punish v6.8.18.0
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134
Questionable/Questionable.Controller.Utils/PartyWatchDog.cs
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134
Questionable/Questionable.Controller.Utils/PartyWatchDog.cs
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using System;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Client.Game.Group;
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using LLib.GameData;
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using Microsoft.Extensions.Logging;
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namespace Questionable.Controller.Utils;
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internal sealed class PartyWatchDog : IDisposable
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{
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private readonly QuestController _questController;
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private readonly IClientState _clientState;
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private readonly IChatGui _chatGui;
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private readonly ILogger<PartyWatchDog> _logger;
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private ushort? _uncheckedTeritoryId;
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public PartyWatchDog(QuestController questController, IClientState clientState, IChatGui chatGui, ILogger<PartyWatchDog> logger)
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{
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_questController = questController;
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_clientState = clientState;
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_chatGui = chatGui;
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_logger = logger;
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_clientState.TerritoryChanged += TerritoryChanged;
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}
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private unsafe void TerritoryChanged(ushort newTerritoryId)
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{
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switch ((ETerritoryIntendedUse)GameMain.Instance()->CurrentTerritoryIntendedUseId)
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{
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case ETerritoryIntendedUse.Gaol:
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case ETerritoryIntendedUse.Frontline:
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case ETerritoryIntendedUse.LordOfVerminion:
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case ETerritoryIntendedUse.Diadem:
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case ETerritoryIntendedUse.CrystallineConflict:
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case ETerritoryIntendedUse.DeepDungeon:
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case ETerritoryIntendedUse.TreasureMapDuty:
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case ETerritoryIntendedUse.Battlehall:
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case ETerritoryIntendedUse.CrystallineConflict2:
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case ETerritoryIntendedUse.Diadem2:
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case ETerritoryIntendedUse.RivalWings:
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case ETerritoryIntendedUse.Eureka:
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case ETerritoryIntendedUse.LeapOfFaith:
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case ETerritoryIntendedUse.OceanFishing:
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case ETerritoryIntendedUse.Diadem3:
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case ETerritoryIntendedUse.Bozja:
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case ETerritoryIntendedUse.Battlehall2:
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case ETerritoryIntendedUse.Battlehall3:
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case ETerritoryIntendedUse.LargeScaleRaid:
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case ETerritoryIntendedUse.LargeScaleSavageRaid:
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case ETerritoryIntendedUse.Blunderville:
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StopIfRunning($"Unsupported Area entered ({newTerritoryId})");
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break;
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case ETerritoryIntendedUse.Dungeon:
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case ETerritoryIntendedUse.VariantDungeon:
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case ETerritoryIntendedUse.AllianceRaid:
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case ETerritoryIntendedUse.Trial:
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case ETerritoryIntendedUse.Raid:
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case ETerritoryIntendedUse.Raid2:
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case ETerritoryIntendedUse.SeasonalEvent:
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case ETerritoryIntendedUse.SeasonalEvent2:
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case ETerritoryIntendedUse.CriterionDuty:
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case ETerritoryIntendedUse.CriterionSavageDuty:
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_uncheckedTeritoryId = newTerritoryId;
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_logger.LogInformation("Will check territory {TerritoryId} after loading", newTerritoryId);
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break;
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case ETerritoryIntendedUse.StartingArea:
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case ETerritoryIntendedUse.QuestArea:
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case ETerritoryIntendedUse.QuestBattle:
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case (ETerritoryIntendedUse)11:
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case ETerritoryIntendedUse.QuestArea2:
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case ETerritoryIntendedUse.ResidentialArea:
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case ETerritoryIntendedUse.HousingInstances:
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case ETerritoryIntendedUse.QuestArea3:
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case (ETerritoryIntendedUse)19:
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case ETerritoryIntendedUse.ChocoboSquare:
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case ETerritoryIntendedUse.RestorationEvent:
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case ETerritoryIntendedUse.Sanctum:
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case ETerritoryIntendedUse.GoldSaucer:
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case (ETerritoryIntendedUse)24:
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case ETerritoryIntendedUse.HallOfTheNovice:
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case ETerritoryIntendedUse.QuestBattle2:
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case ETerritoryIntendedUse.Barracks:
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case ETerritoryIntendedUse.SeasonalEventDuty:
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case (ETerritoryIntendedUse)36:
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case ETerritoryIntendedUse.Unknown1:
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case (ETerritoryIntendedUse)42:
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case ETerritoryIntendedUse.MaskedCarnivale:
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case ETerritoryIntendedUse.IslandSanctuary:
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case ETerritoryIntendedUse.QuestArea4:
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case (ETerritoryIntendedUse)55:
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case ETerritoryIntendedUse.TribalInstance:
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break;
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}
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}
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public unsafe void Update()
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{
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if (_uncheckedTeritoryId != _clientState.TerritoryType || GameMain.Instance()->TerritoryLoadState != 2)
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{
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return;
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}
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GroupManager* ptr = GroupManager.Instance();
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if (ptr != null)
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{
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byte memberCount = ptr->MainGroup.MemberCount;
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bool isAlliance = ptr->MainGroup.IsAlliance;
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_logger.LogDebug("Territory {TerritoryId} with {MemberCount} members, alliance: {IsInAlliance}", _uncheckedTeritoryId, memberCount, isAlliance);
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if (memberCount > 1 || isAlliance)
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{
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StopIfRunning("Other party members present");
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}
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_uncheckedTeritoryId = null;
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}
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}
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private void StopIfRunning(string reason)
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{
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if (_questController.IsRunning || _questController.AutomationType != QuestController.EAutomationType.Manual)
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{
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_chatGui.PrintError("Stopping Questionable: " + reason + ". If you believe this to be correct, please restart Questionable manually.", "Questionable", 576);
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_questController.Stop(reason);
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}
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}
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public void Dispose()
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{
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_clientState.TerritoryChanged -= TerritoryChanged;
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}
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}
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98
Questionable/Questionable.Controller.Utils/QuestWorkUtils.cs
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98
Questionable/Questionable.Controller.Utils/QuestWorkUtils.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Extensions.Logging;
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using Questionable.Model;
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using Questionable.Model.Questing;
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namespace Questionable.Controller.Utils;
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internal static class QuestWorkUtils
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{
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public static bool HasCompletionFlags(IList<QuestWorkValue?> completionQuestVariablesFlags)
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{
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if (completionQuestVariablesFlags.Count == 6)
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{
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return completionQuestVariablesFlags.Any((QuestWorkValue x) => x != null && (x.High != 0 || x.Low != 0));
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}
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return false;
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}
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public static bool MatchesQuestWork(IList<QuestWorkValue?> completionQuestVariablesFlags, QuestProgressInfo questProgressInfo)
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{
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if (!HasCompletionFlags(completionQuestVariablesFlags) || questProgressInfo.Variables.Count != 6)
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{
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return false;
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}
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for (int i = 0; i < questProgressInfo.Variables.Count; i++)
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{
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QuestWorkValue questWorkValue = completionQuestVariablesFlags[i];
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if (questWorkValue == null)
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{
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continue;
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}
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EQuestWorkMode mode = questWorkValue.Mode;
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byte b = (byte)(questProgressInfo.Variables[i] >> 4);
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byte b2 = (byte)(questProgressInfo.Variables[i] & 0xF);
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byte? high = questWorkValue.High;
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byte? low = questWorkValue.Low;
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byte valueOrDefault = high.GetValueOrDefault();
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byte valueOrDefault2 = low.GetValueOrDefault();
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switch (mode)
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{
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case EQuestWorkMode.Exact:
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if (high.HasValue && b != valueOrDefault)
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{
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return false;
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}
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if (low.HasValue && b2 != valueOrDefault2)
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{
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return false;
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}
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break;
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case EQuestWorkMode.Bitwise:
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if (high.HasValue && (b & high) != valueOrDefault)
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{
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return false;
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}
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if (low.HasValue && (b2 & low) != valueOrDefault2)
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{
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return false;
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}
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break;
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default:
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throw new InvalidOperationException($"Unknown qw mode {mode}");
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}
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}
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return true;
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}
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public static bool MatchesRequiredQuestWorkConfig(List<List<QuestWorkValue>?> requiredQuestVariables, QuestProgressInfo questWork, ILogger logger)
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{
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if (requiredQuestVariables.Count != 6 || requiredQuestVariables.All((List<QuestWorkValue> x) => x == null || x.Count == 0))
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{
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logger.LogDebug("No RequiredQW defined");
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return true;
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}
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for (int num = 0; num < 6; num++)
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{
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if (requiredQuestVariables[num] == null)
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{
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logger.LogDebug("No RequiredQW {Index} defined", num);
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continue;
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}
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byte b = (byte)(questWork.Variables[num] >> 4);
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byte b2 = (byte)(questWork.Variables[num] & 0xF);
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foreach (QuestWorkValue item in requiredQuestVariables[num])
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{
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logger.LogDebug("H: {ExpectedHigh} - {ActualHigh}, L: {ExpectedLow} - {ActualLow}", item.High, b, item.Low, b2);
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if ((!item.High.HasValue || item.High == b) && (!item.Low.HasValue || item.Low == b2))
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{
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return true;
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}
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}
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}
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logger.LogInformation("Should execute step");
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return false;
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}
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}
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