punish v6.8.18.0
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104
Questionable/Questionable.Validation/QuestValidator.cs
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104
Questionable/Questionable.Validation/QuestValidator.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Questionable.Model;
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using Questionable.Model.Questing;
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namespace Questionable.Validation;
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internal sealed class QuestValidator
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{
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private readonly IReadOnlyList<IQuestValidator> _validators;
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private readonly ILogger<QuestValidator> _logger;
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private List<ValidationIssue> _validationIssues = new List<ValidationIssue>();
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public IReadOnlyList<ValidationIssue> Issues => _validationIssues;
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public int IssueCount => _validationIssues.Count;
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public int ErrorCount => _validationIssues.Count((ValidationIssue x) => x.Severity == EIssueSeverity.Error);
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public QuestValidator(IEnumerable<IQuestValidator> validators, ILogger<QuestValidator> logger)
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{
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_validators = validators.ToList();
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_logger = logger;
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_logger.LogInformation("Validators: {Validators}", string.Join(", ", _validators.Select((IQuestValidator x) => x.GetType().Name)));
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}
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public void Reset()
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{
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foreach (IQuestValidator validator in _validators)
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{
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validator.Reset();
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}
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_validationIssues.Clear();
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}
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public void Validate(IEnumerable<Quest> quests)
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{
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Task.Factory.StartNew(delegate
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{
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try
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{
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_validationIssues.Clear();
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List<ValidationIssue> list = new List<ValidationIssue>();
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Dictionary<EAlliedSociety, int> dictionary = new Dictionary<EAlliedSociety, int>();
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foreach (Quest quest in quests)
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{
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foreach (IQuestValidator validator in _validators)
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{
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foreach (ValidationIssue item in validator.Validate(quest))
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{
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if (item.Type == EIssueType.QuestDisabled && quest.Info.AlliedSociety != EAlliedSociety.None)
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{
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dictionary.TryAdd(quest.Info.AlliedSociety, 0);
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dictionary[quest.Info.AlliedSociety]++;
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}
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else
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{
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list.Add(item);
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}
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}
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}
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}
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List<ElementId> disabledQuests = (from x in list
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where x.Type == EIssueType.QuestDisabled
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select x.ElementId).ToList();
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_validationIssues = (from x in list
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where !disabledQuests.Contains(x.ElementId) || x.Type == EIssueType.QuestDisabled
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orderby x.ElementId, x.Sequence, x.Step, x.Description
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select x).Concat(DisabledTribesAsIssues(dictionary)).ToList();
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}
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catch (Exception exception)
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{
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_logger.LogError(exception, "Unable to validate quests");
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}
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}, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default);
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}
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public List<ValidationIssue> GetIssues(ElementId elementId)
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{
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return _validationIssues.Where((ValidationIssue x) => x.ElementId == elementId).ToList();
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}
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private static IEnumerable<ValidationIssue> DisabledTribesAsIssues(Dictionary<EAlliedSociety, int> disabledTribeQuests)
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{
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return from x in disabledTribeQuests
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orderby x.Key
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select new ValidationIssue
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{
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ElementId = null,
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Sequence = null,
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Step = null,
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AlliedSociety = x.Key,
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Type = EIssueType.QuestDisabled,
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Severity = EIssueSeverity.None,
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Description = $"{x.Value} disabled quest(s)"
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};
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}
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}
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