punish v6.8.18.0

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alydev 2025-10-09 07:47:19 +10:00
commit cfb4dea47e
316 changed files with 554088 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using LLib.ImGui;
using Questionable.Controller;
using Questionable.Functions;
using Questionable.Model;
using Questionable.Model.Questing;
using Questionable.Windows.QuestComponents;
using Questionable.Windows.Utils;
namespace Questionable.Windows;
internal sealed class PriorityWindow : LWindow
{
private const string ClipboardPrefix = "qst:priority:";
private const string LegacyClipboardPrefix = "qst:v1:";
private const char ClipboardSeparator = ';';
private readonly QuestController _questController;
private readonly QuestFunctions _questFunctions;
private readonly QuestSelector _questSelector;
private readonly QuestTooltipComponent _questTooltipComponent;
private readonly UiUtils _uiUtils;
private readonly IChatGui _chatGui;
private readonly IDalamudPluginInterface _pluginInterface;
private ElementId? _draggedItem;
public PriorityWindow(QuestController questController, QuestFunctions questFunctions, QuestSelector questSelector, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, IChatGui chatGui, IDalamudPluginInterface pluginInterface)
: base("Quest Priority###QuestionableQuestPriority")
{
PriorityWindow priorityWindow = this;
_questController = questController;
_questFunctions = questFunctions;
_questSelector = questSelector;
_questTooltipComponent = questTooltipComponent;
_uiUtils = uiUtils;
_chatGui = chatGui;
_pluginInterface = pluginInterface;
_questSelector.SuggestionPredicate = (Quest quest) => !quest.Info.IsMainScenarioQuest && !questFunctions.IsQuestUnobtainable(quest.Id) && questController.ManualPriorityQuests.All((Quest x) => x.Id != quest.Id);
_questSelector.DefaultPredicate = (Quest quest) => questFunctions.IsQuestAccepted(quest.Id);
_questSelector.QuestSelected = delegate(Quest quest)
{
priorityWindow._questController.ManualPriorityQuests.Add(quest);
};
base.Size = new Vector2(400f, 400f);
base.SizeCondition = ImGuiCond.Once;
base.SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(400f, 400f),
MaximumSize = new Vector2(400f, 999f)
};
}
public override void DrawContent()
{
ImGui.Text("Quests to do first:");
_questSelector.DrawSelection();
DrawQuestList();
List<ElementId> list = ParseClipboardItems();
ImGui.BeginDisabled(list.Count == 0);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import from Clipboard"))
{
ImportFromClipboard(list);
}
ImGui.EndDisabled();
ImGui.SameLine();
ImGui.BeginDisabled(_questController.ManualPriorityQuests.Count == 0);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Upload, "Export to Clipboard"))
{
ExportToClipboard();
}
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Remove finished Quests"))
{
_questController.ManualPriorityQuests.RemoveAll((Quest q) => _questFunctions.IsQuestComplete(q.Id));
}
ImGui.SameLine();
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
_questController.ClearQuestPriority();
}
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");
}
ImGui.EndDisabled();
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
ImGui.TextWrapped("If you have an active MSQ quest, Questionable will generally try to do:");
ImGui.BulletText("'Priority' quests: class quests, ARR primals, ARR raids");
ImGui.BulletText("Supported quests in your 'To-Do list'\n(quests from your Journal that are always on-screen)");
ImGui.BulletText("MSQ quest (if available, unless it is marked as 'ignored'\nin your Journal)");
ImGui.TextWrapped("If you don't have any active MSQ quest, it will always try to pick up the next quest in the MSQ first.");
}
private void DrawQuestList()
{
List<Quest> manualPriorityQuests = _questController.ManualPriorityQuests;
Quest quest = null;
Quest quest2 = null;
int index = 0;
float x = ImGui.GetContentRegionAvail().X;
List<(Vector2, Vector2)> list = new List<(Vector2, Vector2)>();
for (int i = 0; i < manualPriorityQuests.Count; i++)
{
Vector2 item = ImGui.GetCursorScreenPos() + new Vector2(0f, (0f - ImGui.GetStyle().ItemSpacing.Y) / 2f);
Quest quest3 = manualPriorityQuests[i];
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("Quest");
id.AppendFormatted(quest3.Id);
using (ImRaii.PushId(id))
{
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(quest3.Id);
bool flag;
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ImGui.AlignTextToFramePadding();
ImGui.TextColored(in questStyle.Item1, questStyle.Item2.ToIconString());
flag = ImGui.IsItemHovered();
}
ImGui.SameLine();
ImGui.AlignTextToFramePadding();
ImGui.Text(quest3.Info.Name);
flag |= ImGui.IsItemHovered();
if (flag)
{
_questTooltipComponent.Draw(quest3.Info);
}
if (manualPriorityQuests.Count > 1)
{
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
}
if (_draggedItem == quest3.Id)
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
}
else
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown);
}
if (_draggedItem == null && ImGui.IsItemActive() && ImGui.IsMouseDragging(ImGuiMouseButton.Left))
{
_draggedItem = quest3.Id;
}
ImGui.SameLine();
}
else
{
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
}
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
{
quest = quest3;
}
}
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
list.Add((item, item2));
}
if (!ImGui.IsMouseDragging(ImGuiMouseButton.Left))
{
_draggedItem = null;
}
else if (_draggedItem != null)
{
Quest item3 = manualPriorityQuests.Single((Quest quest4) => quest4.Id == _draggedItem);
int num = manualPriorityQuests.IndexOf(item3);
var (pMin, pMax) = list[num];
ImGui.GetWindowDrawList().AddRect(pMin, pMax, ImGui.GetColorU32(ImGuiColors.DalamudGrey), 3f, ImDrawFlags.RoundCornersAll);
int num2 = list.FindIndex(((Vector2 TopLeft, Vector2 BottomRight) tuple2) => ImGui.IsMouseHoveringRect(tuple2.TopLeft, tuple2.BottomRight, clip: true));
if (num2 >= 0 && num != num2)
{
quest2 = manualPriorityQuests.Single((Quest quest4) => quest4.Id == _draggedItem);
index = num2;
}
}
if (quest != null)
{
manualPriorityQuests.Remove(quest);
}
if (quest2 != null)
{
manualPriorityQuests.Remove(quest2);
manualPriorityQuests.Insert(index, quest2);
}
}
private static List<ElementId> ParseClipboardItems()
{
return DecodeQuestPriority(ImGui.GetClipboardText().Trim());
}
public static List<ElementId> DecodeQuestPriority(string clipboardText)
{
List<ElementId> list = new List<ElementId>();
try
{
if (!string.IsNullOrEmpty(clipboardText))
{
string text = null;
if (clipboardText.StartsWith("qst:priority:", StringComparison.InvariantCulture))
{
text = "qst:priority:";
}
else if (clipboardText.StartsWith("qst:v1:", StringComparison.InvariantCulture))
{
text = "qst:v1:";
}
if (text != null)
{
clipboardText = clipboardText.Substring(text.Length);
string[] array = Encoding.UTF8.GetString(Convert.FromBase64String(clipboardText)).Split(';');
for (int i = 0; i < array.Length; i++)
{
ElementId item = ElementId.FromString(array[i]);
list.Add(item);
}
}
}
}
catch (Exception)
{
list.Clear();
}
return list;
}
public string EncodeQuestPriority()
{
return "qst:priority:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(';', _questController.ManualPriorityQuests.Select((Quest x) => x.Id.ToString()))));
}
private void ExportToClipboard()
{
ImGui.SetClipboardText(EncodeQuestPriority());
_chatGui.Print("Copied quests to clipboard.", "Questionable", 576);
}
private void ImportFromClipboard(List<ElementId> questElements)
{
_questController.ImportQuestPriority(questElements);
}
}