using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Questionable.Model.Changelog; namespace Questionable.Data; internal static class ChangelogData { public static readonly List Changelogs; static ChangelogData() { int num = 57; List list = new List(num); CollectionsMarshal.SetCount(list, num); Span span = CollectionsMarshal.AsSpan(list); int num2 = 0; ref ChangelogEntry reference = ref span[num2]; DateOnly releaseDate = new DateOnly(2026, 2, 26); int num3 = 3; List list2 = new List(num3); CollectionsMarshal.SetCount(list2, num3); Span span2 = CollectionsMarshal.AsSpan(list2); int num4 = 0; ref ChangeEntry reference2 = ref span2[num4]; int num5 = 3; List list3 = new List(num5); CollectionsMarshal.SetCount(list3, num5); Span span3 = CollectionsMarshal.AsSpan(list3); int num6 = 0; span3[num6] = "Add Saved Presets tab to quest priority window"; num6++; span3[num6] = "Add passive FATE handling and per npc ability handling"; num6++; span3[num6] = "Add FATE farming support"; reference2 = new ChangeEntry(EChangeCategory.Added, "New Features", list3); num4++; ref ChangeEntry reference3 = ref span2[num4]; num6 = 1; List list4 = new List(num6); CollectionsMarshal.SetCount(list4, num6); Span span4 = CollectionsMarshal.AsSpan(list4); num5 = 0; span4[num5] = "Add Little Ladies' Day 2026 quests"; reference3 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list4); num4++; ref ChangeEntry reference4 = ref span2[num4]; num5 = 1; List list5 = new List(num5); CollectionsMarshal.SetCount(list5, num5); Span span5 = CollectionsMarshal.AsSpan(list5); num6 = 0; span5[num6] = "Quest path fixes"; reference4 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list5); reference = new ChangelogEntry("7.4.12", releaseDate, list2); num2++; ref ChangelogEntry reference5 = ref span[num2]; DateOnly releaseDate2 = new DateOnly(2026, 2, 2); num4 = 2; List list6 = new List(num4); CollectionsMarshal.SetCount(list6, num4); Span span6 = CollectionsMarshal.AsSpan(list6); num3 = 0; ref ChangeEntry reference6 = ref span6[num3]; num6 = 1; List list7 = new List(num6); CollectionsMarshal.SetCount(list7, num6); Span span7 = CollectionsMarshal.AsSpan(list7); num5 = 0; span7[num5] = "Add Valentione's Day 2026 quest (The Icing on the Cake)"; reference6 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list7); num3++; ref ChangeEntry reference7 = ref span6[num3]; num5 = 2; List list8 = new List(num5); CollectionsMarshal.SetCount(list8, num5); Span span8 = CollectionsMarshal.AsSpan(list8); num6 = 0; span8[num6] = "Updated Duty journal to include missing duty types"; num6++; span8[num6] = "Added various missing sequences to quests"; reference7 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list8); reference5 = new ChangelogEntry("7.4.11", releaseDate2, list6); num2++; ref ChangelogEntry reference8 = ref span[num2]; DateOnly releaseDate3 = new DateOnly(2026, 1, 18); num3 = 2; List list9 = new List(num3); CollectionsMarshal.SetCount(list9, num3); Span span9 = CollectionsMarshal.AsSpan(list9); num4 = 0; ref ChangeEntry reference9 = ref span9[num4]; num6 = 5; List list10 = new List(num6); CollectionsMarshal.SetCount(list10, num6); Span span10 = CollectionsMarshal.AsSpan(list10); num5 = 0; span10[num5] = "Added quest blacklisting"; num5++; span10[num5] = "Added MSQ Priority config"; num5++; span10[num5] = "Added Quest priority persistence config"; num5++; span10[num5] = "Added Duties tab to Journal"; num5++; span10[num5] = "Added GC shop handling and chocobo naming for chocobo quests"; reference9 = new ChangeEntry(EChangeCategory.Added, "Major Features", list10); num4++; ref ChangeEntry reference10 = ref span9[num4]; num5 = 5; List list11 = new List(num5); CollectionsMarshal.SetCount(list11, num5); Span span11 = CollectionsMarshal.AsSpan(list11); num6 = 0; span11[num6] = "Removed PandorasBox dependency and added QTE handling"; num6++; span11[num6] = "Removed CBT dependency and added Snipe handling"; num6++; span11[num6] = "Added drag reordering to Stop condition quests"; num6++; span11[num6] = "Ignore item level requirements if using Unsync config"; num6++; span11[num6] = "Setting a Stop quest to Off no longer removes it from the list"; reference10 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list11); reference8 = new ChangelogEntry("7.4.10", releaseDate3, list9); num2++; ref ChangelogEntry reference11 = ref span[num2]; DateOnly releaseDate4 = new DateOnly(2025, 12, 31); num4 = 3; List list12 = new List(num4); CollectionsMarshal.SetCount(list12, num4); Span span12 = CollectionsMarshal.AsSpan(list12); num3 = 0; ref ChangeEntry reference12 = ref span12[num3]; num6 = 1; List list13 = new List(num6); CollectionsMarshal.SetCount(list13, num6); Span span13 = CollectionsMarshal.AsSpan(list13); num5 = 0; span13[num5] = "Add Heavensturn (2026) quests"; reference12 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list13); num3++; ref ChangeEntry reference13 = ref span12[num3]; num5 = 1; List list14 = new List(num5); CollectionsMarshal.SetCount(list14, num5); Span span14 = CollectionsMarshal.AsSpan(list14); num6 = 0; span14[num6] = "Added missing quest sequences"; reference13 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list14); num3++; ref ChangeEntry reference14 = ref span12[num3]; num6 = 1; List list15 = new List(num6); CollectionsMarshal.SetCount(list15, num6); Span span15 = CollectionsMarshal.AsSpan(list15); num5 = 0; span15[num5] = "Fixed leveling mode not restarting properly"; reference14 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list15); reference11 = new ChangelogEntry("7.4.9", releaseDate4, list12); num2++; ref ChangelogEntry reference15 = ref span[num2]; DateOnly releaseDate5 = new DateOnly(2025, 12, 29); num3 = 1; List list16 = new List(num3); CollectionsMarshal.SetCount(list16, num3); Span span16 = CollectionsMarshal.AsSpan(list16); num4 = 0; ref ChangeEntry reference16 = ref span16[num4]; num5 = 2; List list17 = new List(num5); CollectionsMarshal.SetCount(list17, num5); Span span17 = CollectionsMarshal.AsSpan(list17); num6 = 0; span17[num6] = "Fixed infinite teleport loop when multiple quests compete for priority"; num6++; span17[num6] = "Fixed leveling mode enabling for quest duties"; reference16 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list17); reference15 = new ChangelogEntry("7.4.8", releaseDate5, list16); num2++; ref ChangelogEntry reference17 = ref span[num2]; DateOnly releaseDate6 = new DateOnly(2025, 12, 28); num4 = 4; List list18 = new List(num4); CollectionsMarshal.SetCount(list18, num4); Span span18 = CollectionsMarshal.AsSpan(list18); num3 = 0; ref ChangeEntry reference18 = ref span18[num3]; num6 = 1; List list19 = new List(num6); CollectionsMarshal.SetCount(list19, num6); Span span19 = CollectionsMarshal.AsSpan(list19); num5 = 0; span19[num5] = "Added leveling mode when underleveled for MSQ"; reference18 = new ChangeEntry(EChangeCategory.Added, "Major Features", list19); num3++; ref ChangeEntry reference19 = ref span18[num3]; num5 = 3; List list20 = new List(num5); CollectionsMarshal.SetCount(list20, num5); Span span20 = CollectionsMarshal.AsSpan(list20); num6 = 0; span20[num6] = "Added missing dungeons to Duties"; num6++; span20[num6] = "Added Normal Raids and Alliance Raids to duties tab"; num6++; span20[num6] = "Added Pause/Stop modes to stop conditions"; reference19 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list20); num3++; ref ChangeEntry reference20 = ref span18[num3]; num6 = 1; List list21 = new List(num6); CollectionsMarshal.SetCount(list21, num6); Span span21 = CollectionsMarshal.AsSpan(list21); num5 = 0; span21[num5] = "Added leveling mode IPC: IsLevelingModeEnabled, SetLevelingModeEnabled, GetMsqLevelLockInfo, StartLevelingMode, StopLevelingMode"; reference20 = new ChangeEntry(EChangeCategory.Added, "IPC Changes", list21); num3++; ref ChangeEntry reference21 = ref span18[num3]; num5 = 1; List list22 = new List(num5); CollectionsMarshal.SetCount(list22, num5); Span span22 = CollectionsMarshal.AsSpan(list22); num6 = 0; span22[num6] = "Fixed UI appearing in duties when debuff or interrupts occur"; reference21 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list22); reference17 = new ChangelogEntry("7.4.7", releaseDate6, list18); num2++; ref ChangelogEntry reference22 = ref span[num2]; DateOnly releaseDate7 = new DateOnly(2025, 12, 23); num3 = 2; List list23 = new List(num3); CollectionsMarshal.SetCount(list23, num3); Span span23 = CollectionsMarshal.AsSpan(list23); num4 = 0; ref ChangeEntry reference23 = ref span23[num4]; num6 = 1; List list24 = new List(num6); CollectionsMarshal.SetCount(list24, num6); Span span24 = CollectionsMarshal.AsSpan(list24); num5 = 0; span24[num5] = "Added Cinema Mode to not skip cutscenes"; reference23 = new ChangeEntry(EChangeCategory.Added, "Major Features", list24); num4++; ref ChangeEntry reference24 = ref span23[num4]; num5 = 2; List list25 = new List(num5); CollectionsMarshal.SetCount(list25, num5); Span span25 = CollectionsMarshal.AsSpan(list25); num6 = 0; span25[num6] = "Added handling for Unsync (Party) to Party Watchdog and configuration to disable if in party"; num6++; span25[num6] = "Stop conditions now act as a true stop"; reference24 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list25); reference22 = new ChangelogEntry("7.4.6", releaseDate7, list23); num2++; ref ChangelogEntry reference25 = ref span[num2]; DateOnly releaseDate8 = new DateOnly(2025, 12, 22); num4 = 1; List list26 = new List(num4); CollectionsMarshal.SetCount(list26, num4); Span span26 = CollectionsMarshal.AsSpan(list26); num3 = 0; ref ChangeEntry reference26 = ref span26[num3]; num6 = 2; List list27 = new List(num6); CollectionsMarshal.SetCount(list27, num6); Span span27 = CollectionsMarshal.AsSpan(list27); num5 = 0; span27[num5] = "Dive adjustments"; num5++; span27[num5] = "Logging message adjustments"; reference26 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list27); reference25 = new ChangelogEntry("7.4.5", releaseDate8, list26); num2++; ref ChangelogEntry reference27 = ref span[num2]; DateOnly releaseDate9 = new DateOnly(2025, 12, 21); num3 = 2; List list28 = new List(num3); CollectionsMarshal.SetCount(list28, num3); Span span28 = CollectionsMarshal.AsSpan(list28); num4 = 0; ref ChangeEntry reference28 = ref span28[num4]; num5 = 1; List list29 = new List(num5); CollectionsMarshal.SetCount(list29, num5); Span span29 = CollectionsMarshal.AsSpan(list29); num6 = 0; span29[num6] = "Changelog only shows once per update now"; reference28 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list29); num4++; ref ChangeEntry reference29 = ref span28[num4]; num6 = 1; List list30 = new List(num6); CollectionsMarshal.SetCount(list30, num6); Span span30 = CollectionsMarshal.AsSpan(list30); num5 = 0; span30[num5] = "Fixed gathering paths loading"; reference29 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list30); reference27 = new ChangelogEntry("7.4.4", releaseDate9, list28); num2++; ref ChangelogEntry reference30 = ref span[num2]; DateOnly releaseDate10 = new DateOnly(2025, 12, 21); num4 = 1; List list31 = new List(num4); CollectionsMarshal.SetCount(list31, num4); Span span31 = CollectionsMarshal.AsSpan(list31); num3 = 0; ref ChangeEntry reference31 = ref span31[num3]; num5 = 1; List list32 = new List(num5); CollectionsMarshal.SetCount(list32, num5); Span span32 = CollectionsMarshal.AsSpan(list32); num6 = 0; span32[num6] = "Fixed changelog version checks"; reference31 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list32); reference30 = new ChangelogEntry("7.4.3", releaseDate10, list31); num2++; ref ChangelogEntry reference32 = ref span[num2]; DateOnly releaseDate11 = new DateOnly(2025, 12, 20); num3 = 2; List list33 = new List(num3); CollectionsMarshal.SetCount(list33, num3); Span span33 = CollectionsMarshal.AsSpan(list33); num4 = 0; ref ChangeEntry reference33 = ref span33[num4]; num6 = 1; List list34 = new List(num6); CollectionsMarshal.SetCount(list34, num6); Span span34 = CollectionsMarshal.AsSpan(list34); num5 = 0; span34[num5] = "Add 7.4 Starlight Celebration (2025) quest"; reference33 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list34); num4++; ref ChangeEntry reference34 = ref span33[num4]; num5 = 1; List list35 = new List(num5); CollectionsMarshal.SetCount(list35, num5); Span span35 = CollectionsMarshal.AsSpan(list35); num6 = 0; span35[num6] = "Fixed 7.4 MSQ"; reference34 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list35); reference32 = new ChangelogEntry("7.4.2", releaseDate11, list33); num2++; ref ChangelogEntry reference35 = ref span[num2]; DateOnly releaseDate12 = new DateOnly(2025, 12, 19); num4 = 1; List list36 = new List(num4); CollectionsMarshal.SetCount(list36, num4); Span span36 = CollectionsMarshal.AsSpan(list36); num3 = 0; ref ChangeEntry reference36 = ref span36[num3]; num6 = 2; List list37 = new List(num6); CollectionsMarshal.SetCount(list37, num6); Span span37 = CollectionsMarshal.AsSpan(list37); num5 = 0; span37[num5] = "Add 7.4 MSQ"; num5++; span37[num5] = "Add 7.4 Arcadion Raid quests"; reference36 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list37); reference35 = new ChangelogEntry("7.4.1", releaseDate12, list36); num2++; ref ChangelogEntry reference37 = ref span[num2]; DateOnly releaseDate13 = new DateOnly(2025, 12, 17); num3 = 1; List list38 = new List(num3); CollectionsMarshal.SetCount(list38, num3); Span span38 = CollectionsMarshal.AsSpan(list38); num4 = 0; span38[num4] = new ChangeEntry(EChangeCategory.Changed, "Api 14 update"); reference37 = new ChangelogEntry("7.4.0", releaseDate13, list38); num2++; ref ChangelogEntry reference38 = ref span[num2]; DateOnly releaseDate14 = new DateOnly(2025, 12, 6); num4 = 2; List list39 = new List(num4); CollectionsMarshal.SetCount(list39, num4); Span span39 = CollectionsMarshal.AsSpan(list39); num3 = 0; ref ChangeEntry reference39 = ref span39[num3]; num5 = 4; List list40 = new List(num5); CollectionsMarshal.SetCount(list40, num5); Span span40 = CollectionsMarshal.AsSpan(list40); num6 = 0; span40[num6] = "Added reloading and rebuilding to movement system"; num6++; span40[num6] = "Improved interrupts and refresh states to allow continuation of questing"; num6++; span40[num6] = "Added player input detection to stop automation when manually moving character"; num6++; span40[num6] = "Added various missing quest sequences"; reference39 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list40); num3++; ref ChangeEntry reference40 = ref span39[num3]; num6 = 1; List list41 = new List(num6); CollectionsMarshal.SetCount(list41, num6); Span span41 = CollectionsMarshal.AsSpan(list41); num5 = 0; span41[num5] = "Fixed reset task state to prevent stuck interactions after interruption"; reference40 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list41); reference38 = new ChangelogEntry("7.38.9", releaseDate14, list39); num2++; ref ChangelogEntry reference41 = ref span[num2]; DateOnly releaseDate15 = new DateOnly(2025, 11, 29); num3 = 2; List list42 = new List(num3); CollectionsMarshal.SetCount(list42, num3); Span span42 = CollectionsMarshal.AsSpan(list42); num4 = 0; ref ChangeEntry reference42 = ref span42[num4]; num5 = 3; List list43 = new List(num5); CollectionsMarshal.SetCount(list43, num5); Span span43 = CollectionsMarshal.AsSpan(list43); num6 = 0; span43[num6] = "Movement update with automatic retrying if character can't reach target position"; num6++; span43[num6] = "Added Hunt mob data"; num6++; span43[num6] = "Refactored commands"; reference42 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list43); num4++; ref ChangeEntry reference43 = ref span42[num4]; num6 = 3; List list44 = new List(num6); CollectionsMarshal.SetCount(list44, num6); Span span44 = CollectionsMarshal.AsSpan(list44); num5 = 0; span44[num5] = "Fixed quest (Way of the Archer)"; num5++; span44[num5] = "Fixed quest (Spirithold Broken)"; num5++; span44[num5] = "Fixed quest (It's Probably Not Pirates)"; reference43 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list44); reference41 = new ChangelogEntry("7.38.8", releaseDate15, list42); num2++; ref ChangelogEntry reference44 = ref span[num2]; DateOnly releaseDate16 = new DateOnly(2025, 11, 25); num4 = 2; List list45 = new List(num4); CollectionsMarshal.SetCount(list45, num4); Span span45 = CollectionsMarshal.AsSpan(list45); num3 = 0; ref ChangeEntry reference45 = ref span45[num3]; num5 = 2; List list46 = new List(num5); CollectionsMarshal.SetCount(list46, num5); Span span46 = CollectionsMarshal.AsSpan(list46); num6 = 0; span46[num6] = "Added individual sequence stop condition for each quest"; num6++; span46[num6] = "Added Trials to Duties tab in config"; reference45 = new ChangeEntry(EChangeCategory.Added, "Major features", list46); num3++; ref ChangeEntry reference46 = ref span45[num3]; num6 = 1; List list47 = new List(num6); CollectionsMarshal.SetCount(list47, num6); Span span47 = CollectionsMarshal.AsSpan(list47); num5 = 0; span47[num5] = "Added IPC for stop conditions: GetQuestSequenceStopCondition, SetQuestSequenceStopCondition, RemoveQuestSequenceStopCondition, GetAllQuestSequenceStopConditions"; reference46 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list47); reference44 = new ChangelogEntry("7.38.7", releaseDate16, list45); num2++; ref ChangelogEntry reference47 = ref span[num2]; DateOnly releaseDate17 = new DateOnly(2025, 11, 25); num3 = 3; List list48 = new List(num3); CollectionsMarshal.SetCount(list48, num3); Span span48 = CollectionsMarshal.AsSpan(list48); num4 = 0; ref ChangeEntry reference48 = ref span48[num4]; num5 = 2; List list49 = new List(num5); CollectionsMarshal.SetCount(list49, num5); Span span49 = CollectionsMarshal.AsSpan(list49); num6 = 0; span49[num6] = "Updated Allied Society journal text"; num6++; span49[num6] = "Improved Allied Society rank handling"; reference48 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list49); num4++; ref ChangeEntry reference49 = ref span48[num4]; num6 = 1; List list50 = new List(num6); CollectionsMarshal.SetCount(list50, num6); Span span50 = CollectionsMarshal.AsSpan(list50); num5 = 0; span50[num5] = "Added IPC for Allied Society: AddAlliedSocietyOptimalQuests, GetAlliedSocietyOptimalQuests"; reference49 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list50); num4++; ref ChangeEntry reference50 = ref span48[num4]; num5 = 1; List list51 = new List(num5); CollectionsMarshal.SetCount(list51, num5); Span span51 = CollectionsMarshal.AsSpan(list51); num6 = 0; span51[num6] = "Fixed quest (We Come in Peace)"; reference50 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list51); reference47 = new ChangelogEntry("7.38.6", releaseDate17, list48); num2++; ref ChangelogEntry reference51 = ref span[num2]; DateOnly releaseDate18 = new DateOnly(2025, 11, 24); num4 = 2; List list52 = new List(num4); CollectionsMarshal.SetCount(list52, num4); Span span52 = CollectionsMarshal.AsSpan(list52); num3 = 0; ref ChangeEntry reference52 = ref span52[num3]; num6 = 1; List list53 = new List(num6); CollectionsMarshal.SetCount(list53, num6); Span span53 = CollectionsMarshal.AsSpan(list53); num5 = 0; span53[num5] = "Added Allied Society daily allowance tracker with bulk quest adding buttons"; reference52 = new ChangeEntry(EChangeCategory.Added, "Major features", list53); num3++; ref ChangeEntry reference53 = ref span52[num3]; num5 = 1; List list54 = new List(num5); CollectionsMarshal.SetCount(list54, num5); Span span54 = CollectionsMarshal.AsSpan(list54); num6 = 0; span54[num6] = "Added IPC for Allied Society: GetRemainingAllowances, GetTimeUntilReset, GetAvailableQuestIds, GetAllAvailableQuestCounts, IsMaxRank, GetCurrentRank, GetSocietiesWithAvailableQuests"; reference53 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list54); reference51 = new ChangelogEntry("7.38.5", releaseDate18, list52); num2++; ref ChangelogEntry reference54 = ref span[num2]; DateOnly releaseDate19 = new DateOnly(2025, 11, 23); num3 = 2; List list55 = new List(num3); CollectionsMarshal.SetCount(list55, num3); Span span55 = CollectionsMarshal.AsSpan(list55); num4 = 0; ref ChangeEntry reference55 = ref span55[num4]; num6 = 1; List list56 = new List(num6); CollectionsMarshal.SetCount(list56, num6); Span span56 = CollectionsMarshal.AsSpan(list56); num5 = 0; span56[num5] = "Explicitly declare support for BMR singleplayer duty (The Rematch)"; reference55 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list56); num4++; ref ChangeEntry reference56 = ref span55[num4]; num5 = 8; List list57 = new List(num5); CollectionsMarshal.SetCount(list57, num5); Span span57 = CollectionsMarshal.AsSpan(list57); num6 = 0; span57[num6] = "Fixed quest (Microbrewing) to not get stuck near ramp"; num6++; span57[num6] = "Fixed quest (The Illuminated Land) where pathing would kill the player due to fall damage"; num6++; span57[num6] = "Fixed quest (It's Probably Not Pirates) improper pathing and removed unneeded step"; num6++; span57[num6] = "Fixed quest (The Black Wolf's Ultimatum) not exiting landing area"; num6++; span57[num6] = "Fixed quest (Magiteknical Failure) from not interacting with NPC due to being mounted"; num6++; span57[num6] = "Fixed quest (We Come in Peace) shortcut navigation"; num6++; span57[num6] = "Fixed quest (Poisoned Hearts) where incorrect pathing caused the player to die"; num6++; span57[num6] = "Fixed quests (Savage Snares) and (An Apple a Day) not detecting kills"; reference56 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list57); reference54 = new ChangelogEntry("7.38.4", releaseDate19, list55); num2++; ref ChangelogEntry reference57 = ref span[num2]; DateOnly releaseDate20 = new DateOnly(2025, 11, 23); num4 = 3; List list58 = new List(num4); CollectionsMarshal.SetCount(list58, num4); Span span58 = CollectionsMarshal.AsSpan(list58); num3 = 0; ref ChangeEntry reference58 = ref span58[num3]; num6 = 2; List list59 = new List(num6); CollectionsMarshal.SetCount(list59, num6); Span span59 = CollectionsMarshal.AsSpan(list59); num5 = 0; span59[num5] = "Added RequireHq to crafting InteractionType"; num5++; span59[num5] = "Mark GC quests as Locked if rank not achieved"; reference58 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list59); num3++; ref ChangeEntry reference59 = ref span58[num3]; num5 = 2; List list60 = new List(num5); CollectionsMarshal.SetCount(list60, num5); Span span60 = CollectionsMarshal.AsSpan(list60); num6 = 0; span60[num6] = "Added IPC for stop conditions: GetStopConditionsEnabled, SetStopConditionsEnabled, GetStopQuestList, AddStopQuest, RemoveStopQuest, ClearStopQuests, GetLevelStopCondition, SetLevelStopCondition, GetSequenceStopCondition, SetSequenceStopCondition"; num6++; span60[num6] = "Added IPC for priority quests: GetPriorityQuests, RemovePriorityQuest, ReorderPriorityQuest, GetAvailablePresets, GetPresetQuests, AddPresetToPriority, IsPresetAvailable, IsQuestInPriority, GetQuestPriorityIndex, HasAvailablePriorityQuests"; reference59 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list60); num3++; ref ChangeEntry reference60 = ref span58[num3]; num6 = 3; List list61 = new List(num6); CollectionsMarshal.SetCount(list61, num6); Span span61 = CollectionsMarshal.AsSpan(list61); num5 = 0; span61[num5] = "Fixed line breaks not working in dialog strings"; num5++; span61[num5] = "Fixed quest (Labor of Love)"; num5++; span61[num5] = "Fixed quest (Sea of Sorrow)"; reference60 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list61); reference57 = new ChangelogEntry("7.38.3", releaseDate20, list58); num2++; ref ChangelogEntry reference61 = ref span[num2]; DateOnly releaseDate21 = new DateOnly(2025, 11, 18); num3 = 3; List list62 = new List(num3); CollectionsMarshal.SetCount(list62, num3); Span span62 = CollectionsMarshal.AsSpan(list62); num4 = 0; ref ChangeEntry reference62 = ref span62[num4]; num5 = 2; List list63 = new List(num5); CollectionsMarshal.SetCount(list63, num5); Span span63 = CollectionsMarshal.AsSpan(list63); num6 = 0; span63[num6] = "Auto Duty unsync options for each duty (Duty Support, Unsync Solo, Unsync Party)"; num6++; span63[num6] = "Added Auto Duty unsync options to quest schema and updated quests using old unsync method"; reference62 = new ChangeEntry(EChangeCategory.Added, "Major features", list63); num4++; ref ChangeEntry reference63 = ref span62[num4]; num6 = 3; List list64 = new List(num6); CollectionsMarshal.SetCount(list64, num6); Span span64 = CollectionsMarshal.AsSpan(list64); num5 = 0; span64[num5] = "Added IPC for duty sync handling: GetDefaultDutyMode, SetDefaultDutyMode"; num5++; span64[num5] = "Added IPC for duty mode overrides: GetDutyModeOverride, SetDutyModeOverride"; num5++; span64[num5] = "Added IPC for clearing overrides: ClearDutyModeOverride, ClearAllDutyModeOverrides"; reference63 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list64); num4++; span62[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest (Constant Cravings)"); reference61 = new ChangelogEntry("7.38.2", releaseDate21, list62); num2++; ref ChangelogEntry reference64 = ref span[num2]; DateOnly releaseDate22 = new DateOnly(2025, 11, 18); num4 = 3; List list65 = new List(num4); CollectionsMarshal.SetCount(list65, num4); Span span65 = CollectionsMarshal.AsSpan(list65); num3 = 0; ref ChangeEntry reference65 = ref span65[num3]; num5 = 1; List list66 = new List(num5); CollectionsMarshal.SetCount(list66, num5); Span span66 = CollectionsMarshal.AsSpan(list66); num6 = 0; span66[num6] = "Added new fields to quest schema"; reference65 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list66); num3++; ref ChangeEntry reference66 = ref span65[num3]; num6 = 3; List list67 = new List(num6); CollectionsMarshal.SetCount(list67, num6); Span span67 = CollectionsMarshal.AsSpan(list67); num5 = 0; span67[num5] = "A Faerie Tale Come True"; num5++; span67[num5] = "Constant Cravings"; num5++; span67[num5] = "A Bridge Too Full"; reference66 = new ChangeEntry(EChangeCategory.QuestUpdates, "Added new quest paths", list67); num3++; ref ChangeEntry reference67 = ref span65[num3]; num5 = 3; List list68 = new List(num5); CollectionsMarshal.SetCount(list68, num5); Span span68 = CollectionsMarshal.AsSpan(list68); num6 = 0; span68[num6] = "Fixed various quest schemas"; num6++; span68[num6] = "Fixed changelog bullet point encoding"; num6++; span68[num6] = "Fixed item use to wait until item is used before next action"; reference67 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list68); reference64 = new ChangelogEntry("7.38.1", releaseDate22, list65); num2++; ref ChangelogEntry reference68 = ref span[num2]; DateOnly releaseDate23 = new DateOnly(2025, 11, 17); num3 = 5; List list69 = new List(num3); CollectionsMarshal.SetCount(list69, num3); Span span69 = CollectionsMarshal.AsSpan(list69); num4 = 0; ref ChangeEntry reference69 = ref span69[num4]; num6 = 2; List list70 = new List(num6); CollectionsMarshal.SetCount(list70, num6); Span span70 = CollectionsMarshal.AsSpan(list70); num5 = 0; span70[num5] = "Quest sequence window to show expected sequences in each quest (with quest searching)"; num5++; span70[num5] = "Changelog"; reference69 = new ChangeEntry(EChangeCategory.Added, "Major features", list70); num4++; ref ChangeEntry reference70 = ref span69[num4]; num5 = 2; List list71 = new List(num5); CollectionsMarshal.SetCount(list71, num5); Span span71 = CollectionsMarshal.AsSpan(list71); num6 = 0; span71[num6] = "Updated quest schemas"; num6++; span71[num6] = "Added search bar to preferred mounts and capitalization to mirror game mount names"; reference70 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list71); num4++; ref ChangeEntry reference71 = ref span69[num4]; num6 = 3; List list72 = new List(num6); CollectionsMarshal.SetCount(list72, num6); Span span72 = CollectionsMarshal.AsSpan(list72); num5 = 0; span72[num5] = "Renamed IsQuestCompleted → IsQuestComplete"; num5++; span72[num5] = "Renamed IsQuestAvailable → IsReadyToAcceptQuest"; num5++; span72[num5] = "Added GetCurrentTask IPC"; reference71 = new ChangeEntry(EChangeCategory.Changed, "IPC changes", list72); num4++; span69[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added all Hildibrand quests"); num4++; span69[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed credits/cutscenes playback"); reference68 = new ChangelogEntry("7.38.0", releaseDate23, list69); num2++; ref ChangelogEntry reference72 = ref span[num2]; DateOnly releaseDate24 = new DateOnly(2025, 11, 8); num4 = 1; List list73 = new List(num4); CollectionsMarshal.SetCount(list73, num4); Span span73 = CollectionsMarshal.AsSpan(list73); num3 = 0; span73[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Fall Guys quest (Just Crowning Around)"); reference72 = new ChangelogEntry("6.38", releaseDate24, list73); num2++; ref ChangelogEntry reference73 = ref span[num2]; DateOnly releaseDate25 = new DateOnly(2025, 11, 8); num3 = 1; List list74 = new List(num3); CollectionsMarshal.SetCount(list74, num3); Span span74 = CollectionsMarshal.AsSpan(list74); num4 = 0; span74[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Cosmic Exploration and various unlock quests"); reference73 = new ChangelogEntry("6.37", releaseDate25, list74); num2++; ref ChangelogEntry reference74 = ref span[num2]; DateOnly releaseDate26 = new DateOnly(2025, 11, 2); num4 = 1; List list75 = new List(num4); CollectionsMarshal.SetCount(list75, num4); Span span75 = CollectionsMarshal.AsSpan(list75); num3 = 0; span75[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 6 quest (With High Spirits)"); reference74 = new ChangelogEntry("6.36", releaseDate26, list75); num2++; ref ChangelogEntry reference75 = ref span[num2]; DateOnly releaseDate27 = new DateOnly(2025, 10, 28); num3 = 1; List list76 = new List(num3); CollectionsMarshal.SetCount(list76, num3); Span span76 = CollectionsMarshal.AsSpan(list76); num4 = 0; span76[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed level 3 MSQ handling if character started on non-XP buff world"); reference75 = new ChangelogEntry("6.35", releaseDate27, list76); num2++; ref ChangelogEntry reference76 = ref span[num2]; DateOnly releaseDate28 = new DateOnly(2025, 10, 23); num4 = 2; List list77 = new List(num4); CollectionsMarshal.SetCount(list77, num4); Span span77 = CollectionsMarshal.AsSpan(list77); num3 = 0; span77[num3] = new ChangeEntry(EChangeCategory.Added, "Added clear priority quests on logout and on completion config settings"); num3++; span77[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed priority quest importing to respect import order"); reference76 = new ChangelogEntry("6.34", releaseDate28, list77); num2++; ref ChangelogEntry reference77 = ref span[num2]; DateOnly releaseDate29 = new DateOnly(2025, 10, 23); num3 = 1; List list78 = new List(num3); CollectionsMarshal.SetCount(list78, num3); Span span78 = CollectionsMarshal.AsSpan(list78); num4 = 0; span78[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed RSR combat module"); reference77 = new ChangelogEntry("6.33", releaseDate29, list78); num2++; ref ChangelogEntry reference78 = ref span[num2]; DateOnly releaseDate30 = new DateOnly(2025, 10, 23); num4 = 1; List list79 = new List(num4); CollectionsMarshal.SetCount(list79, num4); Span span79 = CollectionsMarshal.AsSpan(list79); num3 = 0; span79[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 5 quest (Forged in Corn)"); reference78 = new ChangelogEntry("6.32", releaseDate30, list79); num2++; ref ChangelogEntry reference79 = ref span[num2]; DateOnly releaseDate31 = new DateOnly(2025, 10, 21); num3 = 1; List list80 = new List(num3); CollectionsMarshal.SetCount(list80, num3); Span span80 = CollectionsMarshal.AsSpan(list80); num4 = 0; span80[num4] = new ChangeEntry(EChangeCategory.Changed, "Added checks for moogle and allied society quests when using add all available quests"); reference79 = new ChangelogEntry("6.31", releaseDate31, list80); num2++; ref ChangelogEntry reference80 = ref span[num2]; DateOnly releaseDate32 = new DateOnly(2025, 10, 21); num4 = 1; List list81 = new List(num4); CollectionsMarshal.SetCount(list81, num4); Span span81 = CollectionsMarshal.AsSpan(list81); num3 = 0; span81[num3] = new ChangeEntry(EChangeCategory.Added, "Added button to journal that allows adding all available quests to priority"); reference80 = new ChangelogEntry("6.30", releaseDate32, list81); num2++; ref ChangelogEntry reference81 = ref span[num2]; DateOnly releaseDate33 = new DateOnly(2025, 10, 20); num3 = 2; List list82 = new List(num3); CollectionsMarshal.SetCount(list82, num3); Span span82 = CollectionsMarshal.AsSpan(list82); num4 = 0; ref ChangeEntry reference82 = ref span82[num4]; num5 = 2; List list83 = new List(num5); CollectionsMarshal.SetCount(list83, num5); Span span83 = CollectionsMarshal.AsSpan(list83); num6 = 0; span83[num6] = "Added item count to combat handling rework"; num6++; span83[num6] = "Updated Pandora conflicting features"; reference82 = new ChangeEntry(EChangeCategory.Changed, "Combat handling improvements", list83); num4++; span82[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest to purchase Gysahl Greens if not in inventory"); reference81 = new ChangelogEntry("6.29", releaseDate33, list82); num2++; ref ChangelogEntry reference83 = ref span[num2]; DateOnly releaseDate34 = new DateOnly(2025, 10, 19); num4 = 1; List list84 = new List(num4); CollectionsMarshal.SetCount(list84, num4); Span span84 = CollectionsMarshal.AsSpan(list84); num3 = 0; span84[num3] = new ChangeEntry(EChangeCategory.Changed, "Reworked kill count combat handling - combat and enemy kills are now processed instantly"); reference83 = new ChangelogEntry("6.28", releaseDate34, list84); num2++; ref ChangelogEntry reference84 = ref span[num2]; DateOnly releaseDate35 = new DateOnly(2025, 10, 18); num3 = 2; List list85 = new List(num3); CollectionsMarshal.SetCount(list85, num3); Span span85 = CollectionsMarshal.AsSpan(list85); num4 = 0; span85[num4] = new ChangeEntry(EChangeCategory.Changed, "Improved Aether Current checking logic"); num4++; span85[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Chocobo Taxi Stand CheckSkip error and Patch 7.3 Fantasia unlock quest date/time"); reference84 = new ChangelogEntry("6.27", releaseDate35, list85); num2++; ref ChangelogEntry reference85 = ref span[num2]; DateOnly releaseDate36 = new DateOnly(2025, 10, 18); num4 = 1; List list86 = new List(num4); CollectionsMarshal.SetCount(list86, num4); Span span86 = CollectionsMarshal.AsSpan(list86); num3 = 0; span86[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests"); reference85 = new ChangelogEntry("6.26", releaseDate36, list86); num2++; ref ChangelogEntry reference86 = ref span[num2]; DateOnly releaseDate37 = new DateOnly(2025, 10, 17); num3 = 1; List list87 = new List(num3); CollectionsMarshal.SetCount(list87, num3); Span span87 = CollectionsMarshal.AsSpan(list87); num4 = 0; span87[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added All Saints' Wake 2025 quests and 7.35 Yok Huy rank 4 quests"); reference86 = new ChangelogEntry("6.25", releaseDate37, list87); num2++; ref ChangelogEntry reference87 = ref span[num2]; DateOnly releaseDate38 = new DateOnly(2025, 10, 16); num4 = 1; List list88 = new List(num4); CollectionsMarshal.SetCount(list88, num4); Span span88 = CollectionsMarshal.AsSpan(list88); num3 = 0; span88[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests and Deep Dungeon quest"); reference87 = new ChangelogEntry("6.24", releaseDate38, list88); num2++; ref ChangelogEntry reference88 = ref span[num2]; DateOnly releaseDate39 = new DateOnly(2025, 10, 13); num3 = 1; List list89 = new List(num3); CollectionsMarshal.SetCount(list89, num3); Span span89 = CollectionsMarshal.AsSpan(list89); num4 = 0; span89[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quest (Larder Logistics)"); reference88 = new ChangelogEntry("6.23", releaseDate39, list89); num2++; ref ChangelogEntry reference89 = ref span[num2]; DateOnly releaseDate40 = new DateOnly(2025, 10, 12); num4 = 3; List list90 = new List(num4); CollectionsMarshal.SetCount(list90, num4); Span span90 = CollectionsMarshal.AsSpan(list90); num3 = 0; span90[num3] = new ChangeEntry(EChangeCategory.Changed, "Prevent disabled or Locked quests from being started as 'Start as next quest'"); num3++; span90[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); num3++; span90[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Yok Huy quest and journal quest chain priority issues"); reference89 = new ChangelogEntry("6.22", releaseDate40, list90); num2++; ref ChangelogEntry reference90 = ref span[num2]; DateOnly releaseDate41 = new DateOnly(2025, 10, 12); num3 = 2; List list91 = new List(num3); CollectionsMarshal.SetCount(list91, num3); Span span91 = CollectionsMarshal.AsSpan(list91); num4 = 0; span91[num4] = new ChangeEntry(EChangeCategory.Added, "Added expansion abbreviation to journal window"); num4++; span91[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); reference90 = new ChangelogEntry("6.21", releaseDate41, list91); num2++; ref ChangelogEntry reference91 = ref span[num2]; DateOnly releaseDate42 = new DateOnly(2025, 10, 10); num4 = 2; List list92 = new List(num4); CollectionsMarshal.SetCount(list92, num4); Span span92 = CollectionsMarshal.AsSpan(list92); num3 = 0; span92[num3] = new ChangeEntry(EChangeCategory.Changed, "Allow completed repeatable quests to be used with 'Add quest and requirements to priority' feature"); num3++; span92[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 quest (A Work of Cart)"); reference91 = new ChangelogEntry("6.20", releaseDate42, list92); num2++; ref ChangelogEntry reference92 = ref span[num2]; DateOnly releaseDate43 = new DateOnly(2025, 10, 9); num3 = 3; List list93 = new List(num3); CollectionsMarshal.SetCount(list93, num3); Span span93 = CollectionsMarshal.AsSpan(list93); num4 = 0; span93[num4] = new ChangeEntry(EChangeCategory.Added, "Added config to batch Allied Society quest turn-ins"); num4++; span93[num4] = new ChangeEntry(EChangeCategory.Changed, "Repeatable quests now show correct availability state in journal"); num4++; span93[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 2 quests"); reference92 = new ChangelogEntry("6.19", releaseDate43, list93); num2++; ref ChangelogEntry reference93 = ref span[num2]; DateOnly releaseDate44 = new DateOnly(2025, 10, 9); num4 = 2; List list94 = new List(num4); CollectionsMarshal.SetCount(list94, num4); Span span94 = CollectionsMarshal.AsSpan(list94); num3 = 0; span94[num3] = new ChangeEntry(EChangeCategory.Changed, "Show once completed quests with improved state display"); num3++; span94[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy daily quest and improvements to various Yok Huy quests"); reference93 = new ChangelogEntry("6.18", releaseDate44, list94); num2++; ref ChangelogEntry reference94 = ref span[num2]; DateOnly releaseDate45 = new DateOnly(2025, 10, 8); num3 = 1; List list95 = new List(num3); CollectionsMarshal.SetCount(list95, num3); Span span95 = CollectionsMarshal.AsSpan(list95); num4 = 0; span95[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 and rank 2 quests"); reference94 = new ChangelogEntry("6.17", releaseDate45, list95); num2++; ref ChangelogEntry reference95 = ref span[num2]; DateOnly releaseDate46 = new DateOnly(2025, 10, 8); num4 = 1; List list96 = new List(num4); CollectionsMarshal.SetCount(list96, num4); Span span96 = CollectionsMarshal.AsSpan(list96); num3 = 0; span96[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon quest (Faerie Tale)"); reference95 = new ChangelogEntry("6.16", releaseDate46, list96); num2++; ref ChangelogEntry reference96 = ref span[num2]; DateOnly releaseDate47 = new DateOnly(2025, 10, 8); num3 = 2; List list97 = new List(num3); CollectionsMarshal.SetCount(list97, num3); Span span97 = CollectionsMarshal.AsSpan(list97); num4 = 0; span97[num4] = new ChangeEntry(EChangeCategory.Changed, "Dalamud cleanup"); num4++; span97[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest level requirement check log spam"); reference96 = new ChangelogEntry("6.15", releaseDate47, list97); num2++; ref ChangelogEntry reference97 = ref span[num2]; DateOnly releaseDate48 = new DateOnly(2025, 10, 8); num4 = 1; List list98 = new List(num4); CollectionsMarshal.SetCount(list98, num4); Span span98 = CollectionsMarshal.AsSpan(list98); num3 = 0; span98[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check logic if quest were MSQ"); reference97 = new ChangelogEntry("6.14", releaseDate48, list98); num2++; ref ChangelogEntry reference98 = ref span[num2]; DateOnly releaseDate49 = new DateOnly(2025, 10, 8); num3 = 2; List list99 = new List(num3); CollectionsMarshal.SetCount(list99, num3); Span span99 = CollectionsMarshal.AsSpan(list99); num4 = 0; ref ChangeEntry reference99 = ref span99[num4]; num6 = 3; List list100 = new List(num6); CollectionsMarshal.SetCount(list100, num6); Span span100 = CollectionsMarshal.AsSpan(list100); num5 = 0; span100[num5] = "Context menu option to add required quests and their chain to priority list"; num5++; span100[num5] = "AetheryteShortcut to multiple quests"; num5++; span100[num5] = "Artisan as a recommended plugin/dependency"; reference99 = new ChangeEntry(EChangeCategory.Added, "Quest improvements", list100); num4++; span99[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check and priority list issues"); reference98 = new ChangelogEntry("6.13", releaseDate49, list99); num2++; ref ChangelogEntry reference100 = ref span[num2]; DateOnly releaseDate50 = new DateOnly(2025, 10, 7); num4 = 4; List list101 = new List(num4); CollectionsMarshal.SetCount(list101, num4); Span span101 = CollectionsMarshal.AsSpan(list101); num3 = 0; ref ChangeEntry reference101 = ref span101[num3]; num5 = 4; List list102 = new List(num5); CollectionsMarshal.SetCount(list102, num5); Span span102 = CollectionsMarshal.AsSpan(list102); num6 = 0; span102[num6] = "FATE combat handling with auto level syncing"; num6++; span102[num6] = "Start accepted quests from journal with 'Start as next quest'"; num6++; span102[num6] = "Update quest tracking when quests are hidden or prioritised in game"; num6++; span102[num6] = "QuestMap as a recommended plugin/dependency"; reference101 = new ChangeEntry(EChangeCategory.Added, "FATE and quest tracking", list102); num3++; ref ChangeEntry reference102 = ref span101[num3]; num6 = 3; List list103 = new List(num6); CollectionsMarshal.SetCount(list103, num6); Span span103 = CollectionsMarshal.AsSpan(list103); num5 = 0; span103[num5] = "Always prioritise next quest during teleportation/zone transitions"; num5++; span103[num5] = "Improved accepted quest logic with abandoned quest detection"; num5++; span103[num5] = "Show quests without quest paths as Locked"; reference102 = new ChangeEntry(EChangeCategory.Changed, "Quest prioritisation improvements", list103); num3++; span101[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon, Hildibrand, Yok Huy, Monster Hunter Wilds Collab, and Doman Enclave quests"); num3++; span101[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed accepted/active quest display and Hildibrand quest issues"); reference100 = new ChangelogEntry("6.12", releaseDate50, list101); num2++; ref ChangelogEntry reference103 = ref span[num2]; DateOnly releaseDate51 = new DateOnly(2025, 10, 3); num3 = 1; List list104 = new List(num3); CollectionsMarshal.SetCount(list104, num3); Span span104 = CollectionsMarshal.AsSpan(list104); num4 = 0; span104[num4] = new ChangeEntry(EChangeCategory.Changed, "Added remaining checks for quest priority to prevent infinite teleport looping"); reference103 = new ChangelogEntry("6.11", releaseDate51, list104); num2++; ref ChangelogEntry reference104 = ref span[num2]; DateOnly releaseDate52 = new DateOnly(2025, 10, 2); num4 = 1; List list105 = new List(num4); CollectionsMarshal.SetCount(list105, num4); Span span105 = CollectionsMarshal.AsSpan(list105); num3 = 0; ref ChangeEntry reference105 = ref span105[num3]; num5 = 2; List list106 = new List(num5); CollectionsMarshal.SetCount(list106, num5); Span span106 = CollectionsMarshal.AsSpan(list106); num6 = 0; span106[num6] = "Don't show quests as available if player doesn't meet level requirements"; num6++; span106[num6] = "Updated 'required for MSQ' text in Crystal Tower quest preset window"; reference105 = new ChangeEntry(EChangeCategory.Changed, "Quest window improvements", list106); reference104 = new ChangelogEntry("6.10", releaseDate52, list105); num2++; ref ChangelogEntry reference106 = ref span[num2]; DateOnly releaseDate53 = new DateOnly(2025, 9, 21); num3 = 5; List list107 = new List(num3); CollectionsMarshal.SetCount(list107, num3); Span span107 = CollectionsMarshal.AsSpan(list107); num4 = 0; ref ChangeEntry reference107 = ref span107[num4]; num6 = 4; List list108 = new List(num6); CollectionsMarshal.SetCount(list108, num6); Span span108 = CollectionsMarshal.AsSpan(list108); num5 = 0; span108[num5] = "Reworked event quest handling - automatically displays when events are active"; num5++; span108[num5] = "Reworked journal system with improved filtering and display"; num5++; span108[num5] = "Reworked Priority Quests tab (Manual Priority and Quest Presets)"; num5++; span108[num5] = "Quest path viewer site (https://wigglymuffin.github.io/FFXIV-Tools/)"; reference107 = new ChangeEntry(EChangeCategory.Added, "Major system reworks", list108); num4++; ref ChangeEntry reference108 = ref span107[num4]; num5 = 4; List list109 = new List(num5); CollectionsMarshal.SetCount(list109, num5); Span span109 = CollectionsMarshal.AsSpan(list109); num6 = 0; span109[num6] = "Questionable.IsQuestCompleted"; num6++; span109[num6] = "Questionable.IsQuestAvailable"; num6++; span109[num6] = "Questionable.IsQuestAccepted"; num6++; span109[num6] = "Questionable.IsQuestUnobtainable"; reference108 = new ChangeEntry(EChangeCategory.Added, "New IPC commands", list109); num4++; ref ChangeEntry reference109 = ref span107[num4]; num6 = 5; List list110 = new List(num6); CollectionsMarshal.SetCount(list110, num6); Span span110 = CollectionsMarshal.AsSpan(list110); num5 = 0; span110[num5] = "Improved JSON quest validation with specific error reasons"; num5++; span110[num5] = "Added stop at sequence stop condition"; num5++; span110[num5] = "Improved Pandora plugin conflict detection"; num5++; span110[num5] = "Improved DialogueChoices regex matching"; num5++; span110[num5] = "Improved refresh checker for all quest states"; reference109 = new ChangeEntry(EChangeCategory.Changed, "Various improvements", list110); num4++; span107[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.31 Occult Crescent quests"); num4++; span107[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed cutscene crashes, Single Player Duty triggers, and various quest issues"); reference106 = new ChangelogEntry("6.9", releaseDate53, list107); num2++; ref ChangelogEntry reference110 = ref span[num2]; DateOnly releaseDate54 = new DateOnly(2025, 9, 2); num4 = 4; List list111 = new List(num4); CollectionsMarshal.SetCount(list111, num4); Span span111 = CollectionsMarshal.AsSpan(list111); num3 = 0; ref ChangeEntry reference111 = ref span111[num3]; num5 = 4; List list112 = new List(num5); CollectionsMarshal.SetCount(list112, num5); Span span112 = CollectionsMarshal.AsSpan(list112); num6 = 0; span112[num6] = "Help commands and priority quest command"; num6++; span112[num6] = "Prevent 'CompleteQuest' step setting"; num6++; span112[num6] = "Duty counts and controls in 'Quest Battles' tab"; num6++; span112[num6] = "'Refresh quest timer' setting (WIP)"; reference111 = new ChangeEntry(EChangeCategory.Added, "Command and UI improvements", list112); num3++; span111[num3] = new ChangeEntry(EChangeCategory.Changed, "Improved 'Clear All' buttons to require CTRL being held"); num3++; span111[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Zodiac quests and 7.31 Cosmic/Occult Crescent quests"); num3++; span111[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Fishing for Friendship and Cosmic Exploration quests"); reference110 = new ChangelogEntry("6.8", releaseDate54, list111); num2++; ref ChangelogEntry reference112 = ref span[num2]; DateOnly releaseDate55 = new DateOnly(2025, 8, 27); num3 = 4; List list113 = new List(num3); CollectionsMarshal.SetCount(list113, num3); Span span113 = CollectionsMarshal.AsSpan(list113); num4 = 0; ref ChangeEntry reference113 = ref span113[num4]; num6 = 2; List list114 = new List(num6); CollectionsMarshal.SetCount(list114, num6); Span span114 = CollectionsMarshal.AsSpan(list114); num5 = 0; span114[num5] = "Icon to 'Clear All' button in stop conditions"; num5++; span114[num5] = "Duty counts and 'Enable All' button in 'Duties' tab"; reference113 = new ChangeEntry(EChangeCategory.Added, "UI improvements", list114); num4++; span113[num4] = new ChangeEntry(EChangeCategory.Changed, "Renamed 'Clear' button to 'Clear All' in priority window"); num4++; span113[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Rising 2025 Event Quests"); num4++; span113[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed clipboard assigning blacklist to whitelist in 'Duties' tab"); reference112 = new ChangelogEntry("6.7", releaseDate55, list113); num2++; ref ChangelogEntry reference114 = ref span[num2]; DateOnly releaseDate56 = new DateOnly(2025, 8, 25); num4 = 2; List list115 = new List(num4); CollectionsMarshal.SetCount(list115, num4); Span span115 = CollectionsMarshal.AsSpan(list115); num3 = 0; ref ChangeEntry reference115 = ref span115[num3]; num5 = 2; List list116 = new List(num5); CollectionsMarshal.SetCount(list116, num5); Span span116 = CollectionsMarshal.AsSpan(list116); num6 = 0; span116[num6] = "Missing emotes to schema and emote handler"; num6++; span116[num6] = "Improved stop conditions with 'Clear All' button"; reference115 = new ChangeEntry(EChangeCategory.Added, "Emote support and stop conditions", list116); num3++; span115[num3] = new ChangeEntry(EChangeCategory.Changed, "Stop at level functionality"); reference114 = new ChangelogEntry("6.6", releaseDate56, list115); num2++; ref ChangelogEntry reference116 = ref span[num2]; DateOnly releaseDate57 = new DateOnly(2025, 8, 25); num3 = 2; List list117 = new List(num3); CollectionsMarshal.SetCount(list117, num3); Span span117 = CollectionsMarshal.AsSpan(list117); num4 = 0; span117[num4] = new ChangeEntry(EChangeCategory.Fixed, "Potential fix to single/solo duties softlocking"); num4++; span117[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added San d'Oria: The Second Walk and various side quests"); reference116 = new ChangelogEntry("6.5", releaseDate57, list117); Changelogs = list; } }