punish v6.8.18.0
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using System;
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using System.Collections.Generic;
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using Questionable.Controller.Steps.Common;
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using Questionable.Functions;
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using Questionable.Model;
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using Questionable.Model.Questing;
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namespace Questionable.Controller.Steps.Interactions;
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internal static class Emote
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{
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internal sealed class Factory : ITaskFactory
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{
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public IEnumerable<ITask> CreateAllTasks(Quest quest, QuestSequence sequence, QuestStep step)
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{
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EInteractionType interactionType = step.InteractionType;
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if ((interactionType == EInteractionType.SinglePlayerDuty || (uint)(interactionType - 28) <= 1u) ? true : false)
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{
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if (!step.Emote.HasValue)
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{
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return Array.Empty<ITask>();
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}
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}
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else if (step.InteractionType != EInteractionType.Emote)
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{
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return Array.Empty<ITask>();
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}
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ArgumentNullException.ThrowIfNull(step.Emote, "step.Emote");
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Mount.UnmountTask unmountTask = new Mount.UnmountTask();
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if (step.DataId.HasValue)
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{
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UseOnObject useOnObject = new UseOnObject(step.Emote.Value, step.DataId.Value);
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return new global::_003C_003Ez__ReadOnlyArray<ITask>(new ITask[2] { unmountTask, useOnObject });
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}
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UseOnSelf useOnSelf = new UseOnSelf(step.Emote.Value);
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return new global::_003C_003Ez__ReadOnlyArray<ITask>(new ITask[2] { unmountTask, useOnSelf });
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}
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}
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internal sealed record UseOnObject(EEmote Emote, uint DataId) : ITask
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{
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public override string ToString()
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{
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return $"Emote({Emote} on {DataId})";
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}
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}
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internal sealed class UseOnObjectExecutor(ChatFunctions chatFunctions) : AbstractDelayedTaskExecutor<UseOnObject>()
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{
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protected override bool StartInternal()
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{
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chatFunctions.UseEmote(base.Task.DataId, base.Task.Emote);
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return true;
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}
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public override bool ShouldInterruptOnDamage()
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{
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return true;
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}
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}
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internal sealed record UseOnSelf(EEmote Emote) : ITask
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{
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public override string ToString()
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{
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return $"Emote({Emote})";
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}
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}
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internal sealed class UseOnSelfExecutor(ChatFunctions chatFunctions) : AbstractDelayedTaskExecutor<UseOnSelf>()
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{
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protected override bool StartInternal()
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{
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chatFunctions.UseEmote(base.Task.Emote);
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return true;
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}
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public override bool ShouldInterruptOnDamage()
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{
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return true;
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}
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}
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}
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