muffin v7.5.11

This commit is contained in:
alydev 2026-08-17 20:29:32 +10:00
parent addf2d530f
commit 3102923ce2
522 changed files with 41082 additions and 211592 deletions

View file

@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Numerics;
using System.Runtime.CompilerServices;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Questionable.Controller.Steps;
@ -46,25 +43,11 @@ internal sealed class FateController : MiniTaskController<FateController>
{
get
{
int num = (IsRunning ? (-1577720551) : (-1577720550));
while (true)
if (!IsRunning)
{
int num2 = num;
int num3 = -1577720549;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 2:
return DateTime.UtcNow - _startTime;
case 1:
return TimeSpan.Zero;
case 0:
goto IL_005d;
}
continue;
IL_005d:
num = -1577720550;
return TimeSpan.Zero;
}
return DateTime.UtcNow - _startTime;
}
}
@ -76,262 +59,88 @@ internal sealed class FateController : MiniTaskController<FateController>
_routeEnqueuer = routeEnqueuer;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public void Start(FateDefinition fate, int? cycleLimit = null)
{
_currentFate = fate;
_completedCycles = 0;
_cycleLimit = cycleLimit;
_startTime = DateTime.UtcNow;
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1566011469), new object[2]
{
_200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(fate),
cycleLimit?.ToString(_206F_200E_200D_202A_200F_200B_206A_202D_200D_202D_206A_206D_206E_206C_200B_200F_200E_206C_206B_206F_200B_200F_206B_202D_202A_206F_206E_200E_200E_200D_202B_202C_206D_206F_200E_206C_202B_206A_206B_206B_202E()) ?? global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(1353267636)
});
_logger.LogInformation("Starting FATE farming: {FateName} (limit: {Limit})", fate.Name, cycleLimit?.ToString(CultureInfo.InvariantCulture) ?? "unlimited");
EnqueueFateCycle();
}
[MethodImpl(MethodImplOptions.NoInlining)]
public void Update()
{
int num = ((_currentFate != null) ? 799509446 : 799509451);
while (true)
if (_currentFate == null || _movementController.IsPathfinding || _movementController.IsPathRunning || _gameFunctions.IsOccupied())
{
int num2 = num;
int num3 = 799509447;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 8:
num = ((!_gameFunctions.IsOccupied()) ? 799509443 : 799509442);
break;
case 2:
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1655536442), new object[2] { _completedCycles, _cycleLimit.Value });
Stop(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1011465347));
return;
case 12:
return;
case 6:
{
int completedCycles = _completedCycles;
num3 = 1;
num4 = completedCycles;
_completedCycles = (num4 | num3) + (num4 & num3);
num = ((!_cycleLimit.HasValue) ? 799509440 : 799509453);
break;
}
case 3:
num = ((!_movementController.IsPathRunning) ? 799509455 : 799509454);
break;
case 5:
return;
case 10:
num = ((_completedCycles < _cycleLimit.Value) ? 799509440 : 799509445);
break;
case 4:
num = ((!_taskQueue.AllTasksComplete) ? 799509452 : 799509441);
break;
case 7:
EnqueueFateCycle();
num = 799509452;
break;
case 0:
num = 799509451;
break;
case 11:
UpdateCurrentTask();
return;
case 1:
num = (_movementController.IsPathfinding ? 799509454 : 799509444);
break;
case 9:
return;
}
return;
}
if (_taskQueue.AllTasksComplete)
{
_completedCycles++;
if (_cycleLimit.HasValue && _completedCycles >= _cycleLimit.Value)
{
_logger.LogInformation("FATE cycle limit reached ({Cycles}/{Limit})", _completedCycles, _cycleLimit.Value);
Stop("Cycle limit reached");
return;
}
EnqueueFateCycle();
}
UpdateCurrentTask();
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void EnqueueFateCycle()
{
int num = ((_currentFate != null) ? (-147335237) : (-147335233));
while (true)
if (_currentFate != null)
{
int num2 = num;
int num3 = -147335238;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
_logger.LogDebug("Enqueuing FATE cycle for {FateName}", _currentFate.Name);
_routeEnqueuer.Enqueue(_taskQueue, _currentFate.TerritoryId, _currentFate.Position, 5f);
if (_currentFate.RequiredStatusId.HasValue && _currentFate.TransformNpcDataId.HasValue && _currentFate.TransformNpcPosition.HasValue && !_gameFunctions.HasStatus(_currentFate.RequiredStatusId.Value))
{
case 4:
num = -147335233;
break;
case 3:
num = (_gameFunctions.HasStatus(_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value) ? (-147335235) : (-147335238));
break;
case 6:
num = ((!_202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(_currentFate).HasValue) ? (-147335235) : (-147335239));
break;
case 0:
{
_200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(534849822), new object[1] { _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value });
_taskQueue.Enqueue(new MoveTask(_206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(_currentFate).Value, null, MountRequired: false, DismountRequired: false, 3f));
_logger.LogDebug("Player missing required status {StatusId}, enqueuing transform", _currentFate.RequiredStatusId.Value);
_taskQueue.Enqueue(new MoveTask(_currentFate.TerritoryId, _currentFate.TransformNpcPosition.Value, null, MountRequired: false, DismountRequired: false, 3f));
_taskQueue.Enqueue(new Mount.UnmountTask());
TaskQueue taskQueue = _taskQueue;
uint value = _202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(_currentFate).Value;
EStatus? completionStatusId = _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate);
taskQueue.Enqueue(new Interact.Task(value, null, EInteractionType.Interact, SkipMarkerCheck: true, null, null, null, null, completionStatusId));
uint value = _currentFate.TransformNpcDataId.Value;
EStatus? requiredStatusId = _currentFate.RequiredStatusId;
taskQueue.Enqueue(new Interact.Task(value, null, EInteractionType.Interact, SkipMarkerCheck: true, null, null, null, null, requiredStatusId));
_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(2L)));
_taskQueue.Enqueue(new MoveTask(_206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(_currentFate), null, MountRequired: false, DismountRequired: false, 5f));
num = -147335235;
break;
}
case 1:
_200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-371117818), new object[1] { _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(_currentFate) });
_routeEnqueuer.Enqueue(_taskQueue, _206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(_currentFate), 5f);
num = ((!_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).HasValue) ? (-147335235) : (-147335240));
break;
case 2:
num = ((!_202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(_currentFate).HasValue) ? (-147335235) : (-147335236));
break;
case 7:
_taskQueue.Enqueue(new Mount.UnmountTask());
_taskQueue.Enqueue(new FateFarming.WaitForFateTargets(_202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(_currentFate)));
_taskQueue.Enqueue(new FateFarming.SyncFateLevel());
_taskQueue.Enqueue(new FateFarming.FateActionLoop(_202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(_currentFate), _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate)));
_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(3L)));
return;
case 5:
return;
_taskQueue.Enqueue(new MoveTask(_currentFate.TerritoryId, _currentFate.Position, null, MountRequired: false, DismountRequired: false, 5f));
}
_taskQueue.Enqueue(new Mount.UnmountTask());
_taskQueue.Enqueue(new FateFarming.WaitForFateTargets(_currentFate.Targets));
_taskQueue.Enqueue(new FateFarming.SyncFateLevel());
_taskQueue.Enqueue(new FateFarming.FateActionLoop(_currentFate.Targets, _currentFate.RequiredStatusId));
_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(3L)));
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public void Replan()
{
int num = ((_currentFate != null) ? 1044869375 : 1044869372);
while (true)
if (_currentFate != null)
{
int num2 = num;
int num3 = 1044869374;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 1:
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(522631181), new object[1] { _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(_currentFate) });
_taskQueue.Reset();
EnqueueFateCycle();
return;
case 2:
return;
case 0:
goto IL_0082;
}
continue;
IL_0082:
num = 1044869372;
_logger.LogInformation("Re-planning FATE cycle for {FateName}", _currentFate.Name);
_taskQueue.Reset();
EnqueueFateCycle();
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override void Stop(string label)
{
base.Stop(label);
int num = ((_currentFate == null) ? 1034562538 : 1034562541);
while (true)
if (_currentFate != null)
{
int num2 = num;
int num3 = 1034562539;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
_logger.LogInformation("Stopping FATE farming: {Label} (completed {Cycles} cycles)", label, _completedCycles);
if (_currentFate.StopAction.HasValue && _currentFate.RequiredStatusId.HasValue && _gameFunctions.HasStatus(_currentFate.RequiredStatusId.Value))
{
case 2:
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-757113622), new object[1] { _206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).Value });
_gameFunctions.UseAction(_206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).Value);
num = 1034562543;
break;
case 0:
num = ((!_gameFunctions.HasStatus(_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value)) ? 1034562543 : 1034562537);
break;
case 5:
num = ((!_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).HasValue) ? 1034562543 : 1034562539);
break;
case 6:
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1276129984), new object[2] { label, _completedCycles });
num = ((!_206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).HasValue) ? 1034562543 : 1034562542);
break;
case 4:
_routeEnqueuer.ClearDestination();
_currentFate = null;
_completedCycles = 0;
_cycleLimit = null;
_taskQueue.Reset();
num = 1034562538;
break;
case 1:
return;
case 3:
num = 1034562541;
break;
_logger.LogInformation("Using stop action {Action} to remove transformation", _currentFate.StopAction.Value);
_gameFunctions.UseAction(_currentFate.StopAction.Value);
}
_routeEnqueuer.ClearDestination();
_currentFate = null;
_completedCycles = 0;
_cycleLimit = null;
_taskQueue.Reset();
}
}
static string _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(FateDefinition P_0)
{
return P_0.Name;
}
static CultureInfo _206F_200E_200D_202A_200F_200B_206A_202D_200D_202D_206A_206D_206E_206C_200B_200F_200E_206C_206B_206F_200B_200F_206B_202D_202A_206F_206E_200E_200E_200D_202B_202C_206D_206F_200E_206C_202B_206A_206B_206B_202E()
{
return CultureInfo.InvariantCulture;
}
static void _202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogInformation(P_1, P_2);
}
static void _200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static ushort _206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(FateDefinition P_0)
{
return P_0.TerritoryId;
}
static Vector3 _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(FateDefinition P_0)
{
return P_0.Position;
}
static EStatus? _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(FateDefinition P_0)
{
return P_0.RequiredStatusId;
}
static uint? _202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(FateDefinition P_0)
{
return P_0.TransformNpcDataId;
}
static Vector3? _202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(FateDefinition P_0)
{
return P_0.TransformNpcPosition;
}
static List<FateActionTarget> _202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(FateDefinition P_0)
{
return P_0.Targets;
}
static EAction? _206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(FateDefinition P_0)
{
return P_0.StopAction;
}
}