muffin v6.15

This commit is contained in:
alydev 2025-10-09 08:41:52 +10:00
parent 84717c5024
commit 521c02e8b8
15 changed files with 71 additions and 65 deletions

View file

@ -84,7 +84,7 @@ internal sealed class ItemUseModule : ICombatModule
{
_delegate.Update(nextTarget);
}
else if (_combatData.KillEnemyDataIds.Contains(nextTarget.DataId) || _combatData.ComplexCombatDatas.Any((ComplexCombatData x) => x.DataId == nextTarget.DataId && (!x.NameId.HasValue || (nextTarget is ICharacter character && x.NameId == character.NameId))))
else if (_combatData.KillEnemyDataIds.Contains(nextTarget.BaseId) || _combatData.ComplexCombatDatas.Any((ComplexCombatData x) => x.DataId == nextTarget.BaseId && (!x.NameId.HasValue || (nextTarget is ICharacter character && x.NameId == character.NameId))))
{
if (_isDoingRotation)
{

View file

@ -50,8 +50,8 @@ internal sealed class Mount128Module : ICombatModule
public bool CanAttack(IBattleNpc target)
{
uint dataId = target.DataId;
if (dataId - 7504 <= 1 || dataId == 14107)
uint baseId = target.BaseId;
if (baseId - 7504 <= 1 || baseId == 14107)
{
return true;
}

View file

@ -46,6 +46,6 @@ internal sealed class Mount147Module : ICombatModule
public bool CanAttack(IBattleNpc target)
{
return target.DataId == 8593;
return target.BaseId == 8593;
}
}

View file

@ -436,7 +436,7 @@ internal sealed class InteractionUiController : IDisposable
IGameObject target = _targetManager.Target;
if (target != null)
{
foreach (IQuestInfo item in from x in _questData.GetAllByIssuerDataId(target.DataId)
foreach (IQuestInfo item in from x in _questData.GetAllByIssuerDataId(target.BaseId)
where x.QuestId is QuestId
select x)
{
@ -485,9 +485,9 @@ internal sealed class InteractionUiController : IDisposable
_logger.LogDebug("Ignoring entry in DialogueChoices, no answer");
continue;
}
if (dialogueChoice2.DataId.HasValue && dialogueChoice2.DataId != _targetManager.Target?.DataId)
if (dialogueChoice2.DataId.HasValue && dialogueChoice2.DataId != _targetManager.Target?.BaseId)
{
_logger.LogDebug("Skipping entry in DialogueChoice expecting target dataId {ExpectedDataId}, actual target is {ActualTargetId}", dialogueChoice2.DataId, _targetManager.Target?.DataId);
_logger.LogDebug("Skipping entry in DialogueChoice expecting target dataId {ExpectedDataId}, actual target is {ActualTargetId}", dialogueChoice2.DataId, _targetManager.Target?.BaseId);
continue;
}
StringOrRegex stringOrRegex = ResolveReference(quest3, dialogueChoice2.ExcelSheet, dialogueChoice2.Prompt, dialogueChoice2.PromptIsRegularExpression);
@ -739,9 +739,9 @@ internal sealed class InteractionUiController : IDisposable
{
continue;
}
if (dialogueChoice.DataId.HasValue && dialogueChoice.DataId != _targetManager.Target?.DataId)
if (dialogueChoice.DataId.HasValue && dialogueChoice.DataId != _targetManager.Target?.BaseId)
{
_logger.LogDebug("Skipping entry in DialogueChoice expecting target dataId {ExpectedDataId}, actual target is {ActualTargetId}", dialogueChoice.DataId, _targetManager.Target?.DataId);
_logger.LogDebug("Skipping entry in DialogueChoice expecting target dataId {ExpectedDataId}, actual target is {ActualTargetId}", dialogueChoice.DataId, _targetManager.Target?.BaseId);
continue;
}
StringOrRegex stringOrRegex = ResolveReference(quest, dialogueChoice.ExcelSheet, dialogueChoice.Prompt, dialogueChoice.PromptIsRegularExpression);

View file

@ -33,7 +33,7 @@ internal static class MoveToLandingLocation
GatheringLocation location = base.Task.GatheringNode.Locations.First();
if (base.Task.GatheringNode.Locations.Count > 1)
{
IGameObject gameObject = objectTable.SingleOrDefault((IGameObject x) => x.ObjectKind == ObjectKind.GatheringPoint && x.DataId == base.Task.GatheringNode.DataId && x.IsTargetable);
IGameObject gameObject = objectTable.SingleOrDefault((IGameObject x) => x.ObjectKind == ObjectKind.GatheringPoint && x.BaseId == base.Task.GatheringNode.DataId && x.IsTargetable);
if (gameObject == null)
{
return false;

View file

@ -251,11 +251,11 @@ internal static class SinglePlayerDuty
public override ETaskResult Update()
{
if (targetManager.Target?.DataId == base.Task.DataId)
if (targetManager.Target?.BaseId == base.Task.DataId)
{
return ETaskResult.TaskComplete;
}
IGameObject gameObject = objectTable.FirstOrDefault((IGameObject x) => x.DataId == base.Task.DataId);
IGameObject gameObject = objectTable.FirstOrDefault((IGameObject x) => x.BaseId == base.Task.DataId);
if (gameObject == null)
{
return ETaskResult.StillRunning;

View file

@ -342,13 +342,13 @@ internal sealed class CombatController : IDisposable
{
for (int i = 0; i < complexCombatDatas.Count; i++)
{
if (!_currentFight.Data.CompletedComplexDatas.Contains(i) && (!flag || complexCombatDatas[i].IgnoreQuestMarker || address->NamePlateIconId != 0) && complexCombatDatas[i].DataId == battleNpc.DataId && (!complexCombatDatas[i].NameId.HasValue || complexCombatDatas[i].NameId == battleNpc.NameId))
if (!_currentFight.Data.CompletedComplexDatas.Contains(i) && (!flag || complexCombatDatas[i].IgnoreQuestMarker || address->NamePlateIconId != 0) && complexCombatDatas[i].DataId == battleNpc.BaseId && (!complexCombatDatas[i].NameId.HasValue || complexCombatDatas[i].NameId == battleNpc.NameId))
{
return (Priority: 100, Reason: "CCD");
}
}
}
else if ((!flag || address->NamePlateIconId != 0) && _currentFight.Data.KillEnemyDataIds.Contains(battleNpc.DataId))
else if ((!flag || address->NamePlateIconId != 0) && _currentFight.Data.KillEnemyDataIds.Contains(battleNpc.BaseId))
{
return (Priority: 90, Reason: "KED");
}
@ -441,7 +441,7 @@ internal sealed class CombatController : IDisposable
}
if (!flag4)
{
_logger.LogInformation("Moving to {TargetName} ({DataId}) to attack", gameObject.Name, gameObject.DataId);
_logger.LogInformation("Moving to {TargetName} ({BaseId}) to attack", gameObject.Name, gameObject.BaseId);
MovementController movementController = _movementController;
int num4 = 1;
List<Vector3> list = new List<Vector3>(num4);
@ -453,7 +453,7 @@ internal sealed class CombatController : IDisposable
}
else
{
_logger.LogInformation("Moving to {TargetName} ({DataId}) to attack (with navmesh)", gameObject.Name, gameObject.DataId);
_logger.LogInformation("Moving to {TargetName} ({BaseId}) to attack (with navmesh)", gameObject.Name, gameObject.BaseId);
_movementController.NavigateTo(EMovementType.Combat, null, gameObject.Position, fly: false, sprint: false, num3 + num - 0.25f, float.MaxValue);
}
}

View file

@ -215,7 +215,7 @@ internal sealed class CommandHandler : IDisposable
List<string> list3 = new List<string>();
ExcelSheet<ChocoboTaxiStand> excelSheet = _dataManager.GetExcelSheet<ChocoboTaxiStand>();
UIState* ptr = UIState.Instance();
for (byte b2 = 0; b2 < ptr->ChocoboTaxiStandsBitmask.Length * 8; b2++)
for (byte b2 = 0; b2 < ptr->UnlockedChocoboTaxiStandsBitmask.Length * 8; b2++)
{
if (ptr->IsChocoboTaxiStandUnlocked(b2))
{

View file

@ -207,7 +207,7 @@ internal sealed class GatheringController : MiniTaskController<GatheringControll
public bool HasNodeDisappeared(GatheringNode node)
{
return !_objectTable.Any((IGameObject x) => x.ObjectKind == ObjectKind.GatheringPoint && x.IsTargetable && x.DataId == node.DataId);
return !_objectTable.Any((IGameObject x) => x.ObjectKind == ObjectKind.GatheringPoint && x.IsTargetable && x.BaseId == node.DataId);
}
private GatheringNode? FindNextTargetableNodeAndUpdateIndex(CurrentRequest currentRequest)
@ -216,7 +216,7 @@ internal sealed class GatheringController : MiniTaskController<GatheringControll
{
int num = (currentRequest.CurrentIndex + i) % currentRequest.Nodes.Count;
GatheringNode currentNode = currentRequest.Nodes[num];
List<IGameObject> source = currentNode.Locations.Select((GatheringLocation x) => _objectTable.FirstOrDefault((IGameObject y) => currentNode.DataId == y.DataId && Vector3.Distance(x.Position, y.Position) < 0.1f)).ToList();
List<IGameObject> source = currentNode.Locations.Select((GatheringLocation x) => _objectTable.FirstOrDefault((IGameObject y) => currentNode.DataId == y.BaseId && Vector3.Distance(x.Position, y.Position) < 0.1f)).ToList();
if (source.Any((IGameObject x) => x == null))
{
currentRequest.CurrentIndex = (num + 1) % currentRequest.Nodes.Count;

View file

@ -513,37 +513,35 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
if (_startedQuest != null && !_questFunctions.IsQuestAccepted(_startedQuest.Quest.Id))
{
if (!_startedQuest.Quest.Info.IsRepeatable && !_questFunctions.IsQuestComplete(_startedQuest.Quest.Id) && _questFunctions.IsReadyToAcceptQuest(_startedQuest.Quest.Id))
if (_questFunctions.IsQuestComplete(_startedQuest.Quest.Id))
{
_logger.LogInformation("Quest {QuestId} is ready to accept but not yet accepted, moving to next quest", _startedQuest.Quest.Id);
SetNextQuest(_startedQuest.Quest);
_logger.LogDebug("Quest {QuestId} is complete, clearing started quest", _startedQuest.Quest.Id);
_startedQuest = null;
return;
}
if (_startedQuest.Quest.Info.IsRepeatable)
else
{
if (!_startedQuest.Quest.Info.IsRepeatable)
{
_logger.LogInformation("Quest {QuestId} was abandoned, clearing started quest", _startedQuest.Quest.Id);
(ElementId, byte)? tuple = (from x in ManualPriorityQuests
where _questFunctions.IsReadyToAcceptQuest(x.Id)
select ((ElementId Id, byte))(Id: x.Id, 0)).FirstOrDefault();
if (tuple.HasValue)
{
(ElementId, byte) valueOrDefault = tuple.GetValueOrDefault();
if ((object)valueOrDefault.Item1 != null && _questRegistry.TryGetQuest(valueOrDefault.Item1, out Quest quest))
{
_logger.LogInformation("Setting priority quest {QuestId} as next quest", valueOrDefault.Item1);
SetNextQuest(quest);
}
}
_startedQuest = null;
Stop("Quest abandoned");
return;
}
_logger.LogInformation("Repeatable quest {QuestId} is no longer accepted, clearing started quest", _startedQuest.Quest.Id);
_startedQuest = null;
}
else if (!_questFunctions.IsQuestComplete(_startedQuest.Quest.Id))
{
_logger.LogInformation("Quest {QuestId} was abandoned, clearing started quest", _startedQuest.Quest.Id);
(ElementId, byte)? tuple = (from x in ManualPriorityQuests
where _questFunctions.IsReadyToAcceptQuest(x.Id)
select ((ElementId Id, byte))(Id: x.Id, 0)).FirstOrDefault();
if (tuple.HasValue)
{
(ElementId, byte) valueOrDefault = tuple.GetValueOrDefault();
if ((object)valueOrDefault.Item1 != null && _questRegistry.TryGetQuest(valueOrDefault.Item1, out Quest quest))
{
_logger.LogInformation("Setting priority quest {QuestId} as next quest", valueOrDefault.Item1);
SetNextQuest(quest);
}
}
_startedQuest = null;
Stop("Quest abandoned");
return;
}
}
if (_simulatedQuest == null && _nextQuest != null && !((!_nextQuest.Quest.Info.IsRepeatable) ? (!_questFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.Id)) : (!_questFunctions.IsQuestAccepted(_nextQuest.Quest.Id))))
{
@ -616,7 +614,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
if ((object)valueOrDefault2.Item1 != null)
{
(elementId, b) = valueOrDefault2;
goto IL_08b5;
goto IL_084c;
}
}
Quest quest2 = ManualPriorityQuests.FirstOrDefault((Quest x) => _questFunctions.IsReadyToAcceptQuest(x.Id));
@ -626,7 +624,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
SetNextQuest(quest2);
return;
}
goto IL_08b5;
goto IL_084c;
}
questProgress = _startedQuest;
b = _startedQuest.Sequence;
@ -673,8 +671,8 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
}
}
goto IL_0be5;
IL_0be5:
goto IL_0b7c;
IL_0b7c:
if (questProgress == null)
{
DebugState = "No quest active";
@ -733,7 +731,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
DebugState = null;
}
return;
IL_08b5:
IL_084c:
if (elementId == null || elementId.Value == 0)
{
if (_startedQuest != null)
@ -793,7 +791,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
questProgress = _startedQuest;
}
goto IL_0be5;
goto IL_0b7c;
}
}

View file

@ -133,7 +133,7 @@ internal sealed class GameFunctions
{
Dalamud.Game.ClientState.Objects.Enums.ObjectKind objectKind = item.ObjectKind;
bool flag = ((objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player || objectKind - 8 <= Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc || objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Housing) ? true : false);
if (!flag && (item == null || item.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.GatheringPoint || item.IsTargetable) && item.DataId == dataId && (!kind.HasValue || kind.Value == item.ObjectKind))
if (!flag && (item == null || item.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.GatheringPoint || item.IsTargetable) && item.BaseId == dataId && (!kind.HasValue || kind.Value == item.ObjectKind))
{
return item;
}
@ -155,7 +155,7 @@ internal sealed class GameFunctions
public unsafe bool InteractWith(IGameObject gameObject)
{
_logger.LogInformation("Setting target with {DataId} to {ObjectId}", gameObject.DataId, gameObject.EntityId);
_logger.LogInformation("Setting target with {DataId} to {ObjectId}", gameObject.BaseId, gameObject.EntityId);
_targetManager.Target = null;
_targetManager.Target = gameObject;
if (gameObject.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.GatheringPoint)
@ -459,7 +459,7 @@ internal sealed class GameFunctions
{
return false;
}
if (_targetManager.Target == null || _targetManager.Target.DataId != currentQuest.Info.IssuerDataId)
if (_targetManager.Target == null || _targetManager.Target.BaseId != currentQuest.Info.IssuerDataId)
{
return false;
}

View file

@ -54,6 +54,8 @@ internal sealed class QuestFunctions
private readonly HashSet<ushort> _alreadyLoggedUnobtainableQuestsDetailed = new HashSet<ushort>();
private readonly HashSet<ushort> _alreadyLoggedLevelRequirements = new HashSet<ushort>();
public QuestFunctions(QuestRegistry questRegistry, QuestData questData, AetheryteFunctions aetheryteFunctions, AlliedSocietyQuestFunctions alliedSocietyQuestFunctions, AlliedSocietyData alliedSocietyData, AetheryteData aetheryteData, Configuration configuration, IDataManager dataManager, IClientState clientState, IGameGui gameGui, IAetheryteList aetheryteList, ILogger<QuestFunctions> logger)
{
_questRegistry = questRegistry;
@ -574,12 +576,18 @@ internal sealed class QuestFunctions
}
if (quest != null && quest.Info.Level > b)
{
_logger.LogDebug("Quest {QuestId} level requirement not met: required {RequiredLevel}, current {CurrentLevel}", questId, quest.Info.Level, b);
if (_alreadyLoggedLevelRequirements.Add(questId.Value))
{
_logger.LogDebug("Quest {QuestId} level requirement not met: required {RequiredLevel}, current {CurrentLevel}", questId, quest.Info.Level, b);
}
return false;
}
if (quest == null && questId is QuestId questId3 && _questData.TryGetQuestInfo(questId3, out IQuestInfo questInfo) && questInfo is QuestInfo questInfo2 && questInfo2.Level > b)
{
_logger.LogDebug("Quest {QuestId} (from data) level requirement not met: required {RequiredLevel}, current {CurrentLevel}", questId3, questInfo2.Level, b);
if (_alreadyLoggedLevelRequirements.Add(questId3.Value))
{
_logger.LogDebug("Quest {QuestId} (from data) level requirement not met: required {RequiredLevel}, current {CurrentLevel}", questId3, questInfo2.Level, b);
}
return false;
}
}

View file

@ -125,7 +125,7 @@ internal sealed class CreationUtilsComponent
handler.AppendLiteral(" (");
handler.AppendFormatted(target.ObjectKind);
handler.AppendLiteral("; ");
handler.AppendFormatted(target.DataId);
handler.AppendFormatted(target.BaseId);
handler.AppendFormatted(value);
handler.AppendLiteral(")");
ImGui.Text(string.Create(provider, ref handler));
@ -169,7 +169,7 @@ internal sealed class CreationUtilsComponent
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Bullseye, "To Target"))
{
_movementController.NavigateTo(EMovementType.DebugWindow, target.DataId, target.Position, _condition[ConditionFlag.Mounted] && _gameFunctions.IsFlyingUnlockedInCurrentZone(), sprint: true);
_movementController.NavigateTo(EMovementType.DebugWindow, target.BaseId, target.Position, _condition[ConditionFlag.Mounted] && _gameFunctions.IsFlyingUnlockedInCurrentZone(), sprint: true);
}
}
else if (ImGui.Button("Cancel pathfinding"))
@ -178,7 +178,7 @@ internal sealed class CreationUtilsComponent
}
ImGui.EndDisabled();
ImGui.SameLine();
ImGui.BeginDisabled(!_questData.IsIssuerOfAnyQuest(target.DataId));
ImGui.BeginDisabled(!_questData.IsIssuerOfAnyQuest(target.BaseId));
bool num = ImGuiComponents.IconButton(FontAwesomeIcon.MapMarkerAlt);
if (ImGui.IsItemHovered())
{
@ -219,7 +219,7 @@ internal sealed class CreationUtilsComponent
{
clipboardText = new ImU8String(59, 4);
clipboardText.AppendLiteral("\"DataId\": ");
clipboardText.AppendFormatted(target.DataId);
clipboardText.AppendFormatted(target.BaseId);
clipboardText.AppendLiteral(",\n\"Position\": {\n \"X\": ");
clipboardText.AppendFormatted(target.Position.X.ToString(CultureInfo.InvariantCulture));
clipboardText.AppendLiteral(",\n \"Y\": ");
@ -264,7 +264,7 @@ internal sealed class CreationUtilsComponent
string value = text;
clipboardText = new ImU8String(99, 6);
clipboardText.AppendLiteral("\"DataId\": ");
clipboardText.AppendFormatted(target.DataId);
clipboardText.AppendFormatted(target.BaseId);
clipboardText.AppendLiteral(",\n\"Position\": {\n \"X\": ");
clipboardText.AppendFormatted(target.Position.X.ToString(CultureInfo.InvariantCulture));
clipboardText.AppendLiteral(",\n \"Y\": ");
@ -283,12 +283,12 @@ internal sealed class CreationUtilsComponent
DefaultInterpolatedStringHandler handler;
if (target.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Aetheryte)
{
EAetheryteLocation dataId = (EAetheryteLocation)target.DataId;
EAetheryteLocation baseId = (EAetheryteLocation)target.BaseId;
IFormatProvider invariantCulture = CultureInfo.InvariantCulture;
IFormatProvider provider = invariantCulture;
handler = new DefaultInterpolatedStringHandler(36, 4, invariantCulture);
handler.AppendLiteral("{EAetheryteLocation.");
handler.AppendFormatted(dataId);
handler.AppendFormatted(baseId);
handler.AppendLiteral(", new(");
handler.AppendFormatted(target.Position.X);
handler.AppendLiteral("f, ");

View file

@ -169,7 +169,7 @@ internal sealed class DebugOverlay : Window
text.AppendLiteral("/");
text.AppendFormatted(item3.GameObjectId, "X");
text.AppendLiteral(", ");
text.AppendFormatted(item3.DataId);
text.AppendFormatted(item3.BaseId);
text.AppendLiteral(", ");
text.AppendFormatted(item);
text.AppendLiteral(" - ");

View file

@ -82,10 +82,10 @@ internal sealed class QuestSelectionWindow : LWindow
{
if (gameObject != null)
{
uint dataId = gameObject.DataId;
uint baseId = gameObject.BaseId;
string value = gameObject.Name.ToString();
base.WindowName = $"Quests starting with {value} [{dataId}]{"###QuestionableQuestSelection"}";
_quests = _questData.GetAllByIssuerDataId(dataId);
base.WindowName = $"Quests starting with {value} [{baseId}]{"###QuestionableQuestSelection"}";
_quests = _questData.GetAllByIssuerDataId(baseId);
if (_gameGui.TryGetAddonByName<AddonSelectIconString>("SelectIconString", out var addonPtr))
{
List<string?> answers = InteractionUiController.GetChoices(addonPtr);