muffin v7.5.2
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965a736f84
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41e27710e2
3 changed files with 743 additions and 775 deletions
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@ -43,12 +43,6 @@ internal sealed class NavmeshIpc
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private readonly ICallGateSubscriber<bool> _navRebuild;
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private readonly ICallGateSubscriber<Vector3, bool, bool> _simpleMovePathfindAndMoveTo;
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private readonly ICallGateSubscriber<Vector3, bool, float, bool> _simpleMovePathfindAndMoveCloseTo;
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private readonly ICallGateSubscriber<bool> _simpleMovePathfindInProgress;
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public bool IsNavmeshAvailable
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{
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get
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@ -129,21 +123,6 @@ internal sealed class NavmeshIpc
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}
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}
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public bool IsSimpleMovePathfindInProgress
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{
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get
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{
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try
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{
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return _simpleMovePathfindInProgress.InvokeFunc();
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}
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catch (IpcError)
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{
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return false;
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}
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}
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}
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public NavmeshIpc(IDalamudPluginInterface pluginInterface, ILogger<NavmeshIpc> logger)
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{
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_pluginInterface = pluginInterface;
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@ -162,9 +141,6 @@ internal sealed class NavmeshIpc
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_buildProgress = pluginInterface.GetIpcSubscriber<float>("vnavmesh.Nav.BuildProgress");
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_navReload = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.Nav.Reload");
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_navRebuild = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.Nav.Rebuild");
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_simpleMovePathfindAndMoveTo = pluginInterface.GetIpcSubscriber<Vector3, bool, bool>("vnavmesh.SimpleMove.PathfindAndMoveTo");
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_simpleMovePathfindAndMoveCloseTo = pluginInterface.GetIpcSubscriber<Vector3, bool, float, bool>("vnavmesh.SimpleMove.PathfindAndMoveCloseTo");
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_simpleMovePathfindInProgress = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.SimpleMove.PathfindInProgress");
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}
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public void Stop()
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@ -304,40 +280,6 @@ internal sealed class NavmeshIpc
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}
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}
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public bool SimplePathfindAndMoveTo(Vector3 destination, bool fly)
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{
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if (!IsNavmeshAvailable)
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{
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return false;
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}
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try
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{
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return _simpleMovePathfindAndMoveTo.InvokeFunc(destination, fly);
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}
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catch (IpcError exception)
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{
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_logger.LogWarning(exception, "Could not pathfind and move via SimpleMove");
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return false;
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}
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}
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public bool SimplePathfindAndMoveCloseTo(Vector3 destination, bool fly, float range)
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{
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if (!IsNavmeshAvailable)
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{
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return false;
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}
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try
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{
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return _simpleMovePathfindAndMoveCloseTo.InvokeFunc(destination, fly, range);
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}
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catch (IpcError exception)
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{
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_logger.LogWarning(exception, "Could not pathfind and move close to via SimpleMove");
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return false;
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}
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}
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public List<Vector3> GetWaypoints()
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{
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if (IsPathRunning)
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