muffin v7.4.18
This commit is contained in:
parent
53aa9fdee8
commit
f82b9ce2a2
50 changed files with 142364 additions and 230361 deletions
|
|
@ -515,9 +515,7 @@ internal sealed class CombatController : IDisposable
|
|||
int num4 = 1;
|
||||
List<Vector3> list = new List<Vector3>(num4);
|
||||
CollectionsMarshal.SetCount(list, num4);
|
||||
Span<Vector3> span = CollectionsMarshal.AsSpan(list);
|
||||
int index = 0;
|
||||
span[index] = gameObject.Position;
|
||||
CollectionsMarshal.AsSpan(list)[0] = gameObject.Position;
|
||||
movementController.NavigateTo(EMovementType.Combat, null, list, fly: false, sprint: false, num3 + num - 0.25f, float.MaxValue);
|
||||
}
|
||||
else
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue