muffin v7.4.12
This commit is contained in:
parent
e3e5a401c3
commit
0f9f445830
38 changed files with 13646 additions and 10442 deletions
|
|
@ -202,6 +202,22 @@ public sealed class ActionConverter : EnumConverter<EAction>
|
|||
{
|
||||
EAction.TreatersTrick,
|
||||
"Treater's Trick"
|
||||
},
|
||||
{
|
||||
EAction.CheerRhythmRed,
|
||||
"Cheer Rhythm: Red"
|
||||
},
|
||||
{
|
||||
EAction.CheerRhythmBlue,
|
||||
"Cheer Rhythm: Blue"
|
||||
},
|
||||
{
|
||||
EAction.CheerRhythmGreen,
|
||||
"Cheer Rhythm: Green"
|
||||
},
|
||||
{
|
||||
EAction.CheerRhythmYellow,
|
||||
"Cheer Rhythm: Yellow"
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -126,6 +126,10 @@ public sealed class InteractionTypeConverter : EnumConverter<EInteractionType>
|
|||
{
|
||||
EInteractionType.CompleteQuest,
|
||||
"CompleteQuest"
|
||||
},
|
||||
{
|
||||
EInteractionType.FateAction,
|
||||
"FateAction"
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -5,11 +5,17 @@ namespace Questionable.Model.Questing.Converter;
|
|||
|
||||
public sealed class StatusConverter : EnumConverter<EStatus>
|
||||
{
|
||||
private static readonly Dictionary<EStatus, string> Values = new Dictionary<EStatus, string> {
|
||||
private static readonly Dictionary<EStatus, string> Values = new Dictionary<EStatus, string>
|
||||
{
|
||||
EStatus.Hidden,
|
||||
"Hidden"
|
||||
} };
|
||||
{
|
||||
EStatus.Hidden,
|
||||
"Hidden"
|
||||
},
|
||||
{
|
||||
EStatus.FaceInTheCrowd,
|
||||
"FaceInTheCrowd"
|
||||
}
|
||||
};
|
||||
|
||||
public StatusConverter()
|
||||
: base((IReadOnlyDictionary<EStatus, string>)Values)
|
||||
|
|
|
|||
|
|
@ -62,6 +62,10 @@ public enum EAction
|
|||
BigSneeze = 1765,
|
||||
TrickstersTreat = 44517,
|
||||
TreatersTrick = 44518,
|
||||
CheerRhythmRed = 44501,
|
||||
CheerRhythmBlue = 44502,
|
||||
CheerRhythmGreen = 44503,
|
||||
CheerRhythmYellow = 44504,
|
||||
Prospect = 227,
|
||||
CollectMiner = 240,
|
||||
LuckOfTheMountaineer = 4081,
|
||||
|
|
|
|||
|
|
@ -35,5 +35,6 @@ public enum EInteractionType
|
|||
UnlockTaxiStand,
|
||||
Instruction,
|
||||
AcceptQuest,
|
||||
CompleteQuest
|
||||
CompleteQuest,
|
||||
FateAction
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ public enum EStatus : uint
|
|||
GatheringRateUp = 218u,
|
||||
Prospect = 225u,
|
||||
Hidden = 614u,
|
||||
FaceInTheCrowd = 1494u,
|
||||
Eukrasia = 2606u,
|
||||
Jog = 4209u
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,8 @@
|
|||
namespace Questionable.Model.Questing;
|
||||
|
||||
public sealed class FateActionTarget
|
||||
{
|
||||
public uint DataId { get; set; }
|
||||
|
||||
public EAction Action { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Text.Json.Serialization;
|
||||
using Questionable.Model.Common;
|
||||
using Questionable.Model.Common.Converter;
|
||||
|
||||
namespace Questionable.Model.Questing;
|
||||
|
||||
public sealed class FateDefinition
|
||||
{
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string Description { get; set; } = string.Empty;
|
||||
|
||||
public ushort TerritoryId { get; set; }
|
||||
|
||||
public EAetheryteLocation Aetheryte { get; set; }
|
||||
|
||||
[JsonConverter(typeof(VectorConverter))]
|
||||
public Vector3 Position { get; set; }
|
||||
|
||||
public List<FateActionTarget> Targets { get; set; } = new List<FateActionTarget>();
|
||||
|
||||
public EStatus? RequiredStatusId { get; set; }
|
||||
|
||||
public uint? TransformNpcDataId { get; set; }
|
||||
|
||||
[JsonConverter(typeof(VectorConverter))]
|
||||
public Vector3? TransformNpcPosition { get; set; }
|
||||
|
||||
public List<DialogueChoice>? TransformDialogueChoices { get; set; }
|
||||
|
||||
public DateTime? EventExpiry { get; set; }
|
||||
}
|
||||
|
|
@ -49,6 +49,8 @@ public sealed class QuestStep
|
|||
|
||||
public bool? RestartNavigationIfCancelled { get; set; }
|
||||
|
||||
public bool IgnoreQuestMarker { get; set; }
|
||||
|
||||
public string? Comment { get; set; }
|
||||
|
||||
public EAetheryteLocation? Aetheryte { get; set; }
|
||||
|
|
@ -88,6 +90,8 @@ public sealed class QuestStep
|
|||
|
||||
public List<ComplexCombatData> ComplexCombatData { get; set; } = new List<ComplexCombatData>();
|
||||
|
||||
public List<FateActionTarget> FateActionTargets { get; set; } = new List<FateActionTarget>();
|
||||
|
||||
public CombatItemUse? CombatItemUse { get; set; }
|
||||
|
||||
public float? CombatDelaySecondsAtStart { get; set; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue