punish v6.8.18.0
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Questionable/Questionable.Model/FashionAccessoryReward.cs
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29
Questionable/Questionable.Model/FashionAccessoryReward.cs
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using System.Runtime.CompilerServices;
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using FFXIVClientStructs.FFXIV.Client.Game.UI;
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namespace Questionable.Model;
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public sealed record FashionAccessoryReward : ItemReward
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{
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public uint AccessoryId { get; init; }
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public override EItemRewardType Type => EItemRewardType.FashionAccessory;
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public FashionAccessoryReward(ItemRewardDetails Item, uint AccessoryId)
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{
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this.AccessoryId = AccessoryId;
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base._002Ector(Item);
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}
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public unsafe override bool IsUnlocked()
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{
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return PlayerState.Instance()->IsOrnamentUnlocked(AccessoryId);
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}
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[CompilerGenerated]
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public void Deconstruct(out ItemRewardDetails Item, out uint AccessoryId)
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{
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Item = base.Item;
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AccessoryId = this.AccessoryId;
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}
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}
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