muffin v6.12

This commit is contained in:
alydev 2025-10-09 07:53:51 +10:00
parent cfb4dea47e
commit c8197297b2
58 changed files with 40038 additions and 58059 deletions

View file

@ -25,22 +25,28 @@ internal sealed class StopConditionComponent : ConfigComponent
private readonly QuestRegistry _questRegistry;
private readonly QuestFunctions _questFunctions;
private readonly QuestTooltipComponent _questTooltipComponent;
private readonly UiUtils _uiUtils;
private readonly IClientState _clientState;
public StopConditionComponent(IDalamudPluginInterface pluginInterface, QuestSelector questSelector, QuestFunctions questFunctions, QuestRegistry questRegistry, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, IClientState clientState, Configuration configuration)
private readonly QuestController _questController;
public StopConditionComponent(IDalamudPluginInterface pluginInterface, QuestSelector questSelector, QuestFunctions questFunctions, QuestRegistry questRegistry, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, IClientState clientState, QuestController questController, Configuration configuration)
: base(pluginInterface, configuration)
{
StopConditionComponent stopConditionComponent = this;
_pluginInterface = pluginInterface;
_questSelector = questSelector;
_questRegistry = questRegistry;
_questFunctions = questFunctions;
_questTooltipComponent = questTooltipComponent;
_uiUtils = uiUtils;
_clientState = clientState;
_questController = questController;
_questSelector.SuggestionPredicate = (Quest quest) => configuration.Stop.QuestsToStopAfter.All((ElementId x) => x != quest.Id);
_questSelector.DefaultPredicate = (Quest quest) => quest.Info.IsMainScenarioQuest && questFunctions.IsQuestAccepted(quest.Id);
_questSelector.QuestSelected = delegate(Quest quest)
@ -94,7 +100,37 @@ internal sealed class StopConditionComponent : ConfigComponent
}
}
ImGui.Separator();
ImGui.Text("Stop when quest sequence reaches:");
bool v3 = base.Configuration.Stop.SequenceToStopAfter;
if (ImGui.Checkbox("Enable quest sequence stop condition", ref v3))
{
base.Configuration.Stop.SequenceToStopAfter = v3;
Save();
}
using (ImRaii.Disabled(!v3))
{
int data2 = base.Configuration.Stop.TargetSequence;
ImGui.SetNextItemWidth(100f);
if (ImGui.InputInt("Stop at sequence", ref data2, 1, 1))
{
base.Configuration.Stop.TargetSequence = Math.Max(0, Math.Min(255, data2));
Save();
}
QuestController.QuestProgress currentQuest = _questController.CurrentQuest;
if (currentQuest != null)
{
int sequence = currentQuest.Sequence;
ImGui.SameLine();
ImU8String text = new ImU8String(11, 1);
text.AppendLiteral("(Current: ");
text.AppendFormatted(sequence);
text.AppendLiteral(")");
ImGui.TextDisabled(text);
}
}
ImGui.Separator();
ImGui.Text("Stop when completing any of the quests selected below:");
DrawCurrentlyAcceptedQuests();
_questSelector.DrawSelection();
List<ElementId> questsToStopAfter = base.Configuration.Stop.QuestsToStopAfter;
if (questsToStopAfter.Count > 0)
@ -159,4 +195,88 @@ internal sealed class StopConditionComponent : ConfigComponent
}
}
}
private void DrawCurrentlyAcceptedQuests()
{
List<Quest> currentlyAcceptedQuests = GetCurrentlyAcceptedQuests();
ImGui.Text("Currently Accepted Quests:");
using (ImRaii.IEndObject endObject = ImRaii.Child("AcceptedQuestsList", new Vector2(-1f, 120f), border: true))
{
if (endObject)
{
if (currentlyAcceptedQuests.Count > 0)
{
foreach (Quest item in currentlyAcceptedQuests)
{
ImU8String id = new ImU8String(13, 1);
id.AppendLiteral("AcceptedQuest");
id.AppendFormatted(item.Id);
using (ImRaii.PushId(id))
{
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(item.Id);
bool flag = false;
bool flag2 = base.Configuration.Stop.QuestsToStopAfter.Contains(item.Id);
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ImGui.AlignTextToFramePadding();
ImGui.TextColored(flag2 ? new Vector4(0.5f, 0.5f, 0.5f, 1f) : questStyle.Item1, questStyle.Item2.ToIconString());
flag = ImGui.IsItemHovered();
}
ImGui.SameLine();
ImGui.AlignTextToFramePadding();
ImGui.TextColored(flag2 ? new Vector4(0.7f, 0.7f, 0.7f, 1f) : new Vector4(1f, 1f, 1f, 1f), item.Info.Name);
if (flag | ImGui.IsItemHovered())
{
_questTooltipComponent.Draw(item.Info);
}
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Plus.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
using (ImRaii.Disabled(flag2))
{
if (ImGuiComponents.IconButton($"##Add{item.Id}", FontAwesomeIcon.Plus))
{
base.Configuration.Stop.QuestsToStopAfter.Add(item.Id);
Save();
}
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip(flag2 ? "Quest already added to stop conditions" : "Add this quest to stop conditions");
}
}
}
}
else
{
ImGui.PushStyleColor(ImGuiCol.Text, new Vector4(0.7f, 0.7f, 0.7f, 1f));
ImGui.TextWrapped("No quests currently accepted");
ImGui.PopStyleColor();
}
}
}
ImGui.Spacing();
}
private List<Quest> GetCurrentlyAcceptedQuests()
{
List<Quest> list = new List<Quest>();
try
{
foreach (Quest allQuest in _questRegistry.AllQuests)
{
if (_questFunctions.IsQuestAccepted(allQuest.Id))
{
list.Add(allQuest);
}
}
list.Sort((Quest a, Quest b) => string.Compare(a.Info.Name, b.Info.Name, StringComparison.OrdinalIgnoreCase));
}
catch (Exception)
{
list.Clear();
}
return list;
}
}