muffin v7.4.12

This commit is contained in:
alydev 2026-02-27 22:50:51 +10:00
parent e3e5a401c3
commit 0f9f445830
38 changed files with 13646 additions and 10442 deletions

View file

@ -32,6 +32,8 @@ internal sealed class ActiveQuestComponent
private readonly GatheringController _gatheringController;
private readonly FateController _fateController;
private readonly QuestFunctions _questFunctions;
private readonly ICommandManager _commandManager;
@ -57,18 +59,19 @@ internal sealed class ActiveQuestComponent
public event EventHandler? Reload;
[GeneratedRegex("\\s\\s+", RegexOptions.IgnoreCase, "en-US")]
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.13.11305")]
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.7603")]
private static Regex MultipleWhitespaceRegex()
{
return _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.Instance;
}
public ActiveQuestComponent(QuestController questController, MovementController movementController, CombatController combatController, GatheringController gatheringController, QuestFunctions questFunctions, ICommandManager commandManager, Configuration configuration, QuestRegistry questRegistry, PriorityWindow priorityWindow, UiUtils uiUtils, IObjectTable objectTable, IClientState clientState, IChatGui chatGui, AutoDutyIpc autoDutyIpc, ILogger<ActiveQuestComponent> logger)
public ActiveQuestComponent(QuestController questController, MovementController movementController, CombatController combatController, GatheringController gatheringController, FateController fateController, QuestFunctions questFunctions, ICommandManager commandManager, Configuration configuration, QuestRegistry questRegistry, PriorityWindow priorityWindow, UiUtils uiUtils, IObjectTable objectTable, IClientState clientState, IChatGui chatGui, AutoDutyIpc autoDutyIpc, ILogger<ActiveQuestComponent> logger)
{
_questController = questController;
_movementController = movementController;
_combatController = combatController;
_gatheringController = gatheringController;
_fateController = fateController;
_questFunctions = questFunctions;
_commandManager = commandManager;
_configuration = configuration;
@ -224,6 +227,7 @@ internal sealed class ActiveQuestComponent
_movementController.Stop();
_questController.Stop("Manual (no active quest)");
_gatheringController.Stop("Manual (no active quest)");
_fateController.Stop("Manual (no active quest)");
if (!_autoDutyIpc.IsStopped())
{
try
@ -584,6 +588,7 @@ internal sealed class ActiveQuestComponent
_movementController.Stop();
_questController.Stop("UI stop");
_gatheringController.Stop("UI stop");
_fateController.Stop("UI stop");
}
if (isMinimized)
{