muffin v7.5.11

This commit is contained in:
alydev 2026-08-17 20:29:32 +10:00
parent addf2d530f
commit 3102923ce2
522 changed files with 41082 additions and 211592 deletions

View file

@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.Text.SeStringHandling;
@ -22,224 +18,38 @@ internal static class MoveToLandingLocation
{
internal sealed record Task(ushort TerritoryId, bool FlyBetweenNodes, GatheringNode GatheringNode) : ITask
{
[CompilerGenerated]
private Type EqualityContract
{
[CompilerGenerated]
get
{
return _206D_206E_202C_202B_206A_200C_200C_200B_200B_206B_206F_206D_206C_202B_206D_200C_202B_206D_200C_206D_206E_202A_206B_200C_202A_206D_202E_202C_200F_206C_202E_202C_200E_202B_202D_202D_202B_206F_202B_200C_202E(typeof(Task).TypeHandle);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override string ToString()
{
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(5, 1);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-1985466382));
defaultInterpolatedStringHandler.AppendFormatted(FlyBetweenNodes);
return defaultInterpolatedStringHandler.ToStringAndClear();
}
[MethodImpl(MethodImplOptions.NoInlining)]
[CompilerGenerated]
private bool PrintMembers(StringBuilder builder)
{
_206B_206E_202E_202A_206D_200D_202D_200C_202C_202C_206D_206C_202A_206E_206B_202A_202A_206A_202E_206F_202A_200E_202E_202A_202D_206E_202E_202D_206A_202B_200B_206C_202B_200B_206B_206D_200F_206E_206F_206A_202E();
_206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(builder, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1030915870));
_206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(builder, TerritoryId.ToString());
_206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(builder, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(1326412835));
_206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(builder, FlyBetweenNodes.ToString());
_206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(builder, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-41827092));
_202C_200F_206A_206A_202C_200C_206F_206E_202E_202C_200C_206C_202B_202A_206B_206E_200D_206D_202A_200E_202E_200E_200C_202D_202C_202A_200F_206D_202A_202E_206C_202C_206F_202A_206F_200B_202B_202A_202A_206A_202E(builder, (object)GatheringNode);
return true;
}
[CompilerGenerated]
public bool Equals(Task? other)
{
int num = (((object)this == other) ? (-1523296508) : (-1523296507));
while (true)
{
int num2 = num;
int num3 = -1523296508;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 7:
num = -1523296507;
break;
case 6:
num = ((!EqualityComparer<ushort>.Default.Equals(TerritoryId, other.TerritoryId)) ? (-1523296505) : (-1523296512));
break;
case 3:
return false;
case 1:
num = (((object)other == null) ? (-1523296505) : (-1523296506));
break;
case 4:
num = ((!EqualityComparer<bool>.Default.Equals(FlyBetweenNodes, other.FlyBetweenNodes)) ? (-1523296505) : (-1523296511));
break;
case 0:
return true;
case 5:
return EqualityComparer<Questionable.Model.Gathering.GatheringNode>.Default.Equals(GatheringNode, other.GatheringNode);
case 2:
num = ((!_200C_206D_202D_200F_206A_202B_206C_202A_206D_206E_202C_200F_202D_200D_206A_200D_202A_202E_206F_202B_206A_202A_206E_202A_206C_202C_202A_202B_206A_200E_206D_206D_202E_206E_202C_200C_200E_206D_202A_202C_202E(EqualityContract, other.EqualityContract)) ? (-1523296505) : (-1523296510));
break;
}
}
}
bool IEquatable<Task>.Equals(Task? other)
{
//ILSpy generated this explicit interface implementation from .override directive in Equals
return this.Equals(other);
}
static Type _206D_206E_202C_202B_206A_200C_200C_200B_200B_206B_206F_206D_206C_202B_206D_200C_202B_206D_200C_206D_206E_202A_206B_200C_202A_206D_202E_202C_200F_206C_202E_202C_200E_202B_202D_202D_202B_206F_202B_200C_202E(RuntimeTypeHandle P_0)
{
return Type.GetTypeFromHandle(P_0);
}
static void _206B_206E_202E_202A_206D_200D_202D_200C_202C_202C_206D_206C_202A_206E_206B_202A_202A_206A_202E_206F_202A_200E_202E_202A_202D_206E_202E_202D_206A_202B_200B_206C_202B_200B_206B_206D_200F_206E_206F_206A_202E()
{
RuntimeHelpers.EnsureSufficientExecutionStack();
}
static StringBuilder _206A_206F_206A_200E_206A_206E_202D_206A_202A_200B_206B_202B_200C_206A_206C_202B_200F_206B_202E_202D_202B_206C_202A_200B_202A_206D_202D_206F_200E_200F_206F_202E_202C_202D_206E_200C_202C_202A_202D_202D_202E(StringBuilder P_0, string P_1)
{
return P_0.Append(P_1);
}
static StringBuilder _202C_200F_206A_206A_202C_200C_206F_206E_202E_202C_200C_206C_202B_202A_206B_206E_200D_206D_202A_200E_202E_200E_200C_202D_202C_202A_200F_206D_202A_202E_206C_202C_206F_202A_206F_200B_202B_202A_202A_206A_202E(StringBuilder P_0, object P_1)
{
return P_0.Append(P_1);
}
static bool _200C_206D_202D_200F_206A_202B_206C_202A_206D_206E_202C_200F_202D_200D_206A_200D_202A_202E_206F_202B_206A_202A_206E_202A_206C_202C_202A_202B_206A_200E_206D_206D_202E_206E_202C_200C_200E_206D_202A_202C_202E(Type P_0, Type P_1)
{
return P_0 == P_1;
return $"Land/{FlyBetweenNodes}";
}
}
internal sealed class MoveToLandingLocationExecutor(MoveExecutor moveExecutor, GameFunctions gameFunctions, IObjectTable objectTable, ILogger<MoveToLandingLocationExecutor> logger) : TaskExecutor<Task>(), IToastAware, ITaskExecutor
{
[CompilerGenerated]
private sealed class _003C_003Ec__DisplayClass6_0
{
public IGameObject gameObject;
internal bool _003CStart_003Eb__1(GatheringLocation x)
{
return Vector3.Distance(_206C_200F_206C_200E_202B_200C_202C_200E_206E_202D_202B_206C_202D_202B_202D_206E_200F_202E_206B_206E_200C_200D_202E_206E_200E_200C_202A_206C_206F_206B_206B_202D_200C_202D_200B_206F_200C_202A_206E_200F_202E(x), _206F_206F_200C_206F_206B_202A_200F_200D_206C_202D_206B_206B_202D_202C_200B_206F_206D_206D_206D_200C_200F_206F_206A_200D_202D_206D_206C_206D_202C_202D_202B_200D_200D_200E_200B_206E_202C_206E_202C_200D_202E(gameObject)) < 0.1f;
}
static Vector3 _206C_200F_206C_200E_202B_200C_202C_200E_206E_202D_202B_206C_202D_202B_202D_206E_200F_202E_206B_206E_200C_200D_202E_206E_200E_200C_202A_206C_206F_206B_206B_202D_200C_202D_200B_206F_200C_202A_206E_200F_202E(GatheringLocation P_0)
{
return P_0.Position;
}
static Vector3 _206F_206F_200C_206F_206B_202A_200F_200D_206C_202D_206B_206B_202D_202C_200B_206F_206D_206D_206D_200C_200F_206F_206A_200D_202D_206D_206C_206D_202C_202D_202B_200D_200D_200E_200B_206E_202C_206E_202C_200D_202E(IGameObject P_0)
{
return P_0.Position;
}
}
private ITask _moveTask;
[MethodImpl(MethodImplOptions.NoInlining)]
protected override bool Start()
{
GatheringLocation gatheringLocation = _202B_202D_206F_206B_202D_200B_200E_200F_200D_200F_202D_206E_200E_202C_200C_206C_206C_200F_202B_202C_200B_200E_202C_206F_206D_206A_200F_200D_206D_202D_200E_200B_206F_202D_206C_206C_206C_200D_206B_206C_202E(base.Task.GatheringNode).First();
int num = ((_202B_202D_206F_206B_202D_200B_200E_200F_200D_200F_202D_206E_200E_202C_200C_206C_206C_200F_202B_202C_200B_200E_202C_206F_206D_206A_200F_200D_206D_202D_200E_200B_206F_202D_206C_206C_206C_200D_206B_206C_202E(base.Task.GatheringNode).Count <= 1) ? (-148025039) : (-148025036));
_003C_003Ec__DisplayClass6_0 _003C_003Ec__DisplayClass6_ = default(_003C_003Ec__DisplayClass6_0);
Vector3 vector = default(Vector3);
while (true)
GatheringLocation location = base.Task.GatheringNode.Locations.First();
if (base.Task.GatheringNode.Locations.Count > 1)
{
int num2 = num;
int num3 = -148025039;
int num4 = num2;
int num5;
bool flag;
ushort territoryId;
Vector3 destination;
float? stopDistance;
uint? dataId;
bool fly;
switch ((num4 | num3) - (num4 & num3))
IGameObject gameObject = objectTable.SingleOrDefault((IGameObject x) => x.ObjectKind == ObjectKind.GatheringPoint && x.BaseId == base.Task.GatheringNode.DataId && x.IsTargetable);
if (gameObject == null)
{
case 3:
num5 = 0;
goto IL_0086;
case 4:
return false;
case 5:
_003C_003Ec__DisplayClass6_ = new _003C_003Ec__DisplayClass6_0();
_003C_003Ec__DisplayClass6_.gameObject = objectTable.SingleOrDefault(delegate(IGameObject x)
{
int num8 = ((_202D_202A_206A_206A_206A_202C_200E_206E_200D_202C_206A_206A_200E_206E_200E_200D_200C_202E_200E_200D_202B_206E_202A_200E_200C_202D_202A_200F_206A_206A_206D_200F_200C_202B_202D_206E_206D_206F_206B_202A_202E(x) != ObjectKind.GatheringPoint) ? 412306684 : 412306686);
while (true)
{
int num9 = num8;
int num10 = 412306687;
int num11 = num9;
int num12 = num11 + num10;
int num13 = num11 & num10;
switch (num12 - (num13 + num13))
{
case 0:
num8 = 412306686;
break;
case 2:
return _206E_202D_206F_200D_206C_206F_206E_206F_200E_200B_206F_200D_206D_202B_206A_200F_206E_202A_202E_202E_206B_202C_200B_202D_202A_202A_200F_202D_206F_200B_202D_200C_202B_202E_200D_206E_200D_206A_206F_206D_202E(x);
case 3:
return false;
case 1:
num8 = ((_202D_202A_206D_202C_206F_206C_202A_206D_202B_202A_206F_206D_206C_202B_202E_200B_202A_206D_200F_200B_200F_202A_202E_200E_202A_200B_202A_200E_206F_202C_200D_206B_206D_202D_206C_206A_206A_206B_202D_202B_202E(x) != _202A_202B_206B_202E_200F_206B_202C_206D_206F_202C_202A_200F_202E_202E_206F_200D_206D_206E_206D_202D_200F_200E_202B_206B_206E_206E_206B_202C_200B_200D_206B_200D_206A_200E_206C_202D_200D_206D_200F_200C_202E(base.Task.GatheringNode)) ? 412306684 : 412306685);
break;
}
}
});
num = ((_003C_003Ec__DisplayClass6_.gameObject != null) ? (-148025037) : (-148025035));
break;
case 0:
{
int num6;
float num7;
(vector, num6, num7) = _206D_202A_202C_202B_200E_200B_206F_202C_202B_200F_200D_202C_200D_202E_206C_202C_202B_206C_206A_206A_202D_206B_200D_206C_200B_206C_206E_200E_200F_200C_200C_202A_202E_206B_200F_206E_200F_206B_206E_202D_202E(gatheringLocation);
_202C_200B_200F_206D_200B_202B_202B_206C_200F_206D_202C_200B_202C_206A_206D_202E_200F_200E_202E_206C_206B_202C_206F_206D_206D_202B_200D_202D_200C_206F_202C_200F_202A_200F_200D_200F_202E_200E_206A_206B_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1690558388), new object[3]
{
vector.ToString(global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-1318690943), _200D_202B_202B_206A_206B_206D_206A_202B_200B_206E_206E_200E_202B_200C_206C_206E_200C_206C_202E_202A_200C_200B_206C_206A_206C_206F_206B_200E_202A_202B_202A_206B_200D_202A_202A_206D_202A_202B_206C_202A_202E()),
num6,
num7
});
num = ((!base.Task.FlyBetweenNodes) ? (-148025038) : (-148025040));
break;
}
case 6:
num = -148025036;
break;
case 1:
num5 = (gameFunctions.IsFlyingUnlocked(base.Task.TerritoryId) ? 1 : 0);
goto IL_0086;
case 2:
{
gatheringLocation = _202B_202D_206F_206B_202D_200B_200E_200F_200D_200F_202D_206E_200E_202C_200C_206C_206C_200F_202B_202C_200B_200E_202C_206F_206D_206A_200F_200D_206D_202D_200E_200B_206F_202D_206C_206C_206C_200D_206B_206C_202E(base.Task.GatheringNode).Single(_003C_003Ec__DisplayClass6_._003CStart_003Eb__1);
num = -148025039;
break;
}
IL_0086:
flag = (byte)num5 != 0;
territoryId = base.Task.TerritoryId;
destination = vector;
stopDistance = 0.25f;
dataId = _202A_202B_206B_202E_200F_206B_202C_206D_206F_202C_202A_200F_202E_202E_206F_200D_206D_206E_206D_202D_200F_200E_202B_206B_206E_206E_206B_202C_200B_200D_206B_200D_206A_200E_206C_202D_200D_206D_200F_200C_202E(base.Task.GatheringNode);
fly = flag;
_moveTask = new MoveTask(territoryId, destination, null, MountRequired: false, DismountRequired: false, stopDistance, dataId, DisableNavmesh: false, null, fly, Land: false, IgnoreDistanceToObject: true, RestartNavigation: true, EInteractionType.Gather);
return moveExecutor.Start(_moveTask);
}
location = base.Task.GatheringNode.Locations.Single((GatheringLocation x) => Vector3.Distance(x.Position, gameObject.Position) < 0.1f);
}
var (vector, num, num2) = GatheringMath.CalculateLandingLocation(location);
logger.LogDebug("Preliminary landing location: {Location}, with degrees = {Degrees}, range = {Range}", vector.ToString("G", CultureInfo.InvariantCulture), num, num2);
bool flag = base.Task.FlyBetweenNodes && gameFunctions.IsFlyingUnlocked(base.Task.TerritoryId);
ushort territoryId = base.Task.TerritoryId;
Vector3 destination = vector;
float? stopDistance = 0.25f;
uint? dataId = base.Task.GatheringNode.DataId;
bool fly = flag;
_moveTask = new MoveTask(territoryId, destination, null, MountRequired: false, DismountRequired: false, stopDistance, dataId, DisableNavmesh: false, null, fly, Land: false, IgnoreDistanceToObject: true, RestartNavigation: true, EInteractionType.Gather);
return moveExecutor.Start(_moveTask);
}
public override ETaskResult Update()
@ -252,55 +62,9 @@ internal static class MoveToLandingLocation
return moveExecutor.OnErrorToast(message);
}
bool IToastAware.OnErrorToast(SeString message)
{
//ILSpy generated this explicit interface implementation from .override directive in OnErrorToast
return this.OnErrorToast(message);
}
public override bool ShouldInterruptOnDamage()
{
return moveExecutor.ShouldInterruptOnDamage();
}
static List<GatheringLocation> _202B_202D_206F_206B_202D_200B_200E_200F_200D_200F_202D_206E_200E_202C_200C_206C_206C_200F_202B_202C_200B_200E_202C_206F_206D_206A_200F_200D_206D_202D_200E_200B_206F_202D_206C_206C_206C_200D_206B_206C_202E(GatheringNode P_0)
{
return P_0.Locations;
}
static (Vector3, int, float) _206D_202A_202C_202B_200E_200B_206F_202C_202B_200F_200D_202C_200D_202E_206C_202C_202B_206C_206A_206A_202D_206B_200D_206C_200B_206C_206E_200E_200F_200C_200C_202A_202E_206B_200F_206E_200F_206B_206E_202D_202E(GatheringLocation P_0)
{
return GatheringMath.CalculateLandingLocation(P_0);
}
static CultureInfo _200D_202B_202B_206A_206B_206D_206A_202B_200B_206E_206E_200E_202B_200C_206C_206E_200C_206C_202E_202A_200C_200B_206C_206A_206C_206F_206B_200E_202A_202B_202A_206B_200D_202A_202A_206D_202A_202B_206C_202A_202E()
{
return CultureInfo.InvariantCulture;
}
static void _202C_200B_200F_206D_200B_202B_202B_206C_200F_206D_202C_200B_202C_206A_206D_202E_200F_200E_202E_206C_206B_202C_206F_206D_206D_202B_200D_202D_200C_206F_202C_200F_202A_200F_200D_200F_202E_200E_206A_206B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static uint _202A_202B_206B_202E_200F_206B_202C_206D_206F_202C_202A_200F_202E_202E_206F_200D_206D_206E_206D_202D_200F_200E_202B_206B_206E_206E_206B_202C_200B_200D_206B_200D_206A_200E_206C_202D_200D_206D_200F_200C_202E(GatheringNode P_0)
{
return P_0.DataId;
}
static ObjectKind _202D_202A_206A_206A_206A_202C_200E_206E_200D_202C_206A_206A_200E_206E_200E_200D_200C_202E_200E_200D_202B_206E_202A_200E_200C_202D_202A_200F_206A_206A_206D_200F_200C_202B_202D_206E_206D_206F_206B_202A_202E(IGameObject P_0)
{
return P_0.ObjectKind;
}
static uint _202D_202A_206D_202C_206F_206C_202A_206D_202B_202A_206F_206D_206C_202B_202E_200B_202A_206D_200F_200B_200F_202A_202E_200E_202A_200B_202A_200E_206F_202C_200D_206B_206D_202D_206C_206A_206A_206B_202D_202B_202E(IGameObject P_0)
{
return P_0.BaseId;
}
static bool _206E_202D_206F_200D_206C_206F_206E_206F_200E_200B_206F_200D_206D_202B_206A_200F_206E_202A_202E_202E_206B_202C_200B_202D_202A_202A_200F_202D_206F_200B_202D_200C_202B_202E_200D_206E_200D_206A_206F_206D_202E(IGameObject P_0)
{
return P_0.IsTargetable;
}
}
}