muffin v7.38.8
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51 changed files with 2585 additions and 1972 deletions
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@ -29,7 +29,7 @@ internal static class SinglePlayerDuty
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public const ushort Naadam = 688;
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}
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internal sealed class Factory(BossModIpc bossModIpc, TerritoryData territoryData, ICondition condition, IClientState clientState) : ITaskFactory
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internal sealed class Factory(BossModIpc bossModIpc, TerritoryData territoryData, ICondition condition, IClientState clientState, IObjectTable objectTable) : ITaskFactory
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{
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public IEnumerable<ITask> CreateAllTasks(Quest quest, QuestSequence sequence, QuestStep step)
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{
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@ -70,7 +70,7 @@ internal static class SinglePlayerDuty
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{
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return true;
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}
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Vector3 vector = clientState.LocalPlayer?.Position ?? default(Vector3);
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Vector3 vector = objectTable[0]?.Position ?? default(Vector3);
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return (new Vector3(352.01f, -1.45f, 288.59f) - vector).Length() < 10f;
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}, "Wait(moving to Ovoo)");
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yield return new Mount.UnmountTask();
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