muffin v6.15
This commit is contained in:
parent
344451fa8e
commit
7413877064
21 changed files with 131 additions and 125 deletions
|
@ -513,37 +513,35 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
}
|
||||
if (_startedQuest != null && !_questFunctions.IsQuestAccepted(_startedQuest.Quest.Id))
|
||||
{
|
||||
if (!_startedQuest.Quest.Info.IsRepeatable && !_questFunctions.IsQuestComplete(_startedQuest.Quest.Id) && _questFunctions.IsReadyToAcceptQuest(_startedQuest.Quest.Id))
|
||||
if (_questFunctions.IsQuestComplete(_startedQuest.Quest.Id))
|
||||
{
|
||||
_logger.LogInformation("Quest {QuestId} is ready to accept but not yet accepted, moving to next quest", _startedQuest.Quest.Id);
|
||||
SetNextQuest(_startedQuest.Quest);
|
||||
_logger.LogDebug("Quest {QuestId} is complete, clearing started quest", _startedQuest.Quest.Id);
|
||||
_startedQuest = null;
|
||||
return;
|
||||
}
|
||||
if (_startedQuest.Quest.Info.IsRepeatable)
|
||||
else
|
||||
{
|
||||
if (!_startedQuest.Quest.Info.IsRepeatable)
|
||||
{
|
||||
_logger.LogInformation("Quest {QuestId} was abandoned, clearing started quest", _startedQuest.Quest.Id);
|
||||
(ElementId, byte)? tuple = (from x in ManualPriorityQuests
|
||||
where _questFunctions.IsReadyToAcceptQuest(x.Id)
|
||||
select ((ElementId Id, byte))(Id: x.Id, 0)).FirstOrDefault();
|
||||
if (tuple.HasValue)
|
||||
{
|
||||
(ElementId, byte) valueOrDefault = tuple.GetValueOrDefault();
|
||||
if ((object)valueOrDefault.Item1 != null && _questRegistry.TryGetQuest(valueOrDefault.Item1, out Quest quest))
|
||||
{
|
||||
_logger.LogInformation("Setting priority quest {QuestId} as next quest", valueOrDefault.Item1);
|
||||
SetNextQuest(quest);
|
||||
}
|
||||
}
|
||||
_startedQuest = null;
|
||||
Stop("Quest abandoned");
|
||||
return;
|
||||
}
|
||||
_logger.LogInformation("Repeatable quest {QuestId} is no longer accepted, clearing started quest", _startedQuest.Quest.Id);
|
||||
_startedQuest = null;
|
||||
}
|
||||
else if (!_questFunctions.IsQuestComplete(_startedQuest.Quest.Id))
|
||||
{
|
||||
_logger.LogInformation("Quest {QuestId} was abandoned, clearing started quest", _startedQuest.Quest.Id);
|
||||
(ElementId, byte)? tuple = (from x in ManualPriorityQuests
|
||||
where _questFunctions.IsReadyToAcceptQuest(x.Id)
|
||||
select ((ElementId Id, byte))(Id: x.Id, 0)).FirstOrDefault();
|
||||
if (tuple.HasValue)
|
||||
{
|
||||
(ElementId, byte) valueOrDefault = tuple.GetValueOrDefault();
|
||||
if ((object)valueOrDefault.Item1 != null && _questRegistry.TryGetQuest(valueOrDefault.Item1, out Quest quest))
|
||||
{
|
||||
_logger.LogInformation("Setting priority quest {QuestId} as next quest", valueOrDefault.Item1);
|
||||
SetNextQuest(quest);
|
||||
}
|
||||
}
|
||||
_startedQuest = null;
|
||||
Stop("Quest abandoned");
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (_simulatedQuest == null && _nextQuest != null && !((!_nextQuest.Quest.Info.IsRepeatable) ? (!_questFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.Id)) : (!_questFunctions.IsQuestAccepted(_nextQuest.Quest.Id))))
|
||||
{
|
||||
|
@ -616,7 +614,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
if ((object)valueOrDefault2.Item1 != null)
|
||||
{
|
||||
(elementId, b) = valueOrDefault2;
|
||||
goto IL_08b5;
|
||||
goto IL_084c;
|
||||
}
|
||||
}
|
||||
Quest quest2 = ManualPriorityQuests.FirstOrDefault((Quest x) => _questFunctions.IsReadyToAcceptQuest(x.Id));
|
||||
|
@ -626,7 +624,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
SetNextQuest(quest2);
|
||||
return;
|
||||
}
|
||||
goto IL_08b5;
|
||||
goto IL_084c;
|
||||
}
|
||||
questProgress = _startedQuest;
|
||||
b = _startedQuest.Sequence;
|
||||
|
@ -673,8 +671,8 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
}
|
||||
}
|
||||
}
|
||||
goto IL_0be5;
|
||||
IL_0be5:
|
||||
goto IL_0b7c;
|
||||
IL_0b7c:
|
||||
if (questProgress == null)
|
||||
{
|
||||
DebugState = "No quest active";
|
||||
|
@ -733,7 +731,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
DebugState = null;
|
||||
}
|
||||
return;
|
||||
IL_08b5:
|
||||
IL_084c:
|
||||
if (elementId == null || elementId.Value == 0)
|
||||
{
|
||||
if (_startedQuest != null)
|
||||
|
@ -793,7 +791,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
|||
}
|
||||
questProgress = _startedQuest;
|
||||
}
|
||||
goto IL_0be5;
|
||||
goto IL_0b7c;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue