muffin v7.5.1
This commit is contained in:
parent
a6481e7b9a
commit
965a736f84
59 changed files with 4112 additions and 5059 deletions
|
|
@ -126,7 +126,7 @@ internal sealed class GameFunctions
|
|||
foreach (IGameObject item in _objectTable)
|
||||
{
|
||||
Dalamud.Game.ClientState.Objects.Enums.ObjectKind objectKind = item.ObjectKind;
|
||||
bool flag = ((objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player || objectKind - 8 <= Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc || objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Housing) ? true : false);
|
||||
bool flag = ((objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Pc || objectKind - 8 <= Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc || objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.HousingEventObject) ? true : false);
|
||||
if (!flag && (item == null || item.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.GatheringPoint || item.IsTargetable) && item.BaseId == dataId && (!kind.HasValue || kind.Value == item.ObjectKind))
|
||||
{
|
||||
return item;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue