punish v6.8.18.0
This commit is contained in:
commit
cfb4dea47e
316 changed files with 554088 additions and 0 deletions
|
@ -0,0 +1,48 @@
|
|||
using System.Collections.Generic;
|
||||
using Questionable.Model.Common.Converter;
|
||||
|
||||
namespace Questionable.Model.Questing.Converter;
|
||||
|
||||
public sealed class EnemySpawnTypeConverter : EnumConverter<EEnemySpawnType>
|
||||
{
|
||||
private static readonly Dictionary<EEnemySpawnType, string> Values = new Dictionary<EEnemySpawnType, string>
|
||||
{
|
||||
{
|
||||
EEnemySpawnType.AfterInteraction,
|
||||
"AfterInteraction"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.AfterItemUse,
|
||||
"AfterItemUse"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.AfterAction,
|
||||
"AfterAction"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.AfterEmote,
|
||||
"AfterEmote"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.AutoOnEnterArea,
|
||||
"AutoOnEnterArea"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.OverworldEnemies,
|
||||
"OverworldEnemies"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.FateEnemies,
|
||||
"FateEnemies"
|
||||
},
|
||||
{
|
||||
EEnemySpawnType.FinishCombatIfAny,
|
||||
"FinishCombatIfAny"
|
||||
}
|
||||
};
|
||||
|
||||
public EnemySpawnTypeConverter()
|
||||
: base((IReadOnlyDictionary<EEnemySpawnType, string>)Values)
|
||||
{
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue