.minionCount = data.count);
const mountCountPromise = fetch(`https://ffxivcollect.com/api/mounts/`)
.then(response => response.json())
.then(data => this.mountCount = data.count);
await Promise.all([
commonImagesPromise,
classJobIconsPromise,
jobBackgroundsPromise,
ilevelFilterPromise,
minionCountPromise,
mountCountPromise,
]);
}
async createCrest(crestAry) {
const canvas = createCanvas(128, 128);
const ctx = canvas.getContext('2d');
if (crestAry.length == 0)
return null;
for (let i = 0; i < crestAry.length; i++) {
const crestLayer = await loadImage(crestAry[i]);
ctx.drawImage(crestLayer, 0, 0, 128, 128);
}
const imgd = ctx.getImageData(0, 0, 128, 128),
pix = imgd.data,
newColor = { r: 0, g: 0, b: 0, a: 0 };
for (let i = 0, n = pix.length; i < n; i += 4) {
const r = pix[i],
g = pix[i + 1],
b = pix[i + 2];
// If its white then change it
if (r == 64 && g == 64 && b == 64) {
// Change the white to whatever.
pix[i] = newColor.r;
pix[i + 1] = newColor.g;
pix[i + 2] = newColor.b;
pix[i + 3] = newColor.a;
}
}
ctx.putImageData(imgd, 0, 0);
return canvas;
}
getItemLevel(gearset) {
let ilvl = 0;
let cnt = 0;
let mainHandLvl = 0;
let hasOffHand = false;
for (const [key, piece] of Object.entries(gearset)) {
if (key == 'SoulCrystal')
continue;
if (key == 'MainHand')
mainHandLvl = piece.Item.LevelItem;
if (key == 'OffHand')
hasOffHand = true;
if (this.ilvlFilterIds.includes(piece.Item.ID) == true) {
ilvl += 1;
} else {
ilvl += piece.Item.LevelItem;
}
cnt++;
}
if (!hasOffHand) {
ilvl += mainHandLvl;
cnt++;
}
if (cnt == 0)
return 0;
// ilvl division is always out of 13 items
// mainhand counts twice if there's no offhand
// job stones are ignored
return this.pad(Math.floor(ilvl / 13), 4);
}
pad(num, size) {
num = num.toString();
while (num.length < size) num = '0' + num;
return num;
}
/**
* Creates a character card for a character.
* @param {number | string} charaId The Lodestone ID of the character to generate a card for.
* @param {string | Buffer | null | undefined} customImage Optional parameter providing a custom
* image to be drawn between the background of the character card and the black information boxes.
* The image should be the same resolution as the default image. The default image size can be
* retrieved with {@link CardCreator#canvasSize}. May be a URL, `data: `URI, a local file path,
* or a Buffer instance.
* @param {string} [language] The language that the cards should be in use for the request
* @example
* const fs = require('fs');
*
* const card = new CardCreator();
* const lodestoneId = '13821878';
*
* await card.ensureInit();
* const png = await card.createCard(lodestoneId);
*
* fs.writeFile('./test.png', png, err => {
* if (err) console.error(err);
* });
* @returns {Promise<Buffer>} A promise representating the construction of the card's image data.
*/
async createCard(charaId, customImage, language = 'en') {
const strings = Object.keys(languageStrings).includes(language) ? languageStrings[language] : languageStrings.en;
const characterInfoUrl = `https://xivapi.com/character/${charaId}?language=${language}&extended=1&data=FC,mimo`;
let response = await fetch(characterInfoUrl);
if (!response.ok) {
// Retry once if the request fails
response = await fetch(characterInfoUrl);
}
const data = await response.json();
const canvasSize = this.canvasSize;
const canvas = createCanvas(canvasSize.width, canvasSize.height);
const ctx = canvas.getContext('2d');
const portrait = await loadImage(data.Character.Portrait);
ctx.drawImage(this.images.background, 0, 0, canvasSize.width, canvasSize.height + 2);
ctx.drawImage(portrait, 0, 120, 441, 600);
if (customImage != null) {
const bg = await loadImage(customImage);
ctx.drawImage(bg, 0, 0, canvasSize.width, canvasSize.height);
}
ctx.strokeStyle = white;
ctx.fillStyle = black;
ctx.beginPath();
// Name, Title, Server Rect
ctx.fillRect(25, 10, 840, 100);
// BLU returns a null UnlockedState.ID so we can't use it to pick the job image.
if (data.Character.ActiveClassJob.UnlockedState.ID != null) {
ctx.drawImage(this.jobBackgrounds[data.Character.ActiveClassJob.UnlockedState.ID], 450, 4, rectFullWidth, 110);
} else {
ctx.drawImage(this.jobBackgrounds[36], 450, 4, rectFullWidth, 110);
}
ctx.fillRect(rectStartX, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
ctx.fillRect(rectStartXHalf, rectStartRow2Y, rectHalfWidth, rectHeightRow2);
ctx.fillRect(rectStartX, rectStartRow3Y, rectFullWidth, rectHeightRow3); //info
ctx.fillRect(rectStartX, rectStartRow4Y, rectFullWidth, rectHeightRow4); // bozja
ctx.fillRect(rectStartX, rectStartRow5Y, rectFullWidth, rectHeightRow5);
ctx.stroke();
ctx.textAlign = 'center';
ctx.font = med;
ctx.fillStyle = primary;
if (data.Character.Title.Name !== undefined)
ctx.fillText(data.Character.Title.Name, 450, 40);
ctx.font = small;
ctx.fillText(`${data.Character.Server} (${data.Character.DC})`, 450, 100);
// Race, Clan, Guardian, GC, FC Titles
ctx.font = small;
ctx.textAlign = 'left';
ctx.fillText(strings.raceAndClan, 480, infoTextSmallStartY);
ctx.fillText(strings.guardian, 480, infoTextSmallStartY + infoTextSpacing);
if (data.Character.GrandCompany.Company != null) {
ctx.fillText(strings.grandCompany, 480, infoTextSmallStartY + infoTextSpacing * 2);
}
if (data.Character.FreeCompanyName != null) {
ctx.fillText(strings.freeCompany, 480, infoTextSmallStartY + infoTextSpacing * 3);
}
ctx.fillText(strings.elementalLevel, 480, 425);
ctx.fillText(strings.resistanceRank, 480, 475);
ctx.fillStyle = grey;
ctx.font = smed;
const ilvl = this.getItemLevel(data.Character.GearSet.Gear);
ctx.drawImage(this.images.shadow, 441 - 143, 110, 170, 90);
ctx.drawImage(this.images.ilvl, 441 - 92, 132, 24, 27);
ctx.fillText(ilvl, 441 - 65, 155);
ctx.fillStyle = white;
ctx.font = large;
ctx.textAlign = 'center';
// Chara Name
if (data.Character.Title === undefined || data.Character.Title.Name == null || data.Character.Title.Name == '') {
ctx.fillText(data.Character.Name, 450, 80);
} else {
ctx.fillText(data.Character.Name, 450, 80);
}
// Race, Clan, Guardian, GC, FC Info
ctx.font = smed;
ctx.textAlign = 'left';
ctx.fillText(`${data.Character.Race.Name}, ${data.Character.Tribe.Name}`, 480, infoTextBigStartY);
ctx.fillText(data.Character.GuardianDeity.Name, 480, infoTextBigStartY + infoTextSpacing);
const deityIcon = await loadImage('https://xivapi.com/' + data.Character.GuardianDeity.Icon);
ctx.drawImage(deityIcon, deityIconX, deityIconY, 28, 28);
if (data.Character.GrandCompany.Company != null) {
ctx.fillText(data.Character.GrandCompany.Company.Name.replace('[p]', ''), 480, infoTextBigStartY + infoTextSpacing * 2);
const gcRankIcon = await loadImage('https://xivapi.com/' + data.Character.GrandCompany.Rank.Icon);
ctx.drawImage(gcRankIcon, gcRankIconX, gcRankIconY, 40, 40);
}
if (data.Character.FreeCompanyName != null) {
const crestImage = await this.createCrest(data.FreeCompany.Crest);
if (crestImage !== null)
ctx.drawImage(crestImage, fcCrestX, fcCrestY, fcCrestScale, fcCrestScale);
const fcMeasure = ctx.measureText(data.Character.FreeCompanyName);
ctx.fillText(data.Character.FreeCompanyName, 480, infoTextBigStartY + infoTextSpacing * 3);
ctx.fillStyle = grey;
ctx.font = small;
ctx.fillText(`«${data.FreeCompany.Tag}»`, 480 + fcMeasure.width + 10, infoTextBigStartY + infoTextSpacing * 3);
}
ctx.font = smed;
ctx.fillStyle = white;
if (data.Character.ClassJobsElemental.Level != null) {
ctx.fillText(`${strings.eurekaLevel} ${data.Character.ClassJobsElemental.Level}`, 480, 450);
} else {
ctx.fillText(`${strings.eurekaLevel} 0`, 480, 450);
}
if (data.Character.ClassJobsBozjan.Level != null) {
ctx.fillText(`${strings.bozjaRank} ${data.Character.ClassJobsBozjan.Level}`, 480, 500);
} else {
ctx.fillText(`${strings.bozjaRank} 0`, 480, 500);
}
// Minion & Mount percentages
let mountsPct = '0';
if (data.Mounts !== null) {
mountsPct = Math.ceil((data.Mounts.length / this.mountCount) * 100);
}
let minionsPct = '0';
if (data.Minions !== null) {
minionsPct = Math.ceil((data.Minions.length / this.minionCount) * 100);
}
const mountsMeasure = ctx.measureText(`${mountsPct}%`);
const minionsMeasure = ctx.measureText(`${minionsPct}%`);
ctx.fillText(`${mountsPct}%`, 480, textMountMinionY);
ctx.fillText(`${minionsPct}%`, 685, textMountMinionY);
ctx.fillStyle = grey;
ctx.font = small;
ctx.fillText(strings.mounts, 480 + mountsMeasure.width + 5, textMountMinionY);
ctx.fillText(strings.minions, 685 + minionsMeasure.width + 5, textMountMinionY);
ctx.drawImage(this.images.mount, 620, iconMountMinionY, 32, 32);
ctx.drawImage(this.images.minion, 834, iconMountMinionY, 19, 32);
ctx.fillStyle = white;
// Why are there so many fucking jobs in this game?
// Crafting
ctx.textAlign = 'center';
let cJobsRowTextX = jobsRowTextStartX;
ctx.drawImage(this.cjIcons.alchemist, 480, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[24].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.armorer, 510, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[20].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.blacksmith, 540, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[19].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.carpenter, 570, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[18].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.culinarian, 600, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[25].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.goldsmith, 630, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[21].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.leatherworker, 660, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[22].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.weaver, 690, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[23].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSpacer;
// Gathering
ctx.drawImage(this.cjIcons.botanist, 750, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[27].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.fisher, 780, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[28].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.miner, 810, jobsRowIcon3Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[26].Level, cJobsRowTextX, jobsRowText3Y);
cJobsRowTextX += jobsRowTextSize;
// Tanks
cJobsRowTextX = jobsRowTextStartX;
if (data.Character.ClassJobs[0].UnlockedState.ID == 19) {
ctx.drawImage(this.cjIcons.paladin, 480, jobsRowIcon1Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.gladiator, 480, jobsRowIcon1Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[0].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
if (data.Character.ClassJobs[1].UnlockedState.ID == 21) {
ctx.drawImage(this.cjIcons.warrior, 510, jobsRowIcon1Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.marauder, 510, jobsRowIcon1Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[1].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.darkknight, 540, jobsRowIcon1Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[2].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.gunbreaker, 570, jobsRowIcon1Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[3].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSpacer;
// Healers
if (data.Character.ClassJobs[8].UnlockedState.ID == 24) {
ctx.drawImage(this.cjIcons.whitemage, 630, jobsRowIcon1Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.conjurer, 630, jobsRowIcon1Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[8].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.scholar, 660, jobsRowIcon1Y, 30, 30);
if (data.Character.ClassJobs[9].Level >= 30) {
ctx.fillText(data.Character.ClassJobs[9].Level, cJobsRowTextX, jobsRowText1Y);
} else {
ctx.fillText('0', cJobsRowTextX, jobsRowText1Y);
}
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.astrologian, 690, jobsRowIcon1Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[10].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSpacer;
// DPS
// Ranged
if (data.Character.ClassJobs[11].UnlockedState.ID == 23) {
ctx.drawImage(this.cjIcons.bard, 750, jobsRowIcon1Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.archer, 750, jobsRowIcon1Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[11].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.machinist, 780, jobsRowIcon1Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[12].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.dancer, 810, jobsRowIcon1Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[13].Level, cJobsRowTextX, jobsRowText1Y);
cJobsRowTextX += jobsRowTextSize;
// Melee
cJobsRowTextX = jobsRowTextStartX;
if (data.Character.ClassJobs[5].UnlockedState.ID == 22) {
ctx.drawImage(this.cjIcons.dragoon, 480, jobsRowIcon2Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.lancer, 480, jobsRowIcon2Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[5].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
if (data.Character.ClassJobs[4].UnlockedState.ID == 20) {
ctx.drawImage(this.cjIcons.monk, 510, jobsRowIcon2Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.pugilist, 510, jobsRowIcon2Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[4].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
if (data.Character.ClassJobs[6].UnlockedState.ID == 30) {
ctx.drawImage(this.cjIcons.ninja, 540, jobsRowIcon2Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.rogue, 540, jobsRowIcon2Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[6].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.samurai, 570, jobsRowIcon2Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[7].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSpacer;
// Caster
if (data.Character.ClassJobs[14].UnlockedState.ID == 25) {
ctx.drawImage(this.cjIcons.blackmage, 630, jobsRowIcon2Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.thaumaturge, 630, jobsRowIcon2Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[14].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
if (data.Character.ClassJobs[15].UnlockedState.ID == 27) {
ctx.drawImage(this.cjIcons.summoner, 660, jobsRowIcon2Y, 30, 30);
} else {
ctx.drawImage(this.cjIcons.arcanist, 660, jobsRowIcon2Y, 30, 30);
}
ctx.fillText(data.Character.ClassJobs[15].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
ctx.drawImage(this.cjIcons.redmage, 690, jobsRowIcon2Y, 30, 30);
ctx.fillText(data.Character.ClassJobs[16].Level, cJobsRowTextX, jobsRowText2Y);
cJobsRowTextX += jobsRowTextSize;
// Limited
ctx.drawImage(this.cjIcons.bluemage, 780, jobsRowIcon2Y, 33, 33);
ctx.fillText(data.Character.ClassJobs[17].Level, 796, jobsRowText2Y);
ctx.textAlign = 'left';
ctx.fillStyle = black;
ctx.font = copyright;
ctx.fillText(`© 2010 - ${new Date().getFullYear()} SQUARE ENIX CO., LTD. All Rights Reserved`, rectStartX, 720 - 5);
return canvas.toBuffer();
}
}
exports.CardCreator = CardCreator;