muffin v7.38.8
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51 changed files with 2585 additions and 1972 deletions
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@ -58,6 +58,8 @@ internal sealed class InteractionUiController : IDisposable
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private readonly IClientState _clientState;
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private readonly IObjectTable _objectTable;
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private readonly ShopController _shopController;
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private readonly BossModIpc _bossModIpc;
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@ -84,7 +86,7 @@ internal sealed class InteractionUiController : IDisposable
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}
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}
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public unsafe InteractionUiController(IAddonLifecycle addonLifecycle, IDataManager dataManager, QuestFunctions questFunctions, AetheryteFunctions aetheryteFunctions, ExcelFunctions excelFunctions, QuestController questController, GatheringPointRegistry gatheringPointRegistry, QuestRegistry questRegistry, QuestData questData, TerritoryData territoryData, IGameGui gameGui, ITargetManager targetManager, IPluginLog pluginLog, IClientState clientState, ShopController shopController, BossModIpc bossModIpc, Configuration configuration, ILogger<InteractionUiController> logger)
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public unsafe InteractionUiController(IAddonLifecycle addonLifecycle, IDataManager dataManager, QuestFunctions questFunctions, AetheryteFunctions aetheryteFunctions, ExcelFunctions excelFunctions, QuestController questController, GatheringPointRegistry gatheringPointRegistry, QuestRegistry questRegistry, QuestData questData, TerritoryData territoryData, IGameGui gameGui, ITargetManager targetManager, IPluginLog pluginLog, IClientState clientState, IObjectTable objectTable, ShopController shopController, BossModIpc bossModIpc, Configuration configuration, ILogger<InteractionUiController> logger)
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{
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_addonLifecycle = addonLifecycle;
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_dataManager = dataManager;
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@ -99,6 +101,7 @@ internal sealed class InteractionUiController : IDisposable
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_gameGui = gameGui;
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_targetManager = targetManager;
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_clientState = clientState;
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_objectTable = objectTable;
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_shopController = shopController;
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_bossModIpc = bossModIpc;
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_configuration = configuration;
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@ -857,14 +860,18 @@ internal sealed class InteractionUiController : IDisposable
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{
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_logger.LogTrace("FindTargetTerritoryFromQuestStep (current): {CurrentTerritory}, {TargetTerritory}", questStep.TerritoryId, questStep.TargetTerritoryId);
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}
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if (questStep != null && (questStep.TerritoryId != _clientState.TerritoryType || !questStep.TargetTerritoryId.HasValue) && questStep.InteractionType == EInteractionType.Gather && _gatheringPointRegistry.TryGetGatheringPointId(questStep.ItemsToGather[0].ItemId, ((EClassJob?)_clientState.LocalPlayer?.ClassJob.RowId).GetValueOrDefault(), out GatheringPointId gatheringPointId) && _gatheringPointRegistry.TryGetGatheringPoint(gatheringPointId, out GatheringRoot gatheringRoot))
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if (questStep != null && (questStep.TerritoryId != _clientState.TerritoryType || !questStep.TargetTerritoryId.HasValue) && questStep.InteractionType == EInteractionType.Gather)
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{
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foreach (QuestStep step in gatheringRoot.Steps)
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IGameObject gameObject = _objectTable[0];
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if (_gatheringPointRegistry.TryGetGatheringPointId(questStep.ItemsToGather[0].ItemId, ((EClassJob?)(gameObject as ICharacter)?.ClassJob.RowId).GetValueOrDefault(), out GatheringPointId gatheringPointId) && _gatheringPointRegistry.TryGetGatheringPoint(gatheringPointId, out GatheringRoot gatheringRoot))
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{
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if (step.TerritoryId == _clientState.TerritoryType && step.TargetTerritoryId.HasValue)
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foreach (QuestStep step in gatheringRoot.Steps)
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{
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_logger.LogTrace("FindTargetTerritoryFromQuestStep (gathering): {CurrentTerritory}, {TargetTerritory}", step.TerritoryId, step.TargetTerritoryId);
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return step.TargetTerritoryId;
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if (step.TerritoryId == _clientState.TerritoryType && step.TargetTerritoryId.HasValue)
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{
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_logger.LogTrace("FindTargetTerritoryFromQuestStep (gathering): {CurrentTerritory}, {TargetTerritory}", step.TerritoryId, step.TargetTerritoryId);
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return step.TargetTerritoryId;
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}
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}
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}
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}
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