muffin v7.4.18

This commit is contained in:
alydev 2026-03-26 14:56:12 +10:00
parent 53aa9fdee8
commit f82b9ce2a2
50 changed files with 142364 additions and 230361 deletions

View file

@ -515,9 +515,7 @@ internal sealed class CombatController : IDisposable
int num4 = 1;
List<Vector3> list = new List<Vector3>(num4);
CollectionsMarshal.SetCount(list, num4);
Span<Vector3> span = CollectionsMarshal.AsSpan(list);
int index = 0;
span[index] = gameObject.Position;
CollectionsMarshal.AsSpan(list)[0] = gameObject.Position;
movementController.NavigateTo(EMovementType.Combat, null, list, fly: false, sprint: false, num3 + num - 0.25f, float.MaxValue);
}
else