muffin v7.5.6

This commit is contained in:
alydev 2026-08-17 20:27:25 +10:00
parent 6266f9e6b7
commit addf2d530f
619 changed files with 264792 additions and 446022 deletions

View file

@ -1,6 +1,11 @@
using System;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Ipc.Exceptions;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using Questionable.External;
@ -14,61 +19,210 @@ internal sealed class BossModModule : ICombatModule, IDisposable
private readonly Configuration _configuration;
public BossModModule(ILogger<BossModModule> logger, BossModIpc bossModIpc, Configuration configuration)
private readonly IObjectTable _objectTable;
public BossModModule(ILogger<BossModModule> logger, BossModIpc bossModIpc, Configuration configuration, IObjectTable objectTable)
{
_logger = logger;
_bossModIpc = bossModIpc;
_configuration = configuration;
_objectTable = objectTable;
}
public bool CanHandleFight(CombatController.CombatData combatData)
{
if (_configuration.General.CombatModule != Configuration.ECombatModule.BossMod)
int num = ((_configuration.General.CombatModule == Configuration.ECombatModule.BossMod) ? (-1465780808) : (-1465780807));
while (true)
{
return false;
int num2 = num;
int num3 = -1465780808;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 0:
return _bossModIpc.IsSupported();
case 1:
return false;
case 2:
goto IL_005f;
}
continue;
IL_005f:
num = -1465780807;
}
return _bossModIpc.IsSupported();
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Start(CombatController.CombatData combatData)
{
try
{
_bossModIpc.SetPreset(BossModIpc.EPreset.Overworld);
return true;
_200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(460354770), new object[1] { combatData.SpawnType });
int num = (_bossModIpc.EnableAi(BossModIpc.EPreset.Active) ? (-1132234490) : (-1132234488));
byte? b = default(byte?);
bool flag = default(bool);
IPlayerCharacter playerCharacter = default(IPlayerCharacter);
while (true)
{
int num2 = num;
int num3 = -1132234496;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 5:
{
byte valueOrDefault = b.GetValueOrDefault();
num3 = 3;
num4 = valueOrDefault;
num = (((uint)(~(~num4 + num3)) > 1u) ? (-1132234489) : (-1132234494));
break;
}
case 2:
flag = true;
num = -1132234493;
break;
case 1:
b = _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E((ICharacter)playerCharacter).ValueNullable?.Role;
num = ((!b.HasValue) ? (-1132234489) : (-1132234491));
break;
case 3:
{
bool flag2 = flag;
ILogger<BossModModule> logger = _logger;
string text = global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(305098006);
object[] obj = new object[2] { flag2, null };
ClassJob? valueNullable = _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E((ICharacter)playerCharacter).ValueNullable;
byte? b2;
if (!valueNullable.HasValue)
{
b = null;
b2 = b;
}
else
{
b2 = valueNullable.GetValueOrDefault().Role;
}
obj[1] = b2;
_200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E((ILogger)logger, text, obj);
_bossModIpc.SetRangeStrategy(BossModIpc.EPreset.Active, flag2);
num = -1132234492;
break;
}
case 6:
playerCharacter = _206F_206B_200B_206F_200D_206E_202C_206B_202D_200F_202D_202A_206D_206C_202E_200E_200D_200F_206B_206E_202A_206D_206F_200D_200F_200E_206A_200E_206B_206C_200D_200F_206F_206E_202E_202E_206F_206E_200E_202A_202E(_objectTable);
num = ((playerCharacter == null) ? (-1132234492) : (-1132234495));
break;
case 8:
_200E_202D_202D_206F_206D_202D_206D_206A_200B_200D_206E_206A_206E_200B_200B_200C_206E_206E_206E_200D_202B_206A_202C_202E_206B_200D_206A_202C_200E_206D_202E_202C_202A_200F_200D_202C_202B_206F_202E_202B_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-651638394), Array.Empty<object>());
return false;
case 0:
num = -1132234488;
break;
case 7:
flag = false;
num = -1132234493;
break;
case 4:
return true;
}
}
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not start combat");
_206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1300221531), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Stop()
{
try
{
_bossModIpc.ClearPreset();
_bossModIpc.DisableAi();
return true;
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not turn off combat");
_206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-52047300), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
public void Update(IGameObject gameObject)
{
}
void ICombatModule.Update(IGameObject gameObject)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(gameObject);
}
public bool CanAttack(IBattleNpc target)
{
return true;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
public void Dispose()
{
Stop();
}
void IDisposable.Dispose()
{
//ILSpy generated this explicit interface implementation from .override directive in Dispose
this.Dispose();
}
static void _200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static void _200E_202D_202D_206F_206D_202D_206D_206A_200B_200D_206E_206A_206E_200B_200B_200C_206E_206E_206E_200D_202B_206A_202C_202E_206B_200D_206A_202C_200E_206D_202E_202C_202A_200F_200D_202C_202B_206F_202E_202B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogWarning(P_1, P_2);
}
static IPlayerCharacter _206F_206B_200B_206F_200D_206E_202C_206B_202D_200F_202D_202A_206D_206C_202E_200E_200D_200F_206B_206E_202A_206D_206F_200D_200F_200E_206A_200E_206B_206C_200D_200F_206F_206E_202E_202E_206F_206E_200E_202A_202E(IObjectTable P_0)
{
return P_0.LocalPlayer;
}
static RowRef<ClassJob> _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E(ICharacter P_0)
{
return P_0.ClassJob;
}
static void _206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogWarning(P_1, P_2, P_3);
}
}

View file

@ -1,6 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
@ -15,6 +17,65 @@ namespace Questionable.Controller.CombatModules;
internal sealed class ItemUseModule : ICombatModule
{
[CompilerGenerated]
private sealed class _003C_003Ec__DisplayClass15_0
{
public IGameObject nextTarget;
internal bool _003CUpdate_003Eb__0(ComplexCombatData x)
{
int num = ((_200F_200D_202D_206C_200E_200D_206C_206D_206F_206F_206E_206F_202D_202D_200F_202E_202B_200B_202C_206D_202B_200B_200D_200D_206D_200D_200E_206B_206D_206D_202D_206C_202C_202E_206D_200E_200D_206A_206B_202D_202E(x) != _202D_206F_202C_206C_206B_200F_202A_200B_206A_200E_200D_200E_202B_202A_200B_202B_202D_202D_202D_200E_206F_206B_206E_202E_202B_206E_200C_206C_202E_200D_202E_206E_206E_200B_202A_206B_206B_200D_206A_206A_202E(nextTarget)) ? 1884617909 : 1884617907);
ICharacter character = default(ICharacter);
while (true)
{
int num2 = num;
int num3 = 1884617910;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 4:
return _200D_202C_200D_206D_200D_206D_202B_206C_202E_202A_202C_202B_206D_202D_206F_200E_202D_206E_200B_200F_202C_200D_206C_206C_200B_206E_202B_202B_202A_200E_200E_206B_202D_202B_202E_206B_202E_206B_206B_202B_202E(x) == _202C_202C_200B_206B_200C_206A_206F_206B_202C_206B_206D_200D_206A_202A_200D_206B_202D_206C_200C_200C_200B_206F_200C_206E_200B_200B_206D_206C_200E_206E_202A_206C_202C_206C_206D_200F_206A_202A_206F_202E(character);
case 6:
character = nextTarget as ICharacter;
num = ((character == null) ? 1884617910 : 1884617906);
break;
case 3:
return false;
case 0:
return false;
case 2:
num = 1884617907;
break;
case 1:
return true;
case 5:
num = ((!_200D_202C_200D_206D_200D_206D_202B_206C_202E_202A_202C_202B_206D_202D_206F_200E_202D_206E_200B_200F_202C_200D_206C_206C_200B_206E_202B_202B_202A_200E_200E_206B_202D_202B_202E_206B_202E_206B_206B_202B_202E(x).HasValue) ? 1884617911 : 1884617904);
break;
}
}
}
static uint _200F_200D_202D_206C_200E_200D_206C_206D_206F_206F_206E_206F_202D_202D_200F_202E_202B_200B_202C_206D_202B_200B_200D_200D_206D_200D_200E_206B_206D_206D_202D_206C_202C_202E_206D_200E_200D_206A_206B_202D_202E(ComplexCombatData P_0)
{
return P_0.DataId;
}
static uint _202D_206F_202C_206C_206B_200F_202A_200B_206A_200E_200D_200E_202B_202A_200B_202B_202D_202D_202D_200E_206F_206B_206E_202E_202B_206E_200C_206C_202E_200D_202E_206E_206E_200B_202A_206B_206B_200D_206A_206A_202E(IGameObject P_0)
{
return P_0.BaseId;
}
static uint? _200D_202C_200D_206D_200D_206D_202B_206C_202E_202A_202C_202B_206D_202D_206F_200E_202D_206E_200B_200F_202C_200D_206C_206C_200B_206E_202B_202B_202A_200E_200E_206B_202D_202B_202E_206B_202E_206B_206B_202B_202E(ComplexCombatData P_0)
{
return P_0.NameId;
}
static uint _202C_202C_200B_206B_200C_206A_206F_206B_202C_206B_206D_200D_206A_202A_200D_206B_202D_206C_200C_200C_200B_206F_200C_206E_200B_200B_206D_206C_200E_206E_202A_206C_202C_206C_206D_200F_206A_202A_206F_202E(ICharacter P_0)
{
return P_0.NameId;
}
}
private readonly IServiceProvider _serviceProvider;
private readonly ICondition _condition;
@ -27,13 +88,13 @@ internal sealed class ItemUseModule : ICombatModule
private bool _isDoingRotation;
private DateTime _continueAt;
private long _continueAt;
private bool _itemUsePending;
private DateTime _itemUsePendingUntil;
private long _itemUsePendingUntil;
private int _lastKnownItemCount;
public ICombatModule? Delegate => _delegate;
public ItemUseModule(IServiceProvider serviceProvider, ICondition condition, ILogger<ItemUseModule> logger)
{
@ -42,142 +103,364 @@ internal sealed class ItemUseModule : ICombatModule
_logger = logger;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool CanHandleFight(CombatController.CombatData combatData)
{
if (combatData.CombatItemUse == null)
int num = ((combatData.CombatItemUse != null) ? (-969597141) : (-969597144));
while (true)
{
return false;
int num2 = num;
int num3 = -969597142;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
goto IL_005a;
case 1:
{
_delegate = (from x in _serviceProvider.GetRequiredService<IEnumerable<ICombatModule>>()
where !(x is ItemUseModule)
select x).FirstOrDefault((ICombatModule x) => x.CanHandleFight(combatData));
ILogger<ItemUseModule> logger = _logger;
string text = global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-150894400);
object[] array = new object[1];
ICombatModule? combatModule = _delegate;
array[0] = ((combatModule != null) ? _202C_206B_202B_206E_200B_206D_200F_206D_206F_200D_200B_206F_206E_202B_202E_200D_202D_206A_206B_200E_202A_206A_202B_202D_206E_206A_206C_202C_200B_200E_206E_206C_200E_206E_206A_206C_202C_202E_202A_202E_202E((MemberInfo)_202A_200C_206B_202C_206A_206B_202C_202B_206A_200C_206A_206B_206B_202B_202D_202B_202D_206B_206F_202D_206C_202D_206C_202E_202C_206D_200D_202C_200D_202B_200D_200E_200E_206F_202B_200E_206A_202A_206E_202C_202E((object)combatModule)) : null);
_202D_200C_200B_202A_200C_202C_206F_206E_206C_202D_200D_206A_200E_202D_206F_206B_200D_202E_202C_206F_200B_202B_206B_200D_206D_200B_206B_202A_202D_200F_206F_200D_206B_206D_206B_206D_206F_200D_202B_206A_202E((ILogger)logger, text, array);
return _delegate != null;
}
case 2:
return false;
}
continue;
IL_005a:
num = -969597144;
}
_delegate = (from x in _serviceProvider.GetRequiredService<IEnumerable<ICombatModule>>()
where !(x is ItemUseModule)
select x).FirstOrDefault((ICombatModule x) => x.CanHandleFight(combatData));
_logger.LogInformation("ItemUse delegate: {Delegate}", _delegate?.GetType().Name);
return _delegate != null;
}
public unsafe bool Start(CombatController.CombatData combatData)
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
if (_delegate.Start(combatData))
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
public bool Start(CombatController.CombatData combatData)
{
int num = ((!_delegate.Start(combatData)) ? 109561954 : 109561955);
while (true)
{
_combatData = combatData;
_isDoingRotation = true;
_continueAt = DateTime.Now;
if (_combatData?.CombatItemUse != null)
int num2 = num;
int num3 = 109561954;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
InventoryManager* ptr = InventoryManager.Instance();
_lastKnownItemCount = ptr->GetInventoryItemCount(_combatData.CombatItemUse.ItemId, isHq: false, checkEquipped: true, checkArmory: true, 0);
case 2:
goto IL_004e;
case 1:
_combatData = combatData;
_isDoingRotation = true;
_continueAt = _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E();
_itemUsePending = false;
return true;
case 0:
return false;
}
return true;
continue;
IL_004e:
num = 109561955;
}
return false;
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
public bool Stop()
{
if (_isDoingRotation)
int num = ((!_isDoingRotation) ? 1494033930 : 1494033931);
while (true)
{
_delegate.Stop();
_isDoingRotation = false;
_combatData = null;
_delegate = null;
_continueAt = DateTime.Now;
int num2 = num;
int num3 = 1494033930;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 2:
num = 1494033931;
break;
case 0:
return true;
case 1:
_delegate.Stop();
_isDoingRotation = false;
_combatData = null;
_delegate = null;
_continueAt = _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E();
num = 1494033930;
break;
}
}
return true;
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
[MethodImpl(MethodImplOptions.NoInlining)]
public unsafe void Update(IGameObject nextTarget)
{
if (_delegate == null || _continueAt > DateTime.Now)
int num = ((_delegate != null) ? (-1423296184) : (-1423296167));
long num7 = default(long);
int inventoryItemCount = default(int);
while (true)
{
return;
}
if (_combatData?.CombatItemUse == null)
{
_delegate.Update(nextTarget);
}
else if (_combatData.KillEnemyDataIds.Contains(nextTarget.BaseId) || _combatData.ComplexCombatDatas.Any((ComplexCombatData x) => x.DataId == nextTarget.BaseId && (!x.NameId.HasValue || (nextTarget is ICharacter character && x.NameId == character.NameId))))
{
if (_isDoingRotation)
{
int inventoryItemCount = InventoryManager.Instance()->GetInventoryItemCount(_combatData.CombatItemUse.ItemId, isHq: false, checkEquipped: true, checkArmory: true, 0);
if (_itemUsePending)
{
if (DateTime.Now < _itemUsePendingUntil)
{
_logger.LogDebug("Item use pending; ignoring temporary inventory count={Count}", inventoryItemCount);
}
else
{
_itemUsePending = false;
}
}
if (!_itemUsePending && inventoryItemCount == 0)
{
_isDoingRotation = false;
_delegate.Stop();
return;
}
_lastKnownItemCount = inventoryItemCount;
if (ShouldUseItem(nextTarget))
{
_itemUsePending = true;
_itemUsePendingUntil = DateTime.Now.AddSeconds(3.0);
AgentInventoryContext.Instance()->UseItem(_combatData.CombatItemUse.ItemId, InventoryType.Invalid, 0u, 0);
_continueAt = DateTime.Now.AddSeconds(2.0);
}
else
{
_delegate.Update(nextTarget);
}
}
else if (_condition[ConditionFlag.Casting])
{
DateTime dateTime = DateTime.Now.AddSeconds(0.5);
if (dateTime > _continueAt)
{
_continueAt = dateTime;
}
}
else
int num2 = num;
int num3 = -1423296181;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 17:
_delegate.Update(nextTarget);
return;
case 6:
num = ((!ShouldUseItem(nextTarget)) ? (-1423296182) : (-1423296189));
break;
case 11:
num = ((_202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E() >= _itemUsePendingUntil) ? (-1423296180) : (-1423296161));
break;
case 2:
num = ((!_isDoingRotation) ? (-1423296174) : (-1423296162));
break;
case 23:
num = ((!_isDoingRotation) ? (-1423296168) : (-1423296177));
break;
case 5:
_continueAt = num7;
return;
case 22:
num = ((_combatData?.CombatItemUse != null) ? (-1423296190) : (-1423296166));
break;
case 10:
_isDoingRotation = true;
_delegate.Start(_combatData);
return;
case 16:
_delegate.Update(nextTarget);
return;
case 19:
num = ((!_200D_200F_202C_206F_202E_202C_206A_202D_206E_206A_206A_206E_200B_202D_206E_202B_202C_206E_202B_206D_206C_200E_202E_200F_206C_202C_200B_202E_206F_200E_206E_200C_202B_202A_200E_200C_206B_200C_206F_206F_202E(_condition, ConditionFlag.Casting)) ? (-1423296191) : (-1423296186));
break;
case 24:
num = -1423296167;
break;
case 3:
num = ((_continueAt <= _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E()) ? (-1423296163) : (-1423296188));
break;
case 25:
return;
case 14:
num = ((inventoryItemCount != 0) ? (-1423296179) : (-1423296165));
break;
case 1:
_delegate.Update(nextTarget);
return;
case 21:
_delegate.Update(nextTarget);
num = -1423296174;
break;
case 13:
num7 = _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E() + 500;
num = ((num7 <= _continueAt) ? (-1423296174) : (-1423296178));
break;
case 12:
num = (_itemUsePending ? (-1423296179) : (-1423296187));
break;
case 0:
num = ((!_combatData.ComplexCombatDatas.Any(delegate(ComplexCombatData x)
{
int num8 = ((_003C_003Ec__DisplayClass15_0._200F_200D_202D_206C_200E_200D_206C_206D_206F_206F_206E_206F_202D_202D_200F_202E_202B_200B_202C_206D_202B_200B_200D_200D_206D_200D_200E_206B_206D_206D_202D_206C_202C_202E_206D_200E_200D_206A_206B_202D_202E(x) != _003C_003Ec__DisplayClass15_0._202D_206F_202C_206C_206B_200F_202A_200B_206A_200E_200D_200E_202B_202A_200B_202B_202D_202D_202D_200E_206F_206B_206E_202E_202B_206E_200C_206C_202E_200D_202E_206E_206E_200B_202A_206B_206B_200D_206A_206A_202E(nextTarget)) ? 1884617909 : 1884617907);
ICharacter character = default(ICharacter);
while (true)
{
int num9 = num8;
int num10 = 1884617910;
int num11 = num9;
switch ((num11 | num10) - (num11 & num10))
{
case 4:
return _003C_003Ec__DisplayClass15_0._200D_202C_200D_206D_200D_206D_202B_206C_202E_202A_202C_202B_206D_202D_206F_200E_202D_206E_200B_200F_202C_200D_206C_206C_200B_206E_202B_202B_202A_200E_200E_206B_202D_202B_202E_206B_202E_206B_206B_202B_202E(x) == _003C_003Ec__DisplayClass15_0._202C_202C_200B_206B_200C_206A_206F_206B_202C_206B_206D_200D_206A_202A_200D_206B_202D_206C_200C_200C_200B_206F_200C_206E_200B_200B_206D_206C_200E_206E_202A_206C_202C_206C_206D_200F_206A_202A_206F_202E(character);
case 6:
character = nextTarget as ICharacter;
num8 = ((character == null) ? 1884617910 : 1884617906);
break;
case 3:
return false;
case 0:
return false;
case 2:
num8 = 1884617907;
break;
case 1:
return true;
case 5:
num8 = ((!_003C_003Ec__DisplayClass15_0._200D_202C_200D_206D_200D_206D_202B_206C_202E_202A_202C_202B_206D_202D_206F_200E_202D_206E_200B_200F_202C_200D_206C_206C_200B_206E_202B_202B_202A_200E_200E_206B_202D_202B_202E_206B_202E_206B_206B_202B_202E(x).HasValue) ? 1884617911 : 1884617904);
break;
}
}
})) ? (-1423296183) : (-1423296164));
break;
case 7:
_itemUsePending = false;
num = -1423296185;
break;
case 4:
inventoryItemCount = InventoryManager.Instance()->GetInventoryItemCount(_202A_206E_200D_202B_200D_202D_206C_206C_202B_200C_206D_206B_206A_206A_200E_202E_200C_206E_200C_202B_200F_200F_202B_200D_202A_202A_200F_206D_202A_200B_200C_200E_206C_202A_206E_206F_206B_206F_206A_206A_202E(_combatData.CombatItemUse), isHq: false, checkEquipped: true, checkArmory: true, 0);
num = ((!_itemUsePending) ? (-1423296185) : (-1423296192));
break;
case 15:
return;
case 18:
return;
case 20:
_202D_200C_200B_202A_200C_202C_206F_206E_206C_202D_200D_206A_200E_202D_206F_206B_200D_202E_202C_206F_200B_202B_206B_200D_206D_200B_206B_202A_202D_200F_206F_200D_206B_206D_206B_206D_206F_200D_202B_206A_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-316452763), new object[1] { inventoryItemCount });
num = -1423296185;
break;
case 9:
num = (_combatData.KillEnemyDataIds.Contains(_206D_202D_206D_202B_206E_202C_202B_202D_200E_200F_202E_202E_206E_202B_202E_202A_202B_202A_200F_206A_206F_202E_200C_200C_202A_206E_200F_206F_200B_200B_206B_206E_206D_206D_206D_206D_206A_202A_206A_200E_202E(nextTarget)) ? (-1423296164) : (-1423296181));
break;
case 8:
_202D_200C_200B_202A_200C_202C_206F_206E_206C_202D_200D_206A_200E_202D_206F_206B_200D_202E_202C_206F_200B_202B_206B_200D_206D_200B_206B_202A_202D_200F_206F_200D_206B_206D_206B_206D_206F_200D_202B_206A_202E((ILogger)_logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-350550837), new object[1] { _202A_206E_200D_202B_200D_202D_206C_206C_202B_200C_206D_206B_206A_206A_200E_202E_200C_206E_200C_202B_200F_200F_202B_200D_202A_202A_200F_206D_202A_200B_200C_200E_206C_202A_206E_206F_206B_206F_206A_206A_202E(_combatData.CombatItemUse) });
_itemUsePending = true;
_itemUsePendingUntil = _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E() + 3000;
AgentInventoryContext.Instance()->UseItem(_202A_206E_200D_202B_200D_202D_206C_206C_202B_200C_206D_206B_206A_206A_200E_202E_200C_206E_200C_202B_200F_200F_202B_200D_202A_202A_200F_206D_202A_200B_200C_200E_206C_202A_206E_206F_206B_206F_206A_206A_202E(_combatData.CombatItemUse), InventoryType.Invalid, 0u, 0);
_continueAt = _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E() + 2000;
return;
}
}
else if (_isDoingRotation)
{
_delegate.Update(nextTarget);
}
}
void ICombatModule.Update(IGameObject nextTarget)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(nextTarget);
}
private unsafe bool ShouldUseItem(IGameObject gameObject)
{
if (_combatData?.CombatItemUse == null)
int num = ((_combatData?.CombatItemUse != null) ? (-1964360590) : (-1964360581));
BattleChara* ptr = default(BattleChara*);
while (true)
{
return false;
}
if (gameObject is IBattleChara)
{
BattleChara* address = (BattleChara*)gameObject.Address;
if (_combatData.CombatItemUse.Condition == ECombatItemUseCondition.Incapacitated)
int num2 = num;
int num3 = -1964360589;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
return (address->ActorControlFlags & 0x40) != 0;
case 2:
{
byte actorControlFlags = ptr->ActorControlFlags;
num3 = 64;
num4 = actorControlFlags;
return (num4 | num3) - (num4 ^ num3) != 0;
}
if (_combatData.CombatItemUse.Condition == ECombatItemUseCondition.HealthPercent)
{
return 100f * (float)address->Health / (float)address->MaxHealth < (float)_combatData.CombatItemUse.Value;
}
if (_combatData.CombatItemUse.Condition == ECombatItemUseCondition.MissingStatus)
{
return !address->StatusManager.HasStatus((uint)_combatData.CombatItemUse.Value);
case 0:
return 100f * (float)ptr->Health / (float)ptr->MaxHealth < (float)_206F_202B_200E_200D_200E_200D_206B_200C_200E_206C_200E_200E_202C_202E_206E_200D_206B_206C_200D_206A_202E_200C_206B_200D_200E_200C_206D_200B_200B_206D_202D_200B_202E_200F_200E_206D_200D_206D_200E_202E(_combatData.CombatItemUse);
case 9:
num = -1964360581;
break;
case 7:
return false;
case 6:
num = ((_206E_206C_206F_206C_206F_200F_200E_202A_200E_200B_200C_202C_206A_200E_200C_206A_202D_206F_200E_206E_202A_200D_200E_200E_206B_202C_202C_202E_202B_200C_202D_206F_200B_206F_200F_206F_206A_200F_202B_206F_202E(_combatData.CombatItemUse) != ECombatItemUseCondition.MissingStatus) ? (-1964360588) : (-1964360585));
break;
case 4:
return !ptr->StatusManager.HasStatus((uint)_206F_202B_200E_200D_200E_200D_206B_200C_200E_206C_200E_200E_202C_202E_206E_200D_206B_206C_200D_206A_202E_200C_206B_200D_200E_200C_206D_200B_200B_206D_202D_200B_202E_200F_200E_206D_200D_206D_200E_202E(_combatData.CombatItemUse));
case 8:
return false;
case 5:
ptr = (BattleChara*)_200D_200D_202A_206D_202B_206C_202E_200B_206F_202D_200C_206F_200E_200B_206C_200C_206F_200B_206D_206D_202E_202D_206F_206B_202A_206A_202B_206D_206D_200C_200F_202D_202D_206D_202D_206C_200C_202E_202D_202E_202E(gameObject);
num = ((_206E_206C_206F_206C_206F_200F_200E_202A_200E_200B_200C_202C_206A_200E_200C_206A_202D_206F_200E_206E_202A_200D_200E_200E_206B_202C_202C_202E_202B_200C_202D_206F_200B_206F_200F_206F_206A_200F_202B_206F_202E(_combatData.CombatItemUse) != ECombatItemUseCondition.Incapacitated) ? (-1964360592) : (-1964360591));
break;
case 1:
num = ((!(gameObject is IBattleChara)) ? (-1964360588) : (-1964360586));
break;
case 3:
num = ((_206E_206C_206F_206C_206F_200F_200E_202A_200E_200B_200C_202C_206A_200E_200C_206A_202D_206F_200E_206E_202A_200D_200E_200E_206B_202C_202C_202E_202B_200C_202D_206F_200B_206F_200F_206F_206A_200F_202B_206F_202E(_combatData.CombatItemUse) != ECombatItemUseCondition.HealthPercent) ? (-1964360587) : (-1964360589));
break;
}
}
return false;
}
public bool CanAttack(IBattleNpc target)
{
return _delegate.CanAttack(target);
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
static Type _202A_200C_206B_202C_206A_206B_202C_202B_206A_200C_206A_206B_206B_202B_202D_202B_202D_206B_206F_202D_206C_202D_206C_202E_202C_206D_200D_202C_200D_202B_200D_200E_200E_206F_202B_200E_206A_202A_206E_202C_202E(object P_0)
{
return P_0.GetType();
}
static string _202C_206B_202B_206E_200B_206D_200F_206D_206F_200D_200B_206F_206E_202B_202E_200D_202D_206A_206B_200E_202A_206A_202B_202D_206E_206A_206C_202C_200B_200E_206E_206C_200E_206E_206A_206C_202C_202E_202A_202E_202E(MemberInfo P_0)
{
return P_0.Name;
}
static void _202D_200C_200B_202A_200C_202C_206F_206E_206C_202D_200D_206A_200E_202D_206F_206B_200D_202E_202C_206F_200B_202B_206B_200D_206D_200B_206B_202A_202D_200F_206F_200D_206B_206D_206B_206D_206F_200D_202B_206A_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static long _202E_206A_202A_200D_206D_206A_206A_202B_202E_206E_202D_206D_206E_200C_202D_202D_206C_200E_206C_202B_200D_206F_200B_202C_200D_200F_200F_206C_206D_206C_202A_200D_202E_206A_206E_202D_200F_200B_202A_206A_202E()
{
return Environment.TickCount64;
}
static uint _206D_202D_206D_202B_206E_202C_202B_202D_200E_200F_202E_202E_206E_202B_202E_202A_202B_202A_200F_206A_206F_202E_200C_200C_202A_206E_200F_206F_200B_200B_206B_206E_206D_206D_206D_206D_206A_202A_206A_200E_202E(IGameObject P_0)
{
return P_0.BaseId;
}
static uint _202A_206E_200D_202B_200D_202D_206C_206C_202B_200C_206D_206B_206A_206A_200E_202E_200C_206E_200C_202B_200F_200F_202B_200D_202A_202A_200F_206D_202A_200B_200C_200E_206C_202A_206E_206F_206B_206F_206A_206A_202E(CombatItemUse P_0)
{
return P_0.ItemId;
}
static bool _200D_200F_202C_206F_202E_202C_206A_202D_206E_206A_206A_206E_200B_202D_206E_202B_202C_206E_202B_206D_206C_200E_202E_200F_206C_202C_200B_202E_206F_200E_206E_200C_202B_202A_200E_200C_206B_200C_206F_206F_202E(ICondition P_0, ConditionFlag P_1)
{
return P_0[P_1];
}
static nint _200D_200D_202A_206D_202B_206C_202E_200B_206F_202D_200C_206F_200E_200B_206C_200C_206F_200B_206D_206D_202E_202D_206F_206B_202A_206A_202B_206D_206D_200C_200F_202D_202D_206D_202D_206C_200C_202E_202D_202E_202E(IGameObject P_0)
{
return P_0.Address;
}
static ECombatItemUseCondition _206E_206C_206F_206C_206F_200F_200E_202A_200E_200B_200C_202C_206A_200E_200C_206A_202D_206F_200E_206E_202A_200D_200E_200E_206B_202C_202C_202E_202B_200C_202D_206F_200B_206F_200F_206F_206A_200F_202B_206F_202E(CombatItemUse P_0)
{
return P_0.Condition;
}
static int _206F_202B_200E_200D_200E_200D_206B_200C_200E_206C_200E_200E_202C_202E_206E_200D_206B_206C_200D_206A_202E_200C_206B_200D_200E_200C_206D_200B_200B_206D_202D_200B_202E_200F_200E_206D_200D_206D_200E_202E(CombatItemUse P_0)
{
return P_0.Value;
}
}

View file

@ -23,7 +23,38 @@ internal sealed class Mount128Module : ICombatModule
public bool CanHandleFight(CombatController.CombatData combatData)
{
return _gameFunctions.GetMountId() == 128;
ushort? mountId = _gameFunctions.GetMountId();
int num = (mountId.HasValue ? 1315978543 : 1315978542);
int? obj;
while (true)
{
int num2 = num;
int num3 = 1315978543;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
default:
continue;
case 2:
goto IL_005c;
case 0:
obj = mountId.GetValueOrDefault();
break;
case 1:
obj = null;
break;
}
break;
IL_005c:
num = 1315978542;
}
return obj == 128;
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
public bool Start(CombatController.CombatData combatData)
@ -31,30 +62,114 @@ internal sealed class Mount128Module : ICombatModule
return true;
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
public bool Stop()
{
return true;
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
public void Update(IGameObject gameObject)
{
EAction[] actions = _actions;
foreach (EAction action in actions)
int num = 0;
int num2 = -321000316;
while (true)
{
if (_gameFunctions.UseAction(gameObject, action, checkCanUse: false))
int num3 = num2;
int num4 = -321000313;
int num5 = num3;
switch ((num5 | num4) - (num5 & num4))
{
case 5:
num2 = -321000316;
break;
case 4:
return;
case 0:
{
int num6 = num;
num4 = 1;
num5 = num6;
int num7 = num5 ^ num4;
int num8 = num5 & num4;
num = num7 + (num8 + num8);
num2 = -321000316;
break;
}
case 2:
return;
case 1:
{
EAction action = actions[num];
num2 = ((!_gameFunctions.UseAction(gameObject, action, checkCanUse: false)) ? (-321000313) : (-321000315));
break;
}
case 3:
num2 = ((num < actions.Length) ? (-321000314) : (-321000317));
break;
}
}
}
void ICombatModule.Update(IGameObject gameObject)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(gameObject);
}
public bool CanAttack(IBattleNpc target)
{
uint baseId = target.BaseId;
if (baseId - 7504 <= 1 || baseId == 14107)
uint num = _200D_206E_206B_200C_200E_200F_200E_206A_200C_200E_202B_202A_206C_202B_206A_202B_200D_206F_200F_202D_200C_200E_206E_200D_200E_202A_200B_200B_206F_206F_202B_206D_202A_200E_202D_206F_206D_200F_202B_202E((IGameObject)target);
int num2 = 7504;
int num3 = (int)num;
int num4 = (((uint)(~(~num3 + num2)) <= 1u) ? 2050510022 : 2050510023);
bool result = default(bool);
while (true)
{
return true;
int num5 = num4;
num2 = 2050510022;
num3 = num5;
switch ((num3 | num2) - (num3 & num2))
{
case 2:
return result;
case 1:
num4 = ((num != 14107) ? 2050510018 : 2050510022);
break;
case 3:
num4 = 2050510023;
break;
case 0:
result = true;
num4 = 2050510020;
break;
case 4:
result = false;
num4 = 2050510020;
break;
}
}
return false;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
static uint _200D_206E_206B_200C_200E_200F_200E_206A_200C_200E_202B_202A_206C_202B_206A_202B_200D_206F_200F_202D_200C_200E_206E_200D_200E_202A_200B_200B_206F_206F_202B_206D_202A_200E_202D_206F_206D_200F_202B_202E(IGameObject P_0)
{
return P_0.BaseId;
}
}

View file

@ -19,7 +19,38 @@ internal sealed class Mount147Module : ICombatModule
public bool CanHandleFight(CombatController.CombatData combatData)
{
return _gameFunctions.GetMountId() == 147;
ushort? mountId = _gameFunctions.GetMountId();
int num = (mountId.HasValue ? (-1629535910) : (-1629535911));
int? obj;
while (true)
{
int num2 = num;
int num3 = -1629535909;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
default:
continue;
case 1:
obj = mountId.GetValueOrDefault();
break;
case 2:
obj = null;
break;
case 0:
goto IL_009c;
}
break;
IL_009c:
num = -1629535911;
}
return obj == 147;
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
public bool Start(CombatController.CombatData combatData)
@ -27,25 +58,85 @@ internal sealed class Mount147Module : ICombatModule
return true;
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
public bool Stop()
{
return true;
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
public void Update(IGameObject gameObject)
{
EAction[] actions = _actions;
foreach (EAction action in actions)
int num = 0;
int num2 = -1800928323;
while (true)
{
if (_gameFunctions.UseAction(gameObject, action, checkCanUse: false))
int num3 = num2;
int num4 = -1800928324;
int num5 = num3;
switch ((num5 | num4) - (num5 & num4))
{
case 1:
num2 = ((num < actions.Length) ? (-1800928327) : (-1800928321));
break;
case 3:
return;
case 5:
{
EAction action = actions[num];
num2 = ((!_gameFunctions.UseAction(gameObject, action, checkCanUse: false)) ? (-1800928322) : (-1800928328));
break;
}
case 0:
num2 = -1800928323;
break;
case 2:
{
int num6 = num;
num4 = 1;
num5 = num6;
int num7 = num5 ^ num4;
int num8 = num5 & num4;
num = num7 + (num8 + num8);
num2 = -1800928323;
break;
}
case 4:
return;
}
}
}
void ICombatModule.Update(IGameObject gameObject)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(gameObject);
}
public bool CanAttack(IBattleNpc target)
{
return target.BaseId == 8593;
return _200F_202B_206E_206D_206B_200D_202E_200E_202A_202D_202D_206E_206B_200D_200C_202B_206A_202D_206F_206E_202C_200E_202D_206D_206A_202E_206B_200B_202B_202A_206F_200C_200C_202E_200E_206C_206C_200E_200E_202C_202E((IGameObject)target) == 8593;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
static uint _200F_202B_206E_206D_206B_200D_202E_200E_202A_202D_202D_206E_206B_200D_200C_202B_206A_202D_206F_206E_202C_200E_202D_206D_206A_202E_206B_200B_202B_202A_206F_200C_200C_202E_200E_206C_206C_200E_200E_202C_202E(IGameObject P_0)
{
return P_0.BaseId;
}
}

View file

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
@ -9,14 +10,9 @@ namespace Questionable.Controller.CombatModules;
internal sealed class RotationSolverRebornModule : ICombatModule, IDisposable
{
private enum StateCommandType : byte
{
Off,
Auto,
TargetOnly,
Manual,
AutoDuty
}
private const byte ModeOff = 0;
private const byte ModeHenched = 4;
private readonly ILogger<RotationSolverRebornModule> _logger;
@ -24,76 +20,182 @@ internal sealed class RotationSolverRebornModule : ICombatModule, IDisposable
private readonly ICallGateSubscriber<string, object> _test;
private readonly ICallGateSubscriber<StateCommandType, object> _changeOperationMode;
private readonly ICallGateSubscriber<byte, object> _changeOperationMode;
private readonly ICallGateSubscriber<string, object, object> _setConfig;
[MethodImpl(MethodImplOptions.NoInlining)]
public RotationSolverRebornModule(ILogger<RotationSolverRebornModule> logger, IDalamudPluginInterface pluginInterface, Configuration configuration)
{
_logger = logger;
_configuration = configuration;
_test = pluginInterface.GetIpcSubscriber<string, object>("RotationSolverReborn.Test");
_changeOperationMode = pluginInterface.GetIpcSubscriber<StateCommandType, object>("RotationSolverReborn.ChangeOperatingMode");
_test = pluginInterface.GetIpcSubscriber<string, object>(global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(1411732443));
_changeOperationMode = pluginInterface.GetIpcSubscriber<byte, object>(global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1860544423));
_setConfig = pluginInterface.GetIpcSubscriber<string, object, object>(global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1066419232));
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool IsAvailable()
{
int num = ((_configuration.General.CombatModule == Configuration.ECombatModule.RotationSolverReborn) ? 1043338071 : 1043338068);
while (true)
{
int num2 = num;
int num3 = 1043338070;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 0:
goto IL_0051;
case 2:
return false;
case 1:
try
{
_test.InvokeAction(global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(801710835));
return true;
}
catch (IpcError)
{
return false;
}
}
continue;
IL_0051:
num = 1043338068;
}
}
public bool CanHandleFight(CombatController.CombatData combatData)
{
if (_configuration.General.CombatModule != Configuration.ECombatModule.RotationSolverReborn)
{
return false;
}
try
{
_test.InvokeAction("Validate RSR is callable from Questionable");
return true;
}
catch (IpcError)
{
return false;
}
return IsAvailable();
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Start(CombatController.CombatData combatData)
{
try
{
_changeOperationMode.InvokeAction(StateCommandType.Manual);
_changeOperationMode.InvokeAction(4);
SetConfig(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(1302352989), false);
SetConfig(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-21636385), true);
SetConfig(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(440160262), 1);
return true;
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not start combat");
_206B_200C_200B_202B_202B_206C_202B_200E_202D_202E_200C_206A_206D_202C_200B_202C_202E_200E_200E_200D_200F_206B_202A_206C_206F_202C_206D_206A_200E_202D_202E_200D_200F_202E_200E_200D_200E_200C_200F_202B_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1187675745), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Stop()
{
if (!_changeOperationMode.HasAction)
int num = (_202B_200D_202B_206D_206F_202A_206C_206C_200D_200C_202B_202C_202C_202C_200E_206B_202D_202C_202A_206B_206B_206C_202B_202D_200F_206E_200D_206E_206B_206F_206A_206F_206A_200E_206B_200E_206B_206D_202A_206B_202E((ICallGateSubscriber)_changeOperationMode) ? (-427994100) : (-427994099));
while (true)
{
return true;
}
try
{
_changeOperationMode.InvokeAction(StateCommandType.Off);
return true;
}
catch (IpcError exception)
{
_logger.LogWarning(exception, "Could not turn off combat");
return false;
int num2 = num;
int num3 = -427994100;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 2:
goto IL_004e;
case 1:
return true;
case 0:
try
{
_changeOperationMode.InvokeAction(0);
return true;
}
catch (IpcError ipcError)
{
_206B_200C_200B_202B_202B_206C_202B_200E_202D_202E_200C_206A_206D_202C_200B_202C_202E_200E_200E_200D_200F_206B_202A_206C_206F_202C_206D_206A_200E_202D_202E_200D_200F_202E_200E_200D_200E_200C_200F_202B_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-52047300), Array.Empty<object>());
return false;
}
}
continue;
IL_004e:
num = -427994099;
}
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
public void Update(IGameObject gameObject)
{
}
void ICombatModule.Update(IGameObject gameObject)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(gameObject);
}
public bool CanAttack(IBattleNpc target)
{
return true;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
public void Dispose()
{
Stop();
}
void IDisposable.Dispose()
{
//ILSpy generated this explicit interface implementation from .override directive in Dispose
this.Dispose();
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void SetConfig(string key, object value)
{
try
{
_setConfig.InvokeAction(key, value);
}
catch (IpcError ipcError)
{
_202D_206C_200F_200F_206F_202B_206F_202C_206B_206E_206A_202D_202B_206A_202A_200D_206F_206F_200F_200F_202A_206E_206F_202E_206C_200D_200B_200E_206C_200B_206A_202E_202E_206D_200B_202E_200C_200E_202C_202D_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1316823844), new object[1] { key });
}
}
static void _206B_200C_200B_202B_202B_206C_202B_200E_202D_202E_200C_206A_206D_202C_200B_202C_202E_200E_200E_200D_200F_206B_202A_206C_206F_202C_206D_206A_200E_202D_202E_200D_200F_202E_200E_200D_200E_200C_200F_202B_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogWarning(P_1, P_2, P_3);
}
static bool _202B_200D_202B_206D_206F_202A_206C_206C_200D_200C_202B_202C_202C_202C_200E_206B_202D_202C_202A_206B_206B_206C_202B_202D_200F_206E_200D_206E_206B_206F_206A_206F_206A_200E_206B_200E_206B_206D_202A_206B_202E(ICallGateSubscriber P_0)
{
return P_0.HasAction;
}
static void _202D_206C_200F_200F_206F_202B_206F_202C_206B_206E_206A_202D_202B_206A_202A_200D_206F_206F_200F_200F_202A_206E_206F_202E_206C_200D_200B_200E_206C_200B_206A_202E_202E_206D_200B_202E_200C_200E_202C_202D_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogDebug(P_1, P_2, P_3);
}
}

View file

@ -1,8 +1,14 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Ipc.Exceptions;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using Questionable.Controller.Steps;
@ -42,7 +48,14 @@ internal sealed class WrathComboModule : ICombatModule, IDisposable
OrbwalkerIntegration,
AutoRezOutOfParty,
DPSAoETargets,
SingleTargetExcogHPP
SingleTargetExcogHPP,
AutoRezDPSJobsHealersOnly,
DPSAlwaysHardTarget,
HealerAlwaysHardTarget,
BypassQuest,
BypassFATE,
IgnoreRangeInBoss,
UnTargetAndDisableForPenalty
}
public enum HealerRotationMode
@ -52,12 +65,26 @@ internal sealed class WrathComboModule : ICombatModule, IDisposable
Lowest_Current
}
public enum DPSRotationMode
{
Manual,
Highest_Max,
Lowest_Max,
Highest_Current,
Lowest_Current,
Tank_Target,
Nearest,
Furthest
}
private const string CallbackPrefix = "Questionable$Wrath";
private readonly ILogger<WrathComboModule> _logger;
private readonly Configuration _configuration;
private readonly IObjectTable _objectTable;
private readonly ICallGateSubscriber<object> _test;
private readonly ICallGateSubscriber<string, string, string, Guid?> _registerForLeaseWithCallback;
@ -70,118 +97,472 @@ internal sealed class WrathComboModule : ICombatModule, IDisposable
private readonly ICallGateSubscriber<Guid, ESetResult> _setCurrentJobAutoRotationReady;
private readonly ICallGateSubscriber<uint, List<string>?> _getComboNamesForJob;
private readonly ICallGateSubscriber<Guid, string, bool, bool, ESetResult> _setComboState;
private readonly ICallGateProvider<int, string, object> _callback;
private Guid? _lease;
public WrathComboModule(ILogger<WrathComboModule> logger, Configuration configuration, IDalamudPluginInterface pluginInterface)
[MethodImpl(MethodImplOptions.NoInlining)]
public WrathComboModule(ILogger<WrathComboModule> logger, Configuration configuration, IObjectTable objectTable, IDalamudPluginInterface pluginInterface)
{
_logger = logger;
_configuration = configuration;
_test = pluginInterface.GetIpcSubscriber<object>("WrathCombo.Test");
_registerForLeaseWithCallback = pluginInterface.GetIpcSubscriber<string, string, string, Guid?>("WrathCombo.RegisterForLeaseWithCallback");
_releaseControl = pluginInterface.GetIpcSubscriber<Guid, object>("WrathCombo.ReleaseControl");
_setAutoRotationState = pluginInterface.GetIpcSubscriber<Guid, bool, ESetResult>("WrathCombo.SetAutoRotationState");
_setAutoRotationConfigState = pluginInterface.GetIpcSubscriber<Guid, object, object, ESetResult>("WrathCombo.SetAutoRotationConfigState");
_setCurrentJobAutoRotationReady = pluginInterface.GetIpcSubscriber<Guid, ESetResult>("WrathCombo.SetCurrentJobAutoRotationReady");
_callback = pluginInterface.GetIpcProvider<int, string, object>("Questionable$Wrath.WrathComboCallback");
_objectTable = objectTable;
_test = pluginInterface.GetIpcSubscriber<object>(global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-881363820));
_registerForLeaseWithCallback = pluginInterface.GetIpcSubscriber<string, string, string, Guid?>(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-200781622));
_releaseControl = pluginInterface.GetIpcSubscriber<Guid, object>(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(254606733));
_setAutoRotationState = pluginInterface.GetIpcSubscriber<Guid, bool, ESetResult>(global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-1072043349));
_setAutoRotationConfigState = pluginInterface.GetIpcSubscriber<Guid, object, object, ESetResult>(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(920538037));
_setCurrentJobAutoRotationReady = pluginInterface.GetIpcSubscriber<Guid, ESetResult>(global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-1662176505));
_getComboNamesForJob = pluginInterface.GetIpcSubscriber<uint, List<string>>(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(987268149));
_setComboState = pluginInterface.GetIpcSubscriber<Guid, string, bool, bool, ESetResult>(global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1902147951));
_callback = pluginInterface.GetIpcProvider<int, string, object>(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-437654203));
_callback.RegisterAction(Callback);
}
public bool IsAvailable()
{
int num = ((_configuration.General.CombatModule == Configuration.ECombatModule.WrathCombo) ? (-1348986340) : (-1348986337));
while (true)
{
int num2 = num;
int num3 = -1348986338;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
goto IL_0053;
case 1:
return false;
case 2:
try
{
_test.InvokeAction();
return true;
}
catch (IpcError)
{
return false;
}
}
continue;
IL_0053:
num = -1348986337;
}
}
public bool CanHandleFight(CombatController.CombatData combatData)
{
if (_configuration.General.CombatModule != Configuration.ECombatModule.WrathCombo)
{
return false;
}
try
{
_test.InvokeAction();
return true;
}
catch (IpcError)
{
return false;
}
return IsAvailable();
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Start(CombatController.CombatData combatData)
{
try
{
_lease = _registerForLeaseWithCallback.InvokeFunc("Questionable", "Questionable", "Questionable$Wrath");
if (_lease.HasValue)
_lease = _registerForLeaseWithCallback.InvokeFunc(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(1231541163), global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1179749275), global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-121562455));
int num = ((!_lease.HasValue) ? (-1358981583) : (-1358981584));
while (true)
{
_logger.LogDebug("Wrath combo lease: {Lease}", _lease.Value);
if (!_setAutoRotationState.InvokeFunc(_lease.Value, arg2: true).IsSuccess())
int num2 = num;
int num3 = -1358981583;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
_logger.LogError("Unable to set autorotation state");
case 6:
num = -1358981584;
break;
case 5:
{
ESetResult eSetResult2 = _setCurrentJobAutoRotationReady.InvokeFunc(_lease.Value);
_202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-246523235), new object[1] { eSetResult2 });
num = (eSetResult2.IsSuccess() ? (-1358981581) : (-1358981579));
break;
}
case 1:
{
_202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1086439273), new object[1] { _lease.Value });
ESetResult eSetResult = _setAutoRotationState.InvokeFunc(_lease.Value, arg2: true);
_202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-650979249), new object[1] { eSetResult });
num = (eSetResult.IsSuccess() ? (-1358981580) : (-1358981582));
break;
}
case 4:
_200C_200D_202C_206F_200B_206E_206F_200D_200E_206D_200E_202E_200C_200C_202D_206A_202D_206E_202D_206F_200F_200D_200D_202E_206B_206F_200C_206C_202E_200F_202E_200C_202D_202E_202E_200E_206B_206E_202B_202D_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-831608674), Array.Empty<object>());
Stop();
return false;
}
if (!_setCurrentJobAutoRotationReady.InvokeFunc(_lease.Value).IsSuccess())
{
_logger.LogError("Unable to set current job for autorotation");
case 2:
EnableCombosForCurrentJob();
SetConfig(AutoRotationConfigOption.HealerRotationMode, HealerRotationMode.Lowest_Current);
SetConfig(AutoRotationConfigOption.DPSRotationMode, DPSRotationMode.Manual);
SetConfig(AutoRotationConfigOption.InCombatOnly, 0);
SetConfig(AutoRotationConfigOption.IncludeNPCs, 1);
SetConfig(AutoRotationConfigOption.OnlyAttackInCombat, 0);
SetConfig(AutoRotationConfigOption.AutoCleanse, 1);
SetConfig(AutoRotationConfigOption.AutoRez, 1);
SetConfig(AutoRotationConfigOption.AutoRezDPSJobs, 1);
SetConfig(AutoRotationConfigOption.ManageKardia, 1);
SetConfig(AutoRotationConfigOption.DPSAoETargets, 3);
SetConfig(AutoRotationConfigOption.AutoRezOutOfParty, 0);
SetConfig(AutoRotationConfigOption.DPSAlwaysHardTarget, 1);
SetConfig(AutoRotationConfigOption.BypassQuest, 1);
return true;
case 3:
_200C_200D_202C_206F_200B_206E_206F_200D_200E_206D_200E_202E_200C_200C_202D_206A_202D_206E_202D_206F_200F_200D_200D_202E_206B_206F_200C_206C_202E_200F_202E_200C_202D_202E_202E_200E_206B_206E_202B_202D_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-2060892089), Array.Empty<object>());
Stop();
return false;
case 0:
_200C_200D_202C_206F_200B_206E_206F_200D_200E_206D_200E_202E_200C_200C_202D_206A_202D_206E_202D_206F_200F_200D_200D_202E_206B_206F_200C_206C_202E_200F_202E_200C_202D_202E_202E_200E_206B_206E_202B_202D_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1103601186), Array.Empty<object>());
return false;
}
ESetResult eSetResult = _setAutoRotationConfigState.InvokeFunc(_lease.Value, AutoRotationConfigOption.HealerRotationMode, HealerRotationMode.Lowest_Current);
if (!eSetResult.IsSuccess())
{
_logger.LogError("Unable to configure healing priority for autorotation: {Result}", eSetResult);
}
return true;
}
_logger.LogError("Wrath combo did not return a lease");
return false;
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogError(exception, "Unable to use wrath combo for combat");
_206B_206A_206C_202C_200F_202D_206B_202C_206F_200D_200B_206A_206E_202E_200B_200F_200E_206C_200C_206B_200D_200D_206E_206F_202D_202B_206A_200D_206A_200F_202C_202C_202E_202E_206C_206B_202C_202C_202A_202D_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1303013100), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Stop()
{
try
{
if (_lease.HasValue)
int num = ((!_lease.HasValue) ? (-1077439308) : (-1077439305));
while (true)
{
_releaseControl.InvokeAction(_lease.Value);
_lease = null;
int num2 = num;
int num3 = -1077439307;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
num = -1077439305;
break;
case 2:
_releaseControl.InvokeAction(_lease.Value);
_lease = null;
num = -1077439308;
break;
case 1:
return true;
}
}
return true;
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not turn off wrath combo");
_202C_202C_202C_202B_200E_202C_202B_202B_202D_202C_206F_206C_202C_206C_202E_206F_206C_202D_200F_200B_200D_202D_200E_206E_200D_206E_200E_206B_206D_202D_206C_206E_202D_200E_202C_200D_202D_202D_200D_200C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(1222809597), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
[MethodImpl(MethodImplOptions.NoInlining)]
public void Update(IGameObject nextTarget)
{
if (!_lease.HasValue)
int num = (_lease.HasValue ? 1213985662 : 1213985663);
while (true)
{
throw new TaskException("Wrath Combo Lease is cancelled");
int num2 = num;
int num3 = 1213985662;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
return;
case 1:
throw new TaskException(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(688347319));
case 2:
goto IL_005e;
}
continue;
IL_005e:
num = 1213985663;
}
}
void ICombatModule.Update(IGameObject nextTarget)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(nextTarget);
}
public bool CanAttack(IBattleNpc target)
{
return true;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void EnableCombosForCurrentJob()
{
int num = (_lease.HasValue ? (-1738503464) : (-1738503461));
uint num7 = default(uint);
string current = default(string);
ESetResult eSetResult = default(ESetResult);
while (true)
{
int num2 = num;
int num3 = -1738503463;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
num = -1738503461;
break;
case 1:
{
IPlayerCharacter playerCharacter = _200C_200E_200F_206E_202E_206F_206E_200B_206F_202E_202B_202C_206D_206F_202A_202D_200C_206A_200B_206A_206D_202E_206D_202E_206F_202B_206E_200B_202C_206F_200D_206D_206B_202A_206B_200D_206E_202B_202D_206F_202E(_objectTable);
num7 = ((playerCharacter != null) ? _200B_202E_206C_200D_202E_200B_202D_202C_200E_202B_202D_206F_202D_200D_206D_206E_206F_200E_206E_200B_200C_202A_206E_200C_206D_200F_206E_206B_200D_202D_206F_202B_206F_200C_206E_206E_206C_206A_202C_202A_202E((ICharacter)playerCharacter).RowId : 0u);
num = ((num7 != 0) ? (-1738503462) : (-1738503459));
break;
}
case 2:
return;
case 4:
return;
case 3:
try
{
List<string> list = _getComboNamesForJob.InvokeFunc(num7);
num = ((list == null) ? 406782414 : 406782415);
while (true)
{
int num8 = num;
num3 = 406782413;
num4 = num8;
int num9 = num4 + num3;
int num10 = num4 & num3;
switch (num9 - (num10 + num10))
{
case 0:
num = 406782415;
break;
case 3:
_200E_202E_206F_200D_206A_200E_206B_202D_200D_200B_200D_206D_200C_200F_206A_200C_202E_202D_202C_206B_202D_200B_206D_202D_200E_206C_206A_206F_200E_202A_206E_202E_202C_206F_206F_202B_200C_200D_206F_206A_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1097438702), new object[1] { num7 });
return;
case 2:
num = ((list.Count != 0) ? 406782412 : 406782414);
break;
case 1:
{
_202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-155886281), new object[3]
{
list.Count,
num7,
_206F_206D_206C_206C_206E_206A_200B_200D_200E_206A_206C_202C_206B_202D_200F_206D_206B_206A_202C_200E_200F_200F_202C_202C_206F_206F_202A_200F_202D_206B_200B_200F_200F_206D_206B_200E_202B_200C_200F_200C_202E(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1467939024), (IEnumerable<string>)list)
});
int num11 = 0;
using (List<string>.Enumerator enumerator = list.GetEnumerator())
{
num = 1772577375;
while (true)
{
int num12 = num;
num3 = 1772577374;
num4 = num12;
switch ((num4 | num3) - (num4 & num3))
{
case 4:
_200E_202E_206F_200D_206A_200E_206B_202D_200D_200B_200D_206D_200C_200F_206A_200C_202E_202D_202C_206B_202D_200B_206D_202D_200E_206C_206A_206F_200E_202A_206E_202E_202C_206F_206F_202B_200C_200D_206F_206A_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1020041796), new object[2] { current, eSetResult });
num = 1772577375;
break;
case 3:
current = enumerator.Current;
eSetResult = _setComboState.InvokeFunc(_lease.Value, current, arg3: true, arg4: true);
num = ((!eSetResult.IsSuccess()) ? 1772577370 : 1772577371);
break;
case 0:
num = 1772577375;
break;
case 1:
num = (enumerator.MoveNext() ? 1772577373 : 1772577372);
break;
case 5:
{
int num13 = num11;
num3 = 1;
num4 = num13;
num11 = (num4 | num3) + (num4 & num3);
num = 1772577375;
break;
}
case 2:
goto end_IL_01cd;
}
continue;
end_IL_01cd:
break;
}
}
_202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-1723018308), new object[3] { num11, list.Count, num7 });
return;
}
}
}
}
catch (IpcError ipcError)
{
_202C_202C_202C_202B_200E_202C_202B_202B_202D_202C_206F_206C_202C_206C_202E_206F_206C_202D_200F_200B_200D_202D_200E_206E_200D_206E_200E_206B_206D_202D_206C_206E_202D_200E_202C_200D_202D_202D_200D_200C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-290281876), new object[1] { num7 });
return;
}
}
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void SetConfig(AutoRotationConfigOption configKey, object value)
{
int num = (_lease.HasValue ? 965536274 : 965536273);
while (true)
{
int num2 = num;
int num3 = 965536272;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
goto IL_0050;
case 1:
return;
case 2:
try
{
ESetResult eSetResult = _setAutoRotationConfigState.InvokeFunc(_lease.Value, configKey, value);
num = (eSetResult.IsSuccess() ? (-646726898) : (-646726899));
while (true)
{
int num7 = num;
num3 = -646726897;
num4 = num7;
int num8 = num4 + num3;
int num9 = num4 & num3;
switch (num8 - (num9 + num9))
{
case 0:
num = -646726899;
break;
case 2:
_200E_202E_206F_200D_206A_200E_206B_202D_200D_200B_200D_206D_200C_200F_206A_200C_202E_202D_202C_206B_202D_200B_206D_202D_200E_206C_206A_206F_200E_202A_206E_202E_202C_206F_206F_202B_200C_200D_206F_206A_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1491997045), new object[3] { configKey, value, eSetResult });
num = -646726898;
break;
case 1:
return;
}
}
}
catch (IpcError ipcError)
{
_202C_202C_202C_202B_200E_202C_202B_202B_202D_202C_206F_206C_202C_206C_202E_206F_206C_202D_200F_200B_200D_202D_200E_206E_200D_206E_200E_206B_206D_202D_206C_206E_202D_200E_202C_200D_202D_202D_200D_200C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-931599605), new object[2] { configKey, value });
return;
}
}
continue;
IL_0050:
num = 965536273;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void Callback(int reason, string additionalInfo)
{
_logger.LogWarning("WrathCombo callback: {Reason} ({Info})", reason, additionalInfo);
_200E_202E_206F_200D_206A_200E_206B_202D_200D_200B_200D_206D_200C_200F_206A_200C_202E_202D_202C_206B_202D_200B_206D_202D_200E_206C_206A_206F_200E_202A_206E_202E_202C_206F_206F_202B_200C_200D_206F_206A_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-935286471), new object[2] { reason, additionalInfo });
_lease = null;
}
public void Dispose()
{
Stop();
_callback.UnregisterAction();
_lease = null;
_202C_206B_202E_206B_202D_200E_200F_206C_200E_206D_200C_200B_202B_202D_206E_206A_206C_206B_206F_206A_200D_202E_206D_206D_202C_200D_200E_206E_202C_202A_202B_200B_202B_202E_202B_206F_200D_200F_206F_202E((ICallGateProvider)_callback);
}
void IDisposable.Dispose()
{
//ILSpy generated this explicit interface implementation from .override directive in Dispose
this.Dispose();
}
static void _202C_202A_202B_206B_202B_202D_206B_206D_202A_200D_202C_200F_200F_200B_202B_200E_200B_202D_200D_206A_200D_206C_202E_206E_202C_200D_200E_206B_200F_206E_206E_202C_200E_202E_206B_206D_200C_206B_200C_202B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static void _200C_200D_202C_206F_200B_206E_206F_200D_200E_206D_200E_202E_200C_200C_202D_206A_202D_206E_202D_206F_200F_200D_200D_202E_206B_206F_200C_206C_202E_200F_202E_200C_202D_202E_202E_200E_206B_206E_202B_202D_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogError(P_1, P_2);
}
static void _206B_206A_206C_202C_200F_202D_206B_202C_206F_200D_200B_206A_206E_202E_200B_200F_200E_206C_200C_206B_200D_200D_206E_206F_202D_202B_206A_200D_206A_200F_202C_202C_202E_202E_206C_206B_202C_202C_202A_202D_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogError(P_1, P_2, P_3);
}
static void _202C_202C_202C_202B_200E_202C_202B_202B_202D_202C_206F_206C_202C_206C_202E_206F_206C_202D_200F_200B_200D_202D_200E_206E_200D_206E_200E_206B_206D_202D_206C_206E_202D_200E_202C_200D_202D_202D_200D_200C_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogWarning(P_1, P_2, P_3);
}
static IPlayerCharacter _200C_200E_200F_206E_202E_206F_206E_200B_206F_202E_202B_202C_206D_206F_202A_202D_200C_206A_200B_206A_206D_202E_206D_202E_206F_202B_206E_200B_202C_206F_200D_206D_206B_202A_206B_200D_206E_202B_202D_206F_202E(IObjectTable P_0)
{
return P_0.LocalPlayer;
}
static RowRef<ClassJob> _200B_202E_206C_200D_202E_200B_202D_202C_200E_202B_202D_206F_202D_200D_206D_206E_206F_200E_206E_200B_200C_202A_206E_200C_206D_200F_206E_206B_200D_202D_206F_202B_206F_200C_206E_206E_206C_206A_202C_202A_202E(ICharacter P_0)
{
return P_0.ClassJob;
}
static void _200E_202E_206F_200D_206A_200E_206B_202D_200D_200B_200D_206D_200C_200F_206A_200C_202E_202D_202C_206B_202D_200B_206D_202D_200E_206C_206A_206F_200E_202A_206E_202E_202C_206F_206F_202B_200C_200D_206F_206A_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogWarning(P_1, P_2);
}
static string _206F_206D_206C_206C_206E_206A_200B_200D_200E_206A_206C_202C_206B_202D_200F_206D_206B_206A_202C_200E_200F_200F_202C_202C_206F_206F_202A_200F_202D_206B_200B_200F_200F_206D_206B_200E_202B_200C_200F_200C_202E(string P_0, IEnumerable<string> P_1)
{
return string.Join(P_0, P_1);
}
static void _202C_206B_202E_206B_202D_200E_200F_206C_200E_206D_200C_200B_202B_202D_206E_206A_206C_206B_206F_206A_200D_202E_206D_206D_202C_200D_200E_206E_202C_202A_202B_200B_202B_202E_202B_206F_200D_200F_206F_202E(ICallGateProvider P_0)
{
P_0.UnregisterAction();
}
}

View file

@ -4,10 +4,31 @@ internal static class WrathResultExtensions
{
public static bool IsSuccess(this WrathComboModule.ESetResult result)
{
if ((uint)result <= 1u)
int num = (((uint)result > 1u) ? 142889615 : 142889612);
bool result2 = default(bool);
while (true)
{
return true;
int num2 = num;
int num3 = 142889614;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
num = 142889612;
break;
case 2:
result2 = true;
num = 142889613;
break;
case 1:
result2 = false;
num = 142889613;
break;
case 3:
return result2;
}
}
return false;
}
}