muffin v7.5.11
This commit is contained in:
parent
addf2d530f
commit
3102923ce2
522 changed files with 41082 additions and 211592 deletions
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@ -1,9 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Questionable.Model.Questing;
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namespace Questionable.Model;
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@ -17,268 +13,6 @@ internal sealed class Quest
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UserDirectory
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}
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[CompilerGenerated]
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private sealed class _003C_003Ec__DisplayClass20_0
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{
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public byte currentSequence;
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internal bool _003CFindSequence_003Eb__0(QuestSequence seq)
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{
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return _202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(seq) == currentSequence;
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}
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static byte _202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(QuestSequence P_0)
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{
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return P_0.Sequence;
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}
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}
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[CompilerGenerated]
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private sealed class _003CAllSteps_003Ed__22 : IEnumerable<(QuestSequence Sequence, int StepId, QuestStep Step)>, IEnumerable, IEnumerator<(QuestSequence Sequence, int StepId, QuestStep Step)>, IEnumerator, IDisposable
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{
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private int _003C_003E1__state;
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private (QuestSequence Sequence, int StepId, QuestStep Step) _003C_003E2__current;
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private int _003C_003El__initialThreadId;
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public Quest _003C_003E4__this;
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private List<QuestSequence>.Enumerator _003C_003E7__wrap1;
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private QuestSequence _003Csequence_003E5__3;
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private int _003Ci_003E5__4;
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(QuestSequence Sequence, int StepId, QuestStep Step) IEnumerator<(QuestSequence, int, QuestStep)>.Current
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{
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[DebuggerHidden]
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get
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{
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return _003C_003E2__current;
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}
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}
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object IEnumerator.Current
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{
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[DebuggerHidden]
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get
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{
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return _003C_003E2__current;
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}
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}
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[DebuggerHidden]
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public _003CAllSteps_003Ed__22(int _003C_003E1__state)
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{
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this._003C_003E1__state = _003C_003E1__state;
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_003C_003El__initialThreadId = _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E();
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}
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[DebuggerHidden]
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void IDisposable.Dispose()
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{
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int num = _003C_003E1__state;
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int num2 = ((num == -3) ? 529079118 : 529079117);
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while (true)
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{
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int num3 = num2;
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int num4 = 529079116;
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int num5 = num3;
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switch ((num5 | num4) - (num5 & num4))
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{
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default:
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continue;
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case 0:
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num2 = 529079117;
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continue;
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case 1:
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if (num == 1)
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{
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num2 = 529079118;
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continue;
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}
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break;
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case 2:
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try
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{
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}
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finally
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{
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_003C_003Em__Finally1();
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}
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break;
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}
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break;
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}
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_003C_003E7__wrap1 = default(List<QuestSequence>.Enumerator);
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_003Csequence_003E5__3 = null;
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_003C_003E1__state = -2;
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}
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private bool MoveNext()
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{
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try
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{
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int num = _003C_003E1__state;
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Quest quest = _003C_003E4__this;
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int num2 = ((num == 0) ? 1702961478 : 1702961473);
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while (true)
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{
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int num3 = num2;
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int num4 = 1702961479;
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int num5 = num3;
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int num6 = num5 + num4;
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int num7 = num5 & num4;
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switch (num6 - (num7 + num7))
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{
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case 3:
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return false;
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case 6:
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num2 = ((num == 1) ? 1702961487 : 1702961476);
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break;
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case 5:
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_003Csequence_003E5__3 = null;
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num2 = 1702961472;
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break;
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case 7:
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num2 = (_003C_003E7__wrap1.MoveNext() ? 1702961479 : 1702961475);
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break;
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case 9:
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{
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QuestStep item = _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(_003Csequence_003E5__3)[_003Ci_003E5__4];
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_003C_003E2__current = (Sequence: _003Csequence_003E5__3, StepId: _003Ci_003E5__4, Step: item);
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_003C_003E1__state = 1;
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return true;
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}
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case 2:
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num2 = ((_003Ci_003E5__4 < _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(_003Csequence_003E5__3).Count) ? 1702961486 : 1702961474);
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break;
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case 0:
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_003Csequence_003E5__3 = _003C_003E7__wrap1.Current;
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_003Ci_003E5__4 = 0;
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num2 = 1702961477;
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break;
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case 10:
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num2 = 1702961473;
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break;
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case 1:
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_003C_003E1__state = -1;
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_003C_003E7__wrap1 = _202E_202A_206D_202E_200B_200F_200B_206A_206D_202E_202B_202A_200B_200D_202C_202C_200D_202D_202C_206F_200E_202C_200E_206D_202C_202A_206F_206E_202A_206E_202D_200C_200C_200D_200C_206E_200D_202E_206C_206E_202E(quest.Root).GetEnumerator();
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_003C_003E1__state = -3;
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num2 = 1702961472;
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break;
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case 8:
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{
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_003C_003E1__state = -3;
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int num8 = _003Ci_003E5__4;
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num4 = 1;
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num5 = num8;
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int num9 = num5 ^ num4;
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int num10 = num5 & num4;
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int num11 = num9 + (num10 + num10);
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_003Ci_003E5__4 = num11;
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num2 = 1702961477;
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break;
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}
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case 4:
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_003C_003Em__Finally1();
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_003C_003E7__wrap1 = default(List<QuestSequence>.Enumerator);
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return false;
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}
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}
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}
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catch
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{
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//try-fault
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((IDisposable)this).Dispose();
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throw;
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}
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}
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bool IEnumerator.MoveNext()
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{
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//ILSpy generated this explicit interface implementation from .override directive in MoveNext
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return this.MoveNext();
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}
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private void _003C_003Em__Finally1()
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{
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_003C_003E1__state = -1;
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((IDisposable)_003C_003E7__wrap1/*cast due to .constrained prefix*/).Dispose();
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}
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[DebuggerHidden]
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void IEnumerator.Reset()
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{
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throw _202A_206B_200E_202E_206B_206B_206C_202E_200F_200D_200C_206F_200C_206E_202E_200F_200D_202E_200D_206E_206F_202A_202D_202A_206D_202C_206F_206A_202D_206F_206C_200D_200B_202B_202E_206D_202B_206B_206F_206B_202E();
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}
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[DebuggerHidden]
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IEnumerator<(QuestSequence Sequence, int StepId, QuestStep Step)> IEnumerable<(QuestSequence, int, QuestStep)>.GetEnumerator()
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{
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int num = ((_003C_003E1__state != -2) ? 329781790 : 329781784);
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_003CAllSteps_003Ed__22 result = default(_003CAllSteps_003Ed__22);
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while (true)
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{
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int num2 = num;
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int num3 = 329781788;
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int num4 = num2;
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int num5 = num4 + num3;
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int num6 = num4 & num3;
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switch (num5 - (num6 + num6))
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{
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case 3:
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return result;
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case 2:
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result = new _003CAllSteps_003Ed__22(0)
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{
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_003C_003E4__this = _003C_003E4__this
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};
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num = 329781791;
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break;
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case 0:
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num = 329781784;
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break;
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case 4:
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num = ((_003C_003El__initialThreadId != _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E()) ? 329781790 : 329781789);
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break;
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case 1:
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_003C_003E1__state = 0;
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result = this;
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num = 329781791;
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break;
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}
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}
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}
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[DebuggerHidden]
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IEnumerator IEnumerable.GetEnumerator()
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{
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return ((IEnumerable<(QuestSequence, int, QuestStep)>)this).GetEnumerator();
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}
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static int _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E()
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{
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return Environment.CurrentManagedThreadId;
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}
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static List<QuestSequence> _202E_202A_206D_202E_200B_200F_200B_206A_206D_202E_202B_202A_200B_200D_202C_202C_200D_202D_202C_206F_200E_202C_200E_206D_202C_202A_206F_206E_202A_206E_202D_200C_200C_200D_200C_206E_200D_202E_206C_206E_202E(QuestRoot P_0)
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{
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return P_0.QuestSequence;
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}
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static List<QuestStep> _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(QuestSequence P_0)
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{
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return P_0.Steps;
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}
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static NotSupportedException _202A_206B_200E_202E_206B_206B_206C_202E_200F_200D_200C_206F_200C_206E_202E_200F_200D_202E_200D_206E_206F_202A_202D_202A_206D_202C_206F_206A_202D_206F_206C_200D_200B_202B_202E_206D_202B_206B_206F_206B_202E()
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{
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return new NotSupportedException();
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}
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}
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public required ElementId Id { get; init; }
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public required QuestRoot Root { get; init; }
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@ -291,26 +25,26 @@ internal sealed class Quest
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public QuestSequence? FindSequence(byte currentSequence)
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{
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return _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(Root).FirstOrDefault((QuestSequence seq) => _003C_003Ec__DisplayClass20_0._202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(seq) == currentSequence);
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return Root.QuestSequence.FirstOrDefault((QuestSequence seq) => seq.Sequence == currentSequence);
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}
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public IEnumerable<QuestSequence> AllSequences()
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{
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return _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(Root);
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return Root.QuestSequence;
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}
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[IteratorStateMachine(typeof(_003CAllSteps_003Ed__22))]
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public IEnumerable<(QuestSequence Sequence, int StepId, QuestStep Step)> AllSteps()
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{
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//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
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return new _003CAllSteps_003Ed__22(-2)
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foreach (QuestSequence sequence in Root.QuestSequence)
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{
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_003C_003E4__this = this
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};
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}
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static List<QuestSequence> _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(QuestRoot P_0)
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{
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return P_0.QuestSequence;
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int i = 0;
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while (i < sequence.Steps.Count)
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{
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QuestStep item = sequence.Steps[i];
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yield return (Sequence: sequence, StepId: i, Step: item);
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int num = i + 1;
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i = num;
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}
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}
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}
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}
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