muffin v7.5.1

This commit is contained in:
alydev 2026-05-01 08:59:48 +10:00
parent a6481e7b9a
commit 965a736f84
59 changed files with 4112 additions and 5059 deletions

View file

@ -8,8 +8,7 @@ public static class LAtkValue
{
public unsafe static string? ReadAtkString(this AtkValue atkValue)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)atkValue.Type == 0)
if (atkValue.Type == AtkValueType.Undefined)
{
return null;
}

View file

@ -1,5 +1,4 @@
using System;
using System.Runtime.CompilerServices;
using Dalamud.Game.Addon.Lifecycle;
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
using Dalamud.Plugin.Services;
@ -223,11 +222,10 @@ public sealed class GrandCompanyShop : IDisposable
private unsafe void FireCallback(AtkUnitBase* addon, params int[] args)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
AtkValue* ptr = stackalloc AtkValue[args.Length];
for (int i = 0; i < args.Length; i++)
{
Unsafe.Write(&ptr[i].Type, (AtkValueType)3);
ptr[i].Type = AtkValueType.Int;
ptr[i].Int = args[i];
}
addon->FireCallback((uint)args.Length, ptr);
@ -235,64 +233,48 @@ public sealed class GrandCompanyShop : IDisposable
private unsafe void FirePurchaseCallback(AtkUnitBase* addon, GrandCompanyItem item)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
AtkValue* ptr = stackalloc AtkValue[9];
Unsafe.Write(&ptr->Type, (AtkValueType)3);
ptr->Type = AtkValueType.Int;
ptr->Int = 0;
Unsafe.Write(&ptr[1].Type, (AtkValueType)3);
ptr[1].Type = AtkValueType.Int;
ptr[1].Int = item.Index;
Unsafe.Write(&ptr[2].Type, (AtkValueType)3);
ptr[2].Type = AtkValueType.Int;
ptr[2].Int = 1;
Unsafe.Write(&ptr[3].Type, (AtkValueType)3);
ptr[3].Type = AtkValueType.Int;
ptr[3].Int = 0;
Unsafe.Write(&ptr[4].Type, (AtkValueType)3);
ptr[4].Type = AtkValueType.Int;
ptr[4].Int = 0;
Unsafe.Write(&ptr[5].Type, (AtkValueType)3);
ptr[5].Type = AtkValueType.Int;
ptr[5].Int = 0;
Unsafe.Write(&ptr[6].Type, (AtkValueType)5);
ptr[6].Type = AtkValueType.UInt;
ptr[6].UInt = item.ItemId;
Unsafe.Write(&ptr[7].Type, (AtkValueType)5);
ptr[7].Type = AtkValueType.UInt;
ptr[7].UInt = item.IconId;
Unsafe.Write(&ptr[8].Type, (AtkValueType)5);
ptr[8].Type = AtkValueType.UInt;
ptr[8].UInt = item.SealCost;
addon->FireCallback(9u, ptr);
}
private unsafe static void ClickYes(AtkUnitBase* addon)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
AtkValue* ptr = stackalloc AtkValue[1];
Unsafe.Write(&ptr->Type, (AtkValueType)3);
ptr->Type = AtkValueType.Int;
ptr->Int = 0;
addon->FireCallback(1u, ptr);
}
private unsafe static int GetAtkValueInt(AtkUnitBase* addon, int index)
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Expected I4, but got Unknown
if (addon == null || addon->AtkValues == null || index < 0 || index >= addon->AtkValuesCount)
{
return -1;
}
AtkValue atkValue = addon->AtkValues[index];
AtkValueType type = atkValue.Type;
return (type - 2) switch
return atkValue.Type switch
{
1 => atkValue.Int,
3 => (int)atkValue.UInt,
0 => (atkValue.Byte != 0) ? 1 : 0,
AtkValueType.Int => atkValue.Int,
AtkValueType.UInt => (int)atkValue.UInt,
AtkValueType.Bool => (atkValue.Byte != 0) ? 1 : 0,
_ => -1,
};
}

View file

@ -93,7 +93,7 @@ public class RegularShopBase
address->GetPosition(&num, &num2);
ushort num3 = 0;
ushort num4 = 0;
address->GetSize(&num3, &num4, true);
address->GetSize(&num3, &num4, scaled: true);
num += (short)num3;
Vector2? position = _parentWindow.Position;
if (position.HasValue)

View file

@ -140,6 +140,7 @@ public static class AssemblyQuestLoader
LoadQuests106();
LoadQuests107();
LoadQuests108();
LoadQuests109();
}
private static void LoadQuests0()
@ -382763,7 +382764,7 @@ public static class AssemblyQuestLoader
num = 1;
List<string> list194 = new List<string>(num);
CollectionsMarshal.SetCount(list194, num);
CollectionsMarshal.AsSpan(list194)[0] = "Theo";
CollectionsMarshal.AsSpan(list194)[0] = "WigglyMuffin";
questRoot22.Author = list194;
num = 2;
List<QuestSequence> list195 = new List<QuestSequence>(num);
@ -382799,7 +382800,10 @@ public static class AssemblyQuestLoader
num2 = 1;
List<QuestStep> list197 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list197, num2);
CollectionsMarshal.AsSpan(list197)[0] = new QuestStep(EInteractionType.CompleteQuest, 1054331u, new Vector3(-322.80463f, 18.201778f, -97.88666f), 1190);
CollectionsMarshal.AsSpan(list197)[0] = new QuestStep(EInteractionType.CompleteQuest, 1054331u, new Vector3(-322.80463f, 18.201778f, -97.88666f), 1190)
{
NextQuestId = new QuestId(5329)
};
obj131.Steps = list197;
reference150 = obj131;
questRoot22.QuestSequence = list195;
@ -382809,7 +382813,7 @@ public static class AssemblyQuestLoader
num = 1;
List<string> list198 = new List<string>(num);
CollectionsMarshal.SetCount(list198, num);
CollectionsMarshal.AsSpan(list198)[0] = "Theo";
CollectionsMarshal.AsSpan(list198)[0] = "WigglyMuffin";
questRoot23.Author = list198;
num = 4;
List<QuestSequence> list199 = new List<QuestSequence>(num);
@ -382883,7 +382887,8 @@ public static class AssemblyQuestLoader
{
InSameTerritory = true
}
}
},
NextQuestId = new QuestId(5479)
};
obj135.Steps = list203;
reference154 = obj135;
@ -394300,4 +394305,891 @@ public static class AssemblyQuestLoader
questRoot27.QuestSequence = list321;
AddQuest(questId27, questRoot27);
}
private static void LoadQuests109()
{
QuestId questId = new QuestId(5470);
QuestRoot questRoot = new QuestRoot();
int num = 1;
List<string> list = new List<string>(num);
CollectionsMarshal.SetCount(list, num);
CollectionsMarshal.AsSpan(list)[0] = "WigglyMuffin";
questRoot.Author = list;
num = 5;
List<QuestSequence> list2 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list2, num);
Span<QuestSequence> span = CollectionsMarshal.AsSpan(list2);
ref QuestSequence reference = ref span[0];
QuestSequence obj = new QuestSequence
{
Sequence = 0
};
int num2 = 1;
List<QuestStep> list3 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list3, num2);
CollectionsMarshal.AsSpan(list3)[0] = new QuestStep(EInteractionType.AcceptQuest, 1056202u, new Vector3(14.938599f, 38.806587f, -408.74347f), 1186)
{
AetheryteShortcut = EAetheryteLocation.SolutionNine,
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.SolutionNine,
To = EAetheryteLocation.SolutionNineResolution
}
};
obj.Steps = list3;
reference = obj;
ref QuestSequence reference2 = ref span[1];
QuestSequence obj2 = new QuestSequence
{
Sequence = 1
};
num2 = 2;
List<QuestStep> list4 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list4, num2);
Span<QuestStep> span2 = CollectionsMarshal.AsSpan(list4);
span2[0] = new QuestStep(EInteractionType.Interact, 1054936u, new Vector3(-57.41974f, 42.8066f, -546.7765f), 1186)
{
TargetTerritoryId = (ushort)1299
};
span2[1] = new QuestStep(EInteractionType.Interact, 1058782u, new Vector3(4.043579f, 1.1999818f, 41.61133f), 1299);
obj2.Steps = list4;
reference2 = obj2;
ref QuestSequence reference3 = ref span[2];
QuestSequence obj3 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list5 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list5, num2);
CollectionsMarshal.AsSpan(list5)[0] = new QuestStep(EInteractionType.Interact, 1038588u, new Vector3(-101.76245f, 4.357501f, 0.7476196f), 962)
{
AetheryteShortcut = EAetheryteLocation.OldSharlayan,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
obj3.Steps = list5;
reference3 = obj3;
ref QuestSequence reference4 = ref span[3];
QuestSequence obj4 = new QuestSequence
{
Sequence = 3
};
num2 = 2;
List<QuestStep> list6 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list6, num2);
Span<QuestStep> span3 = CollectionsMarshal.AsSpan(list6);
span3[0] = new QuestStep(EInteractionType.Interact, 2011936u, new Vector3(-108.56799f, 5.0201416f, 4.5318604f), 962)
{
TargetTerritoryId = (ushort)987
};
span3[1] = new QuestStep(EInteractionType.Interact, 2015337u, new Vector3(0.008126731f, 1.907349E-06f, -8.997082f), 987);
obj4.Steps = list6;
reference4 = obj4;
ref QuestSequence reference5 = ref span[4];
QuestSequence obj5 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list7 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list7, num2);
CollectionsMarshal.AsSpan(list7)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058789u, new Vector3(-0.045776367f, 1.9073486E-06f, 1.3884888f), 987);
obj5.Steps = list7;
reference5 = obj5;
questRoot.QuestSequence = list2;
AddQuest(questId, questRoot);
QuestId questId2 = new QuestId(5471);
QuestRoot questRoot2 = new QuestRoot();
num = 1;
List<string> list8 = new List<string>(num);
CollectionsMarshal.SetCount(list8, num);
CollectionsMarshal.AsSpan(list8)[0] = "WigglyMuffin";
questRoot2.Author = list8;
num = 5;
List<QuestSequence> list9 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list9, num);
Span<QuestSequence> span4 = CollectionsMarshal.AsSpan(list9);
ref QuestSequence reference6 = ref span4[0];
QuestSequence obj6 = new QuestSequence
{
Sequence = 0
};
num2 = 1;
List<QuestStep> list10 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list10, num2);
CollectionsMarshal.AsSpan(list10)[0] = new QuestStep(EInteractionType.AcceptQuest, 1058790u, new Vector3(-1.1750488f, 1.9073486E-06f, -0.289917f), 987);
obj6.Steps = list10;
reference6 = obj6;
ref QuestSequence reference7 = ref span4[1];
QuestSequence obj7 = new QuestSequence
{
Sequence = 1
};
num2 = 1;
List<QuestStep> list11 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list11, num2);
CollectionsMarshal.AsSpan(list11)[0] = new QuestStep(EInteractionType.Interact, 1058791u, new Vector3(531.6395f, -36.65f, -231.49463f), 958)
{
AetheryteShortcut = EAetheryteLocation.GarlemaldTertium,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
obj7.Steps = list11;
reference7 = obj7;
ref QuestSequence reference8 = ref span4[2];
QuestSequence obj8 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list12 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list12, num2);
CollectionsMarshal.AsSpan(list12)[0] = new QuestStep(EInteractionType.Duty, null, null, 958)
{
DutyOptions = new DutyOptions
{
Enabled = true,
ContentFinderConditionId = 1011u
}
};
obj8.Steps = list12;
reference8 = obj8;
span4[3] = new QuestSequence
{
Sequence = 3
};
ref QuestSequence reference9 = ref span4[4];
QuestSequence obj9 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list13 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list13, num2);
CollectionsMarshal.AsSpan(list13)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058801u, new Vector3(533.4706f, -36.65f, -228.56494f), 958);
obj9.Steps = list13;
reference9 = obj9;
questRoot2.QuestSequence = list9;
AddQuest(questId2, questRoot2);
QuestId questId3 = new QuestId(5472);
QuestRoot questRoot3 = new QuestRoot();
num = 1;
List<string> list14 = new List<string>(num);
CollectionsMarshal.SetCount(list14, num);
CollectionsMarshal.AsSpan(list14)[0] = "WigglyMuffin";
questRoot3.Author = list14;
num = 9;
List<QuestSequence> list15 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list15, num);
Span<QuestSequence> span5 = CollectionsMarshal.AsSpan(list15);
ref QuestSequence reference10 = ref span5[0];
QuestSequence obj10 = new QuestSequence
{
Sequence = 0
};
num2 = 2;
List<QuestStep> list16 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list16, num2);
Span<QuestStep> span6 = CollectionsMarshal.AsSpan(list16);
span6[0] = new QuestStep(EInteractionType.AcceptQuest, 1058804u, new Vector3(531.3954f, -36.65f, -231.95245f), 958)
{
AetheryteShortcut = EAetheryteLocation.GarlemaldTertium,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
span6[1] = new QuestStep(EInteractionType.AcceptQuest, 1056141u, new Vector3(-7.5532227f, -0.003462526f, -7.950012f), 1334);
obj10.Steps = list16;
reference10 = obj10;
ref QuestSequence reference11 = ref span5[1];
QuestSequence obj11 = new QuestSequence
{
Sequence = 1
};
num2 = 1;
List<QuestStep> list17 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list17, num2);
ref QuestStep reference12 = ref CollectionsMarshal.AsSpan(list17)[0];
QuestStep obj12 = new QuestStep(EInteractionType.Combat, null, new Vector3(-19.821533f, 57.32972f, 88.0293f), 959)
{
StopDistance = 0.5f,
Fly = true,
EnemySpawnType = EEnemySpawnType.AutoOnEnterArea
};
int num3 = 3;
List<uint> list18 = new List<uint>(num3);
CollectionsMarshal.SetCount(list18, num3);
Span<uint> span7 = CollectionsMarshal.AsSpan(list18);
span7[0] = 20055u;
span7[1] = 20056u;
span7[2] = 20057u;
obj12.KillEnemyDataIds = list18;
reference12 = obj12;
obj11.Steps = list17;
reference11 = obj11;
ref QuestSequence reference13 = ref span5[2];
QuestSequence obj13 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list19 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list19, num2);
CollectionsMarshal.AsSpan(list19)[0] = new QuestStep(EInteractionType.Interact, 1058809u, new Vector3(-19.821533f, 57.32972f, 88.0293f), 959);
obj13.Steps = list19;
reference13 = obj13;
ref QuestSequence reference14 = ref span5[3];
QuestSequence obj14 = new QuestSequence
{
Sequence = 3
};
num2 = 1;
List<QuestStep> list20 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list20, num2);
ref QuestStep reference15 = ref CollectionsMarshal.AsSpan(list20)[0];
QuestStep obj15 = new QuestStep(EInteractionType.Combat, null, new Vector3(-187.36554f, 57.16567f, 411.24585f), 959)
{
StopDistance = 0.5f,
Fly = true,
EnemySpawnType = EEnemySpawnType.AutoOnEnterArea
};
num3 = 1;
List<uint> list21 = new List<uint>(num3);
CollectionsMarshal.SetCount(list21, num3);
CollectionsMarshal.AsSpan(list21)[0] = 20058u;
obj15.KillEnemyDataIds = list21;
reference15 = obj15;
obj14.Steps = list20;
reference14 = obj14;
ref QuestSequence reference16 = ref span5[4];
QuestSequence obj16 = new QuestSequence
{
Sequence = 4
};
num2 = 1;
List<QuestStep> list22 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list22, num2);
CollectionsMarshal.AsSpan(list22)[0] = new QuestStep(EInteractionType.Interact, 1058812u, new Vector3(-187.36554f, 57.16567f, 411.24585f), 959);
obj16.Steps = list22;
reference16 = obj16;
span5[5] = new QuestSequence
{
Sequence = 5
};
ref QuestSequence reference17 = ref span5[6];
QuestSequence obj17 = new QuestSequence
{
Sequence = 6
};
num2 = 1;
List<QuestStep> list23 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list23, num2);
CollectionsMarshal.AsSpan(list23)[0] = new QuestStep(EInteractionType.Duty, null, null, 1373)
{
DutyOptions = new DutyOptions
{
Enabled = true,
ContentFinderConditionId = 1115u
}
};
obj17.Steps = list23;
reference17 = obj17;
span5[7] = new QuestSequence
{
Sequence = 7
};
ref QuestSequence reference18 = ref span5[8];
QuestSequence obj18 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list24 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list24, num2);
CollectionsMarshal.AsSpan(list24)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058818u, new Vector3(28.122314f, 56.632263f, 481.4984f), 1162);
obj18.Steps = list24;
reference18 = obj18;
questRoot3.QuestSequence = list15;
AddQuest(questId3, questRoot3);
QuestId questId4 = new QuestId(5473);
QuestRoot questRoot4 = new QuestRoot();
num = 1;
List<string> list25 = new List<string>(num);
CollectionsMarshal.SetCount(list25, num);
CollectionsMarshal.AsSpan(list25)[0] = "WigglyMuffin";
questRoot4.Author = list25;
num = 8;
List<QuestSequence> list26 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list26, num);
Span<QuestSequence> span8 = CollectionsMarshal.AsSpan(list26);
ref QuestSequence reference19 = ref span8[0];
QuestSequence obj19 = new QuestSequence
{
Sequence = 0
};
num2 = 1;
List<QuestStep> list27 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list27, num2);
CollectionsMarshal.AsSpan(list27)[0] = new QuestStep(EInteractionType.AcceptQuest, 1058818u, new Vector3(28.122314f, 56.632263f, 481.4984f), 1162);
obj19.Steps = list27;
reference19 = obj19;
ref QuestSequence reference20 = ref span8[1];
QuestSequence obj20 = new QuestSequence
{
Sequence = 1
};
num2 = 1;
List<QuestStep> list28 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list28, num2);
ref QuestStep reference21 = ref CollectionsMarshal.AsSpan(list28)[0];
QuestStep questStep = new QuestStep(EInteractionType.Interact, 1058821u, new Vector3(7.9804688f, 57.865685f, 429.22095f), 1162);
num3 = 1;
List<DialogueChoice> list29 = new List<DialogueChoice>(num3);
CollectionsMarshal.SetCount(list29, num3);
CollectionsMarshal.AsSpan(list29)[0] = new DialogueChoice
{
Type = EDialogChoiceType.YesNo,
Prompt = new ExcelRef("TEXT_KINGMK104_05473_SYSTEM_000_105")
};
questStep.DialogueChoices = list29;
reference21 = questStep;
obj20.Steps = list28;
reference20 = obj20;
ref QuestSequence reference22 = ref span8[2];
QuestSequence obj21 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list30 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list30, num2);
CollectionsMarshal.AsSpan(list30)[0] = new QuestStep(EInteractionType.Interact, 1058824u, new Vector3(-1.3275757f, -0.40000772f, -59.494934f), 1077);
obj21.Steps = list30;
reference22 = obj21;
ref QuestSequence reference23 = ref span8[3];
QuestSequence obj22 = new QuestSequence
{
Sequence = 3
};
num2 = 1;
List<QuestStep> list31 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list31, num2);
CollectionsMarshal.AsSpan(list31)[0] = new QuestStep(EInteractionType.Interact, 1058827u, new Vector3(-35.996094f, -0.21963452f, 52.353638f), 1077);
obj22.Steps = list31;
reference23 = obj22;
ref QuestSequence reference24 = ref span8[4];
QuestSequence obj23 = new QuestSequence
{
Sequence = 4
};
num2 = 1;
List<QuestStep> list32 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list32, num2);
CollectionsMarshal.AsSpan(list32)[0] = new QuestStep(EInteractionType.Interact, 2015319u, new Vector3(-35.29428f, 0.2805768f, 53.37022f), 1077);
obj23.Steps = list32;
reference24 = obj23;
ref QuestSequence reference25 = ref span8[5];
QuestSequence obj24 = new QuestSequence
{
Sequence = 5
};
num2 = 1;
List<QuestStep> list33 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list33, num2);
CollectionsMarshal.AsSpan(list33)[0] = new QuestStep(EInteractionType.UseItem, 2015321u, new Vector3(128.8068f, 24.30001f, 60.58372f), 1077)
{
ItemId = 2003823u
};
obj24.Steps = list33;
reference25 = obj24;
ref QuestSequence reference26 = ref span8[6];
QuestSequence obj25 = new QuestSequence
{
Sequence = 6
};
num2 = 1;
List<QuestStep> list34 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list34, num2);
ref QuestStep reference27 = ref CollectionsMarshal.AsSpan(list34)[0];
QuestStep questStep2 = new QuestStep(EInteractionType.Interact, 1058830u, new Vector3(132.06677f, 24.30001f, 59.830566f), 1077);
num3 = 1;
List<DialogueChoice> list35 = new List<DialogueChoice>(num3);
CollectionsMarshal.SetCount(list35, num3);
CollectionsMarshal.AsSpan(list35)[0] = new DialogueChoice
{
Type = EDialogChoiceType.YesNo,
Prompt = new ExcelRef("TEXT_KINGMK104_05473_SYSTEM_000_502")
};
questStep2.DialogueChoices = list35;
reference27 = questStep2;
obj25.Steps = list34;
reference26 = obj25;
ref QuestSequence reference28 = ref span8[7];
QuestSequence obj26 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list36 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list36, num2);
CollectionsMarshal.AsSpan(list36)[0] = new QuestStep(EInteractionType.CompleteQuest, 1059789u, new Vector3(-21.164307f, -47.543007f, -490.95905f), 959);
obj26.Steps = list36;
reference28 = obj26;
questRoot4.QuestSequence = list26;
AddQuest(questId4, questRoot4);
QuestId questId5 = new QuestId(5474);
QuestRoot questRoot5 = new QuestRoot();
num = 1;
List<string> list37 = new List<string>(num);
CollectionsMarshal.SetCount(list37, num);
CollectionsMarshal.AsSpan(list37)[0] = "WigglyMuffin";
questRoot5.Author = list37;
num = 4;
List<QuestSequence> list38 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list38, num);
Span<QuestSequence> span9 = CollectionsMarshal.AsSpan(list38);
ref QuestSequence reference29 = ref span9[0];
QuestSequence obj27 = new QuestSequence
{
Sequence = 0
};
num2 = 1;
List<QuestStep> list39 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list39, num2);
CollectionsMarshal.AsSpan(list39)[0] = new QuestStep(EInteractionType.AcceptQuest, 1058834u, new Vector3(-23.941406f, -47.54248f, -490.28766f), 959);
obj27.Steps = list39;
reference29 = obj27;
ref QuestSequence reference30 = ref span9[1];
QuestSequence obj28 = new QuestSequence
{
Sequence = 1
};
num2 = 2;
List<QuestStep> list40 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list40, num2);
Span<QuestStep> span10 = CollectionsMarshal.AsSpan(list40);
span10[0] = new QuestStep(EInteractionType.Interact, 2002881u, new Vector3(21.133728f, 22.323914f, -631.281f), 156)
{
TargetTerritoryId = (ushort)351,
AetheryteShortcut = EAetheryteLocation.MorDhona,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
span10[1] = new QuestStep(EInteractionType.Interact, 1058854u, new Vector3(-0.16790771f, 0f, -8.346741f), 351);
obj28.Steps = list40;
reference30 = obj28;
ref QuestSequence reference31 = ref span9[2];
QuestSequence obj29 = new QuestSequence
{
Sequence = 2
};
num2 = 5;
List<QuestStep> list41 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list41, num2);
Span<QuestStep> span11 = CollectionsMarshal.AsSpan(list41);
ref QuestStep reference32 = ref span11[0];
QuestStep questStep3 = new QuestStep(EInteractionType.Interact, 1058842u, new Vector3(4.135132f, 0.009977884f, -4.287842f), 351);
num3 = 6;
List<QuestWorkValue> list42 = new List<QuestWorkValue>(num3);
CollectionsMarshal.SetCount(list42, num3);
Span<QuestWorkValue> span12 = CollectionsMarshal.AsSpan(list42);
span12[0] = null;
span12[1] = null;
span12[2] = null;
span12[3] = null;
span12[4] = null;
span12[5] = new QuestWorkValue((byte)4, null, EQuestWorkMode.Bitwise);
questStep3.CompletionQuestVariablesFlags = list42;
reference32 = questStep3;
ref QuestStep reference33 = ref span11[1];
QuestStep questStep4 = new QuestStep(EInteractionType.Interact, 1058850u, new Vector3(9.47583f, 0.009977883f, -4.5625f), 351);
num3 = 6;
List<QuestWorkValue> list43 = new List<QuestWorkValue>(num3);
CollectionsMarshal.SetCount(list43, num3);
Span<QuestWorkValue> span13 = CollectionsMarshal.AsSpan(list43);
span13[0] = null;
span13[1] = null;
span13[2] = null;
span13[3] = null;
span13[4] = null;
span13[5] = new QuestWorkValue((byte)4, (byte)8, EQuestWorkMode.Bitwise);
questStep4.CompletionQuestVariablesFlags = list43;
reference33 = questStep4;
ref QuestStep reference34 = ref span11[2];
QuestStep questStep5 = new QuestStep(EInteractionType.Interact, 1058843u, new Vector3(3.40271f, 0f, -8.590881f), 351);
num3 = 6;
List<QuestWorkValue> list44 = new List<QuestWorkValue>(num3);
CollectionsMarshal.SetCount(list44, num3);
Span<QuestWorkValue> span14 = CollectionsMarshal.AsSpan(list44);
span14[0] = null;
span14[1] = null;
span14[2] = null;
span14[3] = null;
span14[4] = null;
span14[5] = new QuestWorkValue((byte)6, (byte)8, EQuestWorkMode.Bitwise);
questStep5.CompletionQuestVariablesFlags = list44;
reference34 = questStep5;
ref QuestStep reference35 = ref span11[3];
QuestStep questStep6 = new QuestStep(EInteractionType.Interact, 1058841u, new Vector3(-3.0975952f, 0.018040119f, -10.086243f), 351);
num3 = 6;
List<QuestWorkValue> list45 = new List<QuestWorkValue>(num3);
CollectionsMarshal.SetCount(list45, num3);
Span<QuestWorkValue> span15 = CollectionsMarshal.AsSpan(list45);
span15[0] = null;
span15[1] = null;
span15[2] = null;
span15[3] = null;
span15[4] = null;
span15[5] = new QuestWorkValue((byte)14, (byte)8, EQuestWorkMode.Bitwise);
questStep6.CompletionQuestVariablesFlags = list45;
reference35 = questStep6;
span11[4] = new QuestStep(EInteractionType.Interact, 1058844u, new Vector3(-6.240967f, 0.009977883f, -4.867676f), 351);
obj29.Steps = list41;
reference31 = obj29;
ref QuestSequence reference36 = ref span9[3];
QuestSequence obj30 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list46 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list46, num2);
CollectionsMarshal.AsSpan(list46)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058861u, new Vector3(-0.015319824f, 0f, -7.2175903f), 351);
obj30.Steps = list46;
reference36 = obj30;
questRoot5.QuestSequence = list38;
AddQuest(questId5, questRoot5);
QuestId questId6 = new QuestId(5479);
QuestRoot questRoot6 = new QuestRoot();
num = 1;
List<string> list47 = new List<string>(num);
CollectionsMarshal.SetCount(list47, num);
CollectionsMarshal.AsSpan(list47)[0] = "WigglyMuffin";
questRoot6.Author = list47;
num = 7;
List<QuestSequence> list48 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list48, num);
Span<QuestSequence> span16 = CollectionsMarshal.AsSpan(list48);
ref QuestSequence reference37 = ref span16[0];
QuestSequence obj31 = new QuestSequence
{
Sequence = 0
};
num2 = 1;
List<QuestStep> list49 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list49, num2);
CollectionsMarshal.AsSpan(list49)[0] = new QuestStep(EInteractionType.AcceptQuest, 1054357u, new Vector3(141.2832f, 42f, -351.9494f), 1185)
{
AetheryteShortcut = EAetheryteLocation.Tuliyollal,
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.Tuliyollal,
To = EAetheryteLocation.TuliyollalBrightploomPost
},
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
obj31.Steps = list49;
reference37 = obj31;
ref QuestSequence reference38 = ref span16[1];
QuestSequence obj32 = new QuestSequence
{
Sequence = 1
};
num2 = 1;
List<QuestStep> list50 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list50, num2);
CollectionsMarshal.AsSpan(list50)[0] = new QuestStep(EInteractionType.Interact, 1058885u, new Vector3(-262.92822f, 32f, -658.2894f), 1191)
{
Fly = true,
AetheryteShortcut = EAetheryteLocation.HeritageFoundTheOutskirts
};
obj32.Steps = list50;
reference38 = obj32;
ref QuestSequence reference39 = ref span16[2];
QuestSequence obj33 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list51 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list51, num2);
CollectionsMarshal.AsSpan(list51)[0] = new QuestStep(EInteractionType.Interact, 1058889u, new Vector3(464.8661f, -150.9661f, 473.10596f), 1189)
{
Fly = true,
AetheryteShortcut = EAetheryteLocation.YakTelMamook
};
obj33.Steps = list51;
reference39 = obj33;
ref QuestSequence reference40 = ref span16[3];
QuestSequence obj34 = new QuestSequence
{
Sequence = 3
};
num2 = 2;
List<QuestStep> list52 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list52, num2);
Span<QuestStep> span17 = CollectionsMarshal.AsSpan(list52);
span17[0] = new QuestStep(EInteractionType.Interact, 2014450u, new Vector3(-528.37415f, -152.20874f, 671.13745f), 1189)
{
TargetTerritoryId = (ushort)1265,
Fly = true
};
span17[1] = new QuestStep(EInteractionType.Interact, 1058894u, new Vector3(-11.062805f, 41.999992f, -5.0202637f), 1265);
obj34.Steps = list52;
reference40 = obj34;
ref QuestSequence reference41 = ref span16[4];
QuestSequence obj35 = new QuestSequence
{
Sequence = 4
};
num2 = 1;
List<QuestStep> list53 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list53, num2);
CollectionsMarshal.AsSpan(list53)[0] = new QuestStep(EInteractionType.Duty, null, null, 1265)
{
DutyOptions = new DutyOptions
{
ContentFinderConditionId = 1117u
}
};
obj35.Steps = list53;
reference41 = obj35;
span16[5] = new QuestSequence
{
Sequence = 5
};
ref QuestSequence reference42 = ref span16[6];
QuestSequence obj36 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list54 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list54, num2);
CollectionsMarshal.AsSpan(list54)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058898u, new Vector3(-2.8534546f, 41.999977f, 1.7852783f), 1265)
{
NextQuestId = new QuestId(5480)
};
obj36.Steps = list54;
reference42 = obj36;
questRoot6.QuestSequence = list48;
AddQuest(questId6, questRoot6);
QuestId questId7 = new QuestId(5480);
QuestRoot questRoot7 = new QuestRoot();
num = 1;
List<string> list55 = new List<string>(num);
CollectionsMarshal.SetCount(list55, num);
CollectionsMarshal.AsSpan(list55)[0] = "WigglyMuffin";
questRoot7.Author = list55;
num = 11;
List<QuestSequence> list56 = new List<QuestSequence>(num);
CollectionsMarshal.SetCount(list56, num);
Span<QuestSequence> span18 = CollectionsMarshal.AsSpan(list56);
ref QuestSequence reference43 = ref span18[0];
QuestSequence obj37 = new QuestSequence
{
Sequence = 0
};
num2 = 1;
List<QuestStep> list57 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list57, num2);
CollectionsMarshal.AsSpan(list57)[0] = new QuestStep(EInteractionType.AcceptQuest, 1058898u, new Vector3(-2.8534546f, 41.999977f, 1.7852783f), 1265);
obj37.Steps = list57;
reference43 = obj37;
ref QuestSequence reference44 = ref span18[1];
QuestSequence obj38 = new QuestSequence
{
Sequence = 1
};
num2 = 1;
List<QuestStep> list58 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list58, num2);
CollectionsMarshal.AsSpan(list58)[0] = new QuestStep(EInteractionType.Interact, 1058924u, new Vector3(469.65735f, -150.94077f, 473.1975f), 1189)
{
Fly = true,
AetheryteShortcut = EAetheryteLocation.YakTelMamook,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
obj38.Steps = list58;
reference44 = obj38;
ref QuestSequence reference45 = ref span18[2];
QuestSequence obj39 = new QuestSequence
{
Sequence = 2
};
num2 = 1;
List<QuestStep> list59 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list59, num2);
CollectionsMarshal.AsSpan(list59)[0] = new QuestStep(EInteractionType.Interact, 1058902u, new Vector3(-622.6444f, -182.22296f, 553.30725f), 1189);
obj39.Steps = list59;
reference45 = obj39;
ref QuestSequence reference46 = ref span18[3];
QuestSequence obj40 = new QuestSequence
{
Sequence = 3
};
num2 = 1;
List<QuestStep> list60 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list60, num2);
CollectionsMarshal.AsSpan(list60)[0] = new QuestStep(EInteractionType.Interact, 1058905u, new Vector3(686.7628f, -137.174f, 497.15417f), 1189);
obj40.Steps = list60;
reference46 = obj40;
ref QuestSequence reference47 = ref span18[4];
QuestSequence obj41 = new QuestSequence
{
Sequence = 4
};
num2 = 1;
List<QuestStep> list61 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list61, num2);
CollectionsMarshal.AsSpan(list61)[0] = new QuestStep(EInteractionType.Interact, 1058908u, new Vector3(-410.94073f, 3f, -60.16632f), 1185)
{
AetheryteShortcut = EAetheryteLocation.Tuliyollal,
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.Tuliyollal,
To = EAetheryteLocation.TuliyollalDirigibleLanding
}
};
obj41.Steps = list61;
reference47 = obj41;
ref QuestSequence reference48 = ref span18[5];
QuestSequence obj42 = new QuestSequence
{
Sequence = 5
};
num2 = 1;
List<QuestStep> list62 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list62, num2);
CollectionsMarshal.AsSpan(list62)[0] = new QuestStep(EInteractionType.Interact, 1054357u, new Vector3(141.2832f, 42f, -351.9494f), 1185)
{
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.TuliyollalDirigibleLanding,
To = EAetheryteLocation.TuliyollalBrightploomPost
}
};
obj42.Steps = list62;
reference48 = obj42;
ref QuestSequence reference49 = ref span18[6];
QuestSequence obj43 = new QuestSequence
{
Sequence = 6
};
num2 = 2;
List<QuestStep> list63 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list63, num2);
Span<QuestStep> span19 = CollectionsMarshal.AsSpan(list63);
span19[0] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-17.027401f, -19.328289f, 189.65439f), 1185)
{
StopDistance = 0.5f,
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.TuliyollalBrightploomPost,
To = EAetheryteLocation.TuliyollalTheForardCabins
}
};
span19[1] = new QuestStep(EInteractionType.Interact, 1058910u, new Vector3(-19.183992f, -19.328289f, 189.95901f), 1185);
obj43.Steps = list63;
reference49 = obj43;
ref QuestSequence reference50 = ref span18[7];
QuestSequence obj44 = new QuestSequence
{
Sequence = 7
};
num2 = 1;
List<QuestStep> list64 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list64, num2);
ref QuestStep reference51 = ref CollectionsMarshal.AsSpan(list64)[0];
QuestStep questStep7 = new QuestStep(EInteractionType.Interact, 1058912u, new Vector3(-80.27777f, -19.328289f, 185.8396f), 1185);
num3 = 1;
List<DialogueChoice> list65 = new List<DialogueChoice>(num3);
CollectionsMarshal.SetCount(list65, num3);
CollectionsMarshal.AsSpan(list65)[0] = new DialogueChoice
{
Type = EDialogChoiceType.YesNo,
Prompt = new ExcelRef("TEXT_KINGEA302_05480_Q5_000_000")
};
questStep7.DialogueChoices = list65;
reference51 = questStep7;
obj44.Steps = list64;
reference50 = obj44;
ref QuestSequence reference52 = ref span18[8];
QuestSequence obj45 = new QuestSequence
{
Sequence = 8
};
num2 = 1;
List<QuestStep> list66 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list66, num2);
CollectionsMarshal.AsSpan(list66)[0] = new QuestStep(EInteractionType.Interact, 1058915u, new Vector3(-0.5340576f, 41.999996f, -115.739685f), 1265);
obj45.Steps = list66;
reference52 = obj45;
ref QuestSequence reference53 = ref span18[9];
QuestSequence obj46 = new QuestSequence
{
Sequence = 9
};
num2 = 1;
List<QuestStep> list67 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list67, num2);
CollectionsMarshal.AsSpan(list67)[0] = new QuestStep(EInteractionType.Interact, 1058919u, new Vector3(-2.7314453f, 42f, -112.474304f), 1265);
obj46.Steps = list67;
reference53 = obj46;
ref QuestSequence reference54 = ref span18[10];
QuestSequence obj47 = new QuestSequence
{
Sequence = byte.MaxValue
};
num2 = 1;
List<QuestStep> list68 = new List<QuestStep>(num2);
CollectionsMarshal.SetCount(list68, num2);
CollectionsMarshal.AsSpan(list68)[0] = new QuestStep(EInteractionType.CompleteQuest, 1058927u, new Vector3(567.6814f, -131.41925f, 610.1013f), 1189)
{
AetheryteShortcut = EAetheryteLocation.YakTelMamook,
SkipConditions = new SkipConditions
{
AetheryteShortcutIf = new SkipAetheryteCondition
{
InSameTerritory = true
}
}
};
obj47.Steps = list68;
reference54 = obj47;
questRoot7.QuestSequence = list56;
AddQuest(questId7, questRoot7);
}
}

View file

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using Dalamud.Game.Addon.Lifecycle;
@ -114,8 +113,6 @@ internal sealed class ChocoboNameHandler : IDisposable
private unsafe void FireInputStringCallback(AtkUnitBase* addon, string text)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
AtkComponentNode* componentNodeById = addon->GetComponentNodeById(9u);
if (componentNodeById == null)
{
@ -130,13 +127,13 @@ internal sealed class ChocoboNameHandler : IDisposable
}
asAtkComponentTextInput->SetText(text);
AtkValue* ptr = stackalloc AtkValue[2];
Unsafe.Write(&ptr->Type, (AtkValueType)3);
ptr->Type = AtkValueType.Int;
ptr->Int = 0;
byte[] bytes = Encoding.UTF8.GetBytes(text);
nint num = Marshal.AllocHGlobal(bytes.Length + 1);
Marshal.Copy(bytes, 0, num, bytes.Length);
Marshal.WriteByte(num + bytes.Length, 0);
Unsafe.Write(&ptr[1].Type, (AtkValueType)8);
ptr[1].Type = AtkValueType.String;
ptr[1].String = (byte*)num;
addon->FireCallback(2u, ptr);
Marshal.FreeHGlobal(num);
@ -144,9 +141,8 @@ internal sealed class ChocoboNameHandler : IDisposable
private unsafe static void ClickYes(AtkUnitBase* addon)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
AtkValue* ptr = stackalloc AtkValue[1];
Unsafe.Write(&ptr->Type, (AtkValueType)3);
ptr->Type = AtkValueType.Int;
ptr->Int = 0;
addon->FireCallback(1u, ptr);
}

View file

@ -54,8 +54,6 @@ internal sealed class CraftworksSupplyController : IDisposable
private unsafe void InteractWithBankaCraftworksSupply(AtkUnitBase* addon)
{
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
AtkValue* atkValues = addon->AtkValues;
uint uInt = atkValues[7].UInt;
uint num = 6 - uInt;
@ -68,12 +66,12 @@ internal sealed class CraftworksSupplyController : IDisposable
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 2
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = i
}
};
@ -90,11 +88,6 @@ internal sealed class CraftworksSupplyController : IDisposable
private unsafe void ContextIconMenuPostReceiveEvent(AddonEvent type, AddonArgs args)
{
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
if (!ShouldHandleUiInteractions)
{
return;
@ -117,27 +110,27 @@ internal sealed class CraftworksSupplyController : IDisposable
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 0
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 0
},
new AtkValue
{
Type = (AtkValueType)5,
Type = AtkValueType.UInt,
UInt = 20802u
},
new AtkValue
{
Type = (AtkValueType)5,
Type = AtkValueType.UInt,
UInt = 0u
},
new AtkValue
{
Type = (AtkValueType)0,
Type = AtkValueType.Undefined,
Int = 0
}
};

View file

@ -186,8 +186,6 @@ internal sealed class InteractionUiController : IDisposable
private unsafe void SelectStringPostSetup(AddonSelectString* addonSelectString, bool checkAllSteps)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Invalid comparison between Unknown and I4
if (!ShouldHandleUiInteractions)
{
return;
@ -200,7 +198,7 @@ internal sealed class InteractionUiController : IDisposable
List<string> list = new List<string>();
for (ushort num = 7; num < addonSelectString->AtkUnitBase.AtkValuesCount; num++)
{
if ((int)addonSelectString->AtkUnitBase.AtkValues[(int)num].Type == 8)
if (addonSelectString->AtkUnitBase.AtkValues[(int)num].Type == AtkValueType.String)
{
list.Add(addonSelectString->AtkUnitBase.AtkValues[(int)num].ReadAtkString());
}
@ -874,8 +872,6 @@ internal sealed class InteractionUiController : IDisposable
private unsafe void DifficultySelectYesNoPostSetup(AtkUnitBase* addonDifficultySelectYesNo, bool checkAllSteps)
{
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
if (!_questController.IsRunning)
{
return;
@ -903,12 +899,12 @@ internal sealed class InteractionUiController : IDisposable
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 0
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = _configuration.SinglePlayerDuties.RetryDifficulty
}
};
@ -996,8 +992,6 @@ internal sealed class InteractionUiController : IDisposable
private unsafe void PointMenuPostSetup(AtkUnitBase* addonPointMenu)
{
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
if (!ShouldHandleUiInteractions)
{
return;
@ -1035,12 +1029,12 @@ internal sealed class InteractionUiController : IDisposable
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 13
},
new AtkValue
{
Type = (AtkValueType)5,
Type = AtkValueType.UInt,
UInt = num
}
};
@ -1060,9 +1054,6 @@ internal sealed class InteractionUiController : IDisposable
private unsafe void EasterMowingResultPostSetup(AddonEvent type, AddonArgs args)
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
if (_seasonalDutyController.IsRunning || ShouldHandleUiInteractions)
{
_logger.LogInformation("Dismissing EasterMowingResult");
@ -1071,17 +1062,17 @@ internal sealed class InteractionUiController : IDisposable
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = -1
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 1
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 1
}
};

View file

@ -137,30 +137,26 @@ internal sealed class ShopController : IDisposable, IShopWindow
public unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
AtkValue* values = stackalloc AtkValue[4]
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 0
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = _shop.ItemForSale.Position
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = buyNow
},
new AtkValue
{
Type = (AtkValueType)0,
Type = AtkValueType.Undefined,
Int = 0
}
};

View file

@ -41,8 +41,6 @@ internal static class TurnInDelivery
public unsafe override ETaskResult Update()
{
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
AgentSatisfactionSupply* ptr = AgentSatisfactionSupply.Instance();
if (ptr == null || !ptr->IsAgentActive())
{
@ -89,12 +87,12 @@ internal static class TurnInDelivery
{
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 1
},
new AtkValue
{
Type = (AtkValueType)3,
Type = AtkValueType.Int,
Int = 1
}
};

View file

@ -107,7 +107,7 @@ internal static class ClearObjectsWithAction
foreach (IGameObject item in objectTable)
{
ObjectKind objectKind = item.ObjectKind;
if ((objectKind == ObjectKind.Player || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.Housing) ? true : false)
if ((objectKind == ObjectKind.Pc || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.HousingEventObject) ? true : false)
{
continue;
}
@ -138,7 +138,7 @@ internal static class ClearObjectsWithAction
foreach (IGameObject item in objectTable)
{
ObjectKind objectKind = item.ObjectKind;
if ((objectKind == ObjectKind.Player || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.Housing) ? true : false)
if ((objectKind == ObjectKind.Pc || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.HousingEventObject) ? true : false)
{
continue;
}

View file

@ -46,7 +46,7 @@ internal sealed class MoveToObjectExecutor(MovementController movementController
foreach (IGameObject item in objectTable)
{
ObjectKind objectKind = item.ObjectKind;
bool flag = ((objectKind == ObjectKind.Player || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.Housing) ? true : false);
bool flag = ((objectKind == ObjectKind.Pc || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.HousingEventObject) ? true : false);
if (!flag && item.BaseId == dataId)
{
float num3 = Vector3.Distance(gameObject.Position, item.Position);

View file

@ -415,7 +415,7 @@ internal sealed class CombatController : IDisposable
return (Priority: 90, Reason: "KED");
}
Dalamud.Game.ClientState.Objects.Enums.BattleNpcSubKind battleNpcKind = battleNpc.BattleNpcKind;
if ((battleNpcKind == Dalamud.Game.ClientState.Objects.Enums.BattleNpcSubKind.BattleNpcPart || battleNpcKind == Dalamud.Game.ClientState.Objects.Enums.BattleNpcSubKind.Enemy) ? true : false)
if ((battleNpcKind == Dalamud.Game.ClientState.Objects.Enums.BattleNpcSubKind.BNpcPart || battleNpcKind == Dalamud.Game.ClientState.Objects.Enums.BattleNpcSubKind.Combatant) ? true : false)
{
uint namePlateIconId = address->NamePlateIconId;
if ((namePlateIconId == 60093 || namePlateIconId == 60732) ? true : false)

View file

@ -139,11 +139,11 @@ internal sealed class MovementController : IDisposable
get
{
Task<List<Vector3>> pathfindTask = _pathfindTask;
if (pathfindTask != null)
if (pathfindTask == null || pathfindTask.IsCompleted)
{
return !pathfindTask.IsCompleted;
return _navmeshIpc.IsSimpleMovePathfindInProgress;
}
return false;
return true;
}
}
@ -473,34 +473,20 @@ internal sealed class MovementController : IDisposable
to = vector;
}
PrepareNavigation(type, dataId, to, fly, sprint, stopDistance, verticalStopDistance ?? 1.95f, land, useNavmesh: true);
_logger.LogInformation("Pathfinding to {Destination}", Destination);
_logger.LogInformation("Pathfinding to {Destination} via SimpleMove", Destination);
Destination.NavmeshCalculations++;
_cancellationTokenSource = new CancellationTokenSource();
_cancellationTokenSource.CancelAfter(TimeSpan.FromSeconds(30L));
Vector3 vector2 = _objectTable[0]?.Position ?? Vector3.Zero;
if (fly && _aetheryteData.CalculateDistance(vector2, _clientState.TerritoryType, EAetheryteLocation.CoerthasCentralHighlandsCampDragonhead) < 11f)
float range = stopDistance ?? 2.8f;
if (!_navmeshIpc.SimplePathfindAndMoveCloseTo(to, fly, range))
{
Vector3 vector = vector2;
vector.Y = vector2.Y + 1f;
vector2 = vector;
_logger.LogInformation("Using modified start position for flying pathfinding: {StartPosition}", vector2.ToString("G", CultureInfo.InvariantCulture));
}
else if (fly)
_logger.LogWarning("SimpleMove rejected pathfind request (already in progress), stopping first");
_navmeshIpc.Stop();
if (!_navmeshIpc.SimplePathfindAndMoveCloseTo(to, fly, range))
{
Vector3 vector = vector2;
vector.Y = vector2.Y + 0.2f;
vector2 = vector;
_logger.LogWarning("SimpleMove still rejected after stop");
}
_pathfindStartTime = Environment.TickCount64;
if (fly && land)
{
_logger.LogInformation("Using tolerance-based pathfinding for landing (tolerance: 5.0)");
_pathfindTask = _navmeshIpc.PathfindWithTolerance(vector2, to, fly, 5f, _cancellationTokenSource.Token);
}
else
{
_pathfindTask = _navmeshIpc.Pathfind(vector2, to, fly, _cancellationTokenSource.Token);
}
MovementStartedAt = DateTime.Now;
StartPlayerInputTracking();
}
public void NavigateTo(EMovementType type, uint? dataId, List<Vector3> to, bool fly, bool sprint, float? stopDistance, float? verticalStopDistance = null, bool land = false)

File diff suppressed because it is too large Load diff

View file

@ -43,6 +43,12 @@ internal sealed class NavmeshIpc
private readonly ICallGateSubscriber<bool> _navRebuild;
private readonly ICallGateSubscriber<Vector3, bool, bool> _simpleMovePathfindAndMoveTo;
private readonly ICallGateSubscriber<Vector3, bool, float, bool> _simpleMovePathfindAndMoveCloseTo;
private readonly ICallGateSubscriber<bool> _simpleMovePathfindInProgress;
public bool IsNavmeshAvailable
{
get
@ -123,6 +129,21 @@ internal sealed class NavmeshIpc
}
}
public bool IsSimpleMovePathfindInProgress
{
get
{
try
{
return _simpleMovePathfindInProgress.InvokeFunc();
}
catch (IpcError)
{
return false;
}
}
}
public NavmeshIpc(IDalamudPluginInterface pluginInterface, ILogger<NavmeshIpc> logger)
{
_pluginInterface = pluginInterface;
@ -141,6 +162,9 @@ internal sealed class NavmeshIpc
_buildProgress = pluginInterface.GetIpcSubscriber<float>("vnavmesh.Nav.BuildProgress");
_navReload = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.Nav.Reload");
_navRebuild = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.Nav.Rebuild");
_simpleMovePathfindAndMoveTo = pluginInterface.GetIpcSubscriber<Vector3, bool, bool>("vnavmesh.SimpleMove.PathfindAndMoveTo");
_simpleMovePathfindAndMoveCloseTo = pluginInterface.GetIpcSubscriber<Vector3, bool, float, bool>("vnavmesh.SimpleMove.PathfindAndMoveCloseTo");
_simpleMovePathfindInProgress = pluginInterface.GetIpcSubscriber<bool>("vnavmesh.SimpleMove.PathfindInProgress");
}
public void Stop()
@ -280,6 +304,40 @@ internal sealed class NavmeshIpc
}
}
public bool SimplePathfindAndMoveTo(Vector3 destination, bool fly)
{
if (!IsNavmeshAvailable)
{
return false;
}
try
{
return _simpleMovePathfindAndMoveTo.InvokeFunc(destination, fly);
}
catch (IpcError exception)
{
_logger.LogWarning(exception, "Could not pathfind and move via SimpleMove");
return false;
}
}
public bool SimplePathfindAndMoveCloseTo(Vector3 destination, bool fly, float range)
{
if (!IsNavmeshAvailable)
{
return false;
}
try
{
return _simpleMovePathfindAndMoveCloseTo.InvokeFunc(destination, fly, range);
}
catch (IpcError exception)
{
_logger.LogWarning(exception, "Could not pathfind and move close to via SimpleMove");
return false;
}
}
public List<Vector3> GetWaypoints()
{
if (IsPathRunning)

View file

@ -126,7 +126,7 @@ internal sealed class GameFunctions
foreach (IGameObject item in _objectTable)
{
Dalamud.Game.ClientState.Objects.Enums.ObjectKind objectKind = item.ObjectKind;
bool flag = ((objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player || objectKind - 8 <= Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc || objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Housing) ? true : false);
bool flag = ((objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Pc || objectKind - 8 <= Dalamud.Game.ClientState.Objects.Enums.ObjectKind.BattleNpc || objectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.HousingEventObject) ? true : false);
if (!flag && (item == null || item.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.GatheringPoint || item.IsTargetable) && item.BaseId == dataId && (!kind.HasValue || kind.Value == item.ObjectKind))
{
return item;

View file

@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using Dalamud.Bindings.ImGui;
@ -41,41 +40,26 @@ internal static class ChangelogCategoryComponent
{
float cursorPosY = ImGui.GetCursorPosY();
ImGui.SetCursorPosX(baseX);
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(in color, icon.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
ImGui.SetCursorPosY(cursorPosY);
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, color, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImGui.TextUnformatted(text);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
private static void DrawChange(ChangeEntry change, float baseX, float changeIndent)
{
ImGui.SetCursorPosX(baseX + changeIndent);
float cursorPosY = ImGui.GetCursorPosY();
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(new Vector4(0.95f, 0.95f, 1f, 1f), FontAwesomeIcon.CaretRight.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
ImGui.SetCursorPosY(cursorPosY);
float num = ImGui.GetContentRegionAvail().X - 8f;
@ -95,15 +79,10 @@ internal static class ChangelogCategoryComponent
{
ImGui.SetCursorPosX(baseX + num);
float cursorPosY = ImGui.GetCursorPosY();
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(new Vector4(0.85f, 0.85f, 0.92f, 1f), FontAwesomeIcon.AngleRight.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
ImGui.SetCursorPosY(cursorPosY);
float num2 = ImGui.GetContentRegionAvail().X - 8f;

View file

@ -37,28 +37,20 @@ internal sealed class ChangelogEntryComponent
string text2 = "v" + changelog.Version;
float fontSize = ImGui.GetFontSize();
float num = fontSize;
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
Vector2 versionSize;
try
using (ImRaii.PushFont(UiBuilder.MonoFont))
{
versionSize = ImGui.CalcTextSize(text2);
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector2 dateSize = ImGui.CalcTextSize(text);
float scaledIconFontSize = fontSize * 0.85f;
float x = ImGui.GetContentRegionAvail().X;
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Header, new Vector4(0.2f, 0.18f, 0.25f, 0.6f), true);
bool flag;
try
using (ImRaii.PushColor(ImGuiCol.Header, new Vector4(0.2f, 0.18f, 0.25f, 0.6f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.HeaderHovered, new Vector4(0.3f, 0.25f, 0.35f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.HeaderHovered, new Vector4(0.3f, 0.25f, 0.35f, 0.8f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.HeaderActive, new Vector4(0.25f, 0.22f, 0.3f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.HeaderActive, new Vector4(0.25f, 0.22f, 0.3f, 1f)))
{
Vector2 cursorPos = ImGui.GetCursorPos();
Vector2 cursorScreenPos = ImGui.GetCursorScreenPos();
@ -75,20 +67,8 @@ internal sealed class ChangelogEntryComponent
DrawDateWithIcon(text, dateSize, scaledIconFontSize, cursorScreenPos, cursorPos, x, verticalOffset, fontSize);
ImGui.SetCursorPos(cursorPos2);
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (flag)
{
DrawChangelogContent(changelog);
@ -98,16 +78,11 @@ internal sealed class ChangelogEntryComponent
private static void DrawVersionText(string versionText, Vector2 versionSize, Vector2 headerStartPos, float verticalOffset)
{
float x = headerStartPos.X + ImGui.GetStyle().FramePadding.X * 2f + 20f;
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
try
using (ImRaii.PushFont(UiBuilder.MonoFont))
{
ImGui.SetCursorPos(new Vector2(x, headerStartPos.Y + verticalOffset));
ImGui.TextColored(new Vector4(0.95f, 0.95f, 0.95f, 1f), versionText);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private void DrawNewBadge(bool isNew, Vector2 headerStartScreenPos, float availableWidth)
@ -125,16 +100,11 @@ internal sealed class ChangelogEntryComponent
private static void DrawDateWithIcon(string dateText, Vector2 dateSize, float scaledIconFontSize, Vector2 headerStartScreenPos, Vector2 headerStartPos, float availableWidth, float verticalOffset, float defaultFontSize)
{
string text = FontAwesomeIcon.Calendar.ToIconString();
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
Vector2 vector;
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
vector = ImGui.CalcTextSize(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
float num = vector.X * (scaledIconFontSize / defaultFontSize);
float num2 = num + 4f + dateSize.X;
float num3 = availableWidth - num2 - 12f;

View file

@ -19,33 +19,18 @@ internal sealed class ChangelogFooterComponent
float num = 120f;
float num2 = (ImGui.GetContentRegionAvail().X - num) * 0.5f;
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + num2);
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.55f, 0.45f, 0.75f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.55f, 0.45f, 0.75f, 0.6f)))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.8f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.75f, 0.55f, 0.95f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.75f, 0.55f, 0.95f, 1f)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.CheckCircle, "Got It!"))
{
onConfirm();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}
}

View file

@ -162,8 +162,7 @@ internal sealed class ChangelogHeaderComponent
drawList.AddCircleFilled(center, num * 0.4f, col);
DrawAnimatedCross(drawList, center, flag);
ImGui.SetCursorScreenPos(vector);
ImGui.InvisibleButton("CloseButton", new Vector2(num, num));
if (ImGui.IsItemClicked())
if (ImGui.InvisibleButton("CloseButton", new Vector2(num, num)))
{
onCloseClicked(obj: false);
}
@ -200,8 +199,7 @@ internal sealed class ChangelogHeaderComponent
{
float num = MathF.Sin(_animationTime * 2f) * 3f;
float num2 = MathF.Sin(_animationTime * 1.5f + (float)Math.PI / 2f) * 1.5f;
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
string text = FontAwesomeIcon.FileAlt.ToIconString();
ImGui.SetCursorPosX(centerX - ImGui.CalcTextSize(text).X * 0.5f + num2);
@ -214,10 +212,6 @@ internal sealed class ChangelogHeaderComponent
ImGui.TextColored(new Vector4(0.75f, 0.55f, 0.95f, 1f), text);
ImGui.PopStyleVar();
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - num + 4f);
}
@ -225,8 +219,7 @@ internal sealed class ChangelogHeaderComponent
{
float num = MathF.Max(0f, 1f - (_animationTime - 0.1f) * 3f);
float num2 = num * num * (3f - 2f * num) * 20f;
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
try
using (ImRaii.PushFont(UiBuilder.MonoFont))
{
string text = "What's New in Questionable?";
ImGui.SetCursorPosX(centerX - ImGui.CalcTextSize(text).X * 0.5f - num2);
@ -234,10 +227,6 @@ internal sealed class ChangelogHeaderComponent
ImGui.TextColored(new Vector4(0.95f, 0.95f, 1f, 1f), text);
ImGui.PopStyleVar();
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 6f);
}

View file

@ -51,16 +51,8 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Blacklist###QuestBlacklist");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Blacklist###QuestBlacklist");
if (!tabItemDisposable)
{
return;
}
@ -74,10 +66,9 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
text.AppendFormatted(blacklistedQuests.Count);
text.AppendLiteral("):");
ImGui.Text(text);
ChildDisposable val2 = ImRaii.Child((ImU8String)"BlacklistedQuestsList", new Vector2(-1f, 200f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("BlacklistedQuestsList", new Vector2(-1f, 200f), border: true))
{
if (ChildDisposable.op_Implicit(val2))
if ((bool)childDisposable)
{
if (blacklistedQuests.Count > 0)
{
@ -85,14 +76,12 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
int num = 0;
foreach (ElementId item in blacklistedQuests.OrderBy((ElementId x) => x.ToString()))
{
IdDisposable val3;
if (!_questRegistry.TryGetQuest(item, out Quest quest))
{
ImU8String imU8String = new ImU8String(5, 1);
imU8String.AppendLiteral("Quest");
imU8String.AppendFormatted(item);
val3 = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("Quest");
id.AppendFormatted(item);
using (ImRaii.PushId(id))
{
ImGui.AlignTextToFramePadding();
Vector4 col = new Vector4(0.7f, 0.7f, 0.7f, 1f);
@ -107,18 +96,13 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
elementId = item;
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
num++;
continue;
}
ImU8String imU8String2 = new ImU8String(5, 1);
imU8String2.AppendLiteral("Quest");
imU8String2.AppendFormatted(item);
val3 = ImRaii.PushId(imU8String2, true);
try
ImU8String id2 = new ImU8String(5, 1);
id2.AppendLiteral("Quest");
id2.AppendFormatted(item);
using (ImRaii.PushId(id2))
{
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item);
bool flag;
@ -146,10 +130,6 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
ImGui.SetTooltip("Remove from blacklist");
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
num++;
}
if (elementId != null)
@ -166,17 +146,12 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
_questSelector.DrawSelection();
if (blacklistedQuests.Count <= 0)
{
return;
}
DisabledDisposable val4 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
@ -184,42 +159,28 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawCurrentlyAcceptedQuests()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
List<Quest> currentlyAcceptedQuests = GetCurrentlyAcceptedQuests();
ImGui.Text("Currently Accepted Quests:");
ChildDisposable val = ImRaii.Child((ImU8String)"AcceptedQuestsList", new Vector2(-1f, 100f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("AcceptedQuestsList", new Vector2(-1f, 100f), border: true))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
if (currentlyAcceptedQuests.Count > 0)
{
foreach (Quest item in currentlyAcceptedQuests)
{
ImU8String imU8String = new ImU8String(13, 1);
imU8String.AppendLiteral("AcceptedQuest");
imU8String.AppendFormatted(item.Id);
IdDisposable val2 = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(13, 1);
id.AppendLiteral("AcceptedQuest");
id.AppendFormatted(item.Id);
using (ImRaii.PushId(id))
{
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item.Id);
bool flag = false;
@ -238,8 +199,7 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
_questTooltipComponent.Draw(item.Info);
}
ImGui.SameLine(ImGui.GetContentRegionAvail().X - ImGui.CalcTextSize(FontAwesomeIcon.Ban.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
DisabledDisposable val3 = ImRaii.Disabled(flag2);
try
using (ImRaii.Disabled(flag2))
{
if (ImGuiComponents.IconButton($"##Blacklist{item.Id}", FontAwesomeIcon.Ban))
{
@ -247,19 +207,11 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip(flag2 ? "Quest already blacklisted" : "Add this quest to blacklist");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
else
@ -270,10 +222,6 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
ImGui.Spacing();
}

View file

@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
@ -59,17 +58,10 @@ internal abstract class ConfigComponent
protected static void DrawNotes(bool enabledByDefault, IEnumerable<string> notes)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
ColorDisposable val = new ColorDisposable();
try
{
val.Push(ImGuiCol.TextDisabled, (!enabledByDefault) ? ImGuiColors.DalamudYellow : ImGuiColors.ParsedBlue, true);
using ImRaii.ColorDisposable colorDisposable = new ImRaii.ColorDisposable();
colorDisposable.Push(ImGuiCol.TextDisabled, (!enabledByDefault) ? ImGuiColors.DalamudYellow : ImGuiColors.ParsedBlue);
ImGui.SameLine();
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
if (!enabledByDefault)
{
@ -80,16 +72,11 @@ internal abstract class ConfigComponent
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (!ImGui.IsItemHovered())
{
return;
}
TooltipDisposable val3 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.TextColored(ImGuiColors.DalamudYellow, "While testing, the following issues have been found:");
foreach (string note in notes)
@ -97,14 +84,5 @@ internal abstract class ConfigComponent
ImGui.BulletText(note);
}
}
finally
{
((TooltipDisposable)(ref val3)).Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}

View file

@ -1,4 +1,3 @@
using System;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
@ -16,13 +15,8 @@ internal sealed class DebugConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Advanced###Debug");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Advanced###Debug");
if (!tabItemDisposable)
{
return;
}
@ -36,12 +30,9 @@ internal sealed class DebugConfigComponent : ConfigComponent
base.Configuration.Advanced.DebugOverlay = v;
Save();
}
DisabledDisposable val2 = ImRaii.Disabled(!v);
IndentDisposable val3;
try
using (ImRaii.Disabled(!v))
{
val3 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
bool v2 = base.Configuration.Advanced.CombatDataOverlay;
if (ImGui.Checkbox("Enable combat data overlay", ref v2))
@ -50,14 +41,6 @@ internal sealed class DebugConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
bool v3 = base.Configuration.Advanced.NeverFly;
if (ImGui.Checkbox("Disable flying (even if unlocked for the zone)", ref v3))
@ -81,8 +64,7 @@ internal sealed class DebugConfigComponent : ConfigComponent
ImGuiComponents.HelpMarker("The Party Watchdog stops Questionable when entering certain zones with other party members, or when entering unsupported content. Disabling this allows Questionable to continue working while in a party, but may cause unexpected behavior in group content.");
ImGui.Separator();
ImGui.Text("AutoDuty Settings");
val3 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
ImGui.AlignTextToFramePadding();
bool v6 = base.Configuration.Advanced.DisableAutoDutyBareMode;
@ -94,14 +76,9 @@ internal sealed class DebugConfigComponent : ConfigComponent
ImGui.SameLine();
ImGuiComponents.HelpMarker("Typically, the loop settings for AutoDuty are disabled when running dungeons with Questionable, since they can cause issues (or even shut down your PC).");
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.Separator();
ImGui.Text("Quest/Interaction Skips");
val3 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
bool v7 = base.Configuration.Advanced.SkipAetherCurrents;
if (ImGui.Checkbox("Don't pick up aether currents/aether current quests", ref v7))
@ -144,22 +121,12 @@ internal sealed class DebugConfigComponent : ConfigComponent
ImGui.SameLine();
ImGuiComponents.HelpMarker("When enabled, Questionable will not attempt to turn-in and complete quests. This will do everything automatically except the final turn-in step.");
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawChocoboSettings()
{
ImGui.Text("Chocobo Settings");
IndentDisposable val = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
ImGui.AlignTextToFramePadding();
ImGui.Text("Chocobo Name:");
@ -180,10 +147,6 @@ internal sealed class DebugConfigComponent : ConfigComponent
ImGui.SameLine();
ImGuiComponents.HelpMarker("The name to give your chocobo during the 'My Little Chocobo' quest.\nMust be 2-20 characters. First letter will be capitalized.\nIf left empty, defaults to 'Kweh'.");
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private static string FormatChocoboName(string name)

View file

@ -106,28 +106,8 @@ internal sealed class DutyConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0260: Unknown result type (might be due to invalid IL or missing references)
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
//IL_027d: Unknown result type (might be due to invalid IL or missing references)
//IL_0282: Unknown result type (might be due to invalid IL or missing references)
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
//IL_02df: Unknown result type (might be due to invalid IL or missing references)
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
//IL_0310: Unknown result type (might be due to invalid IL or missing references)
//IL_0315: Unknown result type (might be due to invalid IL or missing references)
//IL_0317: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Duties###Duties");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Duties###Duties");
if (!tabItemDisposable)
{
return;
}
@ -139,28 +119,17 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
ImGui.SameLine();
ImGuiComponents.HelpMarker("The combat module used for this is configured by AutoDuty, ignoring whichever selection you've made in Questionable's \"General\" configuration.");
DisabledDisposable val2 = ImRaii.Disabled(!v);
try
using (ImRaii.Disabled(!v))
{
IndentDisposable val3 = ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X, true, true);
try
using (ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextUnformatted("Work in Progress:");
ImGui.BulletText("Duty Support mode is limited.");
ImGui.BulletText("Unsynced modes require being significantly overleveled or having a high-level party member.");
ImGui.BulletText("Most players will need to use Duty Support mode when progressing normally through the game.");
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.Spacing();
bool v2 = base.Configuration.Duties.RunLevelingModeWhenUnderleveled;
@ -184,13 +153,8 @@ internal sealed class DutyConfigComponent : ConfigComponent
ImGui.SameLine();
ImGuiComponents.HelpMarker("\ufffd Duty Support: Run with NPC party members (level synced)\n\ufffd Unsync (Solo): Run alone at your current level (unsynced)\n\ufffd Unsync (Party): Run with your party at current level (unsynced)\n\nYou can override this setting for individual duties below.");
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.Separator();
val2 = ImRaii.Disabled(!v);
try
using (ImRaii.Disabled(!v))
{
ImGui.Text("Questionable includes a default list of duties that work if AutoDuty and BossMod are installed.");
ImGui.Text("The included list of duties can change with each update, and is based on the following spreadsheet:");
@ -200,96 +164,48 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
ImGui.Separator();
ImGui.Text("You can override the settings for each individual duty:");
TabBarDisposable val5 = ImRaii.TabBar((ImU8String)"DutyTypeTabs");
try
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("DutyTypeTabs");
if ((bool)tabBarDisposable)
{
if (TabBarDisposable.op_Implicit(val5))
using (ImRaii.TabItemDisposable tabItemDisposable2 = ImRaii.TabItem("Dungeons"))
{
TabItemDisposable val6 = ImRaii.TabItem((ImU8String)"Dungeons");
try
{
if (TabItemDisposable.op_Implicit(val6))
if ((bool)tabItemDisposable2)
{
DrawConfigTable(v, _contentFinderConditionNames);
}
}
finally
using (ImRaii.TabItemDisposable tabItemDisposable3 = ImRaii.TabItem("Trials"))
{
((TabItemDisposable)(ref val6)).Dispose();
}
TabItemDisposable val7 = ImRaii.TabItem((ImU8String)"Trials");
try
{
if (TabItemDisposable.op_Implicit(val7))
if ((bool)tabItemDisposable3)
{
DrawConfigTable(v, _allTrialNames);
}
}
finally
using (ImRaii.TabItemDisposable tabItemDisposable4 = ImRaii.TabItem("Normal Raids"))
{
((TabItemDisposable)(ref val7)).Dispose();
}
TabItemDisposable val8 = ImRaii.TabItem((ImU8String)"Normal Raids");
try
{
if (TabItemDisposable.op_Implicit(val8))
if ((bool)tabItemDisposable4)
{
DrawConfigTable(v, _allNormalRaidNames);
}
}
finally
{
((TabItemDisposable)(ref val8)).Dispose();
}
TabItemDisposable val9 = ImRaii.TabItem((ImU8String)"Alliance Raids");
try
{
if (TabItemDisposable.op_Implicit(val9))
using ImRaii.TabItemDisposable tabItemDisposable5 = ImRaii.TabItem("Alliance Raids");
if ((bool)tabItemDisposable5)
{
DrawConfigTable(v, _allAllianceRaidNames);
}
}
finally
{
((TabItemDisposable)(ref val9)).Dispose();
}
}
DrawEnableAllButton();
ImGui.SameLine();
DrawClipboardButtons();
ImGui.SameLine();
DrawResetButton();
}
finally
{
((TabBarDisposable)(ref val5)).Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawConfigTable(bool runInstancedContentWithAutoDuty, Dictionary<EExpansionVersion, List<DutyInfo>> contentByExpansion)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
ChildDisposable val = ImRaii.Child((ImU8String)"DutyConfiguration", new Vector2(725f, 400f), true);
try
{
if (!val)
using ImRaii.ChildDisposable childDisposable = ImRaii.Child("DutyConfiguration", new Vector2(725f, 400f), border: true);
if (!childDisposable)
{
return;
}
@ -310,13 +226,11 @@ internal sealed class DutyConfigComponent : ConfigComponent
base.Configuration.Duties.ExpansionHeaderStates[key] = true;
Save();
}
ImU8String imU8String = new ImU8String(6, 1);
imU8String.AppendLiteral("Duties");
imU8String.AppendFormatted(eExpansionVersion);
TableDisposable val2 = ImRaii.Table(imU8String, 3, ImGuiTableFlags.SizingFixedFit);
try
{
if (!TableDisposable.op_Implicit(val2))
ImU8String table = new ImU8String(6, 1);
table.AppendLiteral("Duties");
table.AppendFormatted(eExpansionVersion);
using ImRaii.TableDisposable tableDisposable = ImRaii.Table(table, 3, ImGuiTableFlags.SizingFixedFit);
if (!(bool)tableDisposable)
{
continue;
}
@ -362,10 +276,8 @@ internal sealed class DutyConfigComponent : ConfigComponent
ImGui.TextUnformatted(text);
if (ImGui.IsItemHovered() && base.Configuration.Advanced.AdditionalStatusInformation)
{
TooltipDisposable val3 = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val3)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
ImGui.TextUnformatted(text);
ImGui.Separator();
@ -383,14 +295,9 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
}
}
finally
{
((TooltipDisposable)(ref val3)).Dispose();
}
}
if (runInstancedContentWithAutoDuty && !_autoDutyIpc.HasPath(num))
{
ImGuiComponents.HelpMarker("This duty is not supported by AutoDuty", FontAwesomeIcon.Times, (Vector4?)ImGuiColors.DalamudRed);
ImGuiComponents.HelpMarker("This duty is not supported by AutoDuty", FontAwesomeIcon.Times, ImGuiColors.DalamudRed);
}
else if (flag && dutyOptions.Notes.Count > 0)
{
@ -399,11 +306,10 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
if (ImGui.TableNextColumn())
{
ImU8String imU8String2 = new ImU8String(16, 1);
imU8String2.AppendLiteral("##DungeonEnabled");
imU8String2.AppendFormatted(num);
IdDisposable val4 = ImRaii.PushId(imU8String2, true);
try
ImU8String id = new ImU8String(16, 1);
id.AppendLiteral("##DungeonEnabled");
id.AppendFormatted(num);
using (ImRaii.PushId(id))
{
ImGui.SetNextItemWidth(200f);
if (ImGui.Combo((ImU8String)string.Empty, ref currentItem, (ReadOnlySpan<string>)array, array.Length))
@ -429,20 +335,15 @@ internal sealed class DutyConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
if (!ImGui.TableNextColumn())
{
continue;
}
ImU8String imU8String3 = new ImU8String(13, 1);
imU8String3.AppendLiteral("##DungeonMode");
imU8String3.AppendFormatted(num);
IdDisposable val5 = ImRaii.PushId(imU8String3, true);
try
ImU8String id2 = new ImU8String(13, 1);
id2.AppendLiteral("##DungeonMode");
id2.AppendFormatted(num);
using (ImRaii.PushId(id2))
{
EDutyMode value3;
bool flag2 = base.Configuration.Duties.DutyModeOverrides.TryGetValue(num, out value3);
@ -477,15 +378,6 @@ internal sealed class DutyConfigComponent : ConfigComponent
ImGui.SetTooltip(flag2 ? ("Override: " + DutyModeLabels[(int)eDutyMode]) : ("Using default: " + DutyModeLabels[(int)eDutyMode]));
}
}
finally
{
((IDisposable)val5)?.Dispose();
}
}
}
finally
{
((TableDisposable)(ref val2)).Dispose();
}
}
else if (base.Configuration.Duties.ExpansionHeaderStates.GetValueOrDefault(key, defaultValue: false))
@ -495,11 +387,6 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
}
private (int enabledCount, int totalCount) GetDutyCountsForExpansion(EExpansionVersion expansion, Dictionary<EExpansionVersion, List<DutyInfo>> contentByExpansion)
{
@ -554,8 +441,7 @@ internal sealed class DutyConfigComponent : ConfigComponent
private void DrawClipboardButtons()
{
DisabledDisposable val = ImRaii.Disabled(base.Configuration.Duties.WhitelistedDutyCfcIds.Count + base.Configuration.Duties.BlacklistedDutyCfcIds.Count + base.Configuration.Duties.DutyModeOverrides.Count == 0);
try
using (ImRaii.Disabled(base.Configuration.Duties.WhitelistedDutyCfcIds.Count + base.Configuration.Duties.BlacklistedDutyCfcIds.Count + base.Configuration.Duties.DutyModeOverrides.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Copy, "Export to clipboard"))
{
@ -565,14 +451,9 @@ internal sealed class DutyConfigComponent : ConfigComponent
ImGui.SetClipboardText("qst:duty:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(";", first.Concat(second).Concat(second2)))));
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
string text = ImGui.GetClipboardText().Trim();
val = ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:duty:", StringComparison.InvariantCulture));
try
using (ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:duty:", StringComparison.InvariantCulture)))
{
if (!ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Paste, "Import from Clipboard"))
{
@ -611,16 +492,11 @@ internal sealed class DutyConfigComponent : ConfigComponent
}
Save();
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private void DrawResetButton()
{
DisabledDisposable val = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Undo, "Reset to default"))
{
@ -631,10 +507,6 @@ internal sealed class DutyConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");

View file

@ -95,37 +95,8 @@ internal sealed class GeneralConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0301: Unknown result type (might be due to invalid IL or missing references)
//IL_042d: Unknown result type (might be due to invalid IL or missing references)
//IL_0432: Unknown result type (might be due to invalid IL or missing references)
//IL_0434: Unknown result type (might be due to invalid IL or missing references)
//IL_0737: Unknown result type (might be due to invalid IL or missing references)
//IL_073c: Unknown result type (might be due to invalid IL or missing references)
//IL_07de: Unknown result type (might be due to invalid IL or missing references)
//IL_07e3: Unknown result type (might be due to invalid IL or missing references)
//IL_0885: Unknown result type (might be due to invalid IL or missing references)
//IL_088a: Unknown result type (might be due to invalid IL or missing references)
//IL_09ac: Unknown result type (might be due to invalid IL or missing references)
//IL_09b1: Unknown result type (might be due to invalid IL or missing references)
//IL_0ad2: Unknown result type (might be due to invalid IL or missing references)
//IL_0ad7: Unknown result type (might be due to invalid IL or missing references)
//IL_0c5e: Unknown result type (might be due to invalid IL or missing references)
//IL_0c63: Unknown result type (might be due to invalid IL or missing references)
//IL_0d05: Unknown result type (might be due to invalid IL or missing references)
//IL_0d0a: Unknown result type (might be due to invalid IL or missing references)
//IL_0dac: Unknown result type (might be due to invalid IL or missing references)
//IL_0db1: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"General###General");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("General###General");
if (!tabItemDisposable)
{
return;
}
@ -153,10 +124,9 @@ internal sealed class GeneralConfigComponent : ConfigComponent
ImGui.SetNextItemWidth(-1f);
ImGui.InputTextWithHint("##MountSearch", "Search mounts...", ref _mountSearchText, 256);
ImGui.Separator();
ChildDisposable val2 = ImRaii.Child((ImU8String)"##MountScrollArea", new Vector2(0f, 300f), false);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("##MountScrollArea", new Vector2(0f, 300f), border: false))
{
if (ChildDisposable.op_Implicit(val2))
if ((bool)childDisposable)
{
string value = _mountSearchText.ToUpperInvariant();
for (int num2 = 0; num2 < _mountNames.Length; num2++)
@ -179,10 +149,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
ImGui.EndCombo();
}
else
@ -202,19 +168,13 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val4 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Controls when the Main Scenario Quest (MSQ) is automatically accepted:");
ImGui.Spacing();
@ -222,10 +182,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
ImGui.BulletText("After Tracked: Complete accepted quests first, then pick up MSQ");
ImGui.BulletText("Manual: Never auto-accept MSQ, only do manually accepted quests");
}
finally
{
((TooltipDisposable)(ref val4)).Dispose();
}
}
int num3 = Array.IndexOf(_classJobIds, base.Configuration.General.CombatJob);
if (num3 == -1)
@ -245,10 +201,9 @@ internal sealed class GeneralConfigComponent : ConfigComponent
ImGui.SetNextItemWidth(-1f);
ImGui.InputTextWithHint("##CombatJobSearch", "Search combat jobs...", ref _classJobSearchText, 256);
ImGui.Separator();
ChildDisposable val5 = ImRaii.Child((ImU8String)"##CombatJobScrollArea", new Vector2(0f, 300f), false);
try
using (ImRaii.ChildDisposable childDisposable2 = ImRaii.Child("##CombatJobScrollArea", new Vector2(0f, 300f), border: false))
{
if (ChildDisposable.op_Implicit(val5))
if ((bool)childDisposable2)
{
string value2 = _classJobSearchText.ToUpperInvariant();
for (int num4 = 0; num4 < _classJobNames.Length; num4++)
@ -271,10 +226,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val5)).Dispose();
}
ImGui.EndCombo();
}
else
@ -283,8 +234,7 @@ internal sealed class GeneralConfigComponent : ConfigComponent
}
ImGui.Separator();
ImGui.Text("UI");
IndentDisposable val6 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
bool v = base.Configuration.General.HideInAllInstances;
if (ImGui.Checkbox("Hide quest window in all instanced duties", ref v))
@ -323,14 +273,9 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val6)?.Dispose();
}
ImGui.Separator();
ImGui.Text("Questing");
val6 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
bool v7 = base.Configuration.General.AutoSolveQte;
if (ImGui.Checkbox("Automatically solve Quick Time Events (QTEs)", ref v7))
@ -339,27 +284,17 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val7 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Automatically mashes the button during Active Time Maneuver (ATM)");
ImGui.Text("prompts that appear in certain duties and quest battles.");
}
finally
{
((TooltipDisposable)(ref val7)).Dispose();
}
}
bool v8 = base.Configuration.General.AutoSnipe;
if (ImGui.Checkbox("Automatically complete snipe quests", ref v8))
@ -368,27 +303,17 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val8 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Automatically completes sniping minigames introduced in Stormblood.");
ImGui.Text("When enabled, snipe targets are instantly hit without manual aiming.");
}
finally
{
((TooltipDisposable)(ref val8)).Dispose();
}
}
bool v9 = base.Configuration.General.CinemaMode;
if (ImGui.Checkbox("Cinema Mode (watch cutscenes)", ref v9))
@ -397,19 +322,13 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val9 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("When enabled, cutscenes will NOT be automatically skipped.");
ImGui.Text("This allows you to experience the story while Questionable");
@ -417,10 +336,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
ImGui.Spacing();
ImGui.TextColored(new Vector4(0.7f, 0.7f, 0.7f, 1f), "Recommended for first-time story playthroughs.");
}
finally
{
((TooltipDisposable)(ref val9)).Dispose();
}
}
bool v10 = base.Configuration.General.ConfigureTextAdvance;
if (ImGui.Checkbox("Automatically configure TextAdvance with the recommended settings", ref v10))
@ -435,19 +350,13 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val10 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Questionable automatically picks up some optional quests (e.g. for aether currents, or the ARR alliance raids).");
ImGui.Text("If this setting is enabled, Questionable will continue with other quests, instead of waiting for manual completion of the duty.");
@ -463,10 +372,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
}
}
}
finally
{
((TooltipDisposable)(ref val10)).Dispose();
}
}
ImGui.Spacing();
bool v12 = base.Configuration.General.AutoStepRefreshEnabled;
@ -476,30 +381,19 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val11 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Questionable will automatically refresh a quest step if it appears to be stuck after the configured delay.");
ImGui.Text("This helps resume automated quest completion when interruptions occur.");
}
finally
{
((TooltipDisposable)(ref val11)).Dispose();
}
}
DisabledDisposable val12 = ImRaii.Disabled(!v12);
try
using (ImRaii.Disabled(!v12))
{
ImGui.Indent();
int v13 = base.Configuration.General.AutoStepRefreshDelaySeconds;
@ -517,10 +411,6 @@ internal sealed class GeneralConfigComponent : ConfigComponent
ImGui.TextColored(in col, text4);
ImGui.Unindent();
}
finally
{
((IDisposable)val12)?.Dispose();
}
ImGui.Spacing();
ImGui.Separator();
ImGui.Text("Priority Quest Management");
@ -531,27 +421,17 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val13 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("When enabled, your priority quest list will be saved and restored");
ImGui.Text("when the plugin reloads or the game restarts.");
}
finally
{
((TooltipDisposable)(ref val13)).Dispose();
}
}
bool v15 = base.Configuration.General.ClearPriorityQuestsOnLogout;
if (ImGui.Checkbox("Clear priority quests on character logout", ref v15))
@ -560,27 +440,17 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val14 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Clears the priority queue when your character logs out.");
ImGui.Text("This also clears the saved list if persistence is enabled.");
}
finally
{
((TooltipDisposable)(ref val14)).Dispose();
}
}
bool v16 = base.Configuration.General.ClearPriorityQuestsOnCompletion;
if (ImGui.Checkbox("Remove priority quests when completed", ref v16))
@ -589,40 +459,21 @@ internal sealed class GeneralConfigComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered())
{
TooltipDisposable val15 = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.Text("Automatically removes completed quests from your priority queue.");
ImGui.Text("This helps keep your priority list clean without manual intervention.");
return;
}
finally
{
((TooltipDisposable)(ref val15)).Dispose();
}
}
}
finally
{
((IDisposable)val6)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
static GeneralConfigComponent()
{

View file

@ -30,16 +30,8 @@ internal sealed class NotificationConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Notifications###Notifications");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Notifications###Notifications");
if (!tabItemDisposable)
{
return;
}
@ -49,11 +41,9 @@ internal sealed class NotificationConfigComponent : ConfigComponent
base.Configuration.Notifications.Enabled = v;
Save();
}
DisabledDisposable val2 = ImRaii.Disabled(!base.Configuration.Notifications.Enabled);
try
using (ImRaii.Disabled(!base.Configuration.Notifications.Enabled))
{
IndentDisposable val3 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
int num = Array.IndexOf(_xivChatTypes, base.Configuration.Notifications.ChatType);
if (num == -1)
@ -71,10 +61,9 @@ internal sealed class NotificationConfigComponent : ConfigComponent
ImGui.SetNextItemWidth(-1f);
ImGui.InputTextWithHint("##ChatChannelSearch", "Search chat channels...", ref _chatChannelSearchText, 256);
ImGui.Separator();
ChildDisposable val4 = ImRaii.Child((ImU8String)"##ChatChannelScrollArea", new Vector2(0f, 300f), false);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("##ChatChannelScrollArea", new Vector2(0f, 300f), border: false))
{
if (ChildDisposable.op_Implicit(val4))
if ((bool)childDisposable)
{
string value = _chatChannelSearchText.ToUpperInvariant();
for (int i = 0; i < _chatTypeNames.Length; i++)
@ -97,10 +86,6 @@ internal sealed class NotificationConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val4)).Dispose();
}
ImGui.EndCombo();
}
else
@ -108,19 +93,6 @@ internal sealed class NotificationConfigComponent : ConfigComponent
_chatChannelComboJustOpened = false;
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
}

View file

@ -74,13 +74,8 @@ internal sealed class PluginConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Dependencies###Plugins");
try
{
if (!(!val))
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Dependencies###Plugins");
if (!(!tabItemDisposable))
{
Draw(out var allRequiredInstalled);
ImGui.Spacing();
@ -96,11 +91,6 @@ internal sealed class PluginConfigComponent : ConfigComponent
}
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
public void Draw(out bool allRequiredInstalled)
{
@ -111,27 +101,20 @@ internal sealed class PluginConfigComponent : ConfigComponent
}
ImGui.Text("Questionable requires the following plugins to work:");
allRequiredInstalled = true;
IndentDisposable val = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
foreach (PluginInfo requiredPlugin in RequiredPlugins)
{
allRequiredInstalled &= DrawPlugin(requiredPlugin, checklistPadding);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
ImGui.Text("Questionable supports multiple rotation/combat plugins, please pick the one\nyou want to use:");
val = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
DisabledDisposable val2 = ImRaii.Disabled(_combatController.IsRunning);
try
using (ImRaii.Disabled(_combatController.IsRunning))
{
if (ImGui.RadioButton("No rotation/combat plugin (combat must be done manually)", _configuration.General.CombatModule == Questionable.Configuration.ECombatModule.None))
{
@ -142,37 +125,23 @@ internal sealed class PluginConfigComponent : ConfigComponent
allRequiredInstalled &= DrawCombatPlugin(Questionable.Configuration.ECombatModule.RotationSolverReborn, checklistPadding);
allRequiredInstalled &= DrawCombatPlugin(Questionable.Configuration.ECombatModule.WrathCombo, checklistPadding);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
ImGui.Text("The following plugins are recommended, but not required:");
val = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
foreach (PluginInfo recommendedPlugin in _recommendedPlugins)
{
DrawPlugin(recommendedPlugin, checklistPadding);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private bool DrawPlugin(PluginInfo plugin, float checklistPadding)
{
IdDisposable val = ImRaii.PushId((ImU8String)("plugin_" + plugin.DisplayName), true);
try
using (ImRaii.PushId("plugin_" + plugin.DisplayName))
{
IExposedPlugin exposedPlugin = FindInstalledPlugin(plugin);
bool flag = exposedPlugin != null;
@ -185,18 +154,13 @@ internal sealed class PluginConfigComponent : ConfigComponent
DrawPluginDetails(plugin, checklistPadding, flag);
return flag;
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private bool DrawCombatPlugin(Configuration.ECombatModule combatModule, float checklistPadding)
{
ImGui.Spacing();
PluginInfo pluginInfo = CombatPlugins[combatModule];
IdDisposable val = ImRaii.PushId((ImU8String)("plugin_" + pluginInfo.DisplayName), true);
try
using (ImRaii.PushId("plugin_" + pluginInfo.DisplayName))
{
IExposedPlugin exposedPlugin = FindInstalledPlugin(pluginInfo);
bool flag = exposedPlugin != null;
@ -221,16 +185,11 @@ internal sealed class PluginConfigComponent : ConfigComponent
DrawPluginDetails(pluginInfo, checklistPadding, flag);
return flag || _configuration.General.CombatModule != combatModule;
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private void DrawPluginDetails(PluginInfo plugin, float checklistPadding, bool isInstalled)
{
IndentDisposable val = ImRaii.PushIndent(checklistPadding, true, true);
try
using (ImRaii.PushIndent(checklistPadding))
{
if (!string.IsNullOrEmpty(plugin.Details))
{
@ -246,15 +205,10 @@ internal sealed class PluginConfigComponent : ConfigComponent
_uiUtils.ChecklistItem(item.DisplayName, isInstalled && flag2);
if (!string.IsNullOrEmpty(item.Details))
{
IndentDisposable val2 = ImRaii.PushIndent(checklistPadding, true, true);
try
using (ImRaii.PushIndent(checklistPadding))
{
ImGui.TextUnformatted(item.Details);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
}
@ -285,10 +239,6 @@ internal sealed class PluginConfigComponent : ConfigComponent
ImGuiComponents.HelpMarker("Available on official Dalamud Repository");
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private IExposedPlugin? FindInstalledPlugin(PluginInfo pluginInfo)

View file

@ -289,16 +289,8 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Quest Battles###QuestBattles");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Quest Battles###QuestBattles");
if (!tabItemDisposable)
{
return;
}
@ -308,11 +300,9 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
base.Configuration.SinglePlayerDuties.RunSoloInstancesWithBossMod = v;
Save();
}
IndentDisposable val2 = ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X, true, true);
try
using (ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextUnformatted("Work in Progress:");
ImGui.BulletText("Will always use BossMod for combat (ignoring the configured combat module).");
@ -320,27 +310,16 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
ImGui.BulletText("When retrying a failed battle, it will always start at 'Normal' difficulty.");
ImGui.BulletText("Please don't enable this option when using a BossMod fork (such as Reborn);\nwith the missing combat module configuration, it is unlikely to be compatible.");
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.Separator();
DisabledDisposable val4 = ImRaii.Disabled(!v);
try
using (ImRaii.Disabled(!v))
{
ImGui.Text("Questionable includes a default list of quest battles that work if BossMod is installed.");
ImGui.Text("The included list of quest battles can change with each update.");
ImGui.Separator();
ImGui.Text("You can override the settings for each individual quest battle:");
TabBarDisposable val5 = ImRaii.TabBar((ImU8String)"QuestionableConfigTabs");
try
{
if (TabBarDisposable.op_Implicit(val5))
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("QuestionableConfigTabs");
if ((bool)tabBarDisposable)
{
DrawMainScenarioConfigTable();
DrawJobQuestConfigTable();
@ -353,50 +332,26 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
ImGui.SameLine();
DrawResetButton();
}
finally
{
((TabBarDisposable)(ref val5)).Dispose();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawMainScenarioConfigTable()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
(int enabledCount, int totalCount) mainScenarioQuestCounts = GetMainScenarioQuestCounts();
int item = mainScenarioQuestCounts.enabledCount;
int item2 = mainScenarioQuestCounts.totalCount;
ImU8String imU8String = new ImU8String(30, 2);
imU8String.AppendLiteral("Main Scenario Quests (");
imU8String.AppendFormatted(item);
imU8String.AppendLiteral("/");
imU8String.AppendFormatted(item2);
imU8String.AppendLiteral(")###MSQ");
TabItemDisposable val = ImRaii.TabItem(imU8String);
try
{
if (!val)
ImU8String label = new ImU8String(30, 2);
label.AppendLiteral("Main Scenario Quests (");
label.AppendFormatted(item);
label.AppendLiteral("/");
label.AppendFormatted(item2);
label.AppendLiteral(")###MSQ");
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem(label);
if (!tabItemDisposable)
{
return;
}
ChildDisposable val2 = BeginChildArea();
try
{
if (!val2)
using ImRaii.ChildDisposable childDisposable = BeginChildArea();
if (!childDisposable)
{
return;
}
@ -490,45 +445,25 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawJobQuestConfigTable()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
(int enabledCount, int totalCount) jobQuestCounts = GetJobQuestCounts();
int item = jobQuestCounts.enabledCount;
int item2 = jobQuestCounts.totalCount;
ImU8String imU8String = new ImU8String(32, 2);
imU8String.AppendLiteral("Class/Job Quests (");
imU8String.AppendFormatted(item);
imU8String.AppendLiteral("/");
imU8String.AppendFormatted(item2);
imU8String.AppendLiteral(")###JobQuests");
TabItemDisposable val = ImRaii.TabItem(imU8String);
try
{
if (!val)
ImU8String label = new ImU8String(32, 2);
label.AppendLiteral("Class/Job Quests (");
label.AppendFormatted(item);
label.AppendLiteral("/");
label.AppendFormatted(item2);
label.AppendLiteral(")###JobQuests");
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem(label);
if (!tabItemDisposable)
{
return;
}
ChildDisposable val2 = BeginChildArea();
try
{
if (!val2)
using ImRaii.ChildDisposable childDisposable = BeginChildArea();
if (!childDisposable)
{
return;
}
@ -573,45 +508,25 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawRoleQuestConfigTable()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
(int enabledCount, int totalCount) roleQuestCounts = GetRoleQuestCounts();
int item = roleQuestCounts.enabledCount;
int item2 = roleQuestCounts.totalCount;
ImU8String imU8String = new ImU8String(28, 2);
imU8String.AppendLiteral("Role Quests (");
imU8String.AppendFormatted(item);
imU8String.AppendLiteral("/");
imU8String.AppendFormatted(item2);
imU8String.AppendLiteral(")###RoleQuests");
TabItemDisposable val = ImRaii.TabItem(imU8String);
try
{
if (!val)
ImU8String label = new ImU8String(28, 2);
label.AppendLiteral("Role Quests (");
label.AppendFormatted(item);
label.AppendLiteral("/");
label.AppendFormatted(item2);
label.AppendLiteral(")###RoleQuests");
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem(label);
if (!tabItemDisposable)
{
return;
}
ChildDisposable val2 = BeginChildArea();
try
{
if (!val2)
using ImRaii.ChildDisposable childDisposable = BeginChildArea();
if (!childDisposable)
{
return;
}
@ -663,45 +578,25 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
Save();
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawOtherQuestConfigTable()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
(int enabledCount, int totalCount) otherQuestCounts = GetOtherQuestCounts();
int item = otherQuestCounts.enabledCount;
int item2 = otherQuestCounts.totalCount;
ImU8String imU8String = new ImU8String(29, 2);
imU8String.AppendLiteral("Other Quests (");
imU8String.AppendFormatted(item);
imU8String.AppendLiteral("/");
imU8String.AppendFormatted(item2);
imU8String.AppendLiteral(")###MiscQuests");
TabItemDisposable val = ImRaii.TabItem(imU8String);
try
{
if (!val)
ImU8String label = new ImU8String(29, 2);
label.AppendLiteral("Other Quests (");
label.AppendFormatted(item);
label.AppendLiteral("/");
label.AppendFormatted(item2);
label.AppendLiteral(")###MiscQuests");
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem(label);
if (!tabItemDisposable)
{
return;
}
ChildDisposable val2 = BeginChildArea();
try
{
if (!val2)
using ImRaii.ChildDisposable childDisposable = BeginChildArea();
if (!childDisposable)
{
return;
}
@ -731,28 +626,11 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val2)).Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawQuestTable(string label, IReadOnlyList<SinglePlayerDutyInfo> dutyInfos)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
TableDisposable val = ImRaii.Table((ImU8String)label, 2, ImGuiTableFlags.SizingFixedFit);
try
{
if (!TableDisposable.op_Implicit(val))
using ImRaii.TableDisposable tableDisposable = ImRaii.Table(label, 2, ImGuiTableFlags.SizingFixedFit);
if (!(bool)tableDisposable)
{
return;
}
@ -777,10 +655,8 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
ImGui.TextUnformatted(dutyInfo.Name);
if (ImGui.IsItemHovered() && base.Configuration.Advanced.AdditionalStatusInformation)
{
TooltipDisposable val2 = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val2)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
ImGui.TextUnformatted(dutyInfo.Name);
ImGui.Separator();
@ -794,14 +670,9 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
ImGui.BulletText(text2);
}
}
finally
{
((TooltipDisposable)(ref val2)).Dispose();
}
}
if (!dutyInfo.Enabled)
{
ImGuiComponents.HelpMarker("Questionable doesn't include support for this quest.", FontAwesomeIcon.Times, (Vector4?)ImGuiColors.DalamudRed);
ImGuiComponents.HelpMarker("Questionable doesn't include support for this quest.", FontAwesomeIcon.Times, ImGuiColors.DalamudRed);
}
else if (dutyInfo.Notes.Count > 0)
{
@ -812,14 +683,12 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
{
continue;
}
ImU8String imU8String = new ImU8String(6, 1);
imU8String.AppendLiteral("##Duty");
imU8String.AppendFormatted(dutyInfo.ContentFinderConditionId);
IdDisposable val3 = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(6, 1);
id.AppendLiteral("##Duty");
id.AppendFormatted(dutyInfo.ContentFinderConditionId);
using (ImRaii.PushId(id))
{
DisabledDisposable val4 = ImRaii.Disabled(!dutyInfo.Enabled);
try
using (ImRaii.Disabled(!dutyInfo.Enabled))
{
ImGui.SetNextItemWidth(200f);
if (ImGui.Combo((ImU8String)string.Empty, ref currentItem, (ReadOnlySpan<string>)array, array.Length))
@ -838,27 +707,13 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}
private static ChildDisposable BeginChildArea()
private static ImRaii.ChildDisposable BeginChildArea()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
return ImRaii.Child((ImU8String)"DutyConfiguration", new Vector2(725f, 400f), true);
return ImRaii.Child("DutyConfiguration", new Vector2(725f, 400f), border: true);
}
private void DrawEnableAllButton()
@ -881,8 +736,7 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
private void DrawClipboardButtons()
{
DisabledDisposable val = ImRaii.Disabled(base.Configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Count + base.Configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Count == 0);
try
using (ImRaii.Disabled(base.Configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Count + base.Configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Copy, "Export to clipboard"))
{
@ -891,14 +745,9 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
ImGui.SetClipboardText("qst:single:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(";", first.Concat(second)))));
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
string text = ImGui.GetClipboardText().Trim();
val = ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:single:", StringComparison.InvariantCulture));
try
using (ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:single:", StringComparison.InvariantCulture)))
{
if (!ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Paste, "Import from Clipboard"))
{
@ -922,16 +771,11 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
}
Save();
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private void DrawResetButton()
{
DisabledDisposable val = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Undo, "Reset to default"))
{
@ -940,10 +784,6 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");

View file

@ -67,13 +67,8 @@ internal sealed class StopConditionComponent : ConfigComponent
public override void DrawTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Stop###StopConditionns");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Stop###StopConditionns");
if (!tabItemDisposable)
{
return;
}
@ -86,8 +81,7 @@ internal sealed class StopConditionComponent : ConfigComponent
ImGui.SameLine();
ImGuiComponents.HelpMarker("Pause: Stops automation when condition is met, but allows resuming past it.\nStop: True stop, blocks automation from starting/resuming if condition is already met.");
ImGui.Separator();
DisabledDisposable val2 = ImRaii.Disabled(!v);
try
using (ImRaii.Disabled(!v))
{
ImGui.Text("Stop when character level reaches:");
int currentItem = (int)base.Configuration.Stop.LevelStopMode;
@ -98,8 +92,7 @@ internal sealed class StopConditionComponent : ConfigComponent
Save();
}
ImGui.SameLine();
DisabledDisposable val3 = ImRaii.Disabled(base.Configuration.Stop.LevelStopMode == Questionable.Configuration.EStopConditionMode.Off);
try
using (ImRaii.Disabled(base.Configuration.Stop.LevelStopMode == Questionable.Configuration.EStopConditionMode.Off))
{
int data = base.Configuration.Stop.TargetLevel;
ImGui.SetNextItemWidth(100f);
@ -119,10 +112,6 @@ internal sealed class StopConditionComponent : ConfigComponent
ImGui.TextDisabled(text);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.Separator();
ImGui.Text("Stop on quest sequence (global):");
int currentItem2 = (int)base.Configuration.Stop.SequenceStopMode;
@ -133,8 +122,7 @@ internal sealed class StopConditionComponent : ConfigComponent
Save();
}
ImGui.SameLine();
val3 = ImRaii.Disabled(base.Configuration.Stop.SequenceStopMode == Questionable.Configuration.EStopConditionMode.Off);
try
using (ImRaii.Disabled(base.Configuration.Stop.SequenceStopMode == Questionable.Configuration.EStopConditionMode.Off))
{
int data2 = base.Configuration.Stop.TargetSequence;
ImGui.SetNextItemWidth(100f);
@ -155,10 +143,6 @@ internal sealed class StopConditionComponent : ConfigComponent
ImGui.TextDisabled(text2);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.TextWrapped("Note: Individual quest sequences below override this global setting.");
ImGui.Separator();
ImGui.Text("Stop when completing quests (or reaching specific sequences):");
@ -167,8 +151,7 @@ internal sealed class StopConditionComponent : ConfigComponent
List<ElementId> questsToStopAfter = base.Configuration.Stop.QuestsToStopAfter;
if (questsToStopAfter.Count > 0)
{
val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
@ -182,10 +165,6 @@ internal sealed class StopConditionComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");
@ -195,15 +174,6 @@ internal sealed class StopConditionComponent : ConfigComponent
}
DrawStopQuestList(questsToStopAfter);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawStopQuestList(List<ElementId> questsToStopAfter)
@ -221,11 +191,10 @@ internal sealed class StopConditionComponent : ConfigComponent
{
continue;
}
ImU8String imU8String = new ImU8String(5, 1);
imU8String.AppendLiteral("Quest");
imU8String.AppendFormatted(elementId);
IdDisposable val = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("Quest");
id.AppendFormatted(elementId);
using (ImRaii.PushId(id))
{
ImGui.AlignTextToFramePadding();
ImU8String text = new ImU8String(1, 1);
@ -283,8 +252,7 @@ internal sealed class StopConditionComponent : ConfigComponent
{
ImGui.SetTooltip("Stop at specific sequence (unchecked = stop on quest completion)");
}
DisabledDisposable val2 = ImRaii.Disabled(!v);
try
using (ImRaii.Disabled(!v))
{
ImGui.SameLine();
ImGui.Text("Seq:");
@ -300,21 +268,12 @@ internal sealed class StopConditionComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (questsToStopAfter.Count > 1)
{
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (_draggedItem == elementId)
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
@ -331,25 +290,16 @@ internal sealed class StopConditionComponent : ConfigComponent
}
else
{
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
{
quest = quest3;
}
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
list.Add((item, item2));
}
@ -390,25 +340,20 @@ internal sealed class StopConditionComponent : ConfigComponent
private void DrawCurrentlyAcceptedQuests()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
List<Quest> currentlyAcceptedQuests = GetCurrentlyAcceptedQuests();
ImGui.Text("Currently Accepted Quests:");
ChildDisposable val = ImRaii.Child((ImU8String)"AcceptedQuestsList", new Vector2(-1f, 120f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("AcceptedQuestsList", new Vector2(-1f, 120f), border: true))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
if (currentlyAcceptedQuests.Count > 0)
{
foreach (Quest item in currentlyAcceptedQuests)
{
ImU8String imU8String = new ImU8String(13, 1);
imU8String.AppendLiteral("AcceptedQuest");
imU8String.AppendFormatted(item.Id);
IdDisposable val2 = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(13, 1);
id.AppendLiteral("AcceptedQuest");
id.AppendFormatted(item.Id);
using (ImRaii.PushId(id))
{
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item.Id);
bool flag = false;
@ -426,17 +371,11 @@ internal sealed class StopConditionComponent : ConfigComponent
{
_questTooltipComponent.Draw(item.Info);
}
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Plus.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
finally
{
((IDisposable)val3)?.Dispose();
}
DisabledDisposable val4 = ImRaii.Disabled(flag2);
try
using (ImRaii.Disabled(flag2))
{
if (ImGuiComponents.IconButton($"##Add{item.Id}", FontAwesomeIcon.Plus))
{
@ -445,19 +384,11 @@ internal sealed class StopConditionComponent : ConfigComponent
Save();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip(flag2 ? "Quest already added to stop conditions" : "Add this quest to stop conditions");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
else
@ -468,10 +399,6 @@ internal sealed class StopConditionComponent : ConfigComponent
}
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
ImGui.Spacing();
}

View file

@ -61,13 +61,8 @@ internal sealed class AlliedSocietyJournalComponent
public void DrawAlliedSocietyQuests()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Allied Societies");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Allied Societies");
if (!tabItemDisposable)
{
return;
}
@ -80,8 +75,7 @@ internal sealed class AlliedSocietyJournalComponent
select (QuestInfo)_questData.GetQuestInfo(x)).ToList();
if (list.Count != 0 && DrawAlliedSocietyHeader(item, list))
{
IndentDisposable val2 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
DrawAddToPriorityButtons(item, list);
ImGui.Spacing();
@ -89,18 +83,9 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.Spacing();
DrawQuestList(item, list);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private unsafe void DrawDailyAllowanceHeader()
{
@ -286,15 +271,10 @@ internal sealed class AlliedSocietyJournalComponent
private static void DrawDisabledAddButton()
{
DisabledDisposable val = ImRaii.Disabled(true);
try
using (ImRaii.Disabled(disabled: true))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add to Priority");
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("No quests available to add (may be disabled, already in priority, or not available)");
@ -304,8 +284,7 @@ internal sealed class AlliedSocietyJournalComponent
private void DrawArrSocietyButtons(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int dailyLimit, int remainingAllowances)
{
int num = Math.Min(Math.Min(dailyLimit, remainingAllowances), availableQuests.Count);
DisabledDisposable val = ImRaii.Disabled(remainingAllowances == 0);
try
using (ImRaii.Disabled(remainingAllowances == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, num switch
{
@ -318,10 +297,6 @@ internal sealed class AlliedSocietyJournalComponent
AddQuestsToPriority(alliedSociety, availableQuests.Take(num).ToList());
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
DrawRecommendedButtonTooltip(num, remainingAllowances, dailyLimit, alliedSociety, availableQuests.Count);
@ -342,8 +317,7 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.BeginTooltip();
if (remainingAllowances == 0)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
@ -351,10 +325,6 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.SameLine();
ImGui.TextUnformatted("No daily allowances remaining");
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text2 = new ImU8String(44, 1);
text2.AppendLiteral("You've used all ");
@ -364,8 +334,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else if (questsToAddCount == remainingAllowances && questsToAddCount < availableCount)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text3 = new ImU8String(0, 1);
text3.AppendFormatted(SeIconChar.QuestSync.ToIconString());
@ -378,10 +347,6 @@ internal sealed class AlliedSocietyJournalComponent
text4.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text4);
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text5 = new ImU8String(44, 2);
text5.AppendLiteral("You can complete ");
@ -395,8 +360,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else if (questsToAddCount == dailyLimit)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text6 = new ImU8String(0, 1);
text6.AppendFormatted(SeIconChar.QuestSync.ToIconString());
@ -408,10 +372,6 @@ internal sealed class AlliedSocietyJournalComponent
text7.AppendLiteral(" quests");
ImGui.TextUnformatted(text7);
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text8 = new ImU8String(51, 2);
text8.AppendLiteral("This will use ");
@ -425,8 +385,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else if (questsToAddCount == availableCount)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text9 = new ImU8String(0, 1);
text9.AppendFormatted(SeIconChar.QuestSync.ToIconString());
@ -441,10 +400,6 @@ internal sealed class AlliedSocietyJournalComponent
text10.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text10);
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text11 = new ImU8String(37, 2);
text11.AppendLiteral("Uses ");
@ -458,8 +413,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
ImU8String text12 = new ImU8String(0, 1);
text12.AppendFormatted(SeIconChar.BoxedLetterQ.ToIconString());
@ -474,10 +428,6 @@ internal sealed class AlliedSocietyJournalComponent
text13.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text13);
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text14 = new ImU8String(55, 2);
text14.AppendLiteral("Limited by available quests (");
@ -497,8 +447,7 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.BeginTooltip();
if (availableCount > remainingAllowances)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
@ -506,10 +455,6 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds remaining allowances");
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
ImU8String text2 = new ImU8String(54, 1);
text2.AppendLiteral("This adds all ");
@ -528,8 +473,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else if (availableCount > dailyLimit)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImU8String text4 = new ImU8String(0, 1);
text4.AppendFormatted(SeIconChar.Cross.ToIconString());
@ -537,10 +481,6 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds daily optimal amount");
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
ImU8String text5 = new ImU8String(32, 1);
text5.AppendLiteral("This adds all ");
@ -563,8 +503,7 @@ internal sealed class AlliedSocietyJournalComponent
}
else
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text8 = new ImU8String(0, 1);
text8.AppendFormatted(SeIconChar.QuestSync.ToIconString());
@ -579,10 +518,6 @@ internal sealed class AlliedSocietyJournalComponent
text9.AppendFormatted((availableCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text9);
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text10 = new ImU8String(27, 2);
@ -626,8 +561,7 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.Spacing();
if (availableQuests.Count <= remainingAllowances)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text2 = new ImU8String(0, 1);
text2.AppendFormatted(SeIconChar.QuestSync.ToIconString());
@ -642,16 +576,11 @@ internal sealed class AlliedSocietyJournalComponent
text3.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
ImGui.TextUnformatted(text3);
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
}
else
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImU8String text4 = new ImU8String(0, 1);
text4.AppendFormatted(SeIconChar.Cross.ToIconString());
@ -663,10 +592,6 @@ internal sealed class AlliedSocietyJournalComponent
text5.AppendLiteral(")");
ImGui.TextUnformatted(text5);
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Some quests won't be completable until tomorrow");
}
ImGui.EndTooltip();

View file

@ -62,16 +62,8 @@ internal sealed class DutyJournalComponent
public void DrawDuties()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Duties");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Duties");
if (!tabItemDisposable)
{
return;
}
@ -88,10 +80,9 @@ internal sealed class DutyJournalComponent
DrawFilterControls();
if (_filteredCategories.Count > 0)
{
TableDisposable val2 = ImRaii.Table((ImU8String)"Duties", 3, ImGuiTableFlags.NoSavedSettings);
try
using (ImRaii.TableDisposable tableDisposable = ImRaii.Table("Duties", 3, ImGuiTableFlags.NoSavedSettings))
{
if (!val2)
if (!tableDisposable)
{
return;
}
@ -105,18 +96,9 @@ internal sealed class DutyJournalComponent
}
return;
}
finally
{
((TableDisposable)(ref val2)).Dispose();
}
}
ImGui.Text("No duties match your search.");
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawFilterControls()
{
@ -192,12 +174,8 @@ internal sealed class DutyJournalComponent
private void DrawDutyTooltip(DutyInfo duty)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
TooltipDisposable val = ImRaii.Tooltip();
try
{
if (!((TooltipDisposable)(ref val)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (!tooltipDisposable.Alive)
{
return;
}
@ -260,11 +238,6 @@ internal sealed class DutyJournalComponent
ImGui.Separator();
ImGui.TextColored(ImGuiColors.DalamudGrey, "No unlock quest data available.");
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
private void DrawDutyStatus(bool? status)
{

View file

@ -202,16 +202,8 @@ internal sealed class GatheringJournalComponent
public void DrawGatheringItems()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Gathering Points");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Gathering Points");
if (!tabItemDisposable)
{
return;
}
@ -222,10 +214,9 @@ internal sealed class GatheringJournalComponent
}
if (_filteredExpansions.Count > 0)
{
TableDisposable val2 = ImRaii.Table((ImU8String)"GatheringPoints", 3, ImGuiTableFlags.NoSavedSettings);
try
using (ImRaii.TableDisposable tableDisposable = ImRaii.Table("GatheringPoints", 3, ImGuiTableFlags.NoSavedSettings))
{
if (!val2)
if (!tableDisposable)
{
return;
}
@ -239,18 +230,9 @@ internal sealed class GatheringJournalComponent
}
return;
}
finally
{
((TableDisposable)(ref val2)).Dispose();
}
}
ImGui.Text("No area, gathering point or item matches your search text.");
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawExpansion(FilteredExpansion expansion)
{

View file

@ -119,16 +119,8 @@ internal sealed class QuestJournalComponent
public void DrawQuests()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Quests");
try
{
if (!val)
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Quests");
if (!tabItemDisposable)
{
return;
}
@ -169,10 +161,9 @@ internal sealed class QuestJournalComponent
}
if (_filteredSections.Count > 0)
{
TableDisposable val2 = ImRaii.Table((ImU8String)"Quests", 3, ImGuiTableFlags.NoSavedSettings);
try
using (ImRaii.TableDisposable tableDisposable = ImRaii.Table("Quests", 3, ImGuiTableFlags.NoSavedSettings))
{
if (!val2)
if (!tableDisposable)
{
return;
}
@ -186,18 +177,9 @@ internal sealed class QuestJournalComponent
}
return;
}
finally
{
((TableDisposable)(ref val2)).Dispose();
}
}
ImGui.Text("No quest or category matches your search.");
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawSection(FilteredSection filter)
{

View file

@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Bindings.ImGui;
@ -45,9 +44,6 @@ internal sealed class QuestJournalUtils
public void ShowContextMenu(IQuestInfo questInfo, Quest? quest, string label)
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
if (ImGui.IsItemClicked(ImGuiMouseButton.Right))
{
ImU8String strId = new ImU8String(12, 1);
@ -55,18 +51,15 @@ internal sealed class QuestJournalUtils
strId.AppendFormatted(questInfo.QuestId);
ImGui.OpenPopup(strId);
}
ImU8String imU8String = new ImU8String(12, 1);
imU8String.AppendLiteral("##QuestPopup");
imU8String.AppendFormatted(questInfo.QuestId);
PopupDisposable val = ImRaii.Popup(imU8String);
try
{
if (!val)
ImU8String id = new ImU8String(12, 1);
id.AppendLiteral("##QuestPopup");
id.AppendFormatted(questInfo.QuestId);
using ImRaii.PopupDisposable popupDisposable = ImRaii.Popup(id);
if (!popupDisposable)
{
return;
}
DisabledDisposable val2 = ImRaii.Disabled(!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId) || quest == null || quest.Root.Disabled);
try
using (ImRaii.Disabled(!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId) || quest == null || quest.Root.Disabled))
{
if (ImGui.MenuItem("Start as next quest"))
{
@ -74,10 +67,6 @@ internal sealed class QuestJournalUtils
_questController.Start(label);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId))
@ -94,8 +83,7 @@ internal sealed class QuestJournalUtils
}
}
List<ElementId> incompletePrerequisiteQuests = GetIncompletePrerequisiteQuests(questInfo);
val2 = ImRaii.Disabled(incompletePrerequisiteQuests.Count == 0);
try
using (ImRaii.Disabled(incompletePrerequisiteQuests.Count == 0))
{
if (ImGui.MenuItem(incompletePrerequisiteQuests.Count switch
{
@ -107,10 +95,6 @@ internal sealed class QuestJournalUtils
AddRequiredQuestsToPriority(questInfo, incompletePrerequisiteQuests);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (incompletePrerequisiteQuests.Count == 0)
@ -123,23 +107,13 @@ internal sealed class QuestJournalUtils
}
}
bool flag = _commandManager.Commands.ContainsKey("/questinfo");
val2 = ImRaii.Disabled(!(questInfo.QuestId is QuestId) || !flag);
try
using (ImRaii.Disabled(!(questInfo.QuestId is QuestId) || !flag))
{
if (ImGui.MenuItem("View in Quest Map"))
{
_commandManager.ProcessCommand($"/questinfo {questInfo.QuestId}");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((PopupDisposable)(ref val)).Dispose();
}
}
private unsafe List<ElementId> GetIncompletePrerequisiteQuests(IQuestInfo questInfo)
@ -259,9 +233,6 @@ internal sealed class QuestJournalUtils
internal static void ShowFilterContextMenu(QuestJournalComponent journalUi)
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
if (ImGuiComponents.IconButton(FontAwesomeIcon.Filter))
{
ImGui.OpenPopup("QuestFilters");
@ -270,10 +241,8 @@ internal sealed class QuestJournalUtils
{
ImGui.SetTooltip("Filter Options");
}
PopupDisposable val = ImRaii.Popup((ImU8String)"QuestFilters");
try
{
if (!PopupDisposable.op_Implicit(val))
using ImRaii.PopupDisposable popupDisposable = ImRaii.Popup("QuestFilters");
if (!(bool)popupDisposable)
{
return;
}
@ -293,17 +262,11 @@ internal sealed class QuestJournalUtils
}
}
}
finally
{
((PopupDisposable)(ref val)).Dispose();
}
}
public void AddAllAvailableQuests()
{
int num = _questRegistry.AllQuests.Count((Quest quest) => !quest.Root.Disabled && !_questFunctions.IsQuestRemoved(quest.Id) && _questFunctions.IsReadyToAcceptQuest(quest.Id) && !_questFunctions.IsQuestComplete(quest.Id) && !_questFunctions.IsQuestAccepted(quest.Id) && !quest.Info.IsRepeatable && quest.Info.AlliedSociety == EAlliedSociety.None && !(quest.Info is QuestInfo { MoogleDeliveryLevel: >0 }) && !_questController.ManualPriorityQuests.Any((Quest q) => q.Id.Equals(quest.Id)));
DisabledDisposable val = ImRaii.Disabled(num == 0);
try
using (ImRaii.Disabled(num == 0))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.ListOl))
{
@ -312,10 +275,6 @@ internal sealed class QuestJournalUtils
_chatGui.Print($"Added {num2} {value} to priority queue.", "Questionable", 576);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
object obj;

View file

@ -35,13 +35,8 @@ internal sealed class QuestRewardComponent
public void DrawItemRewards()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Item Rewards");
try
{
if (!(!val))
using ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Item Rewards");
if (!(!tabItemDisposable))
{
ImGui.Checkbox("Show rewards from seasonal event quests", ref _showEventRewards);
ImGui.Spacing();
@ -53,16 +48,9 @@ internal sealed class QuestRewardComponent
DrawGroup("Fashion Accessories", EItemRewardType.FashionAccessory);
}
}
finally
{
((TabItemDisposable)(ref val)).Dispose();
}
}
private void DrawGroup(string label, EItemRewardType type)
{
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
ImU8String label2 = new ImU8String(9, 2);
label2.AppendFormatted(label);
label2.AppendLiteral("###Reward");
@ -94,29 +82,17 @@ internal sealed class QuestRewardComponent
{
continue;
}
TooltipDisposable val = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
ImU8String text2 = new ImU8String(15, 1);
text2.AppendLiteral("Obtained from: ");
text2.AppendFormatted(questInfo.Name);
ImGui.Text(text2);
IndentDisposable val2 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
_questTooltipComponent.DrawInner(questInfo, showItemRewards: false);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
}

View file

@ -65,18 +65,14 @@ internal sealed class ARealmRebornComponent
private void DrawPrimals()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
bool flag = UIState.IsInstanceContentCompleted(RequiredPrimalInstances.Last());
bool flag2 = _uiUtils.ChecklistItem("Hard Mode Primals", flag, _configuration.Advanced.SkipARealmRebornHardModePrimals ? new System.Numerics.Vector4?(ImGuiColors.DalamudGrey) : ((System.Numerics.Vector4?)null));
if (flag || !flag2)
{
return;
}
TooltipDisposable val = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
ushort[] requiredPrimalInstances = RequiredPrimalInstances;
foreach (ushort instanceId in requiredPrimalInstances)
@ -88,16 +84,9 @@ internal sealed class ARealmRebornComponent
}
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
private void DrawAllianceRaids()
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
QuestFunctions questFunctions = _questFunctions;
IReadOnlyList<QuestId> crystalTowerQuests = QuestData.CrystalTowerQuests;
bool flag = questFunctions.IsQuestComplete(crystalTowerQuests[crystalTowerQuests.Count - 1]);
@ -106,10 +95,8 @@ internal sealed class ARealmRebornComponent
{
return;
}
TooltipDisposable val = ImRaii.Tooltip();
try
{
if (!((TooltipDisposable)(ref val)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (!tooltipDisposable.Alive)
{
return;
}
@ -121,9 +108,4 @@ internal sealed class ARealmRebornComponent
_uiUtils.ChecklistItem(_questData.GetQuestInfo(crystalTowerQuest).Name, vector, item, ImGui.GetStyle().FramePadding.X);
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
}

View file

@ -90,8 +90,6 @@ internal sealed class ActiveQuestComponent
public void Draw(bool isMinimized)
{
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Expected O, but got Unknown
if (_fateController.IsRunning)
{
DrawFateActive(isMinimized);
@ -118,27 +116,17 @@ internal sealed class ActiveQuestComponent
string currentTaskState = _questController.CurrentTaskState;
if (currentTaskState != null)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImGui.TextUnformatted(currentTaskState);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else
{
DisabledDisposable val2 = ImRaii.Disabled();
try
using (ImRaii.Disabled())
{
ImGui.TextUnformatted(_questController.DebugState ?? string.Empty);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
try
@ -147,8 +135,7 @@ internal sealed class ActiveQuestComponent
QuestStep questStep = questSequence?.FindStep(questProgress.Step);
if (!isMinimized)
{
ColorDisposable val3 = new ColorDisposable();
try
using (ImRaii.ColorDisposable colorDisposable = new ImRaii.ColorDisposable())
{
bool flag;
if (questStep != null)
@ -165,14 +152,10 @@ internal sealed class ActiveQuestComponent
IL_017e:
if (flag)
{
val3.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
colorDisposable.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange);
}
ImGui.TextUnformatted(questStep?.Comment ?? questSequence?.Comment ?? questProgress.Quest.Root.Comment ?? string.Empty);
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.Text(_questController.ToStatString());
}
DrawQuestButtons(questProgress, questStep, questProgressInfo, isMinimized);
@ -208,8 +191,7 @@ internal sealed class ActiveQuestComponent
text2.AppendFormatted((item2 == 1) ? string.Empty : "s");
text2.AppendLiteral(" - Leveling mode will start automatically");
ImGui.TextColored(in col, text2);
DisabledDisposable val4 = ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning || !_autoDutyIpc.IsStopped());
try
using (ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning || !_autoDutyIpc.IsStopped()))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
{
@ -224,10 +206,6 @@ internal sealed class ActiveQuestComponent
}
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (!_autoDutyIpc.IsStopped())
@ -284,18 +262,13 @@ internal sealed class ActiveQuestComponent
private void DrawFateActive(bool isMinimized)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold))
{
ImU8String text = new ImU8String(6, 1);
text.AppendLiteral("FATE: ");
text.AppendFormatted(Shorten(_fateController.CurrentFate.Name));
ImGui.TextUnformatted(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
IList<string> remainingTaskNames = _fateController.GetRemainingTaskNames();
if (remainingTaskNames.Count > 0)
{
@ -315,18 +288,13 @@ internal sealed class ActiveQuestComponent
private void DrawDutyActive(bool isMinimized)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImU8String text = new ImU8String(6, 1);
text.AppendLiteral("Duty: ");
text.AppendFormatted(Shorten(_seasonalDutyController.CurrentDuty.Name));
ImGui.TextUnformatted(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
IList<string> remainingTaskNames = _seasonalDutyController.GetRemainingTaskNames();
if (remainingTaskNames.Count > 0)
{
@ -346,14 +314,9 @@ internal sealed class ActiveQuestComponent
private void DrawQuestNames(QuestController.QuestProgress currentQuest, QuestController.ECurrentQuestType? currentQuestType)
{
//IL_0709: Unknown result type (might be due to invalid IL or missing references)
//IL_070e: Unknown result type (might be due to invalid IL or missing references)
//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
//IL_03ce: Unknown result type (might be due to invalid IL or missing references)
if (currentQuestType == QuestController.ECurrentQuestType.Simulated)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImU8String text = new ImU8String(26, 4);
text.AppendLiteral("Simulated Quest: ");
@ -367,15 +330,10 @@ internal sealed class ActiveQuestComponent
ImGui.TextUnformatted(text);
return;
}
finally
{
((IDisposable)val)?.Dispose();
}
}
if (currentQuestType == QuestController.ECurrentQuestType.Gathering)
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold))
{
ImU8String text2 = new ImU8String(20, 4);
text2.AppendLiteral("Gathering: ");
@ -389,10 +347,6 @@ internal sealed class ActiveQuestComponent
ImGui.TextUnformatted(text2);
return;
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
QuestController.QuestProgress startedQuest = _questController.StartedQuest;
if (startedQuest != null)
@ -449,10 +403,8 @@ internal sealed class ActiveQuestComponent
ImGui.TextColored(in col, SeIconChar.Clock.ToIconString());
if (ImGui.IsItemHovered())
{
TooltipDisposable val3 = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val3)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
ImGui.Text("Stop Conditions:");
ImGui.Separator();
@ -537,11 +489,6 @@ internal sealed class ActiveQuestComponent
}
}
}
finally
{
((TooltipDisposable)(ref val3)).Dispose();
}
}
}
if (_configuration.Advanced.AdditionalStatusInformation && _questController.IsInterruptible())
{
@ -549,10 +496,8 @@ internal sealed class ActiveQuestComponent
ImGui.TextColored(ImGuiColors.DalamudYellow, SeIconChar.Hyadelyn.ToIconString());
if (ImGui.IsItemHovered())
{
TooltipDisposable val4 = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val4)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable2 = ImRaii.Tooltip();
if (tooltipDisposable2.Alive)
{
ImGui.Text("This quest sequence starts with a teleport to an Aetheryte.");
ImGui.Text("Certain priority quest (e.g. class quests) may be started/completed by the plugin prior to continuing with this quest.");
@ -604,18 +549,12 @@ internal sealed class ActiveQuestComponent
}
}
}
finally
{
((TooltipDisposable)(ref val4)).Dispose();
}
}
}
}
QuestController.QuestProgress nextQuest = _questController.NextQuest;
if (nextQuest != null)
{
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
ImU8String text13 = new ImU8String(21, 4);
text13.AppendLiteral("Next Quest: ");
@ -628,10 +567,6 @@ internal sealed class ActiveQuestComponent
text13.AppendFormatted(nextQuest.Step);
ImGui.TextUnformatted(text13);
}
finally
{
((IDisposable)val5)?.Dispose();
}
}
}
@ -645,9 +580,8 @@ internal sealed class ActiveQuestComponent
return questProgressInfo;
}
Vector4* styleColorVec = ImGui.GetStyleColorVec4(ImGuiCol.TextDisabled);
Vector4 vector = ((styleColorVec == null) ? ImGuiColors.ParsedOrange : (*styleColorVec));
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
Vector4 color = ((styleColorVec == null) ? ImGuiColors.ParsedOrange : (*styleColorVec));
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(questProgressInfo);
@ -674,15 +608,10 @@ internal sealed class ActiveQuestComponent
ImGui.Text(text3);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else if (currentQuest.Quest.Id is QuestId)
{
DisabledDisposable val2 = ImRaii.Disabled();
try
using (ImRaii.Disabled())
{
if (currentQuest.Quest.Id == _questController.NextQuest?.Quest.Id)
{
@ -693,18 +622,13 @@ internal sealed class ActiveQuestComponent
ImGui.TextUnformatted("(Not accepted)");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
return questProgressInfo;
}
private void DrawQuestButtons(QuestController.QuestProgress currentQuest, QuestStep? currentStep, QuestProgressInfo? questProgressInfo, bool isMinimized)
{
DisabledDisposable val = ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning);
try
using (ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
{
@ -723,10 +647,6 @@ internal sealed class ActiveQuestComponent
}
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
{
@ -746,12 +666,10 @@ internal sealed class ActiveQuestComponent
}
bool flag = currentStep == currentQuest.Quest.FindSequence(currentQuest.Sequence)?.Steps.LastOrDefault();
WaitAtEnd.WaitNextStepOrSequence task;
bool flag2 = currentStep != null && !flag && currentStep.InteractionType == EInteractionType.Instruction && _questController.HasCurrentTaskMatching<WaitAtEnd.WaitNextStepOrSequence>(out task);
val = ImRaii.Disabled(flag);
try
bool condition = currentStep != null && !flag && currentStep.InteractionType == EInteractionType.Instruction && _questController.HasCurrentTaskMatching<WaitAtEnd.WaitNextStepOrSequence>(out task);
using (ImRaii.Disabled(flag))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, flag2);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, condition))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ArrowCircleRight, "Skip"))
{
@ -763,14 +681,6 @@ internal sealed class ActiveQuestComponent
ImGui.SetTooltip("Skip the current step of the quest path.");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (_commandManager.Commands.ContainsKey("/questinfo"))
{
@ -829,8 +739,7 @@ internal sealed class ActiveQuestComponent
{
return;
}
IdDisposable val = ImRaii.PushId((ImU8String)"SimulatedStep", true);
try
using (ImRaii.PushId("SimulatedStep"))
{
ImU8String text2 = new ImU8String(9, 2);
text2.AppendLiteral("Step: ");
@ -867,10 +776,6 @@ internal sealed class ActiveQuestComponent
_questController.Stop("ClearSim");
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private static string Shorten(string text)

View file

@ -171,11 +171,10 @@ internal sealed class EventInfoComponent
{
continue;
}
ImU8String imU8String = new ImU8String(21, 1);
imU8String.AppendLiteral("##EventQuestSelection");
imU8String.AppendFormatted(questId);
IdDisposable val = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(21, 1);
id.AppendLiteral("##EventQuestSelection");
id.AppendFormatted(questId);
using (ImRaii.PushId(id))
{
string name = _questData.GetQuestInfo(questId).Name;
if (list.Contains(questId) && _questRegistry.TryGetQuest(questId, out Questionable.Model.Quest quest))
@ -204,10 +203,6 @@ internal sealed class EventInfoComponent
}
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}

View file

@ -57,9 +57,6 @@ internal sealed class ManualPriorityComponent
public void Draw()
{
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
ImGui.TextWrapped("When you have an active Main Scenario Quest, Questionable will prioritise quests in this order:");
ImGui.BulletText("Priority quests: class quests, A Realm Reborn primals and raids");
ImGui.BulletText("Supported quests from your Journal's To-Do list (always visible on-screen quests)");
@ -73,34 +70,23 @@ internal sealed class ManualPriorityComponent
{
ImGui.Text("Priority queue (drag arrow buttons to reorder):");
}
ChildDisposable val = ImRaii.Child((ImU8String)"ManualPriorityList", new Vector2(-1f, -27f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("ManualPriorityList", new Vector2(-1f, -27f), border: true))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
DrawQuestList();
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
List<ElementId> list = ParseClipboardItems();
DisabledDisposable val2 = ImRaii.Disabled(list.Count == 0);
try
using (ImRaii.Disabled(list.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import from Clipboard"))
{
ImportFromClipboard(list);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SameLine();
val2 = ImRaii.Disabled(_questController.ManualPriorityQuests.Count == 0);
try
using (ImRaii.Disabled(_questController.ManualPriorityQuests.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Upload, "Export to Clipboard"))
{
@ -112,27 +98,18 @@ internal sealed class ManualPriorityComponent
_questController.SavePriorityQuests();
}
ImGui.SameLine();
DisabledDisposable val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
_questController.ClearQuestPriority();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
private void DrawQuestList()
@ -154,11 +131,10 @@ internal sealed class ManualPriorityComponent
{
Vector2 item = ImGui.GetCursorScreenPos() + new Vector2(0f, (0f - ImGui.GetStyle().ItemSpacing.Y) / 2f);
Quest quest3 = manualPriorityQuests[i];
ImU8String imU8String = new ImU8String(5, 1);
imU8String.AppendLiteral("Quest");
imU8String.AppendFormatted(quest3.Id);
IdDisposable val = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("Quest");
id.AppendFormatted(quest3.Id);
using (ImRaii.PushId(id))
{
ImGui.AlignTextToFramePadding();
ImU8String text = new ImU8String(1, 1);
@ -184,15 +160,10 @@ internal sealed class ManualPriorityComponent
}
if (manualPriorityQuests.Count > 1)
{
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (_draggedItem == quest3.Id)
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
@ -209,25 +180,16 @@ internal sealed class ManualPriorityComponent
}
else
{
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
{
quest = quest3;
}
}
finally
{
((IDisposable)val)?.Dispose();
}
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
list.Add((item, item2));
}

View file

@ -77,38 +77,25 @@ internal sealed class PresetBuilderComponent
public void Draw()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
ImGui.TextWrapped("Quest presets allow you to quickly add related quests to your priority list. These are useful for unlocking content that may be required later.");
ImGui.Spacing();
ChildDisposable val = ImRaii.Child((ImU8String)"PresetList", new Vector2(-1f, -27f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("PresetList", new Vector2(-1f, -27f), border: true))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
DrawPresetGroups();
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
List<ElementId> list = (from questId in GetAllPresetQuests()
where _questController.ManualPriorityQuests.Any((Quest q) => q.Id.Equals(questId))
select questId).ToList();
DisabledDisposable val2 = ImRaii.Disabled(list.Count == 0);
try
using (ImRaii.Disabled(list.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, $"Clear All Preset Quests ({list.Count})"))
{
ClearAllPresetQuests(list);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (list.Count == 0)
@ -144,8 +131,7 @@ internal sealed class PresetBuilderComponent
QuestPreset value;
if (DrawGroupHeader("Aether Currents", "Unlock aether currents in various expansion zones to enable flying.", orderedEnumerable))
{
IndentDisposable val = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
foreach (KeyValuePair<string, QuestPreset> item in orderedEnumerable)
{
@ -155,15 +141,10 @@ internal sealed class PresetBuilderComponent
DrawPreset(key2, preset);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
if (DrawGroupHeader("City Aethernet", "Unlock aethernet shards in major cities to enable city teleports.", orderedEnumerable2))
{
IndentDisposable val2 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
foreach (KeyValuePair<string, QuestPreset> item2 in orderedEnumerable2)
{
@ -173,17 +154,12 @@ internal sealed class PresetBuilderComponent
DrawPreset(key3, preset2);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
if (!orderedEnumerable3.Any() || !DrawGroupHeader("Content Unlocks", "Essential quest series and unlocks that may be required for progression.", orderedEnumerable3))
{
return;
}
IndentDisposable val3 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
foreach (KeyValuePair<string, QuestPreset> item3 in orderedEnumerable3)
{
@ -193,10 +169,6 @@ internal sealed class PresetBuilderComponent
DrawPreset(key4, preset3);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
private bool DrawGroupHeader(string groupName, string groupDescription, IEnumerable<KeyValuePair<string, QuestPreset>> presets)
@ -249,8 +221,7 @@ internal sealed class PresetBuilderComponent
private void DrawPreset(string key, QuestPreset preset)
{
IdDisposable val = ImRaii.PushId((ImU8String)key, true);
try
using (ImRaii.PushId(key))
{
List<ElementId> availableQuestsForPreset = GetAvailableQuestsForPreset(preset);
List<ElementId> completedQuestsForPreset = GetCompletedQuestsForPreset(preset);
@ -291,8 +262,7 @@ internal sealed class PresetBuilderComponent
{
return;
}
IndentDisposable val2 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
ImGui.TextWrapped(preset.Description);
ImGui.Spacing();
@ -392,14 +362,6 @@ internal sealed class PresetBuilderComponent
_uiUtils.ChecklistItem("No applicable quests found", ImGuiColors.DalamudGrey, FontAwesomeIcon.Minus);
goto IL_03d8;
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}

View file

@ -62,34 +62,19 @@ internal sealed class QuestSequenceComponent
ImGui.TextColored(new Vector4(0.98f, 0.98f, 1f, 1f), "Quest Sequence Viewer");
ImGui.SameLine(x - 35f);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - num2 + ImGui.GetStyle().ItemSpacing.Y);
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
try
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Times))
{
isOpen = false;
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY());
}
@ -146,40 +131,29 @@ internal sealed class QuestSequenceComponent
windowDrawList.AddRect(cursorScreenPos, cursorScreenPos + new Vector2(x, y), ImGui.ColorConvertFloat4ToU32(new Vector4(0.6f, 0.5f, 0.8f, 0.2f)), 4f, ImDrawFlags.None, 1f);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetStyle().ItemSpacing.Y * 1.5f);
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 10f);
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(new Vector4(0.7f, 0.6f, 0.9f, 1f), FontAwesomeIcon.Search.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
float x2 = ImGui.GetStyle().ItemSpacing.X;
float num = 10f;
float num2 = 10f;
float num3 = ImGui.CalcTextSize("Search").X + ImGui.CalcTextSize(FontAwesomeIcon.Search.ToIconString()).X + ImGui.GetStyle().FramePadding.X * 4f + x2;
ImGui.SetNextItemWidth(x - num3 - x2 * 3f - num - num2);
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.FrameBgHovered, new Vector4(0.12f, 0.1f, 0.18f, 0.9f), true);
try
using (ImRaii.PushColor(ImGuiCol.FrameBgHovered, new Vector4(0.12f, 0.1f, 0.18f, 0.9f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.FrameBgActive, new Vector4(0.15f, 0.13f, 0.22f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.FrameBgActive, new Vector4(0.15f, 0.13f, 0.22f, 1f)))
{
bool flag = ImGui.InputTextWithHint("##QuestLookup", "Enter quest ID...", ref _questLookupInput, 10, ImGuiInputTextFlags.EnterReturnsTrue);
ImGui.SameLine();
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.25f, 0.22f, 0.32f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.25f, 0.22f, 0.32f, 0.8f)))
{
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f)))
{
ColorDisposable val7 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.4f, 0.35f, 0.5f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.4f, 0.35f, 0.5f, 1f)))
{
bool flag2 = ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Search");
if (flag || flag2)
@ -194,34 +168,10 @@ internal sealed class QuestSequenceComponent
}
}
}
finally
{
((IDisposable)val7)?.Dispose();
}
}
finally
{
((IDisposable)val6)?.Dispose();
}
}
finally
{
((IDisposable)val5)?.Dispose();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetStyle().ItemSpacing.Y * 1.5f);
ImGui.Spacing();
@ -305,14 +255,11 @@ internal sealed class QuestSequenceComponent
ImGui.TextColored(in col, text);
ImGui.SameLine();
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.18f, 0.16f, 0.22f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.18f, 0.16f, 0.22f, 0.8f)))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.28f, 0.24f, 0.32f, 0.95f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.28f, 0.24f, 0.32f, 0.95f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.35f, 0.3f, 0.45f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.35f, 0.3f, 0.45f, 1f)))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Copy))
{
@ -323,20 +270,8 @@ internal sealed class QuestSequenceComponent
ImGui.SetTooltip("Copies filename as QuestID_QuestNameWithSpaces.json");
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (currentSequence.HasValue)
{
ImGui.SameLine();
@ -431,13 +366,8 @@ internal sealed class QuestSequenceComponent
private static void DrawSummaryCards(int totalSequences, int maxSeq, bool hasQuestPath, float coverage, Vector4 coverageColor, int implementedCount, int expectedCount)
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
TableDisposable val = ImRaii.Table((ImU8String)"SummaryCards", 2, ImGuiTableFlags.None);
try
{
if (!val)
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("SummaryCards", 2, ImGuiTableFlags.None);
if (!tableDisposable)
{
return;
}
@ -501,22 +431,12 @@ internal sealed class QuestSequenceComponent
ImGui.Spacing();
Vector2 cursorScreenPos = ImGui.GetCursorScreenPos();
float x = ImGui.GetContentRegionAvail().X - 10f;
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.PlotHistogram, coverageColor, true);
try
using (ImRaii.PushColor(ImGuiCol.PlotHistogram, coverageColor))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f)))
{
ImGui.ProgressBar(coverage / 100f, new Vector2(x, 16f), "");
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.GetWindowDrawList().AddRect(cursorScreenPos, cursorScreenPos + new Vector2(x, 16f), ImGui.ColorConvertFloat4ToU32(new Vector4(0.6f, 0.5f, 0.8f, 0.3f)), 2f);
ImGui.Unindent(10f);
@ -536,11 +456,6 @@ internal sealed class QuestSequenceComponent
}
});
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}
private static void DrawCard(float height, Vector4 accentColor, FontAwesomeIcon icon, string title, System.Action content)
{
@ -564,40 +479,26 @@ internal sealed class QuestSequenceComponent
private void DrawSequenceGrid(int maxSeq, byte? currentSequence, HashSet<int> implementedSequences, Dictionary<int, (int StepCount, string? Comment)> sequenceDetails, bool hasEndSequence)
{
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
int val = maxSeq + 2;
float x = ImGui.GetContentRegionAvail().X;
int val2 = Math.Max(4, Math.Min(8, (int)(x / 100f)));
val2 = Math.Min(val2, val);
float y = ImGui.GetContentRegionAvail().Y;
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ChildBg, new Vector4(0.08f, 0.06f, 0.12f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ChildBg, new Vector4(0.08f, 0.06f, 0.12f, 0.6f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Border, new Vector4(0.6f, 0.5f, 0.8f, 0.2f), true);
try
using (ImRaii.PushColor(ImGuiCol.Border, new Vector4(0.6f, 0.5f, 0.8f, 0.2f)))
{
ChildDisposable val5 = ImRaii.Child((ImU8String)"SequenceGrid", new Vector2(-1f, y), true, ImGuiWindowFlags.None);
try
{
if (!ChildDisposable.op_Implicit(val5))
using ImRaii.ChildDisposable childDisposable = ImRaii.Child("SequenceGrid", new Vector2(-1f, y), border: true, ImGuiWindowFlags.None);
if (!(bool)childDisposable)
{
return;
}
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.TableBorderStrong, new Vector4(0.6f, 0.5f, 0.8f, 0.2f), true);
try
using (ImRaii.PushColor(ImGuiCol.TableBorderStrong, new Vector4(0.6f, 0.5f, 0.8f, 0.2f)))
{
ColorDisposable val7 = ImRaii.PushColor(ImGuiCol.TableBorderLight, new Vector4(0.6f, 0.5f, 0.8f, 0.15f), true);
try
using (ImRaii.PushColor(ImGuiCol.TableBorderLight, new Vector4(0.6f, 0.5f, 0.8f, 0.15f)))
{
TableDisposable val8 = ImRaii.Table((ImU8String)"SequenceGridTable", val2, ImGuiTableFlags.Borders | ImGuiTableFlags.SizingStretchSame);
try
{
if (!TableDisposable.op_Implicit(val8))
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("SequenceGridTable", val2, ImGuiTableFlags.Borders | ImGuiTableFlags.SizingStretchSame);
if (!(bool)tableDisposable)
{
return;
}
@ -623,41 +524,13 @@ internal sealed class QuestSequenceComponent
ImGui.TableNextColumn();
}
}
finally
{
((TableDisposable)(ref val8)).Dispose();
}
}
finally
{
((IDisposable)val7)?.Dispose();
}
}
finally
{
((IDisposable)val6)?.Dispose();
}
}
finally
{
((ChildDisposable)(ref val5)).Dispose();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
private void DrawSequenceCell(int sequenceId, byte? currentSequence, HashSet<int> implementedSequences, Dictionary<int, (int StepCount, string? Comment)> sequenceDetails, bool? forcedImplemented = null)
{
//IL_035b: Unknown result type (might be due to invalid IL or missing references)
//IL_0360: Unknown result type (might be due to invalid IL or missing references)
bool flag = currentSequence.HasValue && sequenceId == currentSequence.Value;
bool flag2 = forcedImplemented ?? implementedSequences.Contains(sequenceId);
bool flag3 = _hoveredSequenceId == sequenceId;
@ -701,21 +574,15 @@ internal sealed class QuestSequenceComponent
if (ImGui.IsItemHovered())
{
_hoveredSequenceId = sequenceId;
TooltipDisposable val = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, new Vector4(0.98f, 0.98f, 1f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.Text, new Vector4(0.98f, 0.98f, 1f, 1f)))
{
ImU8String text2 = new ImU8String(9, 1);
text2.AppendLiteral("Sequence ");
text2.AppendFormatted(sequenceId);
ImGui.Text(text2);
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.Separator();
if (flag2 && sequenceDetails.TryGetValue(sequenceId, out (int, string) value))
{
@ -760,10 +627,6 @@ internal sealed class QuestSequenceComponent
ImGui.TextColored(new Vector4(1f, 0.85f, 0.5f, 1f), "► Currently Active");
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
else if (_hoveredSequenceId == sequenceId)
{

View file

@ -1,4 +1,3 @@
using System;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
using Dalamud.Interface;
@ -39,21 +38,12 @@ internal sealed class QuestTooltipComponent
public void Draw(IQuestInfo questInfo)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
TooltipDisposable val = ImRaii.Tooltip();
try
{
if (((TooltipDisposable)(ref val)).Alive)
using ImRaii.TooltipDisposable tooltipDisposable = ImRaii.Tooltip();
if (tooltipDisposable.Alive)
{
DrawInner(questInfo, showItemRewards: true);
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
public void DrawInner(IQuestInfo questInfo, bool showItemRewards)
{
@ -153,15 +143,10 @@ internal sealed class QuestTooltipComponent
}
else
{
DisabledDisposable val = ImRaii.Disabled();
try
using (ImRaii.Disabled())
{
_uiUtils.ChecklistItem($"Unknown Quest ({previousQuest.QuestId})", ImGuiColors.DalamudGrey, FontAwesomeIcon.Question);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}
}

View file

@ -55,26 +55,20 @@ internal sealed class QuestValidationComponent
ImGui.SameLine();
ImGui.Text("(");
ImGui.SameLine();
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImU8String text2 = new ImU8String(7, 1);
text2.AppendFormatted(errorCount);
text2.AppendLiteral(" errors");
ImGui.Text(text2);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
if (num > 0)
{
if (errorCount > 0)
{
ImGui.SameLine();
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImU8String text3 = new ImU8String(12, 1);
text3.AppendLiteral(", ");
@ -83,16 +77,11 @@ internal sealed class QuestValidationComponent
ImGui.Text(text3);
return;
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
ImGui.SameLine();
ImGui.Text("(");
ImGui.SameLine();
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImU8String text4 = new ImU8String(10, 1);
text4.AppendFormatted(num);
@ -100,10 +89,6 @@ internal sealed class QuestValidationComponent
ImGui.Text(text4);
return;
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
if (errorCount > 0)
{
@ -114,13 +99,8 @@ internal sealed class QuestValidationComponent
private void DrawValidationTable()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
TableDisposable val = ImRaii.Table((ImU8String)"ValidationIssues", 6, ImGuiTableFlags.Borders | ImGuiTableFlags.Sortable | ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY);
try
{
if (!(!val))
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("ValidationIssues", 6, ImGuiTableFlags.Borders | ImGuiTableFlags.Sortable | ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY);
if (!(!tableDisposable))
{
ImGui.TableSetupColumn("ID", ImGuiTableColumnFlags.WidthFixed, 60f);
ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthFixed, 250f);
@ -136,11 +116,6 @@ internal sealed class QuestValidationComponent
}
}
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}
private void DrawValidationRow(ValidationIssue issue, int index)
{
@ -161,15 +136,10 @@ internal sealed class QuestValidationComponent
}
else
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2))
{
ImGui.TextUnformatted("\ufffd");
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}
if (ImGui.TableNextColumn())
@ -180,15 +150,10 @@ internal sealed class QuestValidationComponent
}
else
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2))
{
ImGui.TextUnformatted("\ufffd");
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
if (ImGui.TableNextColumn())
@ -203,31 +168,21 @@ internal sealed class QuestValidationComponent
private void DrawIssueCell(ValidationIssue issue, int index)
{
Vector4 vector = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
Vector4 color = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
FontAwesomeIcon icon = ((issue.Severity == EIssueSeverity.Error) ? FontAwesomeIcon.ExclamationTriangle : FontAwesomeIcon.InfoCircle);
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImGui.TextUnformatted(icon.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
}
ImGui.SameLine();
string issueSummary = GetIssueSummary(issue);
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImGui.TextWrapped(issueSummary);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
private void DrawActionsCell(ValidationIssue issue, int index)

View file

@ -69,18 +69,13 @@ internal sealed class QuickAccessButtonsComponent
private void DrawRebuildNavmeshButton()
{
bool flag = _commandManager.Commands.ContainsKey("/vnav");
DisabledDisposable val = ImRaii.Disabled(!flag || !ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!flag || !ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.GlobeEurope, "Rebuild Navmesh"))
{
_commandManager.ProcessCommand("/vnav rebuild");
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (!flag)
@ -123,8 +118,7 @@ internal sealed class QuickAccessButtonsComponent
return;
}
int num2 = ((validationErrorCount == 0 || num == 0) ? 1 : 2);
IdDisposable val = ImRaii.PushId((ImU8String)"validationissues", true);
try
using (ImRaii.PushId("validationissues"))
{
FontAwesomeIcon icon = FontAwesomeIcon.ExclamationTriangle;
FontAwesomeIcon icon2 = FontAwesomeIcon.InfoCircle;
@ -176,9 +170,5 @@ internal sealed class QuickAccessButtonsComponent
_questValidationWindow.IsOpenAndUncollapsed = true;
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
}

View file

@ -87,32 +87,23 @@ internal sealed class SavedPresetsComponent
public void Draw()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
ImGui.TextWrapped("Save your current priority queue as a preset for quick access later. Saved presets are stored in your configuration and persist between sessions.");
ImGui.Spacing();
DrawSaveSection();
ImGui.Spacing();
ChildDisposable val = ImRaii.Child((ImU8String)"SavedPresetsList", new Vector2(-1f, -27f), true);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("SavedPresetsList", new Vector2(-1f, -27f), border: true))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
DrawSavedPresets();
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
DrawBottomButtons();
}
private void DrawSaveSection()
{
int count = _questController.ManualPriorityQuests.Count;
DisabledDisposable val;
if (_showSaveDialog)
{
ImGui.Text("Save Current Priority Queue as Preset:");
@ -122,18 +113,13 @@ internal sealed class SavedPresetsComponent
ImGui.SetNextItemWidth(250f);
ImGui.InputTextWithHint("##PresetDescription", "Description (optional)...", ref _newPresetDescription, 256);
ImGui.SameLine();
val = ImRaii.Disabled(string.IsNullOrWhiteSpace(_newPresetName) || count == 0);
try
using (ImRaii.Disabled(string.IsNullOrWhiteSpace(_newPresetName) || count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save"))
{
SaveCurrentPreset();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel"))
{
@ -147,18 +133,13 @@ internal sealed class SavedPresetsComponent
}
return;
}
val = ImRaii.Disabled(count == 0);
try
using (ImRaii.Disabled(count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, $"Save Current Queue ({count} quests)"))
{
_showSaveDialog = true;
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (count == 0 && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Add quests to the priority queue first to save them as a preset.");
@ -192,8 +173,7 @@ internal sealed class SavedPresetsComponent
private void DrawPresetEntry(string key, Configuration.SavedQuestPreset preset)
{
IdDisposable val = ImRaii.PushId((ImU8String)key, true);
try
using (ImRaii.PushId(key))
{
List<ElementId> availableQuests = GetAvailableQuests(preset.QuestIds);
List<ElementId> completedQuests = GetCompletedQuests(preset.QuestIds);
@ -224,10 +204,8 @@ internal sealed class SavedPresetsComponent
if (ImGui.CollapsingHeader(label, flag ? ImGuiTreeNodeFlags.DefaultOpen : ImGuiTreeNodeFlags.None))
{
_expandedPreset = key;
IndentDisposable val2 = ImRaii.PushIndent(1, true);
try
using (ImRaii.PushIndent())
{
DisabledDisposable val3;
if (_renamingPresetKey == key)
{
ImGui.Text("Name:");
@ -238,18 +216,13 @@ internal sealed class SavedPresetsComponent
ImGui.SameLine();
ImGui.SetNextItemWidth(300f);
ImGui.InputTextWithHint("##EditDescription", "Description (optional)...", ref _renamePresetDescription, 256);
val3 = ImRaii.Disabled(string.IsNullOrWhiteSpace(_renamePresetName));
try
using (ImRaii.Disabled(string.IsNullOrWhiteSpace(_renamePresetName)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Save Changes"))
{
RenamePreset(key, _renamePresetName, _renamePresetDescription);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
ImGui.SameLine();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel"))
{
@ -273,18 +246,13 @@ internal sealed class SavedPresetsComponent
ImGui.TextColored(in col, text2);
}
ImGui.Spacing();
val3 = ImRaii.Disabled(availableQuests.Count == 0);
try
using (ImRaii.Disabled(availableQuests.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, $"Add Available ({availableQuests.Count})"))
{
AddPresetToPriority(availableQuests);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (availableQuests.Count == 0)
@ -301,18 +269,13 @@ internal sealed class SavedPresetsComponent
}
}
ImGui.SameLine();
val3 = ImRaii.Disabled(alreadyPriorityQuests.Count == 0);
try
using (ImRaii.Disabled(alreadyPriorityQuests.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Minus, $"Remove from Priority ({alreadyPriorityQuests.Count})"))
{
RemovePresetFromPriority(alreadyPriorityQuests);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (alreadyPriorityQuests.Count == 0)
@ -337,8 +300,7 @@ internal sealed class SavedPresetsComponent
ImGui.SetTooltip("Export this preset to clipboard for sharing.");
}
ImGui.SameLine();
val3 = ImRaii.Disabled(_renamingPresetKey != null);
try
using (ImRaii.Disabled(_renamingPresetKey != null))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Pen, "Edit"))
{
@ -347,28 +309,19 @@ internal sealed class SavedPresetsComponent
_renamePresetDescription = preset.Description;
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Edit preset name and description.");
}
ImGui.SameLine();
int count = _questController.ManualPriorityQuests.Count;
val3 = ImRaii.Disabled(count == 0);
try
using (ImRaii.Disabled(count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Sync, "Update"))
{
UpdatePresetQuests(key, preset);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (count == 0)
@ -385,18 +338,13 @@ internal sealed class SavedPresetsComponent
}
}
ImGui.SameLine();
val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Delete"))
{
_presetToDelete = key;
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to delete this preset.");
@ -430,10 +378,6 @@ internal sealed class SavedPresetsComponent
}
ImGui.Spacing();
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
else if (_expandedPreset == key)
{
@ -446,69 +390,49 @@ internal sealed class SavedPresetsComponent
ImGui.EndTooltip();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private void DrawBottomButtons()
{
PresetExportData presetExportData = ParseClipboardPreset();
List<PresetExportData> list = ParseClipboardAllPresets();
DisabledDisposable val = ImRaii.Disabled(presetExportData == null);
try
using (ImRaii.Disabled(presetExportData == null))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import Preset") && presetExportData != null)
{
ImportPresetFromClipboard(presetExportData);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (presetExportData == null && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Copy a valid preset string to clipboard first.");
}
ImGui.SameLine();
val = ImRaii.Disabled(list == null || list.Count == 0);
try
using (ImRaii.Disabled(list == null || list.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.FileImport, "Import All" + ((list != null && list.Count > 0) ? $" ({list.Count})" : "")) && list != null)
{
ImportAllPresetsFromClipboard(list);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if ((list == null || list.Count == 0) && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Copy a valid 'all presets' export string to clipboard first.");
}
ImGui.SameLine();
val = ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0);
try
using (ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.FileExport, $"Export All ({_configuration.General.SavedPresets.Count})"))
{
ExportAllPresetsToClipboard();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (_configuration.General.SavedPresets.Count == 0 && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("No saved presets to export.");
}
ImGui.SameLine();
val = ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0 || !ImGui.IsKeyDown(ImGuiKey.ModCtrl));
try
using (ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0 || !ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
@ -517,10 +441,6 @@ internal sealed class SavedPresetsComponent
_logger.LogInformation("Cleared all saved presets");
}
}
finally
{
((IDisposable)val)?.Dispose();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (_configuration.General.SavedPresets.Count == 0)

View file

@ -111,23 +111,17 @@ internal sealed class ValidationDetailsRenderer
private void DrawIssueDetails(ValidationIssue issue)
{
Vector4 vector = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
Vector4 color = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
FontAwesomeIcon icon = ((issue.Severity == EIssueSeverity.Error) ? FontAwesomeIcon.ExclamationTriangle : FontAwesomeIcon.InfoCircle);
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImGui.TextUnformatted(icon.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
}
ImGui.SameLine();
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
ImU8String text = new ImU8String(2, 2);
text.AppendFormatted(issue.Severity);
@ -135,10 +129,6 @@ internal sealed class ValidationDetailsRenderer
text.AppendFormatted(issue.Type);
ImGui.Text(text);
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.Separator();
if (issue.ElementId != null)
{
@ -204,39 +194,24 @@ internal sealed class ValidationDetailsRenderer
}
else if (text.StartsWith("JSON parsing error", StringComparison.Ordinal))
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextWrapped(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else if (text.StartsWith("This usually indicates", StringComparison.Ordinal) || text.StartsWith("Please check", StringComparison.Ordinal))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
{
ImGui.TextWrapped(text);
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
else if (text.StartsWith("\ufffd ", StringComparison.Ordinal))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
ImGui.TextWrapped(text);
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
else
{
@ -278,9 +253,8 @@ internal sealed class ValidationDetailsRenderer
for (int num = 0; num < list.Count; num++)
{
string value = list[num];
Vector4 vector = array2[num % array2.Length];
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
try
Vector4 color = array2[num % array2.Length];
using (ImRaii.PushColor(ImGuiCol.Text, color))
{
if (ElementId.TryFromString(value, out ElementId elementId) && elementId != null)
{
@ -311,10 +285,6 @@ internal sealed class ValidationDetailsRenderer
ImGui.TextWrapped(text3);
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
ImGui.Unindent();
}
@ -348,8 +318,7 @@ internal sealed class ValidationDetailsRenderer
private void DrawJsonValidationError(JsonValidationError error, int index)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
ImU8String text = new ImU8String(8, 1);
text.AppendLiteral("Error #");
@ -357,25 +326,16 @@ internal sealed class ValidationDetailsRenderer
text.AppendLiteral(":");
ImGui.Text(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Indent(12f);
if (!string.IsNullOrEmpty(error.Path))
{
ImGui.AlignTextToFramePadding();
ImGui.Text("Location:");
ImGui.SameLine();
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
{
ImGui.TextWrapped(FormatJsonPath(error.Path));
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
if (error.Messages.Count > 0)
{
@ -384,8 +344,7 @@ internal sealed class ValidationDetailsRenderer
foreach (string message in error.Messages)
{
ImGui.Indent(12f);
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
string text2 = CleanJsonText(message);
if (string.Equals(text2, "validation failed", StringComparison.OrdinalIgnoreCase))
@ -398,18 +357,13 @@ internal sealed class ValidationDetailsRenderer
ImGui.TextWrapped(text3);
ImGui.Unindent(12f);
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
}
List<string> validationSuggestions = GetValidationSuggestions(error);
if (validationSuggestions.Count > 0)
{
ImGui.Spacing();
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
{
ImGui.Text("Suggestions:");
foreach (string item in validationSuggestions)
@ -417,34 +371,20 @@ internal sealed class ValidationDetailsRenderer
ImGui.Indent(12f);
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
ImGui.Text(FontAwesomeIcon.Lightbulb.ToIconString());
}
finally
{
((IDisposable)val5)?.Dispose();
}
}
ImGui.SameLine();
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
{
ImGui.TextWrapped(item);
ImGui.Unindent(12f);
}
finally
{
((IDisposable)val6)?.Dispose();
}
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
ImGui.Unindent(12f);
}
@ -455,15 +395,10 @@ internal sealed class ValidationDetailsRenderer
{
if (text.StartsWith("JSON Validation failed:", StringComparison.Ordinal))
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextWrapped(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else if (text.StartsWith(" - ", StringComparison.Ordinal))
{
@ -478,39 +413,24 @@ internal sealed class ValidationDetailsRenderer
}
ImGui.Text("\ufffd");
ImGui.SameLine();
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
{
ImGui.Text(FormatJsonPath(path));
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SameLine();
ImGui.Text(":");
ImGui.SameLine();
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextWrapped(text2);
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
else
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextWrapped(CleanJsonText(text));
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
}
else
@ -621,30 +541,20 @@ internal sealed class ValidationDetailsRenderer
}
else if (text.StartsWith("Error:", StringComparison.Ordinal) || text.StartsWith("Invalid", StringComparison.Ordinal) || text.StartsWith("Missing", StringComparison.Ordinal))
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGui.TextWrapped(text);
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else if (text.Contains(':', StringComparison.Ordinal))
{
int num = text.IndexOf(':', StringComparison.Ordinal);
string text2 = text.Substring(0, num);
string text3 = text.Substring(num + 1).TrimStart();
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
{
ImGui.Text(text2 + ":");
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SameLine();
ImGui.TextWrapped(text3);
}

View file

@ -24,9 +24,6 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
public void DrawSelection()
{
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
if (QuestSelected == null)
{
throw new InvalidOperationException("QuestSelected action must be set before drawing the quest selector.");
@ -55,10 +52,9 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
{
enumerable = questRegistry.AllQuests.Where((Quest x) => DefaultPredicate?.Invoke(x) ?? true);
}
ChildDisposable val = ImRaii.Child((ImU8String)"##QuestScrollArea", new Vector2(0f, 300f), false);
try
using (ImRaii.ChildDisposable childDisposable = ImRaii.Child("##QuestScrollArea", new Vector2(0f, 300f), border: false))
{
if (ChildDisposable.op_Implicit(val))
if ((bool)childDisposable)
{
foreach (Quest item in enumerable)
{
@ -75,10 +71,6 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
}
}
}
finally
{
((ChildDisposable)(ref val)).Dispose();
}
ImGui.EndCombo();
}
else

View file

@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
@ -29,33 +28,44 @@ internal sealed class ChangelogWindow : LWindow
private float _headerAnimationTime;
private bool _closeRequested;
public ChangelogWindow(Configuration configuration, IDalamudPluginInterface pluginInterface)
: base("Questionable Changelog###QuestionableChangelog", ImGuiWindowFlags.NoTitleBar)
: base("Questionable Changelog###QuestionableChangelog", ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse)
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
_configuration = configuration;
_pluginInterface = pluginInterface;
_headerComponent = new ChangelogHeaderComponent();
_footerComponent = new ChangelogFooterComponent();
base.Size = new Vector2(900f, 650f);
base.SizeCondition = ImGuiCond.FirstUseEver;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(700f, 500f);
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(float.MaxValue, float.MaxValue);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(700f, 500f),
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
};
}
public override void PreDraw()
{
base.PreDraw();
if (_closeRequested)
{
_closeRequested = false;
base.IsOpen = false;
}
}
public override void DrawContent()
{
_headerComponent.Draw(delegate(bool isOpen)
_headerComponent.Draw(delegate
{
base.IsOpen = isOpen;
_closeRequested = true;
});
DrawChangelogEntries();
ChangelogFooterComponent.Draw(delegate
{
base.IsOpen = false;
_closeRequested = true;
});
ImDrawListPtr windowDrawList = ImGui.GetWindowDrawList();
Vector2 windowPos = ImGui.GetWindowPos();
@ -80,37 +90,23 @@ internal sealed class ChangelogWindow : LWindow
private void DrawChangelogEntries()
{
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
_headerAnimationTime += ImGui.GetIO().DeltaTime;
ColorDisposable val = ImRaii.PushColor(ImGuiCol.ScrollbarBg, new Vector4(0.1f, 0.08f, 0.14f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ScrollbarBg, new Vector4(0.1f, 0.08f, 0.14f, 0.6f)))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ScrollbarGrab, new Vector4(0.55f, 0.45f, 0.75f, 0.4f), true);
try
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrab, new Vector4(0.55f, 0.45f, 0.75f, 0.4f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ScrollbarGrabHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrabHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.6f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ScrollbarGrabActive, new Vector4(0.75f, 0.55f, 0.95f, 0.8f), true);
try
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrabActive, new Vector4(0.75f, 0.55f, 0.95f, 0.8f)))
{
float num = ImGui.GetFrameHeightWithSpacing() + ImGui.GetStyle().ItemSpacing.Y * 2f;
ChildDisposable val5 = ImRaii.Child((ImU8String)"ChangelogScroll", new Vector2(0f, 0f - num), false, ImGuiWindowFlags.NoScrollbar);
try
{
if (!val5)
float num = ImGui.GetFrameHeightWithSpacing() + 16f;
using ImRaii.ChildDisposable childDisposable = ImRaii.Child("ChangelogScroll", new Vector2(0f, 0f - num), border: false, ImGuiWindowFlags.NoScrollbar);
if (!childDisposable)
{
return;
}
ChildDisposable val6 = ImRaii.Child((ImU8String)"ChangelogScrollInner", Vector2.Zero, false);
try
{
if (!val6)
using ImRaii.ChildDisposable childDisposable2 = ImRaii.Child("ChangelogScrollInner", Vector2.Zero, border: false);
if (!childDisposable2)
{
return;
}
@ -136,34 +132,8 @@ internal sealed class ChangelogWindow : LWindow
}
_hasSetInitialState = true;
}
finally
{
((ChildDisposable)(ref val6)).Dispose();
}
}
finally
{
((ChildDisposable)(ref val5)).Dispose();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}

View file

@ -36,12 +36,6 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
public ConfigWindow(IDalamudPluginInterface pluginInterface, GeneralConfigComponent generalConfigComponent, PluginConfigComponent pluginConfigComponent, DutyConfigComponent dutyConfigComponent, SinglePlayerDutyConfigComponent singlePlayerDutyConfigComponent, StopConditionComponent stopConditionComponent, BlacklistConfigComponent blacklistConfigComponent, NotificationConfigComponent notificationConfigComponent, DebugConfigComponent debugConfigComponent, Configuration configuration, ChangelogWindow changelogWindow)
: base("Config - Questionable###QuestionableConfig", ImGuiWindowFlags.AlwaysAutoResize)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Expected O, but got Unknown
_pluginInterface = pluginInterface;
_generalConfigComponent = generalConfigComponent;
_pluginConfigComponent = pluginConfigComponent;
@ -52,7 +46,7 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
_notificationConfigComponent = notificationConfigComponent;
_debugConfigComponent = debugConfigComponent;
_configuration = configuration;
((Window)this).TitleBarButtons.Add(new TitleBarButton
base.TitleBarButtons.Add(new TitleBarButton
{
Icon = FontAwesomeIcon.FileAlt,
IconOffset = new Vector2(1.5f, 1f),
@ -71,13 +65,8 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
public override void DrawContent()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabBarDisposable val = ImRaii.TabBar((ImU8String)"QuestionableConfigTabs");
try
{
if (!(!val))
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("QuestionableConfigTabs");
if (!(!tabBarDisposable))
{
_generalConfigComponent.DrawTab();
_pluginConfigComponent.DrawTab();
@ -89,11 +78,6 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
_debugConfigComponent.DrawTab();
}
}
finally
{
((TabBarDisposable)(ref val)).Dispose();
}
}
public void SaveWindowConfig()
{

View file

@ -41,7 +41,6 @@ internal sealed class FateSelectionWindow : LWindow
public FateSelectionWindow(FateController fateController, FateDefinitionRegistry fateDefinitionRegistry, QuestController questController, MovementController movementController, QuestFunctions questFunctions, QuestData questData, TerritoryData territoryData)
: base("FATE Farming###QuestionableFateFarming")
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
_fateController = fateController;
_fateDefinitionRegistry = fateDefinitionRegistry;
_questController = questController;
@ -51,11 +50,11 @@ internal sealed class FateSelectionWindow : LWindow
_territoryData = territoryData;
base.Size = new Vector2(600f, 400f);
base.SizeCondition = ImGuiCond.FirstUseEver;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 300f);
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(900f, 700f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(500f, 300f),
MaximumSize = new Vector2(900f, 700f)
};
}
public override void DrawContent()
@ -91,26 +90,18 @@ internal sealed class FateSelectionWindow : LWindow
float num2 = (float)ImGui.GetTime();
float num3 = 0.85f + MathF.Sin(num2 * 3f) * 0.15f;
Vector4 col = new Vector4(1f * num3, 0.85f * num3, 0f, 1f);
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(in col, FontAwesomeIcon.Star.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
ImGui.TextColored(ImGuiColors.ParsedGold, _fateController.CurrentFate.Name);
ImGui.SameLine(x - 35f);
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
try
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
{
@ -118,20 +109,8 @@ internal sealed class FateSelectionWindow : LWindow
_movementController.Stop();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
string value = (_fateController.CycleLimit.HasValue ? $"Cycle {_fateController.CompletedCycles + 1} / {_fateController.CycleLimit}" : $"Cycle {_fateController.CompletedCycles + 1}");
string value2 = FormatElapsed(_fateController.ElapsedTime);
@ -158,8 +137,7 @@ internal sealed class FateSelectionWindow : LWindow
ImGui.TextColored(in col2, text3);
}
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
DisabledDisposable val5 = ImRaii.Disabled(true);
try
using (ImRaii.Disabled(disabled: true))
{
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted("Cycles:");
@ -167,18 +145,13 @@ internal sealed class FateSelectionWindow : LWindow
ImGui.SetNextItemWidth(100f);
ImGui.InputInt("##CycleLimitRunning", ref _cycleLimit, 1, 5);
}
finally
{
((IDisposable)val5)?.Dispose();
}
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY() + 4f);
ImGui.Spacing();
}
private void DrawControlsStrip()
{
DisabledDisposable val = ImRaii.Disabled(_fateController.IsRunning);
try
using (ImRaii.Disabled(_fateController.IsRunning))
{
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted("Cycles:");
@ -192,10 +165,6 @@ internal sealed class FateSelectionWindow : LWindow
ImGui.SameLine();
ImGui.TextColored(ImGuiColors.DalamudGrey, (_cycleLimit == 0) ? "(unlimited)" : "");
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
}
@ -237,9 +206,6 @@ internal sealed class FateSelectionWindow : LWindow
private void DrawFateTable()
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
List<FateDefinition> list = _fateDefinitionRegistry.Definitions.Values.OrderBy(delegate(FateDefinition f)
{
DateTime? eventExpiry = f.EventExpiry;
@ -267,10 +233,8 @@ internal sealed class FateSelectionWindow : LWindow
return double.MaxValue;
}).ThenBy<FateDefinition, string>((FateDefinition f) => f.Name, StringComparer.OrdinalIgnoreCase)
.ToList();
TableDisposable val = ImRaii.Table((ImU8String)"FateTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
try
{
if (!val)
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("FateTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
if (!tableDisposable)
{
return;
}
@ -300,16 +264,9 @@ internal sealed class FateSelectionWindow : LWindow
DrawFateRowActions(item, disabled);
}
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}
private void DrawFateRowName(FateDefinition fate, bool isActive)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
if (isActive)
{
float num = (float)ImGui.GetTime();
@ -324,8 +281,7 @@ internal sealed class FateSelectionWindow : LWindow
{
return;
}
TooltipDisposable val = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.TextColored(ImGuiColors.DalamudWhite, fate.Name);
ImGui.Separator();
@ -360,10 +316,6 @@ internal sealed class FateSelectionWindow : LWindow
}
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
private static void DrawFateRowExpiry(FateDefinition fate)
@ -392,23 +344,17 @@ internal sealed class FateSelectionWindow : LWindow
private void DrawFateRowActions(FateDefinition fate, bool disabled)
{
bool flag = fate.RequiredQuestId.HasValue && !_questFunctions.IsQuestComplete(new QuestId(fate.RequiredQuestId.Value));
ImU8String imU8String = new ImU8String(5, 1);
imU8String.AppendLiteral("fate_");
imU8String.AppendFormatted(fate.Name);
IdDisposable val = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("fate_");
id.AppendFormatted(fate.Name);
using (ImRaii.PushId(id))
{
if (flag)
{
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(ImGuiColors.DalamudRed, FontAwesomeIcon.Times.ToIconString());
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (ImGui.IsItemHovered())
{
IQuestInfo questInfo;
@ -421,8 +367,7 @@ internal sealed class FateSelectionWindow : LWindow
}
return;
}
DisabledDisposable val3 = ImRaii.Disabled(disabled);
try
using (ImRaii.Disabled(disabled))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
{
@ -432,10 +377,6 @@ internal sealed class FateSelectionWindow : LWindow
_fateController.Start(fate, cycleLimit);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (disabled && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (_fateController.IsRunning)
@ -448,10 +389,6 @@ internal sealed class FateSelectionWindow : LWindow
}
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private static string FormatElapsed(TimeSpan elapsed)

View file

@ -1,6 +1,5 @@
using System;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin.Services;
@ -29,7 +28,6 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
public JournalProgressWindow(QuestJournalComponent questJournalComponent, QuestRewardComponent questRewardComponent, AlliedSocietyJournalComponent alliedSocietyJournalComponent, GatheringJournalComponent gatheringJournalComponent, DutyJournalComponent dutyJournalComponent, QuestRegistry questRegistry, IClientState clientState)
: base("Journal Progress###QuestionableJournalProgress")
{
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
_questJournalComponent = questJournalComponent;
_alliedSocietyJournalComponent = alliedSocietyJournalComponent;
_questRewardComponent = questRewardComponent;
@ -44,10 +42,10 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
_clientState.Logout += _questJournalComponent.ClearCounts;
_clientState.Logout += _gatheringJournalComponent.ClearCounts;
_questRegistry.Reloaded += OnQuestsReloaded;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(700f, 500f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(700f, 500f)
};
}
private void OnQuestsReloaded(object? sender, EventArgs e)
@ -69,13 +67,8 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
public override void DrawContent()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
TabBarDisposable val = ImRaii.TabBar((ImU8String)"Journal");
try
{
if (!(!val))
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("Journal");
if (!(!tabBarDisposable))
{
_questJournalComponent.DrawQuests();
_dutyJournalComponent.DrawDuties();
@ -84,11 +77,6 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
_gatheringJournalComponent.DrawGatheringItems();
}
}
finally
{
((TabBarDisposable)(ref val)).Dispose();
}
}
public void Dispose()
{

View file

@ -1,4 +1,3 @@
using System;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
@ -44,8 +43,7 @@ internal sealed class OneTimeSetupWindow : LWindow
ImGui.Spacing();
if (allRequiredInstalled)
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Finish Setup"))
{
@ -55,29 +53,15 @@ internal sealed class OneTimeSetupWindow : LWindow
base.IsOpen = false;
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
else
{
DisabledDisposable val2 = ImRaii.Disabled();
try
using (ImRaii.Disabled())
{
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
try
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Missing required plugins");
}
finally
{
((IDisposable)val)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
ImGui.SameLine();

View file

@ -33,82 +33,45 @@ internal sealed class PriorityWindow : LWindow
public PriorityWindow(QuestController questController, QuestFunctions questFunctions, QuestSelector questSelector, QuestTooltipComponent questTooltipComponent, PresetBuilderComponent presetBuilderComponent, SavedPresetsComponent savedPresetsComponent, UiUtils uiUtils, IChatGui chatGui, IDalamudPluginInterface pluginInterface)
: base("Quest Priority###QuestionableQuestPriority")
{
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
_manualPriorityComponent = new ManualPriorityComponent(questController, questFunctions, questSelector, questTooltipComponent, uiUtils, chatGui, pluginInterface);
_presetBuilderComponent = presetBuilderComponent;
_savedPresetsComponent = savedPresetsComponent;
base.Size = new Vector2(500f, 500f);
base.SizeCondition = ImGuiCond.Once;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(615f, 500f);
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(800f, 1000f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(615f, 500f),
MaximumSize = new Vector2(800f, 1000f)
};
}
public override void DrawContent()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
TabBarDisposable val = ImRaii.TabBar((ImU8String)"PriorityTabs");
try
{
if (!val)
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("PriorityTabs");
if (!tabBarDisposable)
{
return;
}
TabItemDisposable val2 = ImRaii.TabItem((ImU8String)"Manual Priority");
try
using (ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Manual Priority"))
{
if (TabItemDisposable.op_Implicit(val2))
if ((bool)tabItemDisposable)
{
_manualPriorityComponent.Draw();
}
}
finally
using (ImRaii.TabItemDisposable tabItemDisposable2 = ImRaii.TabItem("Quest Presets"))
{
((TabItemDisposable)(ref val2)).Dispose();
}
TabItemDisposable val3 = ImRaii.TabItem((ImU8String)"Quest Presets");
try
{
if (TabItemDisposable.op_Implicit(val3))
if ((bool)tabItemDisposable2)
{
_presetBuilderComponent.Draw();
}
}
finally
{
((TabItemDisposable)(ref val3)).Dispose();
}
TabItemDisposable val4 = ImRaii.TabItem((ImU8String)"Saved Presets");
try
{
if (TabItemDisposable.op_Implicit(val4))
using ImRaii.TabItemDisposable tabItemDisposable3 = ImRaii.TabItem("Saved Presets");
if ((bool)tabItemDisposable3)
{
_savedPresetsComponent.Draw();
}
}
finally
{
((TabItemDisposable)(ref val4)).Dispose();
}
}
finally
{
((TabBarDisposable)(ref val)).Dispose();
}
}
public static List<ElementId> DecodeQuestPriority(string clipboardText)
{

View file

@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
@ -60,7 +59,6 @@ internal sealed class QuestSelectionWindow : LWindow
public QuestSelectionWindow(QuestData questData, IGameGui gameGui, IChatGui chatGui, QuestFunctions questFunctions, QuestController questController, QuestRegistry questRegistry, IDalamudPluginInterface pluginInterface, TerritoryData territoryData, IClientState clientState, UiUtils uiUtils, QuestTooltipComponent questTooltipComponent)
: base("Quest Selection###QuestionableQuestSelection")
{
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
_questData = questData;
_gameGui = gameGui;
_chatGui = chatGui;
@ -74,10 +72,10 @@ internal sealed class QuestSelectionWindow : LWindow
_questTooltipComponent = questTooltipComponent;
base.Size = new Vector2(500f, 200f);
base.SizeCondition = ImGuiCond.Once;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 200f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(500f, 200f)
};
}
public unsafe void OpenForTarget(IGameObject? gameObject)
@ -135,17 +133,12 @@ internal sealed class QuestSelectionWindow : LWindow
public override void DrawContent()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
if (_offeredQuests.Count != 0)
{
ImGui.Checkbox("Only show quests currently offered", ref _onlyAvailableQuests);
}
TableDisposable val = ImRaii.Table((ImU8String)"QuestSelection", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.ScrollY);
try
{
if (!val)
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("QuestSelection", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.ScrollY);
if (!tableDisposable)
{
ImGui.Text("Not table");
return;
@ -211,8 +204,7 @@ internal sealed class QuestSelectionWindow : LWindow
{
continue;
}
IdDisposable val2 = ImRaii.PushId((ImU8String)text, true);
try
using (ImRaii.PushId(text))
{
bool num = ImGuiComponents.IconButton(FontAwesomeIcon.Copy);
if (ImGui.IsItemHovered())
@ -264,15 +256,6 @@ internal sealed class QuestSelectionWindow : LWindow
}
ImGui.EndDisabled();
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}

View file

@ -1,4 +1,3 @@
using System;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Utility.Raii;
@ -25,17 +24,16 @@ internal sealed class QuestSequenceWindow : LWindow, IPersistableWindowConfig
public QuestSequenceWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, QuestSequenceComponent questSequenceComponent)
: base("Quest Sequence Viewer###QuestionableQuestSequenceViewer", ImGuiWindowFlags.NoTitleBar)
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
_pluginInterface = pluginInterface;
_configuration = configuration;
_questSequenceComponent = questSequenceComponent;
base.Size = new Vector2(950f, 700f);
base.SizeCondition = ImGuiCond.FirstUseEver;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(750f, 550f);
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(float.MaxValue, float.MaxValue);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(750f, 550f),
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
};
}
public void SaveWindowConfig()
@ -52,84 +50,43 @@ internal sealed class QuestSequenceWindow : LWindow, IPersistableWindowConfig
public override void DrawContent()
{
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
bool isOpen = base.IsOpen;
QuestSequenceComponent.DrawCustomHeader(ref isOpen);
base.IsOpen = isOpen;
ImGui.Spacing();
ImGui.Spacing();
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Tab, new Vector4(0.15f, 0.13f, 0.2f, 0.7f), true);
try
using (ImRaii.PushColor(ImGuiCol.Tab, new Vector4(0.15f, 0.13f, 0.2f, 0.7f)))
{
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.TabHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f), true);
try
using (ImRaii.PushColor(ImGuiCol.TabHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f)))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.TabActive, new Vector4(0.28f, 0.24f, 0.35f, 1f), true);
try
using (ImRaii.PushColor(ImGuiCol.TabActive, new Vector4(0.28f, 0.24f, 0.35f, 1f)))
{
TabBarDisposable val4 = ImRaii.TabBar((ImU8String)"QuestSequenceTabs", ImGuiTabBarFlags.None);
try
{
if (!val4)
using ImRaii.TabBarDisposable tabBarDisposable = ImRaii.TabBar("QuestSequenceTabs", ImGuiTabBarFlags.None);
if (!tabBarDisposable)
{
return;
}
TabItemDisposable val5 = ImRaii.TabItem((ImU8String)"Current Quest", ImGuiTabItemFlags.None);
try
using (ImRaii.TabItemDisposable tabItemDisposable = ImRaii.TabItem("Current Quest", ImGuiTabItemFlags.None))
{
if (TabItemDisposable.op_Implicit(val5))
if ((bool)tabItemDisposable)
{
ImGui.Spacing();
_questSequenceComponent.DrawCurrentQuestTab();
}
}
finally
ImGuiTabItemFlags flags = (_selectLookupTabNextFrame ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None);
using (ImRaii.TabItemDisposable tabItemDisposable2 = ImRaii.TabItem("Quest Lookup", flags))
{
((TabItemDisposable)(ref val5)).Dispose();
}
ImGuiTabItemFlags imGuiTabItemFlags = (_selectLookupTabNextFrame ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None);
TabItemDisposable val6 = ImRaii.TabItem((ImU8String)"Quest Lookup", imGuiTabItemFlags);
try
{
if (TabItemDisposable.op_Implicit(val6))
if ((bool)tabItemDisposable2)
{
ImGui.Spacing();
_questSequenceComponent.DrawQuestLookupTab();
}
}
finally
{
((TabItemDisposable)(ref val6)).Dispose();
}
_selectLookupTabNextFrame = false;
}
finally
{
((TabBarDisposable)(ref val4)).Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
QuestSequenceComponent.DrawWindowBorder();
}
}

View file

@ -20,16 +20,15 @@ internal sealed class QuestValidationWindow : LWindow, IPersistableWindowConfig
public QuestValidationWindow(QuestValidationComponent questValidationComponent, IDalamudPluginInterface pluginInterface, Configuration configuration)
: base("Quest Validation###QuestionableValidator")
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
_questValidationComponent = questValidationComponent;
_pluginInterface = pluginInterface;
_configuration = configuration;
base.Size = new Vector2(800f, 400f);
base.SizeCondition = ImGuiCond.FirstUseEver;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(600f, 300f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(600f, 300f)
};
}
public void SaveWindowConfig()

View file

@ -57,21 +57,6 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
public QuestWindow(IDalamudPluginInterface pluginInterface, QuestController questController, IObjectTable objectTable, IClientState clientState, Configuration configuration, TerritoryData territoryData, ActiveQuestComponent activeQuestComponent, ARealmRebornComponent aRealmRebornComponent, EventInfoComponent eventInfoComponent, CreationUtilsComponent creationUtilsComponent, QuickAccessButtonsComponent quickAccessButtonsComponent, RemainingTasksComponent remainingTasksComponent, IFramework framework, InteractionUiController interactionUiController, ConfigWindow configWindow)
: base("Questionable v" + PluginVersion.ToString(3) + "###Questionable", ImGuiWindowFlags.AlwaysAutoResize)
{
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Expected O, but got Unknown
QuestWindow questWindow = this;
_pluginInterface = pluginInterface;
_questController = questController;
@ -87,11 +72,11 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
_remainingTasksComponent = remainingTasksComponent;
_framework = framework;
_interactionUiController = interactionUiController;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(240f, 30f);
((WindowSizeConstraints)(ref value)).MaximumSize = default(Vector2);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(240f, 30f),
MaximumSize = default(Vector2)
};
base.RespectCloseHotkey = false;
base.AllowClickthrough = false;
_minimizeButton = new TitleBarButton
@ -106,8 +91,8 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
},
AvailableClickthrough = true
};
((Window)this).TitleBarButtons.Insert(0, _minimizeButton);
((Window)this).TitleBarButtons.Add(new TitleBarButton
base.TitleBarButtons.Insert(0, _minimizeButton);
base.TitleBarButtons.Add(new TitleBarButton
{
Icon = FontAwesomeIcon.Cog,
IconOffset = new Vector2(1.5f, 1f),

View file

@ -43,7 +43,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
public SeasonalDutySelectionWindow(SeasonalDutyController seasonalDutyController, SeasonalDutyDefinitionRegistry seasonalDutyDefinitionRegistry, QuestController questController, FateController fateController, MovementController movementController, QuestFunctions questFunctions, QuestData questData, TerritoryData territoryData)
: base("Seasonal Duty Farming###QuestionableSeasonalDutyFarming")
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
_seasonalDutyController = seasonalDutyController;
_seasonalDutyDefinitionRegistry = seasonalDutyDefinitionRegistry;
_questController = questController;
@ -54,11 +53,11 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
_territoryData = territoryData;
base.Size = new Vector2(600f, 400f);
base.SizeCondition = ImGuiCond.FirstUseEver;
WindowSizeConstraints value = default(WindowSizeConstraints);
((WindowSizeConstraints)(ref value))._002Ector();
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 300f);
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(900f, 700f);
((Window)this).SizeConstraints = value;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(500f, 300f),
MaximumSize = new Vector2(900f, 700f)
};
}
public override void DrawContent()
@ -94,26 +93,18 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
float num2 = (float)ImGui.GetTime();
float num3 = 0.85f + MathF.Sin(num2 * 3f) * 0.15f;
Vector4 col = new Vector4(0f, 1f * num3, 0.3f * num3, 1f);
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(in col, FontAwesomeIcon.Leaf.ToIconString());
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.SameLine();
ImGui.TextColored(ImGuiColors.ParsedGreen, _seasonalDutyController.CurrentDuty.Name);
ImGui.SameLine(x - 35f);
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
try
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
{
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
{
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
try
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
{
@ -121,20 +112,8 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
_movementController.Stop();
}
}
finally
{
((IDisposable)val4)?.Dispose();
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
string value = (_seasonalDutyController.CycleLimit.HasValue ? $"Cycle {_seasonalDutyController.CompletedCycles + 1} / {_seasonalDutyController.CycleLimit}" : $"Cycle {_seasonalDutyController.CompletedCycles + 1}");
string value2 = FormatElapsed(_seasonalDutyController.ElapsedTime);
@ -161,8 +140,7 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
ImGui.TextColored(in col2, text3);
}
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
DisabledDisposable val5 = ImRaii.Disabled(true);
try
using (ImRaii.Disabled(disabled: true))
{
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted("Cycles:");
@ -170,18 +148,13 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
ImGui.SetNextItemWidth(100f);
ImGui.InputInt("##CycleLimitRunning", ref _cycleLimit, 1, 5);
}
finally
{
((IDisposable)val5)?.Dispose();
}
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY() + 4f);
ImGui.Spacing();
}
private void DrawControlsStrip()
{
DisabledDisposable val = ImRaii.Disabled(_seasonalDutyController.IsRunning);
try
using (ImRaii.Disabled(_seasonalDutyController.IsRunning))
{
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted("Cycles:");
@ -195,10 +168,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
ImGui.SameLine();
ImGui.TextColored(ImGuiColors.DalamudGrey, (_cycleLimit == 0) ? "(unlimited)" : "");
}
finally
{
((IDisposable)val)?.Dispose();
}
ImGui.Spacing();
}
@ -240,9 +209,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
private void DrawDutyTable()
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
List<SeasonalDutyDefinition> list = _seasonalDutyDefinitionRegistry.Definitions.Values.OrderBy(delegate(SeasonalDutyDefinition d)
{
DateTime? eventExpiry = d.EventExpiry;
@ -270,10 +236,8 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
return double.MaxValue;
}).ThenBy<SeasonalDutyDefinition, string>((SeasonalDutyDefinition d) => d.Name, StringComparer.OrdinalIgnoreCase)
.ToList();
TableDisposable val = ImRaii.Table((ImU8String)"SeasonalDutyTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
try
{
if (!val)
using ImRaii.TableDisposable tableDisposable = ImRaii.Table("SeasonalDutyTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
if (!tableDisposable)
{
return;
}
@ -303,16 +267,9 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
DrawDutyRowActions(item, disabled);
}
}
finally
{
((TableDisposable)(ref val)).Dispose();
}
}
private void DrawDutyRowName(SeasonalDutyDefinition duty, bool isActive)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
if (isActive)
{
float num = (float)ImGui.GetTime();
@ -327,8 +284,7 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
{
return;
}
TooltipDisposable val = ImRaii.Tooltip();
try
using (ImRaii.Tooltip())
{
ImGui.TextColored(ImGuiColors.DalamudWhite, duty.Name);
ImGui.Separator();
@ -351,10 +307,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
}
}
}
finally
{
((TooltipDisposable)(ref val)).Dispose();
}
}
private static void DrawDutyRowExpiry(SeasonalDutyDefinition duty)
@ -383,23 +335,17 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
private void DrawDutyRowActions(SeasonalDutyDefinition duty, bool disabled)
{
bool flag = duty.RequiredQuestId.HasValue && !_questFunctions.IsQuestComplete(new QuestId(duty.RequiredQuestId.Value));
ImU8String imU8String = new ImU8String(5, 1);
imU8String.AppendLiteral("duty_");
imU8String.AppendFormatted(duty.Name);
IdDisposable val = ImRaii.PushId(imU8String, true);
try
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("duty_");
id.AppendFormatted(duty.Name);
using (ImRaii.PushId(id))
{
if (flag)
{
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
try
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.TextColored(ImGuiColors.DalamudRed, FontAwesomeIcon.Times.ToIconString());
}
finally
{
((IDisposable)val2)?.Dispose();
}
if (ImGui.IsItemHovered())
{
IQuestInfo questInfo;
@ -412,8 +358,7 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
}
return;
}
DisabledDisposable val3 = ImRaii.Disabled(disabled);
try
using (ImRaii.Disabled(disabled))
{
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
{
@ -424,10 +369,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
_seasonalDutyController.Start(duty, cycleLimit);
}
}
finally
{
((IDisposable)val3)?.Dispose();
}
if (disabled && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
if (_seasonalDutyController.IsRunning)
@ -444,10 +385,6 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
}
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
private static string FormatElapsed(TimeSpan elapsed)

View file

@ -57,18 +57,18 @@ internal sealed class DalamudInitializer : IDisposable
_configuration = configuration;
_partyWatchdog = partyWatchdog;
_logger = logger;
_windowSystem.AddWindow((IWindow)(object)oneTimeSetupWindow);
_windowSystem.AddWindow((IWindow)(object)questWindow);
_windowSystem.AddWindow((IWindow)(object)configWindow);
_windowSystem.AddWindow((IWindow)(object)debugOverlay);
_windowSystem.AddWindow((IWindow)(object)questSelectionWindow);
_windowSystem.AddWindow((IWindow)(object)questSequenceWindow);
_windowSystem.AddWindow((IWindow)(object)questValidationWindow);
_windowSystem.AddWindow((IWindow)(object)journalProgressWindow);
_windowSystem.AddWindow((IWindow)(object)priorityWindow);
_windowSystem.AddWindow((IWindow)(object)fateSelectionWindow);
_windowSystem.AddWindow((IWindow)(object)seasonalDutySelectionWindow);
_windowSystem.AddWindow((IWindow)(object)changelogWindow);
_windowSystem.AddWindow(oneTimeSetupWindow);
_windowSystem.AddWindow(questWindow);
_windowSystem.AddWindow(configWindow);
_windowSystem.AddWindow(debugOverlay);
_windowSystem.AddWindow(questSelectionWindow);
_windowSystem.AddWindow(questSequenceWindow);
_windowSystem.AddWindow(questValidationWindow);
_windowSystem.AddWindow(journalProgressWindow);
_windowSystem.AddWindow(priorityWindow);
_windowSystem.AddWindow(fateSelectionWindow);
_windowSystem.AddWindow(seasonalDutySelectionWindow);
_windowSystem.AddWindow(changelogWindow);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += ToggleQuestWindow;
_pluginInterface.UiBuilder.OpenConfigUi += _configWindow.Toggle;