muffin v7.5.6

This commit is contained in:
alydev 2026-08-17 20:27:25 +10:00
parent 6266f9e6b7
commit addf2d530f
619 changed files with 264792 additions and 446022 deletions

View file

@ -1,6 +1,11 @@
using System;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Ipc.Exceptions;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using Questionable.External;
@ -14,61 +19,210 @@ internal sealed class BossModModule : ICombatModule, IDisposable
private readonly Configuration _configuration;
public BossModModule(ILogger<BossModModule> logger, BossModIpc bossModIpc, Configuration configuration)
private readonly IObjectTable _objectTable;
public BossModModule(ILogger<BossModModule> logger, BossModIpc bossModIpc, Configuration configuration, IObjectTable objectTable)
{
_logger = logger;
_bossModIpc = bossModIpc;
_configuration = configuration;
_objectTable = objectTable;
}
public bool CanHandleFight(CombatController.CombatData combatData)
{
if (_configuration.General.CombatModule != Configuration.ECombatModule.BossMod)
int num = ((_configuration.General.CombatModule == Configuration.ECombatModule.BossMod) ? (-1465780808) : (-1465780807));
while (true)
{
return false;
int num2 = num;
int num3 = -1465780808;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 0:
return _bossModIpc.IsSupported();
case 1:
return false;
case 2:
goto IL_005f;
}
continue;
IL_005f:
num = -1465780807;
}
return _bossModIpc.IsSupported();
}
bool ICombatModule.CanHandleFight(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in CanHandleFight
return this.CanHandleFight(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Start(CombatController.CombatData combatData)
{
try
{
_bossModIpc.SetPreset(BossModIpc.EPreset.Overworld);
return true;
_200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(460354770), new object[1] { combatData.SpawnType });
int num = (_bossModIpc.EnableAi(BossModIpc.EPreset.Active) ? (-1132234490) : (-1132234488));
byte? b = default(byte?);
bool flag = default(bool);
IPlayerCharacter playerCharacter = default(IPlayerCharacter);
while (true)
{
int num2 = num;
int num3 = -1132234496;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 5:
{
byte valueOrDefault = b.GetValueOrDefault();
num3 = 3;
num4 = valueOrDefault;
num = (((uint)(~(~num4 + num3)) > 1u) ? (-1132234489) : (-1132234494));
break;
}
case 2:
flag = true;
num = -1132234493;
break;
case 1:
b = _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E((ICharacter)playerCharacter).ValueNullable?.Role;
num = ((!b.HasValue) ? (-1132234489) : (-1132234491));
break;
case 3:
{
bool flag2 = flag;
ILogger<BossModModule> logger = _logger;
string text = global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(305098006);
object[] obj = new object[2] { flag2, null };
ClassJob? valueNullable = _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E((ICharacter)playerCharacter).ValueNullable;
byte? b2;
if (!valueNullable.HasValue)
{
b = null;
b2 = b;
}
else
{
b2 = valueNullable.GetValueOrDefault().Role;
}
obj[1] = b2;
_200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E((ILogger)logger, text, obj);
_bossModIpc.SetRangeStrategy(BossModIpc.EPreset.Active, flag2);
num = -1132234492;
break;
}
case 6:
playerCharacter = _206F_206B_200B_206F_200D_206E_202C_206B_202D_200F_202D_202A_206D_206C_202E_200E_200D_200F_206B_206E_202A_206D_206F_200D_200F_200E_206A_200E_206B_206C_200D_200F_206F_206E_202E_202E_206F_206E_200E_202A_202E(_objectTable);
num = ((playerCharacter == null) ? (-1132234492) : (-1132234495));
break;
case 8:
_200E_202D_202D_206F_206D_202D_206D_206A_200B_200D_206E_206A_206E_200B_200B_200C_206E_206E_206E_200D_202B_206A_202C_202E_206B_200D_206A_202C_200E_206D_202E_202C_202A_200F_200D_202C_202B_206F_202E_202B_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-651638394), Array.Empty<object>());
return false;
case 0:
num = -1132234488;
break;
case 7:
flag = false;
num = -1132234493;
break;
case 4:
return true;
}
}
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not start combat");
_206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1300221531), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Start(CombatController.CombatData combatData)
{
//ILSpy generated this explicit interface implementation from .override directive in Start
return this.Start(combatData);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public bool Stop()
{
try
{
_bossModIpc.ClearPreset();
_bossModIpc.DisableAi();
return true;
}
catch (IpcError exception)
catch (IpcError ipcError)
{
_logger.LogWarning(exception, "Could not turn off combat");
_206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E((ILogger)_logger, (Exception)ipcError, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-52047300), Array.Empty<object>());
return false;
}
}
bool ICombatModule.Stop()
{
//ILSpy generated this explicit interface implementation from .override directive in Stop
return this.Stop();
}
public void Update(IGameObject gameObject)
{
}
void ICombatModule.Update(IGameObject gameObject)
{
//ILSpy generated this explicit interface implementation from .override directive in Update
this.Update(gameObject);
}
public bool CanAttack(IBattleNpc target)
{
return true;
}
bool ICombatModule.CanAttack(IBattleNpc target)
{
//ILSpy generated this explicit interface implementation from .override directive in CanAttack
return this.CanAttack(target);
}
public void Dispose()
{
Stop();
}
void IDisposable.Dispose()
{
//ILSpy generated this explicit interface implementation from .override directive in Dispose
this.Dispose();
}
static void _200F_202B_206D_200D_202A_206D_206B_200D_206F_206C_202D_202B_200E_202B_202A_200C_202C_206C_206B_206F_206A_202B_206E_206A_200F_202D_206A_200F_206E_200D_202E_202B_200D_202E_202C_202C_200B_200C_200F_206B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static void _200E_202D_202D_206F_206D_202D_206D_206A_200B_200D_206E_206A_206E_200B_200B_200C_206E_206E_206E_200D_202B_206A_202C_202E_206B_200D_206A_202C_200E_206D_202E_202C_202A_200F_200D_202C_202B_206F_202E_202B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogWarning(P_1, P_2);
}
static IPlayerCharacter _206F_206B_200B_206F_200D_206E_202C_206B_202D_200F_202D_202A_206D_206C_202E_200E_200D_200F_206B_206E_202A_206D_206F_200D_200F_200E_206A_200E_206B_206C_200D_200F_206F_206E_202E_202E_206F_206E_200E_202A_202E(IObjectTable P_0)
{
return P_0.LocalPlayer;
}
static RowRef<ClassJob> _200C_202E_206E_200C_206E_206E_202C_200F_200C_200F_200B_200B_200C_206A_202A_206C_206E_206C_206D_206D_202D_200F_202B_206C_200B_206B_206E_200F_200E_206A_202A_202C_200D_206D_202D_206F_206E_202A_206B_200E_202E(ICharacter P_0)
{
return P_0.ClassJob;
}
static void _206E_206C_202C_202E_200F_206E_206B_206D_202B_202E_202C_202A_200D_200B_206B_200F_202E_202C_202B_206B_200E_202D_200B_206D_200B_206B_200C_202E_206B_206D_206F_200E_200E_202D_200E_206E_206A_202C_202A_206C_202E(ILogger P_0, Exception P_1, string P_2, object[] P_3)
{
P_0.LogWarning(P_1, P_2, P_3);
}
}