using Questionable.Windows; namespace Questionable.Controller.DebugCommands; internal sealed class SequencesCommandHandler : IDebugCommandHandler { private readonly QuestSequenceWindow _questSequenceWindow; public string CommandName => "seq"; public SequencesCommandHandler(QuestSequenceWindow questSequenceWindow) { _questSequenceWindow = questSequenceWindow; } public void Execute(string[] arguments) { _questSequenceWindow.ToggleOrUncollapse(); } }