muffin v7.5.0
This commit is contained in:
parent
afafd5e377
commit
a6481e7b9a
67 changed files with 4281 additions and 2372 deletions
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@ -8,7 +8,8 @@ public static class LAtkValue
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{
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public unsafe static string? ReadAtkString(this AtkValue atkValue)
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{
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if (atkValue.Type == FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Undefined)
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//IL_0001: Unknown result type (might be due to invalid IL or missing references)
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if ((int)atkValue.Type == 0)
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{
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return null;
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}
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@ -1,4 +1,3 @@
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using System.Runtime.CompilerServices;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Interface.Windowing;
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@ -33,39 +32,15 @@ public abstract class LWindow : Window
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}
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}
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protected new bool IsPinned
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{
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get
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{
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return InternalIsPinned(this);
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}
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set
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{
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InternalIsPinned(this) = value;
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}
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}
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protected new bool IsClickthrough
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{
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get
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{
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return InternalIsClickthrough(this);
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}
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set
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{
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InternalIsClickthrough(this) = value;
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}
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}
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protected int? Alpha
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{
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get
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{
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return (int?)(100000f * InternalAlpha(this));
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return (int?)(100000f * base.BgAlpha);
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}
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set
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{
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InternalAlpha(this) = (float?)value / 100000f;
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base.BgAlpha = (float?)value / 100000f;
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}
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}
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@ -85,11 +60,11 @@ public abstract class LWindow : Window
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{
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if (base.AllowPinning)
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{
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IsPinned = windowConfig.IsPinned;
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base.IsPinned = windowConfig.IsPinned;
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}
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if (base.AllowClickthrough)
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{
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IsClickthrough = windowConfig.IsClickthrough;
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base.IsClickthrough = windowConfig.IsClickthrough;
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}
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Alpha = windowConfig.Alpha;
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}
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@ -106,14 +81,14 @@ public abstract class LWindow : Window
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if (windowConfig != null)
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{
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bool flag = false;
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if (base.AllowPinning && windowConfig.IsPinned != IsPinned)
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if (base.AllowPinning && windowConfig.IsPinned != base.IsPinned)
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{
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windowConfig.IsPinned = IsPinned;
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windowConfig.IsPinned = base.IsPinned;
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flag = true;
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}
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if (base.AllowClickthrough && windowConfig.IsClickthrough != IsClickthrough)
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if (base.AllowClickthrough && windowConfig.IsClickthrough != base.IsClickthrough)
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{
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windowConfig.IsClickthrough = IsClickthrough;
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windowConfig.IsClickthrough = base.IsClickthrough;
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flag = true;
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}
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if (windowConfig.Alpha != Alpha)
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@ -176,13 +151,4 @@ public abstract class LWindow : Window
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UpdateWindowConfig();
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}
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}
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[UnsafeAccessor(UnsafeAccessorKind.Field, Name = "internalIsPinned")]
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private static extern ref bool InternalIsPinned(Window @this);
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[UnsafeAccessor(UnsafeAccessorKind.Field, Name = "internalIsClickthrough")]
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private static extern ref bool InternalIsClickthrough(Window @this);
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[UnsafeAccessor(UnsafeAccessorKind.Field, Name = "internalAlpha")]
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private static extern ref float? InternalAlpha(Window @this);
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}
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@ -1,4 +1,5 @@
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using System;
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using System.Runtime.CompilerServices;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Plugin.Services;
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@ -222,10 +223,11 @@ public sealed class GrandCompanyShop : IDisposable
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private unsafe void FireCallback(AtkUnitBase* addon, params int[] args)
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{
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//IL_001e: Unknown result type (might be due to invalid IL or missing references)
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AtkValue* ptr = stackalloc AtkValue[args.Length];
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for (int i = 0; i < args.Length; i++)
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{
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ptr[i].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[i].Type, (AtkValueType)3);
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ptr[i].Int = args[i];
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}
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addon->FireCallback((uint)args.Length, ptr);
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@ -233,48 +235,64 @@ public sealed class GrandCompanyShop : IDisposable
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private unsafe void FirePurchaseCallback(AtkUnitBase* addon, GrandCompanyItem item)
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{
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//IL_000f: Unknown result type (might be due to invalid IL or missing references)
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//IL_0024: Unknown result type (might be due to invalid IL or missing references)
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//IL_0048: Unknown result type (might be due to invalid IL or missing references)
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//IL_006a: Unknown result type (might be due to invalid IL or missing references)
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//IL_008c: Unknown result type (might be due to invalid IL or missing references)
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//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
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//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
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//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
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//IL_011e: Unknown result type (might be due to invalid IL or missing references)
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AtkValue* ptr = stackalloc AtkValue[9];
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ptr->Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr->Type, (AtkValueType)3);
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ptr->Int = 0;
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ptr[1].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[1].Type, (AtkValueType)3);
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ptr[1].Int = item.Index;
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ptr[2].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[2].Type, (AtkValueType)3);
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ptr[2].Int = 1;
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ptr[3].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[3].Type, (AtkValueType)3);
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ptr[3].Int = 0;
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ptr[4].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[4].Type, (AtkValueType)3);
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ptr[4].Int = 0;
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ptr[5].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr[5].Type, (AtkValueType)3);
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ptr[5].Int = 0;
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ptr[6].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt;
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Unsafe.Write(&ptr[6].Type, (AtkValueType)5);
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ptr[6].UInt = item.ItemId;
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ptr[7].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt;
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Unsafe.Write(&ptr[7].Type, (AtkValueType)5);
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ptr[7].UInt = item.IconId;
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ptr[8].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt;
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Unsafe.Write(&ptr[8].Type, (AtkValueType)5);
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ptr[8].UInt = item.SealCost;
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addon->FireCallback(9u, ptr);
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}
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private unsafe static void ClickYes(AtkUnitBase* addon)
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{
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//IL_000e: Unknown result type (might be due to invalid IL or missing references)
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AtkValue* ptr = stackalloc AtkValue[1];
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ptr->Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr->Type, (AtkValueType)3);
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ptr->Int = 0;
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addon->FireCallback(1u, ptr);
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}
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private unsafe static int GetAtkValueInt(AtkUnitBase* addon, int index)
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{
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//IL_0035: Unknown result type (might be due to invalid IL or missing references)
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//IL_003a: Unknown result type (might be due to invalid IL or missing references)
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//IL_003b: Unknown result type (might be due to invalid IL or missing references)
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//IL_003d: Unknown result type (might be due to invalid IL or missing references)
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//IL_0053: Expected I4, but got Unknown
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if (addon == null || addon->AtkValues == null || index < 0 || index >= addon->AtkValuesCount)
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{
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return -1;
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}
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AtkValue atkValue = addon->AtkValues[index];
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return atkValue.Type switch
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AtkValueType type = atkValue.Type;
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return (type - 2) switch
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{
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FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int => atkValue.Int,
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FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt => (int)atkValue.UInt,
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FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Bool => (atkValue.Byte != 0) ? 1 : 0,
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1 => atkValue.Int,
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3 => (int)atkValue.UInt,
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0 => (atkValue.Byte != 0) ? 1 : 0,
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_ => -1,
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};
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}
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@ -91,10 +91,10 @@ public class RegularShopBase
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short num = 0;
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short num2 = 0;
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address->GetPosition(&num, &num2);
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short num3 = 0;
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short num4 = 0;
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address->GetSize(&num3, &num4, scaled: true);
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num += num3;
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ushort num3 = 0;
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ushort num4 = 0;
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address->GetSize(&num3, &num4, true);
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num += (short)num3;
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Vector2? position = _parentWindow.Position;
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if (position.HasValue)
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{
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@ -103944,7 +103944,7 @@ public static class AssemblyQuestLoader
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CollectionsMarshal.SetCount(list351, num);
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CollectionsMarshal.AsSpan(list351)[0] = "JerryWester";
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questRoot48.Author = list351;
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num = 6;
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num = 7;
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List<QuestSequence> list352 = new List<QuestSequence>(num);
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CollectionsMarshal.SetCount(list352, num);
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Span<QuestSequence> span146 = CollectionsMarshal.AsSpan(list352);
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@ -104037,7 +104037,11 @@ public static class AssemblyQuestLoader
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};
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obj231.Steps = list358;
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reference260 = obj231;
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ref QuestSequence reference261 = ref span146[5];
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span146[5] = new QuestSequence
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{
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Sequence = 5
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};
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ref QuestSequence reference261 = ref span146[6];
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QuestSequence obj232 = new QuestSequence
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{
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Sequence = byte.MaxValue
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@ -167020,7 +167024,7 @@ public static class AssemblyQuestLoader
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CollectionsMarshal.SetCount(list136, num);
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CollectionsMarshal.AsSpan(list136)[0] = "liza";
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questRoot14.Author = list136;
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num = 8;
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num = 9;
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List<QuestSequence> list137 = new List<QuestSequence>(num);
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CollectionsMarshal.SetCount(list137, num);
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Span<QuestSequence> span51 = CollectionsMarshal.AsSpan(list137);
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@ -167137,7 +167141,11 @@ public static class AssemblyQuestLoader
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};
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obj103.Steps = list144;
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reference116 = obj103;
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ref QuestSequence reference117 = ref span51[7];
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span51[7] = new QuestSequence
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{
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Sequence = 7
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};
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ref QuestSequence reference117 = ref span51[8];
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QuestSequence obj104 = new QuestSequence
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{
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Sequence = byte.MaxValue
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@ -167331,7 +167339,7 @@ public static class AssemblyQuestLoader
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CollectionsMarshal.SetCount(list160, num);
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CollectionsMarshal.AsSpan(list160)[0] = "liza";
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questRoot16.Author = list160;
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num = 5;
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num = 6;
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List<QuestSequence> list161 = new List<QuestSequence>(num);
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CollectionsMarshal.SetCount(list161, num);
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Span<QuestSequence> span53 = CollectionsMarshal.AsSpan(list161);
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@ -167483,7 +167491,11 @@ public static class AssemblyQuestLoader
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};
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obj121.Steps = list168;
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reference136 = obj121;
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ref QuestSequence reference137 = ref span53[4];
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span53[4] = new QuestSequence
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{
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Sequence = 4
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};
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ref QuestSequence reference137 = ref span53[5];
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QuestSequence obj122 = new QuestSequence
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{
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Sequence = byte.MaxValue
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@ -285052,7 +285064,7 @@ public static class AssemblyQuestLoader
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CollectionsMarshal.SetCount(list24, num);
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CollectionsMarshal.AsSpan(list24)[0] = "liza";
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questRoot4.Author = list24;
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num = 3;
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num = 4;
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List<QuestSequence> list25 = new List<QuestSequence>(num);
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CollectionsMarshal.SetCount(list25, num);
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Span<QuestSequence> span9 = CollectionsMarshal.AsSpan(list25);
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@ -285086,7 +285098,11 @@ public static class AssemblyQuestLoader
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};
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obj16.Steps = list27;
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reference19 = obj16;
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ref QuestSequence reference20 = ref span9[2];
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span9[2] = new QuestSequence
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{
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Sequence = 2
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};
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ref QuestSequence reference20 = ref span9[3];
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QuestSequence obj17 = new QuestSequence
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{
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Sequence = byte.MaxValue
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@ -31,7 +31,7 @@ internal sealed class AethernetCommandHandler : IDebugCommandHandler
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public void Execute(string[] arguments)
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{
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ushort territoryType = _clientState.TerritoryType;
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uint territoryType = _clientState.TerritoryType;
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Dictionary<EAetheryteLocation, string> values = AethernetShardConverter.Values;
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AetheryteData aetheryteData = new AetheryteData(_dataManager);
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HashSet<string> hashSet = new HashSet<string>();
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Game.Addon.Lifecycle;
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@ -113,6 +114,8 @@ internal sealed class ChocoboNameHandler : IDisposable
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private unsafe void FireInputStringCallback(AtkUnitBase* addon, string text)
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{
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//IL_005b: Unknown result type (might be due to invalid IL or missing references)
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//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
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AtkComponentNode* componentNodeById = addon->GetComponentNodeById(9u);
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if (componentNodeById == null)
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{
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@ -127,13 +130,13 @@ internal sealed class ChocoboNameHandler : IDisposable
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}
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asAtkComponentTextInput->SetText(text);
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AtkValue* ptr = stackalloc AtkValue[2];
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ptr->Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr->Type, (AtkValueType)3);
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ptr->Int = 0;
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byte[] bytes = Encoding.UTF8.GetBytes(text);
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nint num = Marshal.AllocHGlobal(bytes.Length + 1);
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Marshal.Copy(bytes, 0, num, bytes.Length);
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Marshal.WriteByte(num + bytes.Length, 0);
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ptr[1].Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.String;
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Unsafe.Write(&ptr[1].Type, (AtkValueType)8);
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ptr[1].String = (byte*)num;
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addon->FireCallback(2u, ptr);
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Marshal.FreeHGlobal(num);
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@ -141,8 +144,9 @@ internal sealed class ChocoboNameHandler : IDisposable
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private unsafe static void ClickYes(AtkUnitBase* addon)
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{
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//IL_000e: Unknown result type (might be due to invalid IL or missing references)
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AtkValue* ptr = stackalloc AtkValue[1];
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ptr->Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int;
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Unsafe.Write(&ptr->Type, (AtkValueType)3);
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ptr->Int = 0;
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addon->FireCallback(1u, ptr);
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}
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@ -54,6 +54,8 @@ internal sealed class CraftworksSupplyController : IDisposable
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private unsafe void InteractWithBankaCraftworksSupply(AtkUnitBase* addon)
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{
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//IL_006d: Unknown result type (might be due to invalid IL or missing references)
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//IL_0093: Unknown result type (might be due to invalid IL or missing references)
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AtkValue* atkValues = addon->AtkValues;
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uint uInt = atkValues[7].UInt;
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uint num = 6 - uInt;
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@ -66,12 +68,12 @@ internal sealed class CraftworksSupplyController : IDisposable
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{
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new AtkValue
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{
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Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
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Type = (AtkValueType)3,
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Int = 2
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},
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new AtkValue
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{
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Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
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Type = (AtkValueType)3,
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Int = i
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}
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};
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@ -88,6 +90,11 @@ internal sealed class CraftworksSupplyController : IDisposable
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private unsafe void ContextIconMenuPostReceiveEvent(AddonEvent type, AddonArgs args)
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{
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//IL_0084: Unknown result type (might be due to invalid IL or missing references)
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//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
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//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
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//IL_0100: Unknown result type (might be due to invalid IL or missing references)
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//IL_0129: Unknown result type (might be due to invalid IL or missing references)
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if (!ShouldHandleUiInteractions)
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{
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return;
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@ -110,27 +117,27 @@ internal sealed class CraftworksSupplyController : IDisposable
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{
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new AtkValue
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{
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Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
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Type = (AtkValueType)3,
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Int = 0
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},
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new AtkValue
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{
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Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
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Type = (AtkValueType)3,
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Int = 0
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},
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new AtkValue
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{
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Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt,
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Type = (AtkValueType)5,
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UInt = 20802u
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},
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new AtkValue
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{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt,
|
||||
Type = (AtkValueType)5,
|
||||
UInt = 0u
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Undefined,
|
||||
Type = (AtkValueType)0,
|
||||
Int = 0
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -186,6 +186,8 @@ internal sealed class InteractionUiController : IDisposable
|
|||
|
||||
private unsafe void SelectStringPostSetup(AddonSelectString* addonSelectString, bool checkAllSteps)
|
||||
{
|
||||
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0052: Invalid comparison between Unknown and I4
|
||||
if (!ShouldHandleUiInteractions)
|
||||
{
|
||||
return;
|
||||
|
|
@ -198,7 +200,7 @@ internal sealed class InteractionUiController : IDisposable
|
|||
List<string> list = new List<string>();
|
||||
for (ushort num = 7; num < addonSelectString->AtkUnitBase.AtkValuesCount; num++)
|
||||
{
|
||||
if (addonSelectString->AtkUnitBase.AtkValues[(int)num].Type == FFXIVClientStructs.FFXIV.Component.GUI.ValueType.String)
|
||||
if ((int)addonSelectString->AtkUnitBase.AtkValues[(int)num].Type == 8)
|
||||
{
|
||||
list.Add(addonSelectString->AtkUnitBase.AtkValues[(int)num].ReadAtkString());
|
||||
}
|
||||
|
|
@ -872,6 +874,8 @@ internal sealed class InteractionUiController : IDisposable
|
|||
|
||||
private unsafe void DifficultySelectYesNoPostSetup(AtkUnitBase* addonDifficultySelectYesNo, bool checkAllSteps)
|
||||
{
|
||||
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (!_questController.IsRunning)
|
||||
{
|
||||
return;
|
||||
|
|
@ -899,12 +903,12 @@ internal sealed class InteractionUiController : IDisposable
|
|||
{
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 0
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = _configuration.SinglePlayerDuties.RetryDifficulty
|
||||
}
|
||||
};
|
||||
|
|
@ -992,6 +996,8 @@ internal sealed class InteractionUiController : IDisposable
|
|||
|
||||
private unsafe void PointMenuPostSetup(AtkUnitBase* addonPointMenu)
|
||||
{
|
||||
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (!ShouldHandleUiInteractions)
|
||||
{
|
||||
return;
|
||||
|
|
@ -1029,12 +1035,12 @@ internal sealed class InteractionUiController : IDisposable
|
|||
{
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 13
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.UInt,
|
||||
Type = (AtkValueType)5,
|
||||
UInt = num
|
||||
}
|
||||
};
|
||||
|
|
@ -1054,6 +1060,9 @@ internal sealed class InteractionUiController : IDisposable
|
|||
|
||||
private unsafe void EasterMowingResultPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (_seasonalDutyController.IsRunning || ShouldHandleUiInteractions)
|
||||
{
|
||||
_logger.LogInformation("Dismissing EasterMowingResult");
|
||||
|
|
@ -1062,17 +1071,17 @@ internal sealed class InteractionUiController : IDisposable
|
|||
{
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = -1
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 1
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 1
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -137,26 +137,30 @@ internal sealed class ShopController : IDisposable, IShopWindow
|
|||
|
||||
public unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
|
||||
AtkValue* values = stackalloc AtkValue[4]
|
||||
{
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 0
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = _shop.ItemForSale.Position
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = buyNow
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = FFXIVClientStructs.FFXIV.Component.GUI.ValueType.Undefined,
|
||||
Type = (AtkValueType)0,
|
||||
Int = 0
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -41,6 +41,8 @@ internal static class TurnInDelivery
|
|||
|
||||
public unsafe override ETaskResult Update()
|
||||
{
|
||||
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
|
||||
AgentSatisfactionSupply* ptr = AgentSatisfactionSupply.Instance();
|
||||
if (ptr == null || !ptr->IsAgentActive())
|
||||
{
|
||||
|
|
@ -87,12 +89,12 @@ internal static class TurnInDelivery
|
|||
{
|
||||
new AtkValue
|
||||
{
|
||||
Type = ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 1
|
||||
},
|
||||
new AtkValue
|
||||
{
|
||||
Type = ValueType.Int,
|
||||
Type = (AtkValueType)3,
|
||||
Int = 1
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ internal static class UseItem
|
|||
return new global::_003C_003Ez__ReadOnlyArray<ITask>(new ITask[4]
|
||||
{
|
||||
useOnSelf,
|
||||
new WaitCondition.Task(() => clientState.TerritoryType == 140, "Wait(territory: " + territoryData.GetNameAndId(140) + ")"),
|
||||
new WaitCondition.Task(() => clientState.TerritoryType == 140, "Wait(territory: " + territoryData.GetNameAndId(140u) + ")"),
|
||||
new Mount.MountTask(140, position.HasValue ? Mount.EMountIf.AwayFromPosition : Mount.EMountIf.Always, position),
|
||||
new MoveTask(140, new Vector3(-408.92343f, 23.167036f, -351.16223f), null, 0.25f, null, DisableNavmesh: true, false, Fly: false, Land: false, IgnoreDistanceToObject: false, RestartNavigation: true, EInteractionType.WalkTo)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ internal static class AethernetShortcut
|
|||
logger.LogInformation("Skipping aethernet shortcut because the target is in the same territory");
|
||||
return false;
|
||||
}
|
||||
if (base.Task.SkipConditions.InTerritory.Contains(clientState.TerritoryType))
|
||||
if (base.Task.SkipConditions.InTerritory.Contains((ushort)clientState.TerritoryType))
|
||||
{
|
||||
logger.LogInformation("Skipping aethernet shortcut because the target is in the specified territory");
|
||||
return false;
|
||||
|
|
@ -98,7 +98,7 @@ internal static class AethernetShortcut
|
|||
}
|
||||
if (aetheryteFunctions.IsAetheryteUnlocked(base.Task.From) && aetheryteFunctions.IsAetheryteUnlocked(base.Task.To))
|
||||
{
|
||||
ushort territoryType = clientState.TerritoryType;
|
||||
uint territoryType = clientState.TerritoryType;
|
||||
IGameObject gameObject = objectTable[0];
|
||||
if (gameObject == null)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -77,13 +77,13 @@ internal static class AetheryteShortcut
|
|||
|
||||
private bool ShouldSkipTeleport()
|
||||
{
|
||||
ushort territoryType = clientState.TerritoryType;
|
||||
uint territoryType = clientState.TerritoryType;
|
||||
if (base.Task.Step != null)
|
||||
{
|
||||
SkipAetheryteCondition skipAetheryteCondition = base.Task.Step.SkipConditions?.AetheryteShortcutIf ?? new SkipAetheryteCondition();
|
||||
if (skipAetheryteCondition != null && !skipAetheryteCondition.Never)
|
||||
{
|
||||
if (skipAetheryteCondition.InTerritory.Contains(territoryType))
|
||||
if (skipAetheryteCondition.InTerritory.Contains((ushort)territoryType))
|
||||
{
|
||||
logger.LogInformation("Skipping aetheryte teleport due to SkipCondition (InTerritory)");
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@ internal sealed class ExtraConditionUtils
|
|||
return false;
|
||||
}
|
||||
|
||||
public static bool MatchesExtraCondition(EExtraSkipCondition skipCondition, Vector3 position, ushort territoryType)
|
||||
public static bool MatchesExtraCondition(EExtraSkipCondition skipCondition, Vector3 position, uint territoryType)
|
||||
{
|
||||
return skipCondition switch
|
||||
{
|
||||
|
|
|
|||
|
|
@ -157,12 +157,12 @@ internal static class SkipCondition
|
|||
|
||||
private bool CheckTerritoryCondition(SkipStepConditions skipConditions)
|
||||
{
|
||||
if (skipConditions.InTerritory.Count > 0 && skipConditions.InTerritory.Contains(clientState.TerritoryType))
|
||||
if (skipConditions.InTerritory.Count > 0 && skipConditions.InTerritory.Contains((ushort)clientState.TerritoryType))
|
||||
{
|
||||
logger.LogInformation("Skipping step, as in a skip.InTerritory");
|
||||
return true;
|
||||
}
|
||||
if (skipConditions.NotInTerritory.Count > 0 && !skipConditions.NotInTerritory.Contains(clientState.TerritoryType))
|
||||
if (skipConditions.NotInTerritory.Count > 0 && !skipConditions.NotInTerritory.Contains((ushort)clientState.TerritoryType))
|
||||
{
|
||||
logger.LogInformation("Skipping step, as not in a skip.NotInTerritory");
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ internal sealed class PartyWatchdog : IDisposable
|
|||
|
||||
private readonly ILogger<PartyWatchdog> _logger;
|
||||
|
||||
private ushort? _uncheckedTeritoryId;
|
||||
private uint? _uncheckedTeritoryId;
|
||||
|
||||
public PartyWatchdog(QuestController questController, Configuration configuration, TerritoryData territoryData, IClientState clientState, IChatGui chatGui, ILogger<PartyWatchdog> logger)
|
||||
{
|
||||
|
|
@ -36,7 +36,7 @@ internal sealed class PartyWatchdog : IDisposable
|
|||
_clientState.TerritoryChanged += TerritoryChanged;
|
||||
}
|
||||
|
||||
private unsafe void TerritoryChanged(ushort newTerritoryId)
|
||||
private unsafe void TerritoryChanged(uint newTerritoryId)
|
||||
{
|
||||
if (!_configuration.Advanced.DisablePartyWatchdog)
|
||||
{
|
||||
|
|
@ -137,7 +137,7 @@ internal sealed class PartyWatchdog : IDisposable
|
|||
_uncheckedTeritoryId = null;
|
||||
}
|
||||
|
||||
private bool IsDutyConfiguredForParty(ushort territoryId)
|
||||
private bool IsDutyConfiguredForParty(uint territoryId)
|
||||
{
|
||||
if (!_territoryData.TryGetContentFinderConditionIdForTerritory(territoryId, out var cfcId))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -571,7 +571,7 @@ internal sealed class CombatController : IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
private void TerritoryChanged(ushort territoryId)
|
||||
private void TerritoryChanged(uint territoryId)
|
||||
{
|
||||
Stop("TerritoryChanged");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -906,7 +906,7 @@ internal sealed class AetheryteData
|
|||
}
|
||||
}
|
||||
|
||||
public float CalculateDistance(Vector3 fromPosition, ushort fromTerritoryType, EAetheryteLocation to)
|
||||
public float CalculateDistance(Vector3 fromPosition, uint fromTerritoryType, EAetheryteLocation to)
|
||||
{
|
||||
if (!TerritoryIds.TryGetValue(to, out var value) || fromTerritoryType != value)
|
||||
{
|
||||
|
|
@ -919,7 +919,7 @@ internal sealed class AetheryteData
|
|||
return (fromPosition - value2).Length();
|
||||
}
|
||||
|
||||
public float CalculateAirshipLandingDistance(Vector3 fromPosition, ushort fromTerritoryType, EAetheryteLocation to)
|
||||
public float CalculateAirshipLandingDistance(Vector3 fromPosition, uint fromTerritoryType, EAetheryteLocation to)
|
||||
{
|
||||
if (!TerritoryIds.TryGetValue(to, out var value) || fromTerritoryType != value)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -25,9 +25,9 @@ internal sealed class TerritoryData
|
|||
|
||||
private readonly ImmutableDictionary<uint, string> _territoryNames;
|
||||
|
||||
private readonly ImmutableHashSet<ushort> _territoriesWithMount;
|
||||
private readonly ImmutableHashSet<uint> _territoriesWithMount;
|
||||
|
||||
private readonly ImmutableDictionary<ushort, uint> _dutyTerritories;
|
||||
private readonly ImmutableDictionary<uint, uint> _dutyTerritories;
|
||||
|
||||
private readonly ImmutableDictionary<uint, string> _instanceNames;
|
||||
|
||||
|
|
@ -50,10 +50,10 @@ internal sealed class TerritoryData
|
|||
select x).ToImmutableDictionary(x => x.RowId, x => x.Name);
|
||||
_territoriesWithMount = (from x in dataManager.GetExcelSheet<TerritoryType>()
|
||||
where x.RowId != 0 && x.Mount
|
||||
select (ushort)x.RowId).ToImmutableHashSet();
|
||||
select x.RowId).ToImmutableHashSet();
|
||||
_dutyTerritories = (from x in dataManager.GetExcelSheet<TerritoryType>()
|
||||
where x.RowId != 0 && x.ContentFinderCondition.RowId != 0
|
||||
select x).ToImmutableDictionary((TerritoryType x) => (ushort)x.RowId, (TerritoryType x) => x.ContentFinderCondition.Value.ContentType.RowId);
|
||||
select x).ToImmutableDictionary((TerritoryType x) => x.RowId, (TerritoryType x) => x.ContentFinderCondition.Value.ContentType.RowId);
|
||||
_instanceNames = (from x in dataManager.GetExcelSheet<ContentFinderCondition>()
|
||||
where x.RowId != 0 && x.Content.RowId != 0 && x.ContentLinkType == 1 && x.ContentType.RowId != 6
|
||||
select x).ToImmutableDictionary((ContentFinderCondition x) => x.Content.RowId, (ContentFinderCondition x) => x.Name.ToDalamudString().ToString());
|
||||
|
|
@ -78,12 +78,12 @@ internal sealed class TerritoryData
|
|||
select (QuestId: x.QuestId, Index: x.Index, CfcId: LookupContentFinderConditionForQuestBattle(dataManager, x.QuestBattleId))).ToImmutableDictionary<(ElementId, byte, uint), (ElementId, byte), uint>(((ElementId QuestId, byte Index, uint CfcId) x) => (QuestId: x.QuestId, Index: x.Index), ((ElementId QuestId, byte Index, uint CfcId) x) => x.CfcId);
|
||||
}
|
||||
|
||||
public string? GetName(ushort territoryId)
|
||||
public string? GetName(uint territoryId)
|
||||
{
|
||||
return _territoryNames.GetValueOrDefault(territoryId);
|
||||
}
|
||||
|
||||
public string GetNameAndId(ushort territoryId)
|
||||
public string GetNameAndId(uint territoryId)
|
||||
{
|
||||
string name = GetName(territoryId);
|
||||
if (name != null)
|
||||
|
|
@ -99,17 +99,17 @@ internal sealed class TerritoryData
|
|||
return territoryId.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
public bool CanUseMount(ushort territoryId)
|
||||
public bool CanUseMount(uint territoryId)
|
||||
{
|
||||
return _territoriesWithMount.Contains(territoryId);
|
||||
}
|
||||
|
||||
public bool IsDutyInstance(ushort territoryId)
|
||||
public bool IsDutyInstance(uint territoryId)
|
||||
{
|
||||
return _dutyTerritories.ContainsKey(territoryId);
|
||||
}
|
||||
|
||||
public bool IsQuestBattleInstance(ushort territoryId)
|
||||
public bool IsQuestBattleInstance(uint territoryId)
|
||||
{
|
||||
if (_dutyTerritories.TryGetValue(territoryId, out var value))
|
||||
{
|
||||
|
|
@ -118,7 +118,7 @@ internal sealed class TerritoryData
|
|||
return false;
|
||||
}
|
||||
|
||||
public string? GetInstanceName(ushort instanceId)
|
||||
public string? GetInstanceName(uint instanceId)
|
||||
{
|
||||
return _instanceNames.GetValueOrDefault(instanceId);
|
||||
}
|
||||
|
|
@ -143,7 +143,7 @@ internal sealed class TerritoryData
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetContentFinderConditionIdForTerritory(ushort territoryId, out uint cfcId)
|
||||
public bool TryGetContentFinderConditionIdForTerritory(uint territoryId, out uint cfcId)
|
||||
{
|
||||
return _territoryToContentFinderCondition.TryGetValue(territoryId, out cfcId);
|
||||
}
|
||||
|
|
@ -187,6 +187,6 @@ internal sealed class TerritoryData
|
|||
{
|
||||
return dataManager.GetExcelSheet<InstanceContent>().GetRow(questBattleId).ContentFinderCondition.RowId;
|
||||
}
|
||||
return dataManager.GetExcelSheet<QuestBattleResident>().GetRow(questBattleId).Unknown0;
|
||||
return dataManager.GetExcelSheet<QuestBattleResident>().GetRow(questBattleId).SoloDuty.RowId;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@ internal sealed class AetheryteFunctions
|
|||
{
|
||||
if ((EAetheryteLocation)ptr->FreeAetheryteId != aetheryteLocation)
|
||||
{
|
||||
return (EAetheryteLocation)ptr->FreeAetherytePlayStationPlus == aetheryteLocation;
|
||||
return (EAetheryteLocation)ptr->FreeAetherytePSPlus == aetheryteLocation;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ internal sealed class GameFunctions
|
|||
|
||||
private readonly AbandonDutyDelegate _abandonDuty;
|
||||
|
||||
private readonly ReadOnlyDictionary<ushort, uint> _territoryToAetherCurrentCompFlgSet;
|
||||
private readonly ReadOnlyDictionary<uint, uint> _territoryToAetherCurrentCompFlgSet;
|
||||
|
||||
private readonly ReadOnlyDictionary<uint, uint> _contentFinderConditionToContentId;
|
||||
|
||||
|
|
@ -72,13 +72,13 @@ internal sealed class GameFunctions
|
|||
_territoryToAetherCurrentCompFlgSet = (from x in dataManager.GetExcelSheet<TerritoryType>()
|
||||
where x.RowId != 0
|
||||
where x.AetherCurrentCompFlgSet.RowId != 0
|
||||
select x).ToDictionary((TerritoryType x) => (ushort)x.RowId, (TerritoryType x) => x.AetherCurrentCompFlgSet.RowId).AsReadOnly();
|
||||
select x).ToDictionary((TerritoryType x) => x.RowId, (TerritoryType x) => x.AetherCurrentCompFlgSet.RowId).AsReadOnly();
|
||||
_contentFinderConditionToContentId = (from x in dataManager.GetExcelSheet<ContentFinderCondition>()
|
||||
where x.RowId != 0 && x.Content.RowId != 0
|
||||
select x).ToDictionary((ContentFinderCondition x) => x.RowId, (ContentFinderCondition x) => x.Content.RowId).AsReadOnly();
|
||||
}
|
||||
|
||||
public unsafe bool IsFlyingUnlocked(ushort territoryId)
|
||||
public unsafe bool IsFlyingUnlocked(uint territoryId)
|
||||
{
|
||||
if (_configuration.Advanced.NeverFly)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
|
@ -40,26 +41,41 @@ internal static class ChangelogCategoryComponent
|
|||
{
|
||||
float cursorPosY = ImGui.GetCursorPosY();
|
||||
ImGui.SetCursorPosX(baseX);
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(in color, icon.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosY(cursorPosY);
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, color, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static void DrawChange(ChangeEntry change, float baseX, float changeIndent)
|
||||
{
|
||||
ImGui.SetCursorPosX(baseX + changeIndent);
|
||||
float cursorPosY = ImGui.GetCursorPosY();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(new Vector4(0.95f, 0.95f, 1f, 1f), FontAwesomeIcon.CaretRight.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosY(cursorPosY);
|
||||
float num = ImGui.GetContentRegionAvail().X - 8f;
|
||||
|
|
@ -79,10 +95,15 @@ internal static class ChangelogCategoryComponent
|
|||
{
|
||||
ImGui.SetCursorPosX(baseX + num);
|
||||
float cursorPosY = ImGui.GetCursorPosY();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(new Vector4(0.85f, 0.85f, 0.92f, 1f), FontAwesomeIcon.AngleRight.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosY(cursorPosY);
|
||||
float num2 = ImGui.GetContentRegionAvail().X - 8f;
|
||||
|
|
|
|||
|
|
@ -37,20 +37,28 @@ internal sealed class ChangelogEntryComponent
|
|||
string text2 = "v" + changelog.Version;
|
||||
float fontSize = ImGui.GetFontSize();
|
||||
float num = fontSize;
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
|
||||
Vector2 versionSize;
|
||||
using (ImRaii.PushFont(UiBuilder.MonoFont))
|
||||
try
|
||||
{
|
||||
versionSize = ImGui.CalcTextSize(text2);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector2 dateSize = ImGui.CalcTextSize(text);
|
||||
float scaledIconFontSize = fontSize * 0.85f;
|
||||
float x = ImGui.GetContentRegionAvail().X;
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Header, new Vector4(0.2f, 0.18f, 0.25f, 0.6f), true);
|
||||
bool flag;
|
||||
using (ImRaii.PushColor(ImGuiCol.Header, new Vector4(0.2f, 0.18f, 0.25f, 0.6f)))
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.HeaderHovered, new Vector4(0.3f, 0.25f, 0.35f, 0.8f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.HeaderHovered, new Vector4(0.3f, 0.25f, 0.35f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.HeaderActive, new Vector4(0.25f, 0.22f, 0.3f, 1f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.HeaderActive, new Vector4(0.25f, 0.22f, 0.3f, 1f), true);
|
||||
try
|
||||
{
|
||||
Vector2 cursorPos = ImGui.GetCursorPos();
|
||||
Vector2 cursorScreenPos = ImGui.GetCursorScreenPos();
|
||||
|
|
@ -67,8 +75,20 @@ internal sealed class ChangelogEntryComponent
|
|||
DrawDateWithIcon(text, dateSize, scaledIconFontSize, cursorScreenPos, cursorPos, x, verticalOffset, fontSize);
|
||||
ImGui.SetCursorPos(cursorPos2);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (flag)
|
||||
{
|
||||
DrawChangelogContent(changelog);
|
||||
|
|
@ -78,11 +98,16 @@ internal sealed class ChangelogEntryComponent
|
|||
private static void DrawVersionText(string versionText, Vector2 versionSize, Vector2 headerStartPos, float verticalOffset)
|
||||
{
|
||||
float x = headerStartPos.X + ImGui.GetStyle().FramePadding.X * 2f + 20f;
|
||||
using (ImRaii.PushFont(UiBuilder.MonoFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SetCursorPos(new Vector2(x, headerStartPos.Y + verticalOffset));
|
||||
ImGui.TextColored(new Vector4(0.95f, 0.95f, 0.95f, 1f), versionText);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawNewBadge(bool isNew, Vector2 headerStartScreenPos, float availableWidth)
|
||||
|
|
@ -100,11 +125,16 @@ internal sealed class ChangelogEntryComponent
|
|||
private static void DrawDateWithIcon(string dateText, Vector2 dateSize, float scaledIconFontSize, Vector2 headerStartScreenPos, Vector2 headerStartPos, float availableWidth, float verticalOffset, float defaultFontSize)
|
||||
{
|
||||
string text = FontAwesomeIcon.Calendar.ToIconString();
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
Vector2 vector;
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
try
|
||||
{
|
||||
vector = ImGui.CalcTextSize(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
float num = vector.X * (scaledIconFontSize / defaultFontSize);
|
||||
float num2 = num + 4f + dateSize.X;
|
||||
float num3 = availableWidth - num2 - 12f;
|
||||
|
|
|
|||
|
|
@ -19,18 +19,33 @@ internal sealed class ChangelogFooterComponent
|
|||
float num = 120f;
|
||||
float num2 = (ImGui.GetContentRegionAvail().X - num) * 0.5f;
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + num2);
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.55f, 0.45f, 0.75f, 0.6f)))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.55f, 0.45f, 0.75f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.8f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.75f, 0.55f, 0.95f, 1f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.75f, 0.55f, 0.95f, 1f), true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.CheckCircle, "Got It!"))
|
||||
{
|
||||
onConfirm();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -200,7 +200,8 @@ internal sealed class ChangelogHeaderComponent
|
|||
{
|
||||
float num = MathF.Sin(_animationTime * 2f) * 3f;
|
||||
float num2 = MathF.Sin(_animationTime * 1.5f + (float)Math.PI / 2f) * 1.5f;
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
string text = FontAwesomeIcon.FileAlt.ToIconString();
|
||||
ImGui.SetCursorPosX(centerX - ImGui.CalcTextSize(text).X * 0.5f + num2);
|
||||
|
|
@ -213,6 +214,10 @@ internal sealed class ChangelogHeaderComponent
|
|||
ImGui.TextColored(new Vector4(0.75f, 0.55f, 0.95f, 1f), text);
|
||||
ImGui.PopStyleVar();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - num + 4f);
|
||||
}
|
||||
|
||||
|
|
@ -220,7 +225,8 @@ internal sealed class ChangelogHeaderComponent
|
|||
{
|
||||
float num = MathF.Max(0f, 1f - (_animationTime - 0.1f) * 3f);
|
||||
float num2 = num * num * (3f - 2f * num) * 20f;
|
||||
using (ImRaii.PushFont(UiBuilder.MonoFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.MonoFont, true);
|
||||
try
|
||||
{
|
||||
string text = "What's New in Questionable?";
|
||||
ImGui.SetCursorPosX(centerX - ImGui.CalcTextSize(text).X * 0.5f - num2);
|
||||
|
|
@ -228,6 +234,10 @@ internal sealed class ChangelogHeaderComponent
|
|||
ImGui.TextColored(new Vector4(0.95f, 0.95f, 1f, 1f), text);
|
||||
ImGui.PopStyleVar();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 6f);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -51,8 +51,16 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Blacklist###QuestBlacklist");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Blacklist###QuestBlacklist");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -66,9 +74,10 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
text.AppendFormatted(blacklistedQuests.Count);
|
||||
text.AppendLiteral("):");
|
||||
ImGui.Text(text);
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Child("BlacklistedQuestsList", new Vector2(-1f, 200f), border: true))
|
||||
ChildDisposable val2 = ImRaii.Child((ImU8String)"BlacklistedQuestsList", new Vector2(-1f, 200f), true);
|
||||
try
|
||||
{
|
||||
if (endObject2)
|
||||
if (ChildDisposable.op_Implicit(val2))
|
||||
{
|
||||
if (blacklistedQuests.Count > 0)
|
||||
{
|
||||
|
|
@ -76,12 +85,14 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
int num = 0;
|
||||
foreach (ElementId item in blacklistedQuests.OrderBy((ElementId x) => x.ToString()))
|
||||
{
|
||||
IdDisposable val3;
|
||||
if (!_questRegistry.TryGetQuest(item, out Quest quest))
|
||||
{
|
||||
ImU8String id = new ImU8String(5, 1);
|
||||
id.AppendLiteral("Quest");
|
||||
id.AppendFormatted(item);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(5, 1);
|
||||
imU8String.AppendLiteral("Quest");
|
||||
imU8String.AppendFormatted(item);
|
||||
val3 = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
Vector4 col = new Vector4(0.7f, 0.7f, 0.7f, 1f);
|
||||
|
|
@ -96,13 +107,18 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
elementId = item;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
num++;
|
||||
continue;
|
||||
}
|
||||
ImU8String id2 = new ImU8String(5, 1);
|
||||
id2.AppendLiteral("Quest");
|
||||
id2.AppendFormatted(item);
|
||||
using (ImRaii.PushId(id2))
|
||||
ImU8String imU8String2 = new ImU8String(5, 1);
|
||||
imU8String2.AppendLiteral("Quest");
|
||||
imU8String2.AppendFormatted(item);
|
||||
val3 = ImRaii.PushId(imU8String2, true);
|
||||
try
|
||||
{
|
||||
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item);
|
||||
bool flag;
|
||||
|
|
@ -130,6 +146,10 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
ImGui.SetTooltip("Remove from blacklist");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
num++;
|
||||
}
|
||||
if (elementId != null)
|
||||
|
|
@ -146,12 +166,17 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
_questSelector.DrawSelection();
|
||||
if (blacklistedQuests.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
DisabledDisposable val4 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
|
||||
{
|
||||
|
|
@ -159,28 +184,42 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to enable this button.");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawCurrentlyAcceptedQuests()
|
||||
{
|
||||
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
|
||||
List<Quest> currentlyAcceptedQuests = GetCurrentlyAcceptedQuests();
|
||||
ImGui.Text("Currently Accepted Quests:");
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("AcceptedQuestsList", new Vector2(-1f, 100f), border: true))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"AcceptedQuestsList", new Vector2(-1f, 100f), true);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
if (currentlyAcceptedQuests.Count > 0)
|
||||
{
|
||||
foreach (Quest item in currentlyAcceptedQuests)
|
||||
{
|
||||
ImU8String id = new ImU8String(13, 1);
|
||||
id.AppendLiteral("AcceptedQuest");
|
||||
id.AppendFormatted(item.Id);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(13, 1);
|
||||
imU8String.AppendLiteral("AcceptedQuest");
|
||||
imU8String.AppendFormatted(item.Id);
|
||||
IdDisposable val2 = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item.Id);
|
||||
bool flag = false;
|
||||
|
|
@ -199,7 +238,8 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
_questTooltipComponent.Draw(item.Info);
|
||||
}
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X - ImGui.CalcTextSize(FontAwesomeIcon.Ban.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
|
||||
using (ImRaii.Disabled(flag2))
|
||||
DisabledDisposable val3 = ImRaii.Disabled(flag2);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton($"##Blacklist{item.Id}", FontAwesomeIcon.Ban))
|
||||
{
|
||||
|
|
@ -207,11 +247,19 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip(flag2 ? "Quest already blacklisted" : "Add this quest to blacklist");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -222,6 +270,10 @@ internal sealed class BlacklistConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game.Text;
|
||||
|
|
@ -58,10 +59,17 @@ internal abstract class ConfigComponent
|
|||
|
||||
protected static void DrawNotes(bool enabledByDefault, IEnumerable<string> notes)
|
||||
{
|
||||
using ImRaii.Color color = new ImRaii.Color();
|
||||
color.Push(ImGuiCol.TextDisabled, (!enabledByDefault) ? ImGuiColors.DalamudYellow : ImGuiColors.ParsedBlue);
|
||||
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0006: Expected O, but got Unknown
|
||||
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
|
||||
ColorDisposable val = new ColorDisposable();
|
||||
try
|
||||
{
|
||||
val.Push(ImGuiCol.TextDisabled, (!enabledByDefault) ? ImGuiColors.DalamudYellow : ImGuiColors.ParsedBlue, true);
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
if (!enabledByDefault)
|
||||
{
|
||||
|
|
@ -72,11 +80,16 @@ internal abstract class ConfigComponent
|
|||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (!ImGui.IsItemHovered())
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val3 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudYellow, "While testing, the following issues have been found:");
|
||||
foreach (string note in notes)
|
||||
|
|
@ -84,5 +97,14 @@ internal abstract class ConfigComponent
|
|||
ImGui.BulletText(note);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val3)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
|
|
@ -15,8 +16,13 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Advanced###Debug");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Advanced###Debug");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -30,9 +36,12 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
base.Configuration.Advanced.DebugOverlay = v;
|
||||
Save();
|
||||
}
|
||||
using (ImRaii.Disabled(!v))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!v);
|
||||
IndentDisposable val3;
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushIndent())
|
||||
val3 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
bool v2 = base.Configuration.Advanced.CombatDataOverlay;
|
||||
if (ImGui.Checkbox("Enable combat data overlay", ref v2))
|
||||
|
|
@ -41,6 +50,14 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
bool v3 = base.Configuration.Advanced.NeverFly;
|
||||
if (ImGui.Checkbox("Disable flying (even if unlocked for the zone)", ref v3))
|
||||
|
|
@ -64,7 +81,8 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
ImGuiComponents.HelpMarker("The Party Watchdog stops Questionable when entering certain zones with other party members, or when entering unsupported content. Disabling this allows Questionable to continue working while in a party, but may cause unexpected behavior in group content.");
|
||||
ImGui.Separator();
|
||||
ImGui.Text("AutoDuty Settings");
|
||||
using (ImRaii.PushIndent())
|
||||
val3 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
bool v6 = base.Configuration.Advanced.DisableAutoDutyBareMode;
|
||||
|
|
@ -76,9 +94,14 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("Typically, the loop settings for AutoDuty are disabled when running dungeons with Questionable, since they can cause issues (or even shut down your PC).");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Quest/Interaction Skips");
|
||||
using (ImRaii.PushIndent())
|
||||
val3 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
bool v7 = base.Configuration.Advanced.SkipAetherCurrents;
|
||||
if (ImGui.Checkbox("Don't pick up aether currents/aether current quests", ref v7))
|
||||
|
|
@ -121,12 +144,22 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("When enabled, Questionable will not attempt to turn-in and complete quests. This will do everything automatically except the final turn-in step.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawChocoboSettings()
|
||||
{
|
||||
ImGui.Text("Chocobo Settings");
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.Text("Chocobo Name:");
|
||||
|
|
@ -147,6 +180,10 @@ internal sealed class DebugConfigComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("The name to give your chocobo during the 'My Little Chocobo' quest.\nMust be 2-20 characters. First letter will be capitalized.\nIf left empty, defaults to 'Kweh'.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static string FormatChocoboName(string name)
|
||||
|
|
|
|||
|
|
@ -106,8 +106,28 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Duties###Duties");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0260: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_027d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0282: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02df: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0310: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0315: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0317: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Duties###Duties");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -119,17 +139,28 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("The combat module used for this is configured by AutoDuty, ignoring whichever selection you've made in Questionable's \"General\" configuration.");
|
||||
using (ImRaii.Disabled(!v))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!v);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X))
|
||||
IndentDisposable val3 = ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X, true, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted("Work in Progress:");
|
||||
ImGui.BulletText("Duty Support mode is limited.");
|
||||
ImGui.BulletText("Unsynced modes require being significantly overleveled or having a high-level party member.");
|
||||
ImGui.BulletText("Most players will need to use Duty Support mode when progressing normally through the game.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
bool v2 = base.Configuration.Duties.RunLevelingModeWhenUnderleveled;
|
||||
|
|
@ -153,8 +184,13 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("\ufffd Duty Support: Run with NPC party members (level synced)\n\ufffd Unsync (Solo): Run alone at your current level (unsynced)\n\ufffd Unsync (Party): Run with your party at current level (unsynced)\n\nYou can override this setting for individual duties below.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
using (ImRaii.Disabled(!v))
|
||||
val2 = ImRaii.Disabled(!v);
|
||||
try
|
||||
{
|
||||
ImGui.Text("Questionable includes a default list of duties that work if AutoDuty and BossMod are installed.");
|
||||
ImGui.Text("The included list of duties can change with each update, and is based on the following spreadsheet:");
|
||||
|
|
@ -164,48 +200,96 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("You can override the settings for each individual duty:");
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.TabBar("DutyTypeTabs");
|
||||
if (endObject2)
|
||||
TabBarDisposable val5 = ImRaii.TabBar((ImU8String)"DutyTypeTabs");
|
||||
try
|
||||
{
|
||||
using (ImRaii.IEndObject endObject3 = ImRaii.TabItem("Dungeons"))
|
||||
if (TabBarDisposable.op_Implicit(val5))
|
||||
{
|
||||
if (endObject3)
|
||||
TabItemDisposable val6 = ImRaii.TabItem((ImU8String)"Dungeons");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val6))
|
||||
{
|
||||
DrawConfigTable(v, _contentFinderConditionNames);
|
||||
}
|
||||
}
|
||||
using (ImRaii.IEndObject endObject4 = ImRaii.TabItem("Trials"))
|
||||
finally
|
||||
{
|
||||
if (endObject4)
|
||||
((TabItemDisposable)(ref val6)).Dispose();
|
||||
}
|
||||
TabItemDisposable val7 = ImRaii.TabItem((ImU8String)"Trials");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val7))
|
||||
{
|
||||
DrawConfigTable(v, _allTrialNames);
|
||||
}
|
||||
}
|
||||
using (ImRaii.IEndObject endObject5 = ImRaii.TabItem("Normal Raids"))
|
||||
finally
|
||||
{
|
||||
if (endObject5)
|
||||
((TabItemDisposable)(ref val7)).Dispose();
|
||||
}
|
||||
TabItemDisposable val8 = ImRaii.TabItem((ImU8String)"Normal Raids");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val8))
|
||||
{
|
||||
DrawConfigTable(v, _allNormalRaidNames);
|
||||
}
|
||||
}
|
||||
using ImRaii.IEndObject endObject6 = ImRaii.TabItem("Alliance Raids");
|
||||
if (endObject6)
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val8)).Dispose();
|
||||
}
|
||||
TabItemDisposable val9 = ImRaii.TabItem((ImU8String)"Alliance Raids");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val9))
|
||||
{
|
||||
DrawConfigTable(v, _allAllianceRaidNames);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val9)).Dispose();
|
||||
}
|
||||
}
|
||||
DrawEnableAllButton();
|
||||
ImGui.SameLine();
|
||||
DrawClipboardButtons();
|
||||
ImGui.SameLine();
|
||||
DrawResetButton();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawConfigTable(bool runInstancedContentWithAutoDuty, Dictionary<EExpansionVersion, List<DutyInfo>> contentByExpansion)
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Child("DutyConfiguration", new Vector2(725f, 400f), border: true);
|
||||
if (!endObject)
|
||||
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"DutyConfiguration", new Vector2(725f, 400f), true);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -226,11 +310,13 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
base.Configuration.Duties.ExpansionHeaderStates[key] = true;
|
||||
Save();
|
||||
}
|
||||
ImU8String table = new ImU8String(6, 1);
|
||||
table.AppendLiteral("Duties");
|
||||
table.AppendFormatted(eExpansionVersion);
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.Table(table, 3, ImGuiTableFlags.SizingFixedFit);
|
||||
if (!ImRaii.IEndObject.op_True(endObject2))
|
||||
ImU8String imU8String = new ImU8String(6, 1);
|
||||
imU8String.AppendLiteral("Duties");
|
||||
imU8String.AppendFormatted(eExpansionVersion);
|
||||
TableDisposable val2 = ImRaii.Table(imU8String, 3, ImGuiTableFlags.SizingFixedFit);
|
||||
try
|
||||
{
|
||||
if (!TableDisposable.op_Implicit(val2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
@ -276,8 +362,10 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
ImGui.TextUnformatted(text);
|
||||
if (ImGui.IsItemHovered() && base.Configuration.Advanced.AdditionalStatusInformation)
|
||||
{
|
||||
using ImRaii.IEndObject endObject3 = ImRaii.Tooltip();
|
||||
if (endObject3)
|
||||
TooltipDisposable val3 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val3)).Alive)
|
||||
{
|
||||
ImGui.TextUnformatted(text);
|
||||
ImGui.Separator();
|
||||
|
|
@ -295,9 +383,14 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val3)).Dispose();
|
||||
}
|
||||
}
|
||||
if (runInstancedContentWithAutoDuty && !_autoDutyIpc.HasPath(num))
|
||||
{
|
||||
ImGuiComponents.HelpMarker("This duty is not supported by AutoDuty", FontAwesomeIcon.Times, ImGuiColors.DalamudRed);
|
||||
ImGuiComponents.HelpMarker("This duty is not supported by AutoDuty", FontAwesomeIcon.Times, (Vector4?)ImGuiColors.DalamudRed);
|
||||
}
|
||||
else if (flag && dutyOptions.Notes.Count > 0)
|
||||
{
|
||||
|
|
@ -306,10 +399,11 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
if (ImGui.TableNextColumn())
|
||||
{
|
||||
ImU8String id = new ImU8String(16, 1);
|
||||
id.AppendLiteral("##DungeonEnabled");
|
||||
id.AppendFormatted(num);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String2 = new ImU8String(16, 1);
|
||||
imU8String2.AppendLiteral("##DungeonEnabled");
|
||||
imU8String2.AppendFormatted(num);
|
||||
IdDisposable val4 = ImRaii.PushId(imU8String2, true);
|
||||
try
|
||||
{
|
||||
ImGui.SetNextItemWidth(200f);
|
||||
if (ImGui.Combo((ImU8String)string.Empty, ref currentItem, (ReadOnlySpan<string>)array, array.Length))
|
||||
|
|
@ -335,15 +429,20 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (!ImGui.TableNextColumn())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ImU8String id2 = new ImU8String(13, 1);
|
||||
id2.AppendLiteral("##DungeonMode");
|
||||
id2.AppendFormatted(num);
|
||||
using (ImRaii.PushId(id2))
|
||||
ImU8String imU8String3 = new ImU8String(13, 1);
|
||||
imU8String3.AppendLiteral("##DungeonMode");
|
||||
imU8String3.AppendFormatted(num);
|
||||
IdDisposable val5 = ImRaii.PushId(imU8String3, true);
|
||||
try
|
||||
{
|
||||
EDutyMode value3;
|
||||
bool flag2 = base.Configuration.Duties.DutyModeOverrides.TryGetValue(num, out value3);
|
||||
|
|
@ -378,6 +477,15 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
ImGui.SetTooltip(flag2 ? ("Override: " + DutyModeLabels[(int)eDutyMode]) : ("Using default: " + DutyModeLabels[(int)eDutyMode]));
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
else if (base.Configuration.Duties.ExpansionHeaderStates.GetValueOrDefault(key, defaultValue: false))
|
||||
|
|
@ -387,6 +495,11 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private (int enabledCount, int totalCount) GetDutyCountsForExpansion(EExpansionVersion expansion, Dictionary<EExpansionVersion, List<DutyInfo>> contentByExpansion)
|
||||
{
|
||||
|
|
@ -441,7 +554,8 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
|
||||
private void DrawClipboardButtons()
|
||||
{
|
||||
using (ImRaii.Disabled(base.Configuration.Duties.WhitelistedDutyCfcIds.Count + base.Configuration.Duties.BlacklistedDutyCfcIds.Count + base.Configuration.Duties.DutyModeOverrides.Count == 0))
|
||||
DisabledDisposable val = ImRaii.Disabled(base.Configuration.Duties.WhitelistedDutyCfcIds.Count + base.Configuration.Duties.BlacklistedDutyCfcIds.Count + base.Configuration.Duties.DutyModeOverrides.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Copy, "Export to clipboard"))
|
||||
{
|
||||
|
|
@ -451,9 +565,14 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
ImGui.SetClipboardText("qst:duty:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(";", first.Concat(second).Concat(second2)))));
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
string text = ImGui.GetClipboardText().Trim();
|
||||
using (ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:duty:", StringComparison.InvariantCulture)))
|
||||
val = ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:duty:", StringComparison.InvariantCulture));
|
||||
try
|
||||
{
|
||||
if (!ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Paste, "Import from Clipboard"))
|
||||
{
|
||||
|
|
@ -492,11 +611,16 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
}
|
||||
Save();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawResetButton()
|
||||
{
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
DisabledDisposable val = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Undo, "Reset to default"))
|
||||
{
|
||||
|
|
@ -507,6 +631,10 @@ internal sealed class DutyConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to enable this button.");
|
||||
|
|
|
|||
|
|
@ -95,8 +95,37 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("General###General");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0301: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_042d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0432: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0434: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0737: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_073c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_07de: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_07e3: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0885: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_088a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_09ac: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_09b1: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0ad2: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0ad7: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0c5e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0c63: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0d05: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0d0a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0dac: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0db1: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"General###General");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -124,9 +153,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
ImGui.SetNextItemWidth(-1f);
|
||||
ImGui.InputTextWithHint("##MountSearch", "Search mounts...", ref _mountSearchText, 256);
|
||||
ImGui.Separator();
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Child("##MountScrollArea", new Vector2(0f, 300f), border: false))
|
||||
ChildDisposable val2 = ImRaii.Child((ImU8String)"##MountScrollArea", new Vector2(0f, 300f), false);
|
||||
try
|
||||
{
|
||||
if (endObject2)
|
||||
if (ChildDisposable.op_Implicit(val2))
|
||||
{
|
||||
string value = _mountSearchText.ToUpperInvariant();
|
||||
for (int num2 = 0; num2 < _mountNames.Length; num2++)
|
||||
|
|
@ -149,6 +179,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
else
|
||||
|
|
@ -168,13 +202,19 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val4 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Controls when the Main Scenario Quest (MSQ) is automatically accepted:");
|
||||
ImGui.Spacing();
|
||||
|
|
@ -182,6 +222,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
ImGui.BulletText("After Tracked: Complete accepted quests first, then pick up MSQ");
|
||||
ImGui.BulletText("Manual: Never auto-accept MSQ, only do manually accepted quests");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val4)).Dispose();
|
||||
}
|
||||
}
|
||||
int num3 = Array.IndexOf(_classJobIds, base.Configuration.General.CombatJob);
|
||||
if (num3 == -1)
|
||||
|
|
@ -201,9 +245,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
ImGui.SetNextItemWidth(-1f);
|
||||
ImGui.InputTextWithHint("##CombatJobSearch", "Search combat jobs...", ref _classJobSearchText, 256);
|
||||
ImGui.Separator();
|
||||
using (ImRaii.IEndObject endObject3 = ImRaii.Child("##CombatJobScrollArea", new Vector2(0f, 300f), border: false))
|
||||
ChildDisposable val5 = ImRaii.Child((ImU8String)"##CombatJobScrollArea", new Vector2(0f, 300f), false);
|
||||
try
|
||||
{
|
||||
if (endObject3)
|
||||
if (ChildDisposable.op_Implicit(val5))
|
||||
{
|
||||
string value2 = _classJobSearchText.ToUpperInvariant();
|
||||
for (int num4 = 0; num4 < _classJobNames.Length; num4++)
|
||||
|
|
@ -226,6 +271,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
else
|
||||
|
|
@ -234,7 +283,8 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("UI");
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val6 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
bool v = base.Configuration.General.HideInAllInstances;
|
||||
if (ImGui.Checkbox("Hide quest window in all instanced duties", ref v))
|
||||
|
|
@ -273,9 +323,14 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val6)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Questing");
|
||||
using (ImRaii.PushIndent())
|
||||
val6 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
bool v7 = base.Configuration.General.AutoSolveQte;
|
||||
if (ImGui.Checkbox("Automatically solve Quick Time Events (QTEs)", ref v7))
|
||||
|
|
@ -284,17 +339,27 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val7 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Automatically mashes the button during Active Time Maneuver (ATM)");
|
||||
ImGui.Text("prompts that appear in certain duties and quest battles.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val7)).Dispose();
|
||||
}
|
||||
}
|
||||
bool v8 = base.Configuration.General.AutoSnipe;
|
||||
if (ImGui.Checkbox("Automatically complete snipe quests", ref v8))
|
||||
|
|
@ -303,17 +368,27 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val8 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Automatically completes sniping minigames introduced in Stormblood.");
|
||||
ImGui.Text("When enabled, snipe targets are instantly hit without manual aiming.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val8)).Dispose();
|
||||
}
|
||||
}
|
||||
bool v9 = base.Configuration.General.CinemaMode;
|
||||
if (ImGui.Checkbox("Cinema Mode (watch cutscenes)", ref v9))
|
||||
|
|
@ -322,13 +397,19 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val9 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("When enabled, cutscenes will NOT be automatically skipped.");
|
||||
ImGui.Text("This allows you to experience the story while Questionable");
|
||||
|
|
@ -336,6 +417,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
ImGui.Spacing();
|
||||
ImGui.TextColored(new Vector4(0.7f, 0.7f, 0.7f, 1f), "Recommended for first-time story playthroughs.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val9)).Dispose();
|
||||
}
|
||||
}
|
||||
bool v10 = base.Configuration.General.ConfigureTextAdvance;
|
||||
if (ImGui.Checkbox("Automatically configure TextAdvance with the recommended settings", ref v10))
|
||||
|
|
@ -350,13 +435,19 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val10 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Questionable automatically picks up some optional quests (e.g. for aether currents, or the ARR alliance raids).");
|
||||
ImGui.Text("If this setting is enabled, Questionable will continue with other quests, instead of waiting for manual completion of the duty.");
|
||||
|
|
@ -372,6 +463,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val10)).Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Spacing();
|
||||
bool v12 = base.Configuration.General.AutoStepRefreshEnabled;
|
||||
|
|
@ -381,19 +476,30 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val11 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Questionable will automatically refresh a quest step if it appears to be stuck after the configured delay.");
|
||||
ImGui.Text("This helps resume automated quest completion when interruptions occur.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val11)).Dispose();
|
||||
}
|
||||
using (ImRaii.Disabled(!v12))
|
||||
}
|
||||
DisabledDisposable val12 = ImRaii.Disabled(!v12);
|
||||
try
|
||||
{
|
||||
ImGui.Indent();
|
||||
int v13 = base.Configuration.General.AutoStepRefreshDelaySeconds;
|
||||
|
|
@ -411,6 +517,10 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
ImGui.TextColored(in col, text4);
|
||||
ImGui.Unindent();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val12)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Priority Quest Management");
|
||||
|
|
@ -421,17 +531,27 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val13 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("When enabled, your priority quest list will be saved and restored");
|
||||
ImGui.Text("when the plugin reloads or the game restarts.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val13)).Dispose();
|
||||
}
|
||||
}
|
||||
bool v15 = base.Configuration.General.ClearPriorityQuestsOnLogout;
|
||||
if (ImGui.Checkbox("Clear priority quests on character logout", ref v15))
|
||||
|
|
@ -440,17 +560,27 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val14 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Clears the priority queue when your character logs out.");
|
||||
ImGui.Text("This also clears the saved list if persistence is enabled.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val14)).Dispose();
|
||||
}
|
||||
}
|
||||
bool v16 = base.Configuration.General.ClearPriorityQuestsOnCompletion;
|
||||
if (ImGui.Checkbox("Remove priority quests when completed", ref v16))
|
||||
|
|
@ -459,21 +589,40 @@ internal sealed class GeneralConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextDisabled(FontAwesomeIcon.InfoCircle.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val15 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.Text("Automatically removes completed quests from your priority queue.");
|
||||
ImGui.Text("This helps keep your priority list clean without manual intervention.");
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val15)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val6)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
static GeneralConfigComponent()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -30,8 +30,16 @@ internal sealed class NotificationConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Notifications###Notifications");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Notifications###Notifications");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -41,9 +49,11 @@ internal sealed class NotificationConfigComponent : ConfigComponent
|
|||
base.Configuration.Notifications.Enabled = v;
|
||||
Save();
|
||||
}
|
||||
using (ImRaii.Disabled(!base.Configuration.Notifications.Enabled))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!base.Configuration.Notifications.Enabled);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val3 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
int num = Array.IndexOf(_xivChatTypes, base.Configuration.Notifications.ChatType);
|
||||
if (num == -1)
|
||||
|
|
@ -61,9 +71,10 @@ internal sealed class NotificationConfigComponent : ConfigComponent
|
|||
ImGui.SetNextItemWidth(-1f);
|
||||
ImGui.InputTextWithHint("##ChatChannelSearch", "Search chat channels...", ref _chatChannelSearchText, 256);
|
||||
ImGui.Separator();
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Child("##ChatChannelScrollArea", new Vector2(0f, 300f), border: false))
|
||||
ChildDisposable val4 = ImRaii.Child((ImU8String)"##ChatChannelScrollArea", new Vector2(0f, 300f), false);
|
||||
try
|
||||
{
|
||||
if (endObject2)
|
||||
if (ChildDisposable.op_Implicit(val4))
|
||||
{
|
||||
string value = _chatChannelSearchText.ToUpperInvariant();
|
||||
for (int i = 0; i < _chatTypeNames.Length; i++)
|
||||
|
|
@ -86,6 +97,10 @@ internal sealed class NotificationConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val4)).Dispose();
|
||||
}
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
else
|
||||
|
|
@ -93,6 +108,19 @@ internal sealed class NotificationConfigComponent : ConfigComponent
|
|||
_chatChannelComboJustOpened = false;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -74,8 +74,13 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Dependencies###Plugins");
|
||||
if (!(!endObject))
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Dependencies###Plugins");
|
||||
try
|
||||
{
|
||||
if (!(!val))
|
||||
{
|
||||
Draw(out var allRequiredInstalled);
|
||||
ImGui.Spacing();
|
||||
|
|
@ -91,6 +96,11 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void Draw(out bool allRequiredInstalled)
|
||||
{
|
||||
|
|
@ -101,20 +111,27 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
}
|
||||
ImGui.Text("Questionable requires the following plugins to work:");
|
||||
allRequiredInstalled = true;
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
foreach (PluginInfo requiredPlugin in RequiredPlugins)
|
||||
{
|
||||
allRequiredInstalled &= DrawPlugin(requiredPlugin, checklistPadding);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
ImGui.Text("Questionable supports multiple rotation/combat plugins, please pick the one\nyou want to use:");
|
||||
using (ImRaii.PushIndent())
|
||||
val = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.Disabled(_combatController.IsRunning))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(_combatController.IsRunning);
|
||||
try
|
||||
{
|
||||
if (ImGui.RadioButton("No rotation/combat plugin (combat must be done manually)", _configuration.General.CombatModule == Questionable.Configuration.ECombatModule.None))
|
||||
{
|
||||
|
|
@ -125,23 +142,37 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
allRequiredInstalled &= DrawCombatPlugin(Questionable.Configuration.ECombatModule.RotationSolverReborn, checklistPadding);
|
||||
allRequiredInstalled &= DrawCombatPlugin(Questionable.Configuration.ECombatModule.WrathCombo, checklistPadding);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
ImGui.Text("The following plugins are recommended, but not required:");
|
||||
using (ImRaii.PushIndent())
|
||||
val = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
foreach (PluginInfo recommendedPlugin in _recommendedPlugins)
|
||||
{
|
||||
DrawPlugin(recommendedPlugin, checklistPadding);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private bool DrawPlugin(PluginInfo plugin, float checklistPadding)
|
||||
{
|
||||
using (ImRaii.PushId("plugin_" + plugin.DisplayName))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)("plugin_" + plugin.DisplayName), true);
|
||||
try
|
||||
{
|
||||
IExposedPlugin exposedPlugin = FindInstalledPlugin(plugin);
|
||||
bool flag = exposedPlugin != null;
|
||||
|
|
@ -154,13 +185,18 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
DrawPluginDetails(plugin, checklistPadding, flag);
|
||||
return flag;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private bool DrawCombatPlugin(Configuration.ECombatModule combatModule, float checklistPadding)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
PluginInfo pluginInfo = CombatPlugins[combatModule];
|
||||
using (ImRaii.PushId("plugin_" + pluginInfo.DisplayName))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)("plugin_" + pluginInfo.DisplayName), true);
|
||||
try
|
||||
{
|
||||
IExposedPlugin exposedPlugin = FindInstalledPlugin(pluginInfo);
|
||||
bool flag = exposedPlugin != null;
|
||||
|
|
@ -185,11 +221,16 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
DrawPluginDetails(pluginInfo, checklistPadding, flag);
|
||||
return flag || _configuration.General.CombatModule != combatModule;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawPluginDetails(PluginInfo plugin, float checklistPadding, bool isInstalled)
|
||||
{
|
||||
using (ImRaii.PushIndent(checklistPadding))
|
||||
IndentDisposable val = ImRaii.PushIndent(checklistPadding, true, true);
|
||||
try
|
||||
{
|
||||
if (!string.IsNullOrEmpty(plugin.Details))
|
||||
{
|
||||
|
|
@ -205,10 +246,15 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
_uiUtils.ChecklistItem(item.DisplayName, isInstalled && flag2);
|
||||
if (!string.IsNullOrEmpty(item.Details))
|
||||
{
|
||||
using (ImRaii.PushIndent(checklistPadding))
|
||||
IndentDisposable val2 = ImRaii.PushIndent(checklistPadding, true, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(item.Details);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -239,6 +285,10 @@ internal sealed class PluginConfigComponent : ConfigComponent
|
|||
ImGuiComponents.HelpMarker("Available on official Dalamud Repository");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private IExposedPlugin? FindInstalledPlugin(PluginInfo pluginInfo)
|
||||
|
|
|
|||
|
|
@ -289,8 +289,16 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Quest Battles###QuestBattles");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Quest Battles###QuestBattles");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -300,9 +308,11 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
base.Configuration.SinglePlayerDuties.RunSoloInstancesWithBossMod = v;
|
||||
Save();
|
||||
}
|
||||
using (ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X))
|
||||
IndentDisposable val2 = ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X, true, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted("Work in Progress:");
|
||||
ImGui.BulletText("Will always use BossMod for combat (ignoring the configured combat module).");
|
||||
|
|
@ -310,16 +320,27 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
ImGui.BulletText("When retrying a failed battle, it will always start at 'Normal' difficulty.");
|
||||
ImGui.BulletText("Please don't enable this option when using a BossMod fork (such as Reborn);\nwith the missing combat module configuration, it is unlikely to be compatible.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
using (ImRaii.Disabled(!v))
|
||||
DisabledDisposable val4 = ImRaii.Disabled(!v);
|
||||
try
|
||||
{
|
||||
ImGui.Text("Questionable includes a default list of quest battles that work if BossMod is installed.");
|
||||
ImGui.Text("The included list of quest battles can change with each update.");
|
||||
ImGui.Separator();
|
||||
ImGui.Text("You can override the settings for each individual quest battle:");
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.TabBar("QuestionableConfigTabs");
|
||||
if (endObject2)
|
||||
TabBarDisposable val5 = ImRaii.TabBar((ImU8String)"QuestionableConfigTabs");
|
||||
try
|
||||
{
|
||||
if (TabBarDisposable.op_Implicit(val5))
|
||||
{
|
||||
DrawMainScenarioConfigTable();
|
||||
DrawJobQuestConfigTable();
|
||||
|
|
@ -332,26 +353,50 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
DrawResetButton();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawMainScenarioConfigTable()
|
||||
{
|
||||
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
|
||||
(int enabledCount, int totalCount) mainScenarioQuestCounts = GetMainScenarioQuestCounts();
|
||||
int item = mainScenarioQuestCounts.enabledCount;
|
||||
int item2 = mainScenarioQuestCounts.totalCount;
|
||||
ImU8String label = new ImU8String(30, 2);
|
||||
label.AppendLiteral("Main Scenario Quests (");
|
||||
label.AppendFormatted(item);
|
||||
label.AppendLiteral("/");
|
||||
label.AppendFormatted(item2);
|
||||
label.AppendLiteral(")###MSQ");
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem(label);
|
||||
if (!endObject)
|
||||
ImU8String imU8String = new ImU8String(30, 2);
|
||||
imU8String.AppendLiteral("Main Scenario Quests (");
|
||||
imU8String.AppendFormatted(item);
|
||||
imU8String.AppendLiteral("/");
|
||||
imU8String.AppendFormatted(item2);
|
||||
imU8String.AppendLiteral(")###MSQ");
|
||||
TabItemDisposable val = ImRaii.TabItem(imU8String);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject2 = BeginChildArea();
|
||||
if (!endObject2)
|
||||
ChildDisposable val2 = BeginChildArea();
|
||||
try
|
||||
{
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -445,25 +490,45 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawJobQuestConfigTable()
|
||||
{
|
||||
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
|
||||
(int enabledCount, int totalCount) jobQuestCounts = GetJobQuestCounts();
|
||||
int item = jobQuestCounts.enabledCount;
|
||||
int item2 = jobQuestCounts.totalCount;
|
||||
ImU8String label = new ImU8String(32, 2);
|
||||
label.AppendLiteral("Class/Job Quests (");
|
||||
label.AppendFormatted(item);
|
||||
label.AppendLiteral("/");
|
||||
label.AppendFormatted(item2);
|
||||
label.AppendLiteral(")###JobQuests");
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem(label);
|
||||
if (!endObject)
|
||||
ImU8String imU8String = new ImU8String(32, 2);
|
||||
imU8String.AppendLiteral("Class/Job Quests (");
|
||||
imU8String.AppendFormatted(item);
|
||||
imU8String.AppendLiteral("/");
|
||||
imU8String.AppendFormatted(item2);
|
||||
imU8String.AppendLiteral(")###JobQuests");
|
||||
TabItemDisposable val = ImRaii.TabItem(imU8String);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject2 = BeginChildArea();
|
||||
if (!endObject2)
|
||||
ChildDisposable val2 = BeginChildArea();
|
||||
try
|
||||
{
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -508,25 +573,45 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawRoleQuestConfigTable()
|
||||
{
|
||||
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
|
||||
(int enabledCount, int totalCount) roleQuestCounts = GetRoleQuestCounts();
|
||||
int item = roleQuestCounts.enabledCount;
|
||||
int item2 = roleQuestCounts.totalCount;
|
||||
ImU8String label = new ImU8String(28, 2);
|
||||
label.AppendLiteral("Role Quests (");
|
||||
label.AppendFormatted(item);
|
||||
label.AppendLiteral("/");
|
||||
label.AppendFormatted(item2);
|
||||
label.AppendLiteral(")###RoleQuests");
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem(label);
|
||||
if (!endObject)
|
||||
ImU8String imU8String = new ImU8String(28, 2);
|
||||
imU8String.AppendLiteral("Role Quests (");
|
||||
imU8String.AppendFormatted(item);
|
||||
imU8String.AppendLiteral("/");
|
||||
imU8String.AppendFormatted(item2);
|
||||
imU8String.AppendLiteral(")###RoleQuests");
|
||||
TabItemDisposable val = ImRaii.TabItem(imU8String);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject2 = BeginChildArea();
|
||||
if (!endObject2)
|
||||
ChildDisposable val2 = BeginChildArea();
|
||||
try
|
||||
{
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -578,25 +663,45 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawOtherQuestConfigTable()
|
||||
{
|
||||
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
|
||||
(int enabledCount, int totalCount) otherQuestCounts = GetOtherQuestCounts();
|
||||
int item = otherQuestCounts.enabledCount;
|
||||
int item2 = otherQuestCounts.totalCount;
|
||||
ImU8String label = new ImU8String(29, 2);
|
||||
label.AppendLiteral("Other Quests (");
|
||||
label.AppendFormatted(item);
|
||||
label.AppendLiteral("/");
|
||||
label.AppendFormatted(item2);
|
||||
label.AppendLiteral(")###MiscQuests");
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem(label);
|
||||
if (!endObject)
|
||||
ImU8String imU8String = new ImU8String(29, 2);
|
||||
imU8String.AppendLiteral("Other Quests (");
|
||||
imU8String.AppendFormatted(item);
|
||||
imU8String.AppendLiteral("/");
|
||||
imU8String.AppendFormatted(item2);
|
||||
imU8String.AppendLiteral(")###MiscQuests");
|
||||
TabItemDisposable val = ImRaii.TabItem(imU8String);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject2 = BeginChildArea();
|
||||
if (!endObject2)
|
||||
ChildDisposable val2 = BeginChildArea();
|
||||
try
|
||||
{
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -626,11 +731,28 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawQuestTable(string label, IReadOnlyList<SinglePlayerDutyInfo> dutyInfos)
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table(label, 2, ImGuiTableFlags.SizingFixedFit);
|
||||
if (!ImRaii.IEndObject.op_True(endObject))
|
||||
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)label, 2, ImGuiTableFlags.SizingFixedFit);
|
||||
try
|
||||
{
|
||||
if (!TableDisposable.op_Implicit(val))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -655,8 +777,10 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
ImGui.TextUnformatted(dutyInfo.Name);
|
||||
if (ImGui.IsItemHovered() && base.Configuration.Advanced.AdditionalStatusInformation)
|
||||
{
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.Tooltip();
|
||||
if (endObject2)
|
||||
TooltipDisposable val2 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val2)).Alive)
|
||||
{
|
||||
ImGui.TextUnformatted(dutyInfo.Name);
|
||||
ImGui.Separator();
|
||||
|
|
@ -670,9 +794,14 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
ImGui.BulletText(text2);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
if (!dutyInfo.Enabled)
|
||||
{
|
||||
ImGuiComponents.HelpMarker("Questionable doesn't include support for this quest.", FontAwesomeIcon.Times, ImGuiColors.DalamudRed);
|
||||
ImGuiComponents.HelpMarker("Questionable doesn't include support for this quest.", FontAwesomeIcon.Times, (Vector4?)ImGuiColors.DalamudRed);
|
||||
}
|
||||
else if (dutyInfo.Notes.Count > 0)
|
||||
{
|
||||
|
|
@ -683,12 +812,14 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
{
|
||||
continue;
|
||||
}
|
||||
ImU8String id = new ImU8String(6, 1);
|
||||
id.AppendLiteral("##Duty");
|
||||
id.AppendFormatted(dutyInfo.ContentFinderConditionId);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(6, 1);
|
||||
imU8String.AppendLiteral("##Duty");
|
||||
imU8String.AppendFormatted(dutyInfo.ContentFinderConditionId);
|
||||
IdDisposable val3 = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.Disabled(!dutyInfo.Enabled))
|
||||
DisabledDisposable val4 = ImRaii.Disabled(!dutyInfo.Enabled);
|
||||
try
|
||||
{
|
||||
ImGui.SetNextItemWidth(200f);
|
||||
if (ImGui.Combo((ImU8String)string.Empty, ref currentItem, (ReadOnlySpan<string>)array, array.Length))
|
||||
|
|
@ -707,13 +838,27 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static ImRaii.IEndObject BeginChildArea()
|
||||
private static ChildDisposable BeginChildArea()
|
||||
{
|
||||
return ImRaii.Child("DutyConfiguration", new Vector2(725f, 400f), border: true);
|
||||
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
|
||||
return ImRaii.Child((ImU8String)"DutyConfiguration", new Vector2(725f, 400f), true);
|
||||
}
|
||||
|
||||
private void DrawEnableAllButton()
|
||||
|
|
@ -736,7 +881,8 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
|
||||
private void DrawClipboardButtons()
|
||||
{
|
||||
using (ImRaii.Disabled(base.Configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Count + base.Configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Count == 0))
|
||||
DisabledDisposable val = ImRaii.Disabled(base.Configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Count + base.Configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Copy, "Export to clipboard"))
|
||||
{
|
||||
|
|
@ -745,9 +891,14 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
ImGui.SetClipboardText("qst:single:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(";", first.Concat(second)))));
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
string text = ImGui.GetClipboardText().Trim();
|
||||
using (ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:single:", StringComparison.InvariantCulture)))
|
||||
val = ImRaii.Disabled(string.IsNullOrEmpty(text) || !text.StartsWith("qst:single:", StringComparison.InvariantCulture));
|
||||
try
|
||||
{
|
||||
if (!ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Paste, "Import from Clipboard"))
|
||||
{
|
||||
|
|
@ -771,11 +922,16 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
}
|
||||
Save();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawResetButton()
|
||||
{
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
DisabledDisposable val = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Undo, "Reset to default"))
|
||||
{
|
||||
|
|
@ -784,6 +940,10 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to enable this button.");
|
||||
|
|
|
|||
|
|
@ -67,8 +67,13 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
|
||||
public override void DrawTab()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Stop###StopConditionns");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Stop###StopConditionns");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -81,7 +86,8 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
ImGui.SameLine();
|
||||
ImGuiComponents.HelpMarker("Pause: Stops automation when condition is met, but allows resuming past it.\nStop: True stop, blocks automation from starting/resuming if condition is already met.");
|
||||
ImGui.Separator();
|
||||
using (ImRaii.Disabled(!v))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!v);
|
||||
try
|
||||
{
|
||||
ImGui.Text("Stop when character level reaches:");
|
||||
int currentItem = (int)base.Configuration.Stop.LevelStopMode;
|
||||
|
|
@ -92,7 +98,8 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(base.Configuration.Stop.LevelStopMode == Questionable.Configuration.EStopConditionMode.Off))
|
||||
DisabledDisposable val3 = ImRaii.Disabled(base.Configuration.Stop.LevelStopMode == Questionable.Configuration.EStopConditionMode.Off);
|
||||
try
|
||||
{
|
||||
int data = base.Configuration.Stop.TargetLevel;
|
||||
ImGui.SetNextItemWidth(100f);
|
||||
|
|
@ -112,6 +119,10 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
ImGui.TextDisabled(text);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Stop on quest sequence (global):");
|
||||
int currentItem2 = (int)base.Configuration.Stop.SequenceStopMode;
|
||||
|
|
@ -122,7 +133,8 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(base.Configuration.Stop.SequenceStopMode == Questionable.Configuration.EStopConditionMode.Off))
|
||||
val3 = ImRaii.Disabled(base.Configuration.Stop.SequenceStopMode == Questionable.Configuration.EStopConditionMode.Off);
|
||||
try
|
||||
{
|
||||
int data2 = base.Configuration.Stop.TargetSequence;
|
||||
ImGui.SetNextItemWidth(100f);
|
||||
|
|
@ -143,6 +155,10 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
ImGui.TextDisabled(text2);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.TextWrapped("Note: Individual quest sequences below override this global setting.");
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Stop when completing quests (or reaching specific sequences):");
|
||||
|
|
@ -151,7 +167,8 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
List<ElementId> questsToStopAfter = base.Configuration.Stop.QuestsToStopAfter;
|
||||
if (questsToStopAfter.Count > 0)
|
||||
{
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
|
||||
{
|
||||
|
|
@ -165,6 +182,10 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to enable this button.");
|
||||
|
|
@ -174,6 +195,15 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
}
|
||||
DrawStopQuestList(questsToStopAfter);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawStopQuestList(List<ElementId> questsToStopAfter)
|
||||
|
|
@ -191,10 +221,11 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
{
|
||||
continue;
|
||||
}
|
||||
ImU8String id = new ImU8String(5, 1);
|
||||
id.AppendLiteral("Quest");
|
||||
id.AppendFormatted(elementId);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(5, 1);
|
||||
imU8String.AppendLiteral("Quest");
|
||||
imU8String.AppendFormatted(elementId);
|
||||
IdDisposable val = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImU8String text = new ImU8String(1, 1);
|
||||
|
|
@ -252,7 +283,8 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
{
|
||||
ImGui.SetTooltip("Stop at specific sequence (unchecked = stop on quest completion)");
|
||||
}
|
||||
using (ImRaii.Disabled(!v))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!v);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ImGui.Text("Seq:");
|
||||
|
|
@ -268,12 +300,21 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (questsToStopAfter.Count > 1)
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (_draggedItem == elementId)
|
||||
{
|
||||
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
|
||||
|
|
@ -290,16 +331,25 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
|
||||
{
|
||||
quest = quest3;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
|
||||
list.Add((item, item2));
|
||||
}
|
||||
|
|
@ -340,20 +390,25 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
|
||||
private void DrawCurrentlyAcceptedQuests()
|
||||
{
|
||||
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
|
||||
List<Quest> currentlyAcceptedQuests = GetCurrentlyAcceptedQuests();
|
||||
ImGui.Text("Currently Accepted Quests:");
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("AcceptedQuestsList", new Vector2(-1f, 120f), border: true))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"AcceptedQuestsList", new Vector2(-1f, 120f), true);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
if (currentlyAcceptedQuests.Count > 0)
|
||||
{
|
||||
foreach (Quest item in currentlyAcceptedQuests)
|
||||
{
|
||||
ImU8String id = new ImU8String(13, 1);
|
||||
id.AppendLiteral("AcceptedQuest");
|
||||
id.AppendFormatted(item.Id);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(13, 1);
|
||||
imU8String.AppendLiteral("AcceptedQuest");
|
||||
imU8String.AppendFormatted(item.Id);
|
||||
IdDisposable val2 = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item.Id);
|
||||
bool flag = false;
|
||||
|
|
@ -371,11 +426,17 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
{
|
||||
_questTooltipComponent.Draw(item.Info);
|
||||
}
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val3 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Plus.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
|
||||
}
|
||||
using (ImRaii.Disabled(flag2))
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
DisabledDisposable val4 = ImRaii.Disabled(flag2);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton($"##Add{item.Id}", FontAwesomeIcon.Plus))
|
||||
{
|
||||
|
|
@ -384,11 +445,19 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
Save();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip(flag2 ? "Quest already added to stop conditions" : "Add this quest to stop conditions");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -399,6 +468,10 @@ internal sealed class StopConditionComponent : ConfigComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -61,8 +61,13 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
|
||||
public void DrawAlliedSocietyQuests()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Allied Societies");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Allied Societies");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -75,7 +80,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
select (QuestInfo)_questData.GetQuestInfo(x)).ToList();
|
||||
if (list.Count != 0 && DrawAlliedSocietyHeader(item, list))
|
||||
{
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val2 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
DrawAddToPriorityButtons(item, list);
|
||||
ImGui.Spacing();
|
||||
|
|
@ -83,9 +89,18 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.Spacing();
|
||||
DrawQuestList(item, list);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void DrawDailyAllowanceHeader()
|
||||
{
|
||||
|
|
@ -271,10 +286,15 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
|
||||
private static void DrawDisabledAddButton()
|
||||
{
|
||||
using (ImRaii.Disabled(disabled: true))
|
||||
DisabledDisposable val = ImRaii.Disabled(true);
|
||||
try
|
||||
{
|
||||
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add to Priority");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("No quests available to add (may be disabled, already in priority, or not available)");
|
||||
|
|
@ -284,7 +304,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
private void DrawArrSocietyButtons(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int dailyLimit, int remainingAllowances)
|
||||
{
|
||||
int num = Math.Min(Math.Min(dailyLimit, remainingAllowances), availableQuests.Count);
|
||||
using (ImRaii.Disabled(remainingAllowances == 0))
|
||||
DisabledDisposable val = ImRaii.Disabled(remainingAllowances == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, num switch
|
||||
{
|
||||
|
|
@ -297,6 +318,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
AddQuestsToPriority(alliedSociety, availableQuests.Take(num).ToList());
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
DrawRecommendedButtonTooltip(num, remainingAllowances, dailyLimit, alliedSociety, availableQuests.Count);
|
||||
|
|
@ -317,7 +342,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.BeginTooltip();
|
||||
if (remainingAllowances == 0)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(0, 1);
|
||||
text.AppendFormatted(SeIconChar.Cross.ToIconString());
|
||||
|
|
@ -325,6 +351,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted("No daily allowances remaining");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text2 = new ImU8String(44, 1);
|
||||
text2.AppendLiteral("You've used all ");
|
||||
|
|
@ -334,7 +364,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else if (questsToAddCount == remainingAllowances && questsToAddCount < availableCount)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text3 = new ImU8String(0, 1);
|
||||
text3.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
||||
|
|
@ -347,6 +378,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text4.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
|
||||
ImGui.TextUnformatted(text4);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text5 = new ImU8String(44, 2);
|
||||
text5.AppendLiteral("You can complete ");
|
||||
|
|
@ -360,7 +395,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else if (questsToAddCount == dailyLimit)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text6 = new ImU8String(0, 1);
|
||||
text6.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
||||
|
|
@ -372,6 +408,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text7.AppendLiteral(" quests");
|
||||
ImGui.TextUnformatted(text7);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text8 = new ImU8String(51, 2);
|
||||
text8.AppendLiteral("This will use ");
|
||||
|
|
@ -385,7 +425,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else if (questsToAddCount == availableCount)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text9 = new ImU8String(0, 1);
|
||||
text9.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
||||
|
|
@ -400,6 +441,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text10.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
|
||||
ImGui.TextUnformatted(text10);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text11 = new ImU8String(37, 2);
|
||||
text11.AppendLiteral("Uses ");
|
||||
|
|
@ -413,7 +458,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
|
||||
try
|
||||
{
|
||||
ImU8String text12 = new ImU8String(0, 1);
|
||||
text12.AppendFormatted(SeIconChar.BoxedLetterQ.ToIconString());
|
||||
|
|
@ -428,6 +474,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text13.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
|
||||
ImGui.TextUnformatted(text13);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text14 = new ImU8String(55, 2);
|
||||
text14.AppendLiteral("Limited by available quests (");
|
||||
|
|
@ -447,7 +497,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.BeginTooltip();
|
||||
if (availableCount > remainingAllowances)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(0, 1);
|
||||
text.AppendFormatted(SeIconChar.Cross.ToIconString());
|
||||
|
|
@ -455,6 +506,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted("Warning: Exceeds remaining allowances");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
ImU8String text2 = new ImU8String(54, 1);
|
||||
text2.AppendLiteral("This adds all ");
|
||||
|
|
@ -473,7 +528,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else if (availableCount > dailyLimit)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImU8String text4 = new ImU8String(0, 1);
|
||||
text4.AppendFormatted(SeIconChar.Cross.ToIconString());
|
||||
|
|
@ -481,6 +537,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted("Warning: Exceeds daily optimal amount");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
ImU8String text5 = new ImU8String(32, 1);
|
||||
text5.AppendLiteral("This adds all ");
|
||||
|
|
@ -503,7 +563,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text8 = new ImU8String(0, 1);
|
||||
text8.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
||||
|
|
@ -518,6 +579,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text9.AppendFormatted((availableCount == 1) ? "quest" : "quests");
|
||||
ImGui.TextUnformatted(text9);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
Vector4 col = ImGuiColors.DalamudGrey3;
|
||||
ImU8String text10 = new ImU8String(27, 2);
|
||||
|
|
@ -561,7 +626,8 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
ImGui.Spacing();
|
||||
if (availableQuests.Count <= remainingAllowances)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text2 = new ImU8String(0, 1);
|
||||
text2.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
||||
|
|
@ -576,11 +642,16 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text3.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
|
||||
ImGui.TextUnformatted(text3);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
|
||||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImU8String text4 = new ImU8String(0, 1);
|
||||
text4.AppendFormatted(SeIconChar.Cross.ToIconString());
|
||||
|
|
@ -592,6 +663,10 @@ internal sealed class AlliedSocietyJournalComponent
|
|||
text5.AppendLiteral(")");
|
||||
ImGui.TextUnformatted(text5);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Some quests won't be completable until tomorrow");
|
||||
}
|
||||
ImGui.EndTooltip();
|
||||
|
|
|
|||
|
|
@ -62,8 +62,16 @@ internal sealed class DutyJournalComponent
|
|||
|
||||
public void DrawDuties()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Duties");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Duties");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -80,9 +88,10 @@ internal sealed class DutyJournalComponent
|
|||
DrawFilterControls();
|
||||
if (_filteredCategories.Count > 0)
|
||||
{
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Table("Duties", 3, ImGuiTableFlags.NoSavedSettings))
|
||||
TableDisposable val2 = ImRaii.Table((ImU8String)"Duties", 3, ImGuiTableFlags.NoSavedSettings);
|
||||
try
|
||||
{
|
||||
if (!endObject2)
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -96,9 +105,18 @@ internal sealed class DutyJournalComponent
|
|||
}
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Text("No duties match your search.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawFilterControls()
|
||||
{
|
||||
|
|
@ -174,8 +192,12 @@ internal sealed class DutyJournalComponent
|
|||
|
||||
private void DrawDutyTooltip(DutyInfo duty)
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (!endObject)
|
||||
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (!((TooltipDisposable)(ref val)).Alive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -238,6 +260,11 @@ internal sealed class DutyJournalComponent
|
|||
ImGui.Separator();
|
||||
ImGui.TextColored(ImGuiColors.DalamudGrey, "No unlock quest data available.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawDutyStatus(bool? status)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -202,8 +202,16 @@ internal sealed class GatheringJournalComponent
|
|||
|
||||
public void DrawGatheringItems()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Gathering Points");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Gathering Points");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -214,9 +222,10 @@ internal sealed class GatheringJournalComponent
|
|||
}
|
||||
if (_filteredExpansions.Count > 0)
|
||||
{
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Table("GatheringPoints", 3, ImGuiTableFlags.NoSavedSettings))
|
||||
TableDisposable val2 = ImRaii.Table((ImU8String)"GatheringPoints", 3, ImGuiTableFlags.NoSavedSettings);
|
||||
try
|
||||
{
|
||||
if (!endObject2)
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -230,9 +239,18 @@ internal sealed class GatheringJournalComponent
|
|||
}
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Text("No area, gathering point or item matches your search text.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawExpansion(FilteredExpansion expansion)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -119,8 +119,16 @@ internal sealed class QuestJournalComponent
|
|||
|
||||
public void DrawQuests()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Quests");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Quests");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -161,9 +169,10 @@ internal sealed class QuestJournalComponent
|
|||
}
|
||||
if (_filteredSections.Count > 0)
|
||||
{
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.Table("Quests", 3, ImGuiTableFlags.NoSavedSettings))
|
||||
TableDisposable val2 = ImRaii.Table((ImU8String)"Quests", 3, ImGuiTableFlags.NoSavedSettings);
|
||||
try
|
||||
{
|
||||
if (!endObject2)
|
||||
if (!val2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -177,9 +186,18 @@ internal sealed class QuestJournalComponent
|
|||
}
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Text("No quest or category matches your search.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawSection(FilteredSection filter)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
|
@ -44,6 +45,9 @@ internal sealed class QuestJournalUtils
|
|||
|
||||
public void ShowContextMenu(IQuestInfo questInfo, Quest? quest, string label)
|
||||
{
|
||||
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (ImGui.IsItemClicked(ImGuiMouseButton.Right))
|
||||
{
|
||||
ImU8String strId = new ImU8String(12, 1);
|
||||
|
|
@ -51,15 +55,18 @@ internal sealed class QuestJournalUtils
|
|||
strId.AppendFormatted(questInfo.QuestId);
|
||||
ImGui.OpenPopup(strId);
|
||||
}
|
||||
ImU8String id = new ImU8String(12, 1);
|
||||
id.AppendLiteral("##QuestPopup");
|
||||
id.AppendFormatted(questInfo.QuestId);
|
||||
using ImRaii.IEndObject endObject = ImRaii.Popup(id);
|
||||
if (!endObject)
|
||||
ImU8String imU8String = new ImU8String(12, 1);
|
||||
imU8String.AppendLiteral("##QuestPopup");
|
||||
imU8String.AppendFormatted(questInfo.QuestId);
|
||||
PopupDisposable val = ImRaii.Popup(imU8String);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Disabled(!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId) || quest == null || quest.Root.Disabled))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId) || quest == null || quest.Root.Disabled);
|
||||
try
|
||||
{
|
||||
if (ImGui.MenuItem("Start as next quest"))
|
||||
{
|
||||
|
|
@ -67,6 +74,10 @@ internal sealed class QuestJournalUtils
|
|||
_questController.Start(label);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (!_questFunctions.IsReadyToAcceptQuest(questInfo.QuestId))
|
||||
|
|
@ -83,7 +94,8 @@ internal sealed class QuestJournalUtils
|
|||
}
|
||||
}
|
||||
List<ElementId> incompletePrerequisiteQuests = GetIncompletePrerequisiteQuests(questInfo);
|
||||
using (ImRaii.Disabled(incompletePrerequisiteQuests.Count == 0))
|
||||
val2 = ImRaii.Disabled(incompletePrerequisiteQuests.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGui.MenuItem(incompletePrerequisiteQuests.Count switch
|
||||
{
|
||||
|
|
@ -95,6 +107,10 @@ internal sealed class QuestJournalUtils
|
|||
AddRequiredQuestsToPriority(questInfo, incompletePrerequisiteQuests);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (incompletePrerequisiteQuests.Count == 0)
|
||||
|
|
@ -107,13 +123,23 @@ internal sealed class QuestJournalUtils
|
|||
}
|
||||
}
|
||||
bool flag = _commandManager.Commands.ContainsKey("/questinfo");
|
||||
using (ImRaii.Disabled(!(questInfo.QuestId is QuestId) || !flag))
|
||||
val2 = ImRaii.Disabled(!(questInfo.QuestId is QuestId) || !flag);
|
||||
try
|
||||
{
|
||||
if (ImGui.MenuItem("View in Quest Map"))
|
||||
{
|
||||
_commandManager.ProcessCommand($"/questinfo {questInfo.QuestId}");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((PopupDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe List<ElementId> GetIncompletePrerequisiteQuests(IQuestInfo questInfo)
|
||||
|
|
@ -233,6 +259,9 @@ internal sealed class QuestJournalUtils
|
|||
|
||||
internal static void ShowFilterContextMenu(QuestJournalComponent journalUi)
|
||||
{
|
||||
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Filter))
|
||||
{
|
||||
ImGui.OpenPopup("QuestFilters");
|
||||
|
|
@ -241,8 +270,10 @@ internal sealed class QuestJournalUtils
|
|||
{
|
||||
ImGui.SetTooltip("Filter Options");
|
||||
}
|
||||
using ImRaii.IEndObject endObject = ImRaii.Popup("QuestFilters");
|
||||
if (!ImRaii.IEndObject.op_True(endObject))
|
||||
PopupDisposable val = ImRaii.Popup((ImU8String)"QuestFilters");
|
||||
try
|
||||
{
|
||||
if (!PopupDisposable.op_Implicit(val))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -262,11 +293,17 @@ internal sealed class QuestJournalUtils
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((PopupDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddAllAvailableQuests()
|
||||
{
|
||||
int num = _questRegistry.AllQuests.Count((Quest quest) => !quest.Root.Disabled && !_questFunctions.IsQuestRemoved(quest.Id) && _questFunctions.IsReadyToAcceptQuest(quest.Id) && !_questFunctions.IsQuestComplete(quest.Id) && !_questFunctions.IsQuestAccepted(quest.Id) && !quest.Info.IsRepeatable && quest.Info.AlliedSociety == EAlliedSociety.None && !(quest.Info is QuestInfo { MoogleDeliveryLevel: >0 }) && !_questController.ManualPriorityQuests.Any((Quest q) => q.Id.Equals(quest.Id)));
|
||||
using (ImRaii.Disabled(num == 0))
|
||||
DisabledDisposable val = ImRaii.Disabled(num == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.ListOl))
|
||||
{
|
||||
|
|
@ -275,6 +312,10 @@ internal sealed class QuestJournalUtils
|
|||
_chatGui.Print($"Added {num2} {value} to priority queue.", "Questionable", 576);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
object obj;
|
||||
|
|
|
|||
|
|
@ -35,8 +35,13 @@ internal sealed class QuestRewardComponent
|
|||
|
||||
public void DrawItemRewards()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabItem("Item Rewards");
|
||||
if (!(!endObject))
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabItemDisposable val = ImRaii.TabItem((ImU8String)"Item Rewards");
|
||||
try
|
||||
{
|
||||
if (!(!val))
|
||||
{
|
||||
ImGui.Checkbox("Show rewards from seasonal event quests", ref _showEventRewards);
|
||||
ImGui.Spacing();
|
||||
|
|
@ -48,9 +53,16 @@ internal sealed class QuestRewardComponent
|
|||
DrawGroup("Fashion Accessories", EItemRewardType.FashionAccessory);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawGroup(string label, EItemRewardType type)
|
||||
{
|
||||
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
|
||||
ImU8String label2 = new ImU8String(9, 2);
|
||||
label2.AppendFormatted(label);
|
||||
label2.AppendLiteral("###Reward");
|
||||
|
|
@ -82,17 +94,29 @@ internal sealed class QuestRewardComponent
|
|||
{
|
||||
continue;
|
||||
}
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (!(!endObject))
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val)).Alive)
|
||||
{
|
||||
ImU8String text2 = new ImU8String(15, 1);
|
||||
text2.AppendLiteral("Obtained from: ");
|
||||
text2.AppendFormatted(questInfo.Name);
|
||||
ImGui.Text(text2);
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val2 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
_questTooltipComponent.DrawInner(questInfo, showItemRewards: false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -65,14 +65,18 @@ internal sealed class ARealmRebornComponent
|
|||
|
||||
private void DrawPrimals()
|
||||
{
|
||||
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
|
||||
bool flag = UIState.IsInstanceContentCompleted(RequiredPrimalInstances.Last());
|
||||
bool flag2 = _uiUtils.ChecklistItem("Hard Mode Primals", flag, _configuration.Advanced.SkipARealmRebornHardModePrimals ? new System.Numerics.Vector4?(ImGuiColors.DalamudGrey) : ((System.Numerics.Vector4?)null));
|
||||
if (flag || !flag2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (!(!endObject))
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val)).Alive)
|
||||
{
|
||||
ushort[] requiredPrimalInstances = RequiredPrimalInstances;
|
||||
foreach (ushort instanceId in requiredPrimalInstances)
|
||||
|
|
@ -84,9 +88,16 @@ internal sealed class ARealmRebornComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawAllianceRaids()
|
||||
{
|
||||
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
|
||||
QuestFunctions questFunctions = _questFunctions;
|
||||
IReadOnlyList<QuestId> crystalTowerQuests = QuestData.CrystalTowerQuests;
|
||||
bool flag = questFunctions.IsQuestComplete(crystalTowerQuests[crystalTowerQuests.Count - 1]);
|
||||
|
|
@ -95,8 +106,10 @@ internal sealed class ARealmRebornComponent
|
|||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (!endObject)
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (!((TooltipDisposable)(ref val)).Alive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -108,4 +121,9 @@ internal sealed class ARealmRebornComponent
|
|||
_uiUtils.ChecklistItem(_questData.GetQuestInfo(crystalTowerQuest).Name, vector, item, ImGui.GetStyle().FramePadding.X);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ internal sealed class ActiveQuestComponent
|
|||
public event EventHandler? Reload;
|
||||
|
||||
[GeneratedRegex("\\s\\s+", RegexOptions.IgnoreCase, "en-US")]
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.15411")]
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.21808")]
|
||||
private static Regex MultipleWhitespaceRegex()
|
||||
{
|
||||
return _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.Instance;
|
||||
|
|
@ -90,6 +90,8 @@ internal sealed class ActiveQuestComponent
|
|||
|
||||
public void Draw(bool isMinimized)
|
||||
{
|
||||
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0157: Expected O, but got Unknown
|
||||
if (_fateController.IsRunning)
|
||||
{
|
||||
DrawFateActive(isMinimized);
|
||||
|
|
@ -116,17 +118,27 @@ internal sealed class ActiveQuestComponent
|
|||
string currentTaskState = _questController.CurrentTaskState;
|
||||
if (currentTaskState != null)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(currentTaskState);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.Disabled())
|
||||
DisabledDisposable val2 = ImRaii.Disabled();
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(_questController.DebugState ?? string.Empty);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
try
|
||||
|
|
@ -135,7 +147,8 @@ internal sealed class ActiveQuestComponent
|
|||
QuestStep questStep = questSequence?.FindStep(questProgress.Step);
|
||||
if (!isMinimized)
|
||||
{
|
||||
using (ImRaii.Color color = new ImRaii.Color())
|
||||
ColorDisposable val3 = new ColorDisposable();
|
||||
try
|
||||
{
|
||||
bool flag;
|
||||
if (questStep != null)
|
||||
|
|
@ -152,10 +165,14 @@ internal sealed class ActiveQuestComponent
|
|||
IL_017e:
|
||||
if (flag)
|
||||
{
|
||||
color.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
val3.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
}
|
||||
ImGui.TextUnformatted(questStep?.Comment ?? questSequence?.Comment ?? questProgress.Quest.Root.Comment ?? string.Empty);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.Text(_questController.ToStatString());
|
||||
}
|
||||
DrawQuestButtons(questProgress, questStep, questProgressInfo, isMinimized);
|
||||
|
|
@ -191,7 +208,8 @@ internal sealed class ActiveQuestComponent
|
|||
text2.AppendFormatted((item2 == 1) ? string.Empty : "s");
|
||||
text2.AppendLiteral(" - Leveling mode will start automatically");
|
||||
ImGui.TextColored(in col, text2);
|
||||
using (ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning || !_autoDutyIpc.IsStopped()))
|
||||
DisabledDisposable val4 = ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning || !_autoDutyIpc.IsStopped());
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
|
||||
{
|
||||
|
|
@ -206,6 +224,10 @@ internal sealed class ActiveQuestComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (!_autoDutyIpc.IsStopped())
|
||||
|
|
@ -262,13 +284,18 @@ internal sealed class ActiveQuestComponent
|
|||
|
||||
private void DrawFateActive(bool isMinimized)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(6, 1);
|
||||
text.AppendLiteral("FATE: ");
|
||||
text.AppendFormatted(Shorten(_fateController.CurrentFate.Name));
|
||||
ImGui.TextUnformatted(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
IList<string> remainingTaskNames = _fateController.GetRemainingTaskNames();
|
||||
if (remainingTaskNames.Count > 0)
|
||||
{
|
||||
|
|
@ -288,13 +315,18 @@ internal sealed class ActiveQuestComponent
|
|||
|
||||
private void DrawDutyActive(bool isMinimized)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(6, 1);
|
||||
text.AppendLiteral("Duty: ");
|
||||
text.AppendFormatted(Shorten(_seasonalDutyController.CurrentDuty.Name));
|
||||
ImGui.TextUnformatted(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
IList<string> remainingTaskNames = _seasonalDutyController.GetRemainingTaskNames();
|
||||
if (remainingTaskNames.Count > 0)
|
||||
{
|
||||
|
|
@ -314,9 +346,14 @@ internal sealed class ActiveQuestComponent
|
|||
|
||||
private void DrawQuestNames(QuestController.QuestProgress currentQuest, QuestController.ECurrentQuestType? currentQuestType)
|
||||
{
|
||||
//IL_0709: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_070e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_03ce: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (currentQuestType == QuestController.ECurrentQuestType.Simulated)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(26, 4);
|
||||
text.AppendLiteral("Simulated Quest: ");
|
||||
|
|
@ -330,10 +367,15 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.TextUnformatted(text);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (currentQuestType == QuestController.ECurrentQuestType.Gathering)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold, true);
|
||||
try
|
||||
{
|
||||
ImU8String text2 = new ImU8String(20, 4);
|
||||
text2.AppendLiteral("Gathering: ");
|
||||
|
|
@ -347,6 +389,10 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.TextUnformatted(text2);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
QuestController.QuestProgress startedQuest = _questController.StartedQuest;
|
||||
if (startedQuest != null)
|
||||
|
|
@ -403,8 +449,10 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.TextColored(in col, SeIconChar.Clock.ToIconString());
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (endObject)
|
||||
TooltipDisposable val3 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val3)).Alive)
|
||||
{
|
||||
ImGui.Text("Stop Conditions:");
|
||||
ImGui.Separator();
|
||||
|
|
@ -489,6 +537,11 @@ internal sealed class ActiveQuestComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val3)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_configuration.Advanced.AdditionalStatusInformation && _questController.IsInterruptible())
|
||||
{
|
||||
|
|
@ -496,8 +549,10 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.TextColored(ImGuiColors.DalamudYellow, SeIconChar.Hyadelyn.ToIconString());
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.Tooltip();
|
||||
if (endObject2)
|
||||
TooltipDisposable val4 = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val4)).Alive)
|
||||
{
|
||||
ImGui.Text("This quest sequence starts with a teleport to an Aetheryte.");
|
||||
ImGui.Text("Certain priority quest (e.g. class quests) may be started/completed by the plugin prior to continuing with this quest.");
|
||||
|
|
@ -549,12 +604,18 @@ internal sealed class ActiveQuestComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val4)).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
QuestController.QuestProgress nextQuest = _questController.NextQuest;
|
||||
if (nextQuest != null)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
|
||||
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
|
||||
try
|
||||
{
|
||||
ImU8String text13 = new ImU8String(21, 4);
|
||||
text13.AppendLiteral("Next Quest: ");
|
||||
|
|
@ -567,6 +628,10 @@ internal sealed class ActiveQuestComponent
|
|||
text13.AppendFormatted(nextQuest.Step);
|
||||
ImGui.TextUnformatted(text13);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -580,8 +645,9 @@ internal sealed class ActiveQuestComponent
|
|||
return questProgressInfo;
|
||||
}
|
||||
Vector4* styleColorVec = ImGui.GetStyleColorVec4(ImGuiCol.TextDisabled);
|
||||
Vector4 color = ((styleColorVec == null) ? ImGuiColors.ParsedOrange : (*styleColorVec));
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
Vector4 vector = ((styleColorVec == null) ? ImGuiColors.ParsedOrange : (*styleColorVec));
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(0, 1);
|
||||
text.AppendFormatted(questProgressInfo);
|
||||
|
|
@ -608,10 +674,15 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.Text(text3);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (currentQuest.Quest.Id is QuestId)
|
||||
{
|
||||
using (ImRaii.Disabled())
|
||||
DisabledDisposable val2 = ImRaii.Disabled();
|
||||
try
|
||||
{
|
||||
if (currentQuest.Quest.Id == _questController.NextQuest?.Quest.Id)
|
||||
{
|
||||
|
|
@ -622,13 +693,18 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.TextUnformatted("(Not accepted)");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
return questProgressInfo;
|
||||
}
|
||||
|
||||
private void DrawQuestButtons(QuestController.QuestProgress currentQuest, QuestStep? currentStep, QuestProgressInfo? questProgressInfo, bool isMinimized)
|
||||
{
|
||||
using (ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning))
|
||||
DisabledDisposable val = ImRaii.Disabled(_questController.IsRunning || _fateController.IsRunning || _seasonalDutyController.IsRunning);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
|
||||
{
|
||||
|
|
@ -647,6 +723,10 @@ internal sealed class ActiveQuestComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
|
||||
{
|
||||
|
|
@ -666,10 +746,12 @@ internal sealed class ActiveQuestComponent
|
|||
}
|
||||
bool flag = currentStep == currentQuest.Quest.FindSequence(currentQuest.Sequence)?.Steps.LastOrDefault();
|
||||
WaitAtEnd.WaitNextStepOrSequence task;
|
||||
bool condition = currentStep != null && !flag && currentStep.InteractionType == EInteractionType.Instruction && _questController.HasCurrentTaskMatching<WaitAtEnd.WaitNextStepOrSequence>(out task);
|
||||
using (ImRaii.Disabled(flag))
|
||||
bool flag2 = currentStep != null && !flag && currentStep.InteractionType == EInteractionType.Instruction && _questController.HasCurrentTaskMatching<WaitAtEnd.WaitNextStepOrSequence>(out task);
|
||||
val = ImRaii.Disabled(flag);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, condition))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, flag2);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ArrowCircleRight, "Skip"))
|
||||
{
|
||||
|
|
@ -681,6 +763,14 @@ internal sealed class ActiveQuestComponent
|
|||
ImGui.SetTooltip("Skip the current step of the quest path.");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (_commandManager.Commands.ContainsKey("/questinfo"))
|
||||
{
|
||||
|
|
@ -739,7 +829,8 @@ internal sealed class ActiveQuestComponent
|
|||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.PushId("SimulatedStep"))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)"SimulatedStep", true);
|
||||
try
|
||||
{
|
||||
ImU8String text2 = new ImU8String(9, 2);
|
||||
text2.AppendLiteral("Step: ");
|
||||
|
|
@ -776,6 +867,10 @@ internal sealed class ActiveQuestComponent
|
|||
_questController.Stop("ClearSim");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static string Shorten(string text)
|
||||
|
|
|
|||
|
|
@ -171,10 +171,11 @@ internal sealed class EventInfoComponent
|
|||
{
|
||||
continue;
|
||||
}
|
||||
ImU8String id = new ImU8String(21, 1);
|
||||
id.AppendLiteral("##EventQuestSelection");
|
||||
id.AppendFormatted(questId);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(21, 1);
|
||||
imU8String.AppendLiteral("##EventQuestSelection");
|
||||
imU8String.AppendFormatted(questId);
|
||||
IdDisposable val = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
string name = _questData.GetQuestInfo(questId).Name;
|
||||
if (list.Contains(questId) && _questRegistry.TryGetQuest(questId, out Questionable.Model.Quest quest))
|
||||
|
|
@ -203,6 +204,10 @@ internal sealed class EventInfoComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -57,6 +57,9 @@ internal sealed class ManualPriorityComponent
|
|||
|
||||
public void Draw()
|
||||
{
|
||||
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
|
||||
ImGui.TextWrapped("When you have an active Main Scenario Quest, Questionable will prioritise quests in this order:");
|
||||
ImGui.BulletText("Priority quests: class quests, A Realm Reborn primals and raids");
|
||||
ImGui.BulletText("Supported quests from your Journal's To-Do list (always visible on-screen quests)");
|
||||
|
|
@ -70,23 +73,34 @@ internal sealed class ManualPriorityComponent
|
|||
{
|
||||
ImGui.Text("Priority queue (drag arrow buttons to reorder):");
|
||||
}
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("ManualPriorityList", new Vector2(-1f, -27f), border: true))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"ManualPriorityList", new Vector2(-1f, -27f), true);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
DrawQuestList();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
List<ElementId> list = ParseClipboardItems();
|
||||
using (ImRaii.Disabled(list.Count == 0))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(list.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import from Clipboard"))
|
||||
{
|
||||
ImportFromClipboard(list);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(_questController.ManualPriorityQuests.Count == 0))
|
||||
val2 = ImRaii.Disabled(_questController.ManualPriorityQuests.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Upload, "Export to Clipboard"))
|
||||
{
|
||||
|
|
@ -98,18 +112,27 @@ internal sealed class ManualPriorityComponent
|
|||
_questController.SavePriorityQuests();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
DisabledDisposable val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
|
||||
{
|
||||
_questController.ClearQuestPriority();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to enable this button.");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawQuestList()
|
||||
|
|
@ -131,10 +154,11 @@ internal sealed class ManualPriorityComponent
|
|||
{
|
||||
Vector2 item = ImGui.GetCursorScreenPos() + new Vector2(0f, (0f - ImGui.GetStyle().ItemSpacing.Y) / 2f);
|
||||
Quest quest3 = manualPriorityQuests[i];
|
||||
ImU8String id = new ImU8String(5, 1);
|
||||
id.AppendLiteral("Quest");
|
||||
id.AppendFormatted(quest3.Id);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(5, 1);
|
||||
imU8String.AppendLiteral("Quest");
|
||||
imU8String.AppendFormatted(quest3.Id);
|
||||
IdDisposable val = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImU8String text = new ImU8String(1, 1);
|
||||
|
|
@ -160,10 +184,15 @@ internal sealed class ManualPriorityComponent
|
|||
}
|
||||
if (manualPriorityQuests.Count > 1)
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (_draggedItem == quest3.Id)
|
||||
{
|
||||
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
|
||||
|
|
@ -180,16 +209,25 @@ internal sealed class ManualPriorityComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
|
||||
{
|
||||
quest = quest3;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
|
||||
list.Add((item, item2));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -77,25 +77,38 @@ internal sealed class PresetBuilderComponent
|
|||
|
||||
public void Draw()
|
||||
{
|
||||
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
|
||||
ImGui.TextWrapped("Quest presets allow you to quickly add related quests to your priority list. These are useful for unlocking content that may be required later.");
|
||||
ImGui.Spacing();
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("PresetList", new Vector2(-1f, -27f), border: true))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"PresetList", new Vector2(-1f, -27f), true);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
DrawPresetGroups();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
List<ElementId> list = (from questId in GetAllPresetQuests()
|
||||
where _questController.ManualPriorityQuests.Any((Quest q) => q.Id.Equals(questId))
|
||||
select questId).ToList();
|
||||
using (ImRaii.Disabled(list.Count == 0))
|
||||
DisabledDisposable val2 = ImRaii.Disabled(list.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, $"Clear All Preset Quests ({list.Count})"))
|
||||
{
|
||||
ClearAllPresetQuests(list);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (list.Count == 0)
|
||||
|
|
@ -131,7 +144,8 @@ internal sealed class PresetBuilderComponent
|
|||
QuestPreset value;
|
||||
if (DrawGroupHeader("Aether Currents", "Unlock aether currents in various expansion zones to enable flying.", orderedEnumerable))
|
||||
{
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
foreach (KeyValuePair<string, QuestPreset> item in orderedEnumerable)
|
||||
{
|
||||
|
|
@ -141,10 +155,15 @@ internal sealed class PresetBuilderComponent
|
|||
DrawPreset(key2, preset);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (DrawGroupHeader("City Aethernet", "Unlock aethernet shards in major cities to enable city teleports.", orderedEnumerable2))
|
||||
{
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val2 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
foreach (KeyValuePair<string, QuestPreset> item2 in orderedEnumerable2)
|
||||
{
|
||||
|
|
@ -154,12 +173,17 @@ internal sealed class PresetBuilderComponent
|
|||
DrawPreset(key3, preset2);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (!orderedEnumerable3.Any() || !DrawGroupHeader("Content Unlocks", "Essential quest series and unlocks that may be required for progression.", orderedEnumerable3))
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val3 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
foreach (KeyValuePair<string, QuestPreset> item3 in orderedEnumerable3)
|
||||
{
|
||||
|
|
@ -169,6 +193,10 @@ internal sealed class PresetBuilderComponent
|
|||
DrawPreset(key4, preset3);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private bool DrawGroupHeader(string groupName, string groupDescription, IEnumerable<KeyValuePair<string, QuestPreset>> presets)
|
||||
|
|
@ -221,7 +249,8 @@ internal sealed class PresetBuilderComponent
|
|||
|
||||
private void DrawPreset(string key, QuestPreset preset)
|
||||
{
|
||||
using (ImRaii.PushId(key))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)key, true);
|
||||
try
|
||||
{
|
||||
List<ElementId> availableQuestsForPreset = GetAvailableQuestsForPreset(preset);
|
||||
List<ElementId> completedQuestsForPreset = GetCompletedQuestsForPreset(preset);
|
||||
|
|
@ -262,7 +291,8 @@ internal sealed class PresetBuilderComponent
|
|||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val2 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(preset.Description);
|
||||
ImGui.Spacing();
|
||||
|
|
@ -362,6 +392,14 @@ internal sealed class PresetBuilderComponent
|
|||
_uiUtils.ChecklistItem("No applicable quests found", ImGuiColors.DalamudGrey, FontAwesomeIcon.Minus);
|
||||
goto IL_03d8;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -62,19 +62,34 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.TextColored(new Vector4(0.98f, 0.98f, 1f, 1f), "Quest Sequence Viewer");
|
||||
ImGui.SameLine(x - 35f);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - num2 + ImGui.GetStyle().ItemSpacing.Y);
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Times))
|
||||
{
|
||||
isOpen = false;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY());
|
||||
}
|
||||
|
||||
|
|
@ -131,29 +146,40 @@ internal sealed class QuestSequenceComponent
|
|||
windowDrawList.AddRect(cursorScreenPos, cursorScreenPos + new Vector2(x, y), ImGui.ColorConvertFloat4ToU32(new Vector4(0.6f, 0.5f, 0.8f, 0.2f)), 4f, ImDrawFlags.None, 1f);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetStyle().ItemSpacing.Y * 1.5f);
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 10f);
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(new Vector4(0.7f, 0.6f, 0.9f, 1f), FontAwesomeIcon.Search.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
float x2 = ImGui.GetStyle().ItemSpacing.X;
|
||||
float num = 10f;
|
||||
float num2 = 10f;
|
||||
float num3 = ImGui.CalcTextSize("Search").X + ImGui.CalcTextSize(FontAwesomeIcon.Search.ToIconString()).X + ImGui.GetStyle().FramePadding.X * 4f + x2;
|
||||
ImGui.SetNextItemWidth(x - num3 - x2 * 3f - num - num2);
|
||||
using (ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.FrameBgHovered, new Vector4(0.12f, 0.1f, 0.18f, 0.9f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.FrameBgHovered, new Vector4(0.12f, 0.1f, 0.18f, 0.9f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.FrameBgActive, new Vector4(0.15f, 0.13f, 0.22f, 1f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.FrameBgActive, new Vector4(0.15f, 0.13f, 0.22f, 1f), true);
|
||||
try
|
||||
{
|
||||
bool flag = ImGui.InputTextWithHint("##QuestLookup", "Enter quest ID...", ref _questLookupInput, 10, ImGuiInputTextFlags.EnterReturnsTrue);
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.25f, 0.22f, 0.32f, 0.8f)))
|
||||
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.25f, 0.22f, 0.32f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f)))
|
||||
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.4f, 0.35f, 0.5f, 1f)))
|
||||
ColorDisposable val7 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.4f, 0.35f, 0.5f, 1f), true);
|
||||
try
|
||||
{
|
||||
bool flag2 = ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Search");
|
||||
if (flag || flag2)
|
||||
|
|
@ -168,10 +194,34 @@ internal sealed class QuestSequenceComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val7)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val6)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetStyle().ItemSpacing.Y * 1.5f);
|
||||
ImGui.Spacing();
|
||||
|
|
@ -255,11 +305,14 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.TextColored(in col, text);
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.18f, 0.16f, 0.22f, 0.8f)))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Button, new Vector4(0.18f, 0.16f, 0.22f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.28f, 0.24f, 0.32f, 0.95f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.28f, 0.24f, 0.32f, 0.95f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.35f, 0.3f, 0.45f, 1f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.35f, 0.3f, 0.45f, 1f), true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Copy))
|
||||
{
|
||||
|
|
@ -270,8 +323,20 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.SetTooltip("Copies filename as QuestID_QuestNameWithSpaces.json");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (currentSequence.HasValue)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
|
|
@ -366,8 +431,13 @@ internal sealed class QuestSequenceComponent
|
|||
|
||||
private static void DrawSummaryCards(int totalSequences, int maxSeq, bool hasQuestPath, float coverage, Vector4 coverageColor, int implementedCount, int expectedCount)
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table("SummaryCards", 2, ImGuiTableFlags.None);
|
||||
if (!endObject)
|
||||
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)"SummaryCards", 2, ImGuiTableFlags.None);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -431,12 +501,22 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.Spacing();
|
||||
Vector2 cursorScreenPos = ImGui.GetCursorScreenPos();
|
||||
float x = ImGui.GetContentRegionAvail().X - 10f;
|
||||
using (ImRaii.PushColor(ImGuiCol.PlotHistogram, coverageColor))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.PlotHistogram, coverageColor, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.FrameBg, new Vector4(0.08f, 0.06f, 0.12f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
ImGui.ProgressBar(coverage / 100f, new Vector2(x, 16f), "");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.GetWindowDrawList().AddRect(cursorScreenPos, cursorScreenPos + new Vector2(x, 16f), ImGui.ColorConvertFloat4ToU32(new Vector4(0.6f, 0.5f, 0.8f, 0.3f)), 2f);
|
||||
ImGui.Unindent(10f);
|
||||
|
|
@ -456,6 +536,11 @@ internal sealed class QuestSequenceComponent
|
|||
}
|
||||
});
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static void DrawCard(float height, Vector4 accentColor, FontAwesomeIcon icon, string title, System.Action content)
|
||||
{
|
||||
|
|
@ -479,26 +564,40 @@ internal sealed class QuestSequenceComponent
|
|||
|
||||
private void DrawSequenceGrid(int maxSeq, byte? currentSequence, HashSet<int> implementedSequences, Dictionary<int, (int StepCount, string? Comment)> sequenceDetails, bool hasEndSequence)
|
||||
{
|
||||
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
|
||||
int val = maxSeq + 2;
|
||||
float x = ImGui.GetContentRegionAvail().X;
|
||||
int val2 = Math.Max(4, Math.Min(8, (int)(x / 100f)));
|
||||
val2 = Math.Min(val2, val);
|
||||
float y = ImGui.GetContentRegionAvail().Y;
|
||||
using (ImRaii.PushColor(ImGuiCol.ChildBg, new Vector4(0.08f, 0.06f, 0.12f, 0.6f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ChildBg, new Vector4(0.08f, 0.06f, 0.12f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Border, new Vector4(0.6f, 0.5f, 0.8f, 0.2f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Border, new Vector4(0.6f, 0.5f, 0.8f, 0.2f), true);
|
||||
try
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Child("SequenceGrid", new Vector2(-1f, y), border: true, ImGuiWindowFlags.None);
|
||||
if (!ImRaii.IEndObject.op_True(endObject))
|
||||
ChildDisposable val5 = ImRaii.Child((ImU8String)"SequenceGrid", new Vector2(-1f, y), true, ImGuiWindowFlags.None);
|
||||
try
|
||||
{
|
||||
if (!ChildDisposable.op_Implicit(val5))
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.PushColor(ImGuiCol.TableBorderStrong, new Vector4(0.6f, 0.5f, 0.8f, 0.2f)))
|
||||
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.TableBorderStrong, new Vector4(0.6f, 0.5f, 0.8f, 0.2f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.TableBorderLight, new Vector4(0.6f, 0.5f, 0.8f, 0.15f)))
|
||||
ColorDisposable val7 = ImRaii.PushColor(ImGuiCol.TableBorderLight, new Vector4(0.6f, 0.5f, 0.8f, 0.15f), true);
|
||||
try
|
||||
{
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.Table("SequenceGridTable", val2, ImGuiTableFlags.Borders | ImGuiTableFlags.SizingStretchSame);
|
||||
if (!ImRaii.IEndObject.op_True(endObject2))
|
||||
TableDisposable val8 = ImRaii.Table((ImU8String)"SequenceGridTable", val2, ImGuiTableFlags.Borders | ImGuiTableFlags.SizingStretchSame);
|
||||
try
|
||||
{
|
||||
if (!TableDisposable.op_Implicit(val8))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -524,13 +623,41 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.TableNextColumn();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val8)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val7)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val6)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawSequenceCell(int sequenceId, byte? currentSequence, HashSet<int> implementedSequences, Dictionary<int, (int StepCount, string? Comment)> sequenceDetails, bool? forcedImplemented = null)
|
||||
{
|
||||
//IL_035b: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0360: Unknown result type (might be due to invalid IL or missing references)
|
||||
bool flag = currentSequence.HasValue && sequenceId == currentSequence.Value;
|
||||
bool flag2 = forcedImplemented ?? implementedSequences.Contains(sequenceId);
|
||||
bool flag3 = _hoveredSequenceId == sequenceId;
|
||||
|
|
@ -574,15 +701,21 @@ internal sealed class QuestSequenceComponent
|
|||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
_hoveredSequenceId = sequenceId;
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, new Vector4(0.98f, 0.98f, 1f, 1f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, new Vector4(0.98f, 0.98f, 1f, 1f), true);
|
||||
try
|
||||
{
|
||||
ImU8String text2 = new ImU8String(9, 1);
|
||||
text2.AppendLiteral("Sequence ");
|
||||
text2.AppendFormatted(sequenceId);
|
||||
ImGui.Text(text2);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
if (flag2 && sequenceDetails.TryGetValue(sequenceId, out (int, string) value))
|
||||
{
|
||||
|
|
@ -627,6 +760,10 @@ internal sealed class QuestSequenceComponent
|
|||
ImGui.TextColored(new Vector4(1f, 0.85f, 0.5f, 1f), "► Currently Active");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
else if (_hoveredSequenceId == sequenceId)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Interface;
|
||||
|
|
@ -38,12 +39,21 @@ internal sealed class QuestTooltipComponent
|
|||
|
||||
public void Draw(IQuestInfo questInfo)
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Tooltip();
|
||||
if (endObject)
|
||||
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
if (((TooltipDisposable)(ref val)).Alive)
|
||||
{
|
||||
DrawInner(questInfo, showItemRewards: true);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawInner(IQuestInfo questInfo, bool showItemRewards)
|
||||
{
|
||||
|
|
@ -143,10 +153,15 @@ internal sealed class QuestTooltipComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.Disabled())
|
||||
DisabledDisposable val = ImRaii.Disabled();
|
||||
try
|
||||
{
|
||||
_uiUtils.ChecklistItem($"Unknown Quest ({previousQuest.QuestId})", ImGuiColors.DalamudGrey, FontAwesomeIcon.Question);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -55,20 +55,26 @@ internal sealed class QuestValidationComponent
|
|||
ImGui.SameLine();
|
||||
ImGui.Text("(");
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImU8String text2 = new ImU8String(7, 1);
|
||||
text2.AppendFormatted(errorCount);
|
||||
text2.AppendLiteral(" errors");
|
||||
ImGui.Text(text2);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (num > 0)
|
||||
{
|
||||
if (errorCount > 0)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImU8String text3 = new ImU8String(12, 1);
|
||||
text3.AppendLiteral(", ");
|
||||
|
|
@ -77,11 +83,16 @@ internal sealed class QuestValidationComponent
|
|||
ImGui.Text(text3);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.Text("(");
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange, true);
|
||||
try
|
||||
{
|
||||
ImU8String text4 = new ImU8String(10, 1);
|
||||
text4.AppendFormatted(num);
|
||||
|
|
@ -89,6 +100,10 @@ internal sealed class QuestValidationComponent
|
|||
ImGui.Text(text4);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (errorCount > 0)
|
||||
{
|
||||
|
|
@ -99,8 +114,13 @@ internal sealed class QuestValidationComponent
|
|||
|
||||
private void DrawValidationTable()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table("ValidationIssues", 6, ImGuiTableFlags.Borders | ImGuiTableFlags.Sortable | ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY);
|
||||
if (!(!endObject))
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)"ValidationIssues", 6, ImGuiTableFlags.Borders | ImGuiTableFlags.Sortable | ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY);
|
||||
try
|
||||
{
|
||||
if (!(!val))
|
||||
{
|
||||
ImGui.TableSetupColumn("ID", ImGuiTableColumnFlags.WidthFixed, 60f);
|
||||
ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthFixed, 250f);
|
||||
|
|
@ -116,6 +136,11 @@ internal sealed class QuestValidationComponent
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawValidationRow(ValidationIssue issue, int index)
|
||||
{
|
||||
|
|
@ -136,10 +161,15 @@ internal sealed class QuestValidationComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted("\ufffd");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ImGui.TableNextColumn())
|
||||
|
|
@ -150,10 +180,15 @@ internal sealed class QuestValidationComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey2, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted("\ufffd");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ImGui.TableNextColumn())
|
||||
|
|
@ -168,21 +203,31 @@ internal sealed class QuestValidationComponent
|
|||
|
||||
private void DrawIssueCell(ValidationIssue issue, int index)
|
||||
{
|
||||
Vector4 color = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
|
||||
Vector4 vector = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
|
||||
FontAwesomeIcon icon = ((issue.Severity == EIssueSeverity.Error) ? FontAwesomeIcon.ExclamationTriangle : FontAwesomeIcon.InfoCircle);
|
||||
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(icon.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
string issueSummary = GetIssueSummary(issue);
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(issueSummary);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawActionsCell(ValidationIssue issue, int index)
|
||||
|
|
|
|||
|
|
@ -69,13 +69,18 @@ internal sealed class QuickAccessButtonsComponent
|
|||
private void DrawRebuildNavmeshButton()
|
||||
{
|
||||
bool flag = _commandManager.Commands.ContainsKey("/vnav");
|
||||
using (ImRaii.Disabled(!flag || !ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
DisabledDisposable val = ImRaii.Disabled(!flag || !ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.GlobeEurope, "Rebuild Navmesh"))
|
||||
{
|
||||
_commandManager.ProcessCommand("/vnav rebuild");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (!flag)
|
||||
|
|
@ -118,7 +123,8 @@ internal sealed class QuickAccessButtonsComponent
|
|||
return;
|
||||
}
|
||||
int num2 = ((validationErrorCount == 0 || num == 0) ? 1 : 2);
|
||||
using (ImRaii.PushId("validationissues"))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)"validationissues", true);
|
||||
try
|
||||
{
|
||||
FontAwesomeIcon icon = FontAwesomeIcon.ExclamationTriangle;
|
||||
FontAwesomeIcon icon2 = FontAwesomeIcon.InfoCircle;
|
||||
|
|
@ -170,5 +176,9 @@ internal sealed class QuickAccessButtonsComponent
|
|||
_questValidationWindow.IsOpenAndUncollapsed = true;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -87,23 +87,32 @@ internal sealed class SavedPresetsComponent
|
|||
|
||||
public void Draw()
|
||||
{
|
||||
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
|
||||
ImGui.TextWrapped("Save your current priority queue as a preset for quick access later. Saved presets are stored in your configuration and persist between sessions.");
|
||||
ImGui.Spacing();
|
||||
DrawSaveSection();
|
||||
ImGui.Spacing();
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("SavedPresetsList", new Vector2(-1f, -27f), border: true))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"SavedPresetsList", new Vector2(-1f, -27f), true);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
DrawSavedPresets();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
DrawBottomButtons();
|
||||
}
|
||||
|
||||
private void DrawSaveSection()
|
||||
{
|
||||
int count = _questController.ManualPriorityQuests.Count;
|
||||
DisabledDisposable val;
|
||||
if (_showSaveDialog)
|
||||
{
|
||||
ImGui.Text("Save Current Priority Queue as Preset:");
|
||||
|
|
@ -113,13 +122,18 @@ internal sealed class SavedPresetsComponent
|
|||
ImGui.SetNextItemWidth(250f);
|
||||
ImGui.InputTextWithHint("##PresetDescription", "Description (optional)...", ref _newPresetDescription, 256);
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(string.IsNullOrWhiteSpace(_newPresetName) || count == 0))
|
||||
val = ImRaii.Disabled(string.IsNullOrWhiteSpace(_newPresetName) || count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save"))
|
||||
{
|
||||
SaveCurrentPreset();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel"))
|
||||
{
|
||||
|
|
@ -133,13 +147,18 @@ internal sealed class SavedPresetsComponent
|
|||
}
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Disabled(count == 0))
|
||||
val = ImRaii.Disabled(count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, $"Save Current Queue ({count} quests)"))
|
||||
{
|
||||
_showSaveDialog = true;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (count == 0 && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Add quests to the priority queue first to save them as a preset.");
|
||||
|
|
@ -173,7 +192,8 @@ internal sealed class SavedPresetsComponent
|
|||
|
||||
private void DrawPresetEntry(string key, Configuration.SavedQuestPreset preset)
|
||||
{
|
||||
using (ImRaii.PushId(key))
|
||||
IdDisposable val = ImRaii.PushId((ImU8String)key, true);
|
||||
try
|
||||
{
|
||||
List<ElementId> availableQuests = GetAvailableQuests(preset.QuestIds);
|
||||
List<ElementId> completedQuests = GetCompletedQuests(preset.QuestIds);
|
||||
|
|
@ -204,8 +224,10 @@ internal sealed class SavedPresetsComponent
|
|||
if (ImGui.CollapsingHeader(label, flag ? ImGuiTreeNodeFlags.DefaultOpen : ImGuiTreeNodeFlags.None))
|
||||
{
|
||||
_expandedPreset = key;
|
||||
using (ImRaii.PushIndent())
|
||||
IndentDisposable val2 = ImRaii.PushIndent(1, true);
|
||||
try
|
||||
{
|
||||
DisabledDisposable val3;
|
||||
if (_renamingPresetKey == key)
|
||||
{
|
||||
ImGui.Text("Name:");
|
||||
|
|
@ -216,13 +238,18 @@ internal sealed class SavedPresetsComponent
|
|||
ImGui.SameLine();
|
||||
ImGui.SetNextItemWidth(300f);
|
||||
ImGui.InputTextWithHint("##EditDescription", "Description (optional)...", ref _renamePresetDescription, 256);
|
||||
using (ImRaii.Disabled(string.IsNullOrWhiteSpace(_renamePresetName)))
|
||||
val3 = ImRaii.Disabled(string.IsNullOrWhiteSpace(_renamePresetName));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Save Changes"))
|
||||
{
|
||||
RenamePreset(key, _renamePresetName, _renamePresetDescription);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel"))
|
||||
{
|
||||
|
|
@ -246,13 +273,18 @@ internal sealed class SavedPresetsComponent
|
|||
ImGui.TextColored(in col, text2);
|
||||
}
|
||||
ImGui.Spacing();
|
||||
using (ImRaii.Disabled(availableQuests.Count == 0))
|
||||
val3 = ImRaii.Disabled(availableQuests.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, $"Add Available ({availableQuests.Count})"))
|
||||
{
|
||||
AddPresetToPriority(availableQuests);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (availableQuests.Count == 0)
|
||||
|
|
@ -269,13 +301,18 @@ internal sealed class SavedPresetsComponent
|
|||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(alreadyPriorityQuests.Count == 0))
|
||||
val3 = ImRaii.Disabled(alreadyPriorityQuests.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Minus, $"Remove from Priority ({alreadyPriorityQuests.Count})"))
|
||||
{
|
||||
RemovePresetFromPriority(alreadyPriorityQuests);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (alreadyPriorityQuests.Count == 0)
|
||||
|
|
@ -300,7 +337,8 @@ internal sealed class SavedPresetsComponent
|
|||
ImGui.SetTooltip("Export this preset to clipboard for sharing.");
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(_renamingPresetKey != null))
|
||||
val3 = ImRaii.Disabled(_renamingPresetKey != null);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Pen, "Edit"))
|
||||
{
|
||||
|
|
@ -309,19 +347,28 @@ internal sealed class SavedPresetsComponent
|
|||
_renamePresetDescription = preset.Description;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Edit preset name and description.");
|
||||
}
|
||||
ImGui.SameLine();
|
||||
int count = _questController.ManualPriorityQuests.Count;
|
||||
using (ImRaii.Disabled(count == 0))
|
||||
val3 = ImRaii.Disabled(count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Sync, "Update"))
|
||||
{
|
||||
UpdatePresetQuests(key, preset);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (count == 0)
|
||||
|
|
@ -338,13 +385,18 @@ internal sealed class SavedPresetsComponent
|
|||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
val3 = ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Delete"))
|
||||
{
|
||||
_presetToDelete = key;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Hold CTRL to delete this preset.");
|
||||
|
|
@ -378,6 +430,10 @@ internal sealed class SavedPresetsComponent
|
|||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (_expandedPreset == key)
|
||||
{
|
||||
|
|
@ -390,49 +446,69 @@ internal sealed class SavedPresetsComponent
|
|||
ImGui.EndTooltip();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawBottomButtons()
|
||||
{
|
||||
PresetExportData presetExportData = ParseClipboardPreset();
|
||||
List<PresetExportData> list = ParseClipboardAllPresets();
|
||||
using (ImRaii.Disabled(presetExportData == null))
|
||||
DisabledDisposable val = ImRaii.Disabled(presetExportData == null);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import Preset") && presetExportData != null)
|
||||
{
|
||||
ImportPresetFromClipboard(presetExportData);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (presetExportData == null && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Copy a valid preset string to clipboard first.");
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(list == null || list.Count == 0))
|
||||
val = ImRaii.Disabled(list == null || list.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.FileImport, "Import All" + ((list != null && list.Count > 0) ? $" ({list.Count})" : "")) && list != null)
|
||||
{
|
||||
ImportAllPresetsFromClipboard(list);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if ((list == null || list.Count == 0) && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("Copy a valid 'all presets' export string to clipboard first.");
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0))
|
||||
val = ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.FileExport, $"Export All ({_configuration.General.SavedPresets.Count})"))
|
||||
{
|
||||
ExportAllPresetsToClipboard();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (_configuration.General.SavedPresets.Count == 0 && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
ImGui.SetTooltip("No saved presets to export.");
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0 || !ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
|
||||
val = ImRaii.Disabled(_configuration.General.SavedPresets.Count == 0 || !ImGui.IsKeyDown(ImGuiKey.ModCtrl));
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
|
||||
{
|
||||
|
|
@ -441,6 +517,10 @@ internal sealed class SavedPresetsComponent
|
|||
_logger.LogInformation("Cleared all saved presets");
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (_configuration.General.SavedPresets.Count == 0)
|
||||
|
|
|
|||
|
|
@ -111,17 +111,23 @@ internal sealed class ValidationDetailsRenderer
|
|||
|
||||
private void DrawIssueDetails(ValidationIssue issue)
|
||||
{
|
||||
Vector4 color = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
|
||||
Vector4 vector = ((issue.Severity == EIssueSeverity.Error) ? ImGuiColors.DalamudRed : ImGuiColors.DalamudOrange);
|
||||
FontAwesomeIcon icon = ((issue.Severity == EIssueSeverity.Error) ? FontAwesomeIcon.ExclamationTriangle : FontAwesomeIcon.InfoCircle);
|
||||
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextUnformatted(icon.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(2, 2);
|
||||
text.AppendFormatted(issue.Severity);
|
||||
|
|
@ -129,6 +135,10 @@ internal sealed class ValidationDetailsRenderer
|
|||
text.AppendFormatted(issue.Type);
|
||||
ImGui.Text(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.Separator();
|
||||
if (issue.ElementId != null)
|
||||
{
|
||||
|
|
@ -194,24 +204,39 @@ internal sealed class ValidationDetailsRenderer
|
|||
}
|
||||
else if (text.StartsWith("JSON parsing error", StringComparison.Ordinal))
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (text.StartsWith("This usually indicates", StringComparison.Ordinal) || text.StartsWith("Please check", StringComparison.Ordinal))
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (text.StartsWith("\ufffd ", StringComparison.Ordinal))
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -253,8 +278,9 @@ internal sealed class ValidationDetailsRenderer
|
|||
for (int num = 0; num < list.Count; num++)
|
||||
{
|
||||
string value = list[num];
|
||||
Vector4 color = array2[num % array2.Length];
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
Vector4 vector = array2[num % array2.Length];
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, vector, true);
|
||||
try
|
||||
{
|
||||
if (ElementId.TryFromString(value, out ElementId elementId) && elementId != null)
|
||||
{
|
||||
|
|
@ -285,6 +311,10 @@ internal sealed class ValidationDetailsRenderer
|
|||
ImGui.TextWrapped(text3);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Unindent();
|
||||
}
|
||||
|
|
@ -318,7 +348,8 @@ internal sealed class ValidationDetailsRenderer
|
|||
|
||||
private void DrawJsonValidationError(JsonValidationError error, int index)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
|
||||
try
|
||||
{
|
||||
ImU8String text = new ImU8String(8, 1);
|
||||
text.AppendLiteral("Error #");
|
||||
|
|
@ -326,16 +357,25 @@ internal sealed class ValidationDetailsRenderer
|
|||
text.AppendLiteral(":");
|
||||
ImGui.Text(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Indent(12f);
|
||||
if (!string.IsNullOrEmpty(error.Path))
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.Text("Location:");
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(FormatJsonPath(error.Path));
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
if (error.Messages.Count > 0)
|
||||
{
|
||||
|
|
@ -344,7 +384,8 @@ internal sealed class ValidationDetailsRenderer
|
|||
foreach (string message in error.Messages)
|
||||
{
|
||||
ImGui.Indent(12f);
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
string text2 = CleanJsonText(message);
|
||||
if (string.Equals(text2, "validation failed", StringComparison.OrdinalIgnoreCase))
|
||||
|
|
@ -357,13 +398,18 @@ internal sealed class ValidationDetailsRenderer
|
|||
ImGui.TextWrapped(text3);
|
||||
ImGui.Unindent(12f);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
List<string> validationSuggestions = GetValidationSuggestions(error);
|
||||
if (validationSuggestions.Count > 0)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
|
||||
try
|
||||
{
|
||||
ImGui.Text("Suggestions:");
|
||||
foreach (string item in validationSuggestions)
|
||||
|
|
@ -371,20 +417,34 @@ internal sealed class ValidationDetailsRenderer
|
|||
ImGui.Indent(12f);
|
||||
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
|
||||
ColorDisposable val5 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow, true);
|
||||
try
|
||||
{
|
||||
ImGui.Text(FontAwesomeIcon.Lightbulb.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen))
|
||||
ColorDisposable val6 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.HealerGreen, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(item);
|
||||
ImGui.Unindent(12f);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val6)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.Unindent(12f);
|
||||
}
|
||||
|
||||
|
|
@ -395,10 +455,15 @@ internal sealed class ValidationDetailsRenderer
|
|||
{
|
||||
if (text.StartsWith("JSON Validation failed:", StringComparison.Ordinal))
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (text.StartsWith(" - ", StringComparison.Ordinal))
|
||||
{
|
||||
|
|
@ -413,24 +478,39 @@ internal sealed class ValidationDetailsRenderer
|
|||
}
|
||||
ImGui.Text("\ufffd");
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
|
||||
try
|
||||
{
|
||||
ImGui.Text(FormatJsonPath(path));
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.Text(":");
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text2);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(CleanJsonText(text));
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -541,20 +621,30 @@ internal sealed class ValidationDetailsRenderer
|
|||
}
|
||||
else if (text.StartsWith("Error:", StringComparison.Ordinal) || text.StartsWith("Invalid", StringComparison.Ordinal) || text.StartsWith("Missing", StringComparison.Ordinal))
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else if (text.Contains(':', StringComparison.Ordinal))
|
||||
{
|
||||
int num = text.IndexOf(':', StringComparison.Ordinal);
|
||||
string text2 = text.Substring(0, num);
|
||||
string text3 = text.Substring(num + 1).TrimStart();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedBlue, true);
|
||||
try
|
||||
{
|
||||
ImGui.Text(text2 + ":");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.TextWrapped(text3);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,6 +24,9 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
|
|||
|
||||
public void DrawSelection()
|
||||
{
|
||||
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (QuestSelected == null)
|
||||
{
|
||||
throw new InvalidOperationException("QuestSelected action must be set before drawing the quest selector.");
|
||||
|
|
@ -52,9 +55,10 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
|
|||
{
|
||||
enumerable = questRegistry.AllQuests.Where((Quest x) => DefaultPredicate?.Invoke(x) ?? true);
|
||||
}
|
||||
using (ImRaii.IEndObject endObject = ImRaii.Child("##QuestScrollArea", new Vector2(0f, 300f), border: false))
|
||||
ChildDisposable val = ImRaii.Child((ImU8String)"##QuestScrollArea", new Vector2(0f, 300f), false);
|
||||
try
|
||||
{
|
||||
if (endObject)
|
||||
if (ChildDisposable.op_Implicit(val))
|
||||
{
|
||||
foreach (Quest item in enumerable)
|
||||
{
|
||||
|
|
@ -71,6 +75,10 @@ internal sealed class QuestSelector(QuestRegistry questRegistry)
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val)).Dispose();
|
||||
}
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
|
@ -31,17 +32,18 @@ internal sealed class ChangelogWindow : LWindow
|
|||
public ChangelogWindow(Configuration configuration, IDalamudPluginInterface pluginInterface)
|
||||
: base("Questionable Changelog###QuestionableChangelog", ImGuiWindowFlags.NoTitleBar)
|
||||
{
|
||||
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
|
||||
_configuration = configuration;
|
||||
_pluginInterface = pluginInterface;
|
||||
_headerComponent = new ChangelogHeaderComponent();
|
||||
_footerComponent = new ChangelogFooterComponent();
|
||||
base.Size = new Vector2(900f, 650f);
|
||||
base.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(700f, 500f),
|
||||
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(700f, 500f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(float.MaxValue, float.MaxValue);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public override void DrawContent()
|
||||
|
|
@ -78,23 +80,37 @@ internal sealed class ChangelogWindow : LWindow
|
|||
|
||||
private void DrawChangelogEntries()
|
||||
{
|
||||
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
|
||||
_headerAnimationTime += ImGui.GetIO().DeltaTime;
|
||||
using (ImRaii.PushColor(ImGuiCol.ScrollbarBg, new Vector4(0.1f, 0.08f, 0.14f, 0.6f)))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.ScrollbarBg, new Vector4(0.1f, 0.08f, 0.14f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrab, new Vector4(0.55f, 0.45f, 0.75f, 0.4f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.ScrollbarGrab, new Vector4(0.55f, 0.45f, 0.75f, 0.4f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrabHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.6f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ScrollbarGrabHovered, new Vector4(0.65f, 0.55f, 0.85f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ScrollbarGrabActive, new Vector4(0.75f, 0.55f, 0.95f, 0.8f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ScrollbarGrabActive, new Vector4(0.75f, 0.55f, 0.95f, 0.8f), true);
|
||||
try
|
||||
{
|
||||
float num = ImGui.GetFrameHeightWithSpacing() + ImGui.GetStyle().ItemSpacing.Y * 2f;
|
||||
using ImRaii.IEndObject endObject = ImRaii.Child("ChangelogScroll", new Vector2(0f, 0f - num), border: false, ImGuiWindowFlags.NoScrollbar);
|
||||
if (!endObject)
|
||||
ChildDisposable val5 = ImRaii.Child((ImU8String)"ChangelogScroll", new Vector2(0f, 0f - num), false, ImGuiWindowFlags.NoScrollbar);
|
||||
try
|
||||
{
|
||||
if (!val5)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using ImRaii.IEndObject endObject2 = ImRaii.Child("ChangelogScrollInner", Vector2.Zero, border: false);
|
||||
if (!endObject2)
|
||||
ChildDisposable val6 = ImRaii.Child((ImU8String)"ChangelogScrollInner", Vector2.Zero, false);
|
||||
try
|
||||
{
|
||||
if (!val6)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -120,8 +136,34 @@ internal sealed class ChangelogWindow : LWindow
|
|||
}
|
||||
_hasSetInitialState = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val6)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((ChildDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -36,6 +36,12 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
|||
public ConfigWindow(IDalamudPluginInterface pluginInterface, GeneralConfigComponent generalConfigComponent, PluginConfigComponent pluginConfigComponent, DutyConfigComponent dutyConfigComponent, SinglePlayerDutyConfigComponent singlePlayerDutyConfigComponent, StopConditionComponent stopConditionComponent, BlacklistConfigComponent blacklistConfigComponent, NotificationConfigComponent notificationConfigComponent, DebugConfigComponent debugConfigComponent, Configuration configuration, ChangelogWindow changelogWindow)
|
||||
: base("Config - Questionable###QuestionableConfig", ImGuiWindowFlags.AlwaysAutoResize)
|
||||
{
|
||||
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00d0: Expected O, but got Unknown
|
||||
_pluginInterface = pluginInterface;
|
||||
_generalConfigComponent = generalConfigComponent;
|
||||
_pluginConfigComponent = pluginConfigComponent;
|
||||
|
|
@ -46,7 +52,7 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
|||
_notificationConfigComponent = notificationConfigComponent;
|
||||
_debugConfigComponent = debugConfigComponent;
|
||||
_configuration = configuration;
|
||||
base.TitleBarButtons.Add(new TitleBarButton
|
||||
((Window)this).TitleBarButtons.Add(new TitleBarButton
|
||||
{
|
||||
Icon = FontAwesomeIcon.FileAlt,
|
||||
IconOffset = new Vector2(1.5f, 1f),
|
||||
|
|
@ -65,8 +71,13 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
|||
|
||||
public override void DrawContent()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabBar("QuestionableConfigTabs");
|
||||
if (!(!endObject))
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabBarDisposable val = ImRaii.TabBar((ImU8String)"QuestionableConfigTabs");
|
||||
try
|
||||
{
|
||||
if (!(!val))
|
||||
{
|
||||
_generalConfigComponent.DrawTab();
|
||||
_pluginConfigComponent.DrawTab();
|
||||
|
|
@ -78,6 +89,11 @@ internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
|||
_debugConfigComponent.DrawTab();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveWindowConfig()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -41,6 +41,7 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
public FateSelectionWindow(FateController fateController, FateDefinitionRegistry fateDefinitionRegistry, QuestController questController, MovementController movementController, QuestFunctions questFunctions, QuestData questData, TerritoryData territoryData)
|
||||
: base("FATE Farming###QuestionableFateFarming")
|
||||
{
|
||||
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
|
||||
_fateController = fateController;
|
||||
_fateDefinitionRegistry = fateDefinitionRegistry;
|
||||
_questController = questController;
|
||||
|
|
@ -50,11 +51,11 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
_territoryData = territoryData;
|
||||
base.Size = new Vector2(600f, 400f);
|
||||
base.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(500f, 300f),
|
||||
MaximumSize = new Vector2(900f, 700f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 300f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(900f, 700f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public override void DrawContent()
|
||||
|
|
@ -90,18 +91,26 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
float num2 = (float)ImGui.GetTime();
|
||||
float num3 = 0.85f + MathF.Sin(num2 * 3f) * 0.15f;
|
||||
Vector4 col = new Vector4(1f * num3, 0.85f * num3, 0f, 1f);
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(in col, FontAwesomeIcon.Star.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.ParsedGold, _fateController.CurrentFate.Name);
|
||||
ImGui.SameLine(x - 35f);
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
|
||||
{
|
||||
|
|
@ -109,8 +118,20 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
_movementController.Stop();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
|
||||
string value = (_fateController.CycleLimit.HasValue ? $"Cycle {_fateController.CompletedCycles + 1} / {_fateController.CycleLimit}" : $"Cycle {_fateController.CompletedCycles + 1}");
|
||||
string value2 = FormatElapsed(_fateController.ElapsedTime);
|
||||
|
|
@ -137,7 +158,8 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
ImGui.TextColored(in col2, text3);
|
||||
}
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
|
||||
using (ImRaii.Disabled(disabled: true))
|
||||
DisabledDisposable val5 = ImRaii.Disabled(true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextUnformatted("Cycles:");
|
||||
|
|
@ -145,13 +167,18 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
ImGui.SetNextItemWidth(100f);
|
||||
ImGui.InputInt("##CycleLimitRunning", ref _cycleLimit, 1, 5);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY() + 4f);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
private void DrawControlsStrip()
|
||||
{
|
||||
using (ImRaii.Disabled(_fateController.IsRunning))
|
||||
DisabledDisposable val = ImRaii.Disabled(_fateController.IsRunning);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextUnformatted("Cycles:");
|
||||
|
|
@ -165,6 +192,10 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.DalamudGrey, (_cycleLimit == 0) ? "(unlimited)" : "");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
|
|
@ -206,6 +237,9 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
|
||||
private void DrawFateTable()
|
||||
{
|
||||
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
|
||||
List<FateDefinition> list = _fateDefinitionRegistry.Definitions.Values.OrderBy(delegate(FateDefinition f)
|
||||
{
|
||||
DateTime? eventExpiry = f.EventExpiry;
|
||||
|
|
@ -233,8 +267,10 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
return double.MaxValue;
|
||||
}).ThenBy<FateDefinition, string>((FateDefinition f) => f.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table("FateTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
|
||||
if (!endObject)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)"FateTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -264,9 +300,16 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
DrawFateRowActions(item, disabled);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawFateRowName(FateDefinition fate, bool isActive)
|
||||
{
|
||||
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (isActive)
|
||||
{
|
||||
float num = (float)ImGui.GetTime();
|
||||
|
|
@ -281,7 +324,8 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudWhite, fate.Name);
|
||||
ImGui.Separator();
|
||||
|
|
@ -316,6 +360,10 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static void DrawFateRowExpiry(FateDefinition fate)
|
||||
|
|
@ -344,17 +392,23 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
private void DrawFateRowActions(FateDefinition fate, bool disabled)
|
||||
{
|
||||
bool flag = fate.RequiredQuestId.HasValue && !_questFunctions.IsQuestComplete(new QuestId(fate.RequiredQuestId.Value));
|
||||
ImU8String id = new ImU8String(5, 1);
|
||||
id.AppendLiteral("fate_");
|
||||
id.AppendFormatted(fate.Name);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(5, 1);
|
||||
imU8String.AppendLiteral("fate_");
|
||||
imU8String.AppendFormatted(fate.Name);
|
||||
IdDisposable val = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
if (flag)
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, FontAwesomeIcon.Times.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
IQuestInfo questInfo;
|
||||
|
|
@ -367,7 +421,8 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
}
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Disabled(disabled))
|
||||
DisabledDisposable val3 = ImRaii.Disabled(disabled);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
|
||||
{
|
||||
|
|
@ -377,6 +432,10 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
_fateController.Start(fate, cycleLimit);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (disabled && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (_fateController.IsRunning)
|
||||
|
|
@ -389,6 +448,10 @@ internal sealed class FateSelectionWindow : LWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static string FormatElapsed(TimeSpan elapsed)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin.Services;
|
||||
|
|
@ -28,6 +29,7 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
|
|||
public JournalProgressWindow(QuestJournalComponent questJournalComponent, QuestRewardComponent questRewardComponent, AlliedSocietyJournalComponent alliedSocietyJournalComponent, GatheringJournalComponent gatheringJournalComponent, DutyJournalComponent dutyJournalComponent, QuestRegistry questRegistry, IClientState clientState)
|
||||
: base("Journal Progress###QuestionableJournalProgress")
|
||||
{
|
||||
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
|
||||
_questJournalComponent = questJournalComponent;
|
||||
_alliedSocietyJournalComponent = alliedSocietyJournalComponent;
|
||||
_questRewardComponent = questRewardComponent;
|
||||
|
|
@ -42,10 +44,10 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
|
|||
_clientState.Logout += _questJournalComponent.ClearCounts;
|
||||
_clientState.Logout += _gatheringJournalComponent.ClearCounts;
|
||||
_questRegistry.Reloaded += OnQuestsReloaded;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(700f, 500f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(700f, 500f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
private void OnQuestsReloaded(object? sender, EventArgs e)
|
||||
|
|
@ -67,8 +69,13 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
|
|||
|
||||
public override void DrawContent()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabBar("Journal");
|
||||
if (!(!endObject))
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabBarDisposable val = ImRaii.TabBar((ImU8String)"Journal");
|
||||
try
|
||||
{
|
||||
if (!(!val))
|
||||
{
|
||||
_questJournalComponent.DrawQuests();
|
||||
_dutyJournalComponent.DrawDuties();
|
||||
|
|
@ -77,6 +84,11 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
|
|||
_gatheringJournalComponent.DrawGatheringItems();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
|
|
@ -43,7 +44,8 @@ internal sealed class OneTimeSetupWindow : LWindow
|
|||
ImGui.Spacing();
|
||||
if (allRequiredInstalled)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen, true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Finish Setup"))
|
||||
{
|
||||
|
|
@ -53,15 +55,29 @@ internal sealed class OneTimeSetupWindow : LWindow
|
|||
base.IsOpen = false;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using (ImRaii.Disabled())
|
||||
DisabledDisposable val2 = ImRaii.Disabled();
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed, true);
|
||||
try
|
||||
{
|
||||
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Missing required plugins");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
ImGui.SameLine();
|
||||
|
|
|
|||
|
|
@ -33,45 +33,82 @@ internal sealed class PriorityWindow : LWindow
|
|||
public PriorityWindow(QuestController questController, QuestFunctions questFunctions, QuestSelector questSelector, QuestTooltipComponent questTooltipComponent, PresetBuilderComponent presetBuilderComponent, SavedPresetsComponent savedPresetsComponent, UiUtils uiUtils, IChatGui chatGui, IDalamudPluginInterface pluginInterface)
|
||||
: base("Quest Priority###QuestionableQuestPriority")
|
||||
{
|
||||
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
|
||||
_manualPriorityComponent = new ManualPriorityComponent(questController, questFunctions, questSelector, questTooltipComponent, uiUtils, chatGui, pluginInterface);
|
||||
_presetBuilderComponent = presetBuilderComponent;
|
||||
_savedPresetsComponent = savedPresetsComponent;
|
||||
base.Size = new Vector2(500f, 500f);
|
||||
base.SizeCondition = ImGuiCond.Once;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(615f, 500f),
|
||||
MaximumSize = new Vector2(800f, 1000f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(615f, 500f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(800f, 1000f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public override void DrawContent()
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabBar("PriorityTabs");
|
||||
if (!endObject)
|
||||
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
|
||||
TabBarDisposable val = ImRaii.TabBar((ImU8String)"PriorityTabs");
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.TabItem("Manual Priority"))
|
||||
TabItemDisposable val2 = ImRaii.TabItem((ImU8String)"Manual Priority");
|
||||
try
|
||||
{
|
||||
if (endObject2)
|
||||
if (TabItemDisposable.op_Implicit(val2))
|
||||
{
|
||||
_manualPriorityComponent.Draw();
|
||||
}
|
||||
}
|
||||
using (ImRaii.IEndObject endObject3 = ImRaii.TabItem("Quest Presets"))
|
||||
finally
|
||||
{
|
||||
if (endObject3)
|
||||
((TabItemDisposable)(ref val2)).Dispose();
|
||||
}
|
||||
TabItemDisposable val3 = ImRaii.TabItem((ImU8String)"Quest Presets");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val3))
|
||||
{
|
||||
_presetBuilderComponent.Draw();
|
||||
}
|
||||
}
|
||||
using ImRaii.IEndObject endObject4 = ImRaii.TabItem("Saved Presets");
|
||||
if (endObject4)
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val3)).Dispose();
|
||||
}
|
||||
TabItemDisposable val4 = ImRaii.TabItem((ImU8String)"Saved Presets");
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val4))
|
||||
{
|
||||
_savedPresetsComponent.Draw();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val4)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public static List<ElementId> DecodeQuestPriority(string clipboardText)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
|
@ -59,6 +60,7 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
public QuestSelectionWindow(QuestData questData, IGameGui gameGui, IChatGui chatGui, QuestFunctions questFunctions, QuestController questController, QuestRegistry questRegistry, IDalamudPluginInterface pluginInterface, TerritoryData territoryData, IClientState clientState, UiUtils uiUtils, QuestTooltipComponent questTooltipComponent)
|
||||
: base("Quest Selection###QuestionableQuestSelection")
|
||||
{
|
||||
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
|
||||
_questData = questData;
|
||||
_gameGui = gameGui;
|
||||
_chatGui = chatGui;
|
||||
|
|
@ -72,10 +74,10 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
_questTooltipComponent = questTooltipComponent;
|
||||
base.Size = new Vector2(500f, 200f);
|
||||
base.SizeCondition = ImGuiCond.Once;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(500f, 200f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 200f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public unsafe void OpenForTarget(IGameObject? gameObject)
|
||||
|
|
@ -106,7 +108,7 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
|
||||
public unsafe void OpenForCurrentZone()
|
||||
{
|
||||
ushort territoryId = _clientState.TerritoryType;
|
||||
uint territoryId = _clientState.TerritoryType;
|
||||
string nameAndId = _territoryData.GetNameAndId(territoryId);
|
||||
base.WindowName = "Quests starting in " + nameAndId + "###QuestionableQuestSelection";
|
||||
_quests = (from x in _questRegistry.AllQuests
|
||||
|
|
@ -133,12 +135,17 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
|
||||
public override void DrawContent()
|
||||
{
|
||||
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (_offeredQuests.Count != 0)
|
||||
{
|
||||
ImGui.Checkbox("Only show quests currently offered", ref _onlyAvailableQuests);
|
||||
}
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table("QuestSelection", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.ScrollY);
|
||||
if (!endObject)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)"QuestSelection", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.ScrollY);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
ImGui.Text("Not table");
|
||||
return;
|
||||
|
|
@ -204,7 +211,8 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
{
|
||||
continue;
|
||||
}
|
||||
using (ImRaii.PushId(text))
|
||||
IdDisposable val2 = ImRaii.PushId((ImU8String)text, true);
|
||||
try
|
||||
{
|
||||
bool num = ImGuiComponents.IconButton(FontAwesomeIcon.Copy);
|
||||
if (ImGui.IsItemHovered())
|
||||
|
|
@ -256,6 +264,15 @@ internal sealed class QuestSelectionWindow : LWindow
|
|||
}
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
|
@ -24,16 +25,17 @@ internal sealed class QuestSequenceWindow : LWindow, IPersistableWindowConfig
|
|||
public QuestSequenceWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, QuestSequenceComponent questSequenceComponent)
|
||||
: base("Quest Sequence Viewer###QuestionableQuestSequenceViewer", ImGuiWindowFlags.NoTitleBar)
|
||||
{
|
||||
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = configuration;
|
||||
_questSequenceComponent = questSequenceComponent;
|
||||
base.Size = new Vector2(950f, 700f);
|
||||
base.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(750f, 550f),
|
||||
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(750f, 550f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(float.MaxValue, float.MaxValue);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public void SaveWindowConfig()
|
||||
|
|
@ -50,43 +52,84 @@ internal sealed class QuestSequenceWindow : LWindow, IPersistableWindowConfig
|
|||
|
||||
public override void DrawContent()
|
||||
{
|
||||
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
|
||||
bool isOpen = base.IsOpen;
|
||||
QuestSequenceComponent.DrawCustomHeader(ref isOpen);
|
||||
base.IsOpen = isOpen;
|
||||
ImGui.Spacing();
|
||||
ImGui.Spacing();
|
||||
using (ImRaii.PushColor(ImGuiCol.Tab, new Vector4(0.15f, 0.13f, 0.2f, 0.7f)))
|
||||
ColorDisposable val = ImRaii.PushColor(ImGuiCol.Tab, new Vector4(0.15f, 0.13f, 0.2f, 0.7f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.TabHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f)))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.TabHovered, new Vector4(0.35f, 0.3f, 0.45f, 0.9f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.TabActive, new Vector4(0.28f, 0.24f, 0.35f, 1f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.TabActive, new Vector4(0.28f, 0.24f, 0.35f, 1f), true);
|
||||
try
|
||||
{
|
||||
using ImRaii.IEndObject endObject = ImRaii.TabBar("QuestSequenceTabs", ImGuiTabBarFlags.None);
|
||||
if (!endObject)
|
||||
TabBarDisposable val4 = ImRaii.TabBar((ImU8String)"QuestSequenceTabs", ImGuiTabBarFlags.None);
|
||||
try
|
||||
{
|
||||
if (!val4)
|
||||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.IEndObject endObject2 = ImRaii.TabItem("Current Quest", ImGuiTabItemFlags.None))
|
||||
TabItemDisposable val5 = ImRaii.TabItem((ImU8String)"Current Quest", ImGuiTabItemFlags.None);
|
||||
try
|
||||
{
|
||||
if (endObject2)
|
||||
if (TabItemDisposable.op_Implicit(val5))
|
||||
{
|
||||
ImGui.Spacing();
|
||||
_questSequenceComponent.DrawCurrentQuestTab();
|
||||
}
|
||||
}
|
||||
ImGuiTabItemFlags flags = (_selectLookupTabNextFrame ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None);
|
||||
using (ImRaii.IEndObject endObject3 = ImRaii.TabItem("Quest Lookup", flags))
|
||||
finally
|
||||
{
|
||||
if (endObject3)
|
||||
((TabItemDisposable)(ref val5)).Dispose();
|
||||
}
|
||||
ImGuiTabItemFlags imGuiTabItemFlags = (_selectLookupTabNextFrame ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None);
|
||||
TabItemDisposable val6 = ImRaii.TabItem((ImU8String)"Quest Lookup", imGuiTabItemFlags);
|
||||
try
|
||||
{
|
||||
if (TabItemDisposable.op_Implicit(val6))
|
||||
{
|
||||
ImGui.Spacing();
|
||||
_questSequenceComponent.DrawQuestLookupTab();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabItemDisposable)(ref val6)).Dispose();
|
||||
}
|
||||
_selectLookupTabNextFrame = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TabBarDisposable)(ref val4)).Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
QuestSequenceComponent.DrawWindowBorder();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,15 +20,16 @@ internal sealed class QuestValidationWindow : LWindow, IPersistableWindowConfig
|
|||
public QuestValidationWindow(QuestValidationComponent questValidationComponent, IDalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
: base("Quest Validation###QuestionableValidator")
|
||||
{
|
||||
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
|
||||
_questValidationComponent = questValidationComponent;
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = configuration;
|
||||
base.Size = new Vector2(800f, 400f);
|
||||
base.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(600f, 300f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(600f, 300f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public void SaveWindowConfig()
|
||||
|
|
|
|||
|
|
@ -57,6 +57,21 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
|
|||
public QuestWindow(IDalamudPluginInterface pluginInterface, QuestController questController, IObjectTable objectTable, IClientState clientState, Configuration configuration, TerritoryData territoryData, ActiveQuestComponent activeQuestComponent, ARealmRebornComponent aRealmRebornComponent, EventInfoComponent eventInfoComponent, CreationUtilsComponent creationUtilsComponent, QuickAccessButtonsComponent quickAccessButtonsComponent, RemainingTasksComponent remainingTasksComponent, IFramework framework, InteractionUiController interactionUiController, ConfigWindow configWindow)
|
||||
: base("Questionable v" + PluginVersion.ToString(3) + "###Questionable", ImGuiWindowFlags.AlwaysAutoResize)
|
||||
{
|
||||
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_013b: Expected O, but got Unknown
|
||||
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_01bf: Expected O, but got Unknown
|
||||
QuestWindow questWindow = this;
|
||||
_pluginInterface = pluginInterface;
|
||||
_questController = questController;
|
||||
|
|
@ -72,11 +87,11 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
|
|||
_remainingTasksComponent = remainingTasksComponent;
|
||||
_framework = framework;
|
||||
_interactionUiController = interactionUiController;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(240f, 30f),
|
||||
MaximumSize = default(Vector2)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(240f, 30f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = default(Vector2);
|
||||
((Window)this).SizeConstraints = value;
|
||||
base.RespectCloseHotkey = false;
|
||||
base.AllowClickthrough = false;
|
||||
_minimizeButton = new TitleBarButton
|
||||
|
|
@ -91,8 +106,8 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
|
|||
},
|
||||
AvailableClickthrough = true
|
||||
};
|
||||
base.TitleBarButtons.Insert(0, _minimizeButton);
|
||||
base.TitleBarButtons.Add(new TitleBarButton
|
||||
((Window)this).TitleBarButtons.Insert(0, _minimizeButton);
|
||||
((Window)this).TitleBarButtons.Add(new TitleBarButton
|
||||
{
|
||||
Icon = FontAwesomeIcon.Cog,
|
||||
IconOffset = new Vector2(1.5f, 1f),
|
||||
|
|
|
|||
|
|
@ -43,6 +43,7 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
public SeasonalDutySelectionWindow(SeasonalDutyController seasonalDutyController, SeasonalDutyDefinitionRegistry seasonalDutyDefinitionRegistry, QuestController questController, FateController fateController, MovementController movementController, QuestFunctions questFunctions, QuestData questData, TerritoryData territoryData)
|
||||
: base("Seasonal Duty Farming###QuestionableSeasonalDutyFarming")
|
||||
{
|
||||
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
|
||||
_seasonalDutyController = seasonalDutyController;
|
||||
_seasonalDutyDefinitionRegistry = seasonalDutyDefinitionRegistry;
|
||||
_questController = questController;
|
||||
|
|
@ -53,11 +54,11 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
_territoryData = territoryData;
|
||||
base.Size = new Vector2(600f, 400f);
|
||||
base.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
base.SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(500f, 300f),
|
||||
MaximumSize = new Vector2(900f, 700f)
|
||||
};
|
||||
WindowSizeConstraints value = default(WindowSizeConstraints);
|
||||
((WindowSizeConstraints)(ref value))._002Ector();
|
||||
((WindowSizeConstraints)(ref value)).MinimumSize = new Vector2(500f, 300f);
|
||||
((WindowSizeConstraints)(ref value)).MaximumSize = new Vector2(900f, 700f);
|
||||
((Window)this).SizeConstraints = value;
|
||||
}
|
||||
|
||||
public override void DrawContent()
|
||||
|
|
@ -93,18 +94,26 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
float num2 = (float)ImGui.GetTime();
|
||||
float num3 = 0.85f + MathF.Sin(num2 * 3f) * 0.15f;
|
||||
Vector4 col = new Vector4(0f, 1f * num3, 0.3f * num3, 1f);
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(in col, FontAwesomeIcon.Leaf.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.ParsedGreen, _seasonalDutyController.CurrentDuty.Name);
|
||||
ImGui.SameLine(x - 35f);
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
|
||||
ColorDisposable val2 = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero, true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f)))
|
||||
ColorDisposable val3 = ImRaii.PushColor(ImGuiCol.ButtonHovered, new Vector4(0.8f, 0.3f, 0.3f, 0.4f), true);
|
||||
try
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f)))
|
||||
ColorDisposable val4 = ImRaii.PushColor(ImGuiCol.ButtonActive, new Vector4(0.9f, 0.2f, 0.2f, 0.6f), true);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Stop))
|
||||
{
|
||||
|
|
@ -112,8 +121,20 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
_movementController.Stop();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val4)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
|
||||
string value = (_seasonalDutyController.CycleLimit.HasValue ? $"Cycle {_seasonalDutyController.CompletedCycles + 1} / {_seasonalDutyController.CycleLimit}" : $"Cycle {_seasonalDutyController.CompletedCycles + 1}");
|
||||
string value2 = FormatElapsed(_seasonalDutyController.ElapsedTime);
|
||||
|
|
@ -140,7 +161,8 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
ImGui.TextColored(in col2, text3);
|
||||
}
|
||||
ImGui.SetCursorPosX(ImGui.GetCursorPosX() + 8f);
|
||||
using (ImRaii.Disabled(disabled: true))
|
||||
DisabledDisposable val5 = ImRaii.Disabled(true);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextUnformatted("Cycles:");
|
||||
|
|
@ -148,13 +170,18 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
ImGui.SetNextItemWidth(100f);
|
||||
ImGui.InputInt("##CycleLimitRunning", ref _cycleLimit, 1, 5);
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val5)?.Dispose();
|
||||
}
|
||||
ImGui.SetCursorPosY(cursorScreenPos.Y + num - ImGui.GetCursorScreenPos().Y + ImGui.GetCursorPosY() + 4f);
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
private void DrawControlsStrip()
|
||||
{
|
||||
using (ImRaii.Disabled(_seasonalDutyController.IsRunning))
|
||||
DisabledDisposable val = ImRaii.Disabled(_seasonalDutyController.IsRunning);
|
||||
try
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextUnformatted("Cycles:");
|
||||
|
|
@ -168,6 +195,10 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
ImGui.SameLine();
|
||||
ImGui.TextColored(ImGuiColors.DalamudGrey, (_cycleLimit == 0) ? "(unlimited)" : "");
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
ImGui.Spacing();
|
||||
}
|
||||
|
||||
|
|
@ -209,6 +240,9 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
|
||||
private void DrawDutyTable()
|
||||
{
|
||||
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
|
||||
List<SeasonalDutyDefinition> list = _seasonalDutyDefinitionRegistry.Definitions.Values.OrderBy(delegate(SeasonalDutyDefinition d)
|
||||
{
|
||||
DateTime? eventExpiry = d.EventExpiry;
|
||||
|
|
@ -236,8 +270,10 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
return double.MaxValue;
|
||||
}).ThenBy<SeasonalDutyDefinition, string>((SeasonalDutyDefinition d) => d.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
using ImRaii.IEndObject endObject = ImRaii.Table("SeasonalDutyTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
|
||||
if (!endObject)
|
||||
TableDisposable val = ImRaii.Table((ImU8String)"SeasonalDutyTable", 4, ImGuiTableFlags.SizingStretchProp | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerH | ImGuiTableFlags.ScrollY);
|
||||
try
|
||||
{
|
||||
if (!val)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -267,9 +303,16 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
DrawDutyRowActions(item, disabled);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TableDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawDutyRowName(SeasonalDutyDefinition duty, bool isActive)
|
||||
{
|
||||
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
|
||||
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
|
||||
if (isActive)
|
||||
{
|
||||
float num = (float)ImGui.GetTime();
|
||||
|
|
@ -284,7 +327,8 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
{
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Tooltip())
|
||||
TooltipDisposable val = ImRaii.Tooltip();
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudWhite, duty.Name);
|
||||
ImGui.Separator();
|
||||
|
|
@ -307,6 +351,10 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((TooltipDisposable)(ref val)).Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static void DrawDutyRowExpiry(SeasonalDutyDefinition duty)
|
||||
|
|
@ -335,17 +383,23 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
private void DrawDutyRowActions(SeasonalDutyDefinition duty, bool disabled)
|
||||
{
|
||||
bool flag = duty.RequiredQuestId.HasValue && !_questFunctions.IsQuestComplete(new QuestId(duty.RequiredQuestId.Value));
|
||||
ImU8String id = new ImU8String(5, 1);
|
||||
id.AppendLiteral("duty_");
|
||||
id.AppendFormatted(duty.Name);
|
||||
using (ImRaii.PushId(id))
|
||||
ImU8String imU8String = new ImU8String(5, 1);
|
||||
imU8String.AppendLiteral("duty_");
|
||||
imU8String.AppendFormatted(duty.Name);
|
||||
IdDisposable val = ImRaii.PushId(imU8String, true);
|
||||
try
|
||||
{
|
||||
if (flag)
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
FontDisposable val2 = ImRaii.PushFont(UiBuilder.IconFont, true);
|
||||
try
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, FontAwesomeIcon.Times.ToIconString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val2)?.Dispose();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
IQuestInfo questInfo;
|
||||
|
|
@ -358,7 +412,8 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
}
|
||||
return;
|
||||
}
|
||||
using (ImRaii.Disabled(disabled))
|
||||
DisabledDisposable val3 = ImRaii.Disabled(disabled);
|
||||
try
|
||||
{
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Play))
|
||||
{
|
||||
|
|
@ -369,6 +424,10 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
_seasonalDutyController.Start(duty, cycleLimit);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val3)?.Dispose();
|
||||
}
|
||||
if (disabled && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
|
||||
{
|
||||
if (_seasonalDutyController.IsRunning)
|
||||
|
|
@ -385,6 +444,10 @@ internal sealed class SeasonalDutySelectionWindow : LWindow
|
|||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
((IDisposable)val)?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static string FormatElapsed(TimeSpan elapsed)
|
||||
|
|
|
|||
|
|
@ -57,18 +57,18 @@ internal sealed class DalamudInitializer : IDisposable
|
|||
_configuration = configuration;
|
||||
_partyWatchdog = partyWatchdog;
|
||||
_logger = logger;
|
||||
_windowSystem.AddWindow(oneTimeSetupWindow);
|
||||
_windowSystem.AddWindow(questWindow);
|
||||
_windowSystem.AddWindow(configWindow);
|
||||
_windowSystem.AddWindow(debugOverlay);
|
||||
_windowSystem.AddWindow(questSelectionWindow);
|
||||
_windowSystem.AddWindow(questSequenceWindow);
|
||||
_windowSystem.AddWindow(questValidationWindow);
|
||||
_windowSystem.AddWindow(journalProgressWindow);
|
||||
_windowSystem.AddWindow(priorityWindow);
|
||||
_windowSystem.AddWindow(fateSelectionWindow);
|
||||
_windowSystem.AddWindow(seasonalDutySelectionWindow);
|
||||
_windowSystem.AddWindow(changelogWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)oneTimeSetupWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)questWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)configWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)debugOverlay);
|
||||
_windowSystem.AddWindow((IWindow)(object)questSelectionWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)questSequenceWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)questValidationWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)journalProgressWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)priorityWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)fateSelectionWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)seasonalDutySelectionWindow);
|
||||
_windowSystem.AddWindow((IWindow)(object)changelogWindow);
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
_pluginInterface.UiBuilder.OpenMainUi += ToggleQuestWindow;
|
||||
_pluginInterface.UiBuilder.OpenConfigUi += _configWindow.Toggle;
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
|
|||
|
||||
namespace System.Text.RegularExpressions.Generated;
|
||||
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.15411")]
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.21808")]
|
||||
[SkipLocalsInit]
|
||||
internal sealed class _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0 : Regex
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using System.CodeDom.Compiler;
|
|||
|
||||
namespace System.Text.RegularExpressions.Generated;
|
||||
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.15411")]
|
||||
[GeneratedCode("System.Text.RegularExpressions.Generator", "10.0.14.21808")]
|
||||
internal static class _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities
|
||||
{
|
||||
internal static readonly TimeSpan s_defaultTimeout = ((AppContext.GetData("REGEX_DEFAULT_MATCH_TIMEOUT") is TimeSpan timeSpan) ? timeSpan : Regex.InfiniteMatchTimeout);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue