using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Questionable.Model.Changelog; namespace Questionable.Data; internal static class ChangelogData { public static readonly List Changelogs; static ChangelogData() { int num = 54; List list = new List(num); CollectionsMarshal.SetCount(list, num); Span span = CollectionsMarshal.AsSpan(list); int num2 = 0; ref ChangelogEntry reference = ref span[num2]; DateOnly releaseDate = new DateOnly(2025, 12, 31); int num3 = 3; List list2 = new List(num3); CollectionsMarshal.SetCount(list2, num3); Span span2 = CollectionsMarshal.AsSpan(list2); int num4 = 0; ref ChangeEntry reference2 = ref span2[num4]; int num5 = 1; List list3 = new List(num5); CollectionsMarshal.SetCount(list3, num5); Span span3 = CollectionsMarshal.AsSpan(list3); int index = 0; span3[index] = "Add Heavensturn (2026) quests"; reference2 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list3); num4++; ref ChangeEntry reference3 = ref span2[num4]; index = 1; List list4 = new List(index); CollectionsMarshal.SetCount(list4, index); Span span4 = CollectionsMarshal.AsSpan(list4); num5 = 0; span4[num5] = "Added missing quest sequences"; reference3 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list4); num4++; ref ChangeEntry reference4 = ref span2[num4]; num5 = 1; List list5 = new List(num5); CollectionsMarshal.SetCount(list5, num5); Span span5 = CollectionsMarshal.AsSpan(list5); index = 0; span5[index] = "Fixed leveling mode not restarting properly"; reference4 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list5); reference = new ChangelogEntry("7.4.9", releaseDate, list2); num2++; ref ChangelogEntry reference5 = ref span[num2]; DateOnly releaseDate2 = new DateOnly(2025, 12, 29); num4 = 1; List list6 = new List(num4); CollectionsMarshal.SetCount(list6, num4); Span span6 = CollectionsMarshal.AsSpan(list6); num3 = 0; ref ChangeEntry reference6 = ref span6[num3]; index = 2; List list7 = new List(index); CollectionsMarshal.SetCount(list7, index); Span span7 = CollectionsMarshal.AsSpan(list7); num5 = 0; span7[num5] = "Fixed infinite teleport loop when multiple quests compete for priority"; num5++; span7[num5] = "Fixed leveling mode enabling for quest duties"; reference6 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list7); reference5 = new ChangelogEntry("7.4.8", releaseDate2, list6); num2++; ref ChangelogEntry reference7 = ref span[num2]; DateOnly releaseDate3 = new DateOnly(2025, 12, 28); num3 = 4; List list8 = new List(num3); CollectionsMarshal.SetCount(list8, num3); Span span8 = CollectionsMarshal.AsSpan(list8); num4 = 0; ref ChangeEntry reference8 = ref span8[num4]; num5 = 1; List list9 = new List(num5); CollectionsMarshal.SetCount(list9, num5); Span span9 = CollectionsMarshal.AsSpan(list9); index = 0; span9[index] = "Added leveling mode when underleveled for MSQ"; reference8 = new ChangeEntry(EChangeCategory.Added, "Major Features", list9); num4++; ref ChangeEntry reference9 = ref span8[num4]; index = 3; List list10 = new List(index); CollectionsMarshal.SetCount(list10, index); Span span10 = CollectionsMarshal.AsSpan(list10); num5 = 0; span10[num5] = "Added missing dungeons to Duties"; num5++; span10[num5] = "Added Normal Raids and Alliance Raids to duties tab"; num5++; span10[num5] = "Added Pause/Stop modes to stop conditions"; reference9 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list10); num4++; ref ChangeEntry reference10 = ref span8[num4]; num5 = 1; List list11 = new List(num5); CollectionsMarshal.SetCount(list11, num5); Span span11 = CollectionsMarshal.AsSpan(list11); index = 0; span11[index] = "Added leveling mode IPC: IsLevelingModeEnabled, SetLevelingModeEnabled, GetMsqLevelLockInfo, StartLevelingMode, StopLevelingMode"; reference10 = new ChangeEntry(EChangeCategory.Added, "IPC Changes", list11); num4++; ref ChangeEntry reference11 = ref span8[num4]; index = 1; List list12 = new List(index); CollectionsMarshal.SetCount(list12, index); Span span12 = CollectionsMarshal.AsSpan(list12); num5 = 0; span12[num5] = "Fixed UI appearing in duties when debuff or interrupts occur"; reference11 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list12); reference7 = new ChangelogEntry("7.4.7", releaseDate3, list8); num2++; ref ChangelogEntry reference12 = ref span[num2]; DateOnly releaseDate4 = new DateOnly(2025, 12, 23); num4 = 2; List list13 = new List(num4); CollectionsMarshal.SetCount(list13, num4); Span span13 = CollectionsMarshal.AsSpan(list13); num3 = 0; ref ChangeEntry reference13 = ref span13[num3]; num5 = 1; List list14 = new List(num5); CollectionsMarshal.SetCount(list14, num5); Span span14 = CollectionsMarshal.AsSpan(list14); index = 0; span14[index] = "Added Cinema Mode to not skip cutscenes"; reference13 = new ChangeEntry(EChangeCategory.Added, "Major Features", list14); num3++; ref ChangeEntry reference14 = ref span13[num3]; index = 2; List list15 = new List(index); CollectionsMarshal.SetCount(list15, index); Span span15 = CollectionsMarshal.AsSpan(list15); num5 = 0; span15[num5] = "Added handling for Unsync (Party) to Party Watchdog and configuration to disable if in party"; num5++; span15[num5] = "Stop conditions now act as a true stop"; reference14 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list15); reference12 = new ChangelogEntry("7.4.6", releaseDate4, list13); num2++; ref ChangelogEntry reference15 = ref span[num2]; DateOnly releaseDate5 = new DateOnly(2025, 12, 22); num3 = 1; List list16 = new List(num3); CollectionsMarshal.SetCount(list16, num3); Span span16 = CollectionsMarshal.AsSpan(list16); num4 = 0; ref ChangeEntry reference16 = ref span16[num4]; num5 = 2; List list17 = new List(num5); CollectionsMarshal.SetCount(list17, num5); Span span17 = CollectionsMarshal.AsSpan(list17); index = 0; span17[index] = "Dive adjustments"; index++; span17[index] = "Logging message adjustments"; reference16 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list17); reference15 = new ChangelogEntry("7.4.5", releaseDate5, list16); num2++; ref ChangelogEntry reference17 = ref span[num2]; DateOnly releaseDate6 = new DateOnly(2025, 12, 21); num4 = 2; List list18 = new List(num4); CollectionsMarshal.SetCount(list18, num4); Span span18 = CollectionsMarshal.AsSpan(list18); num3 = 0; ref ChangeEntry reference18 = ref span18[num3]; index = 1; List list19 = new List(index); CollectionsMarshal.SetCount(list19, index); Span span19 = CollectionsMarshal.AsSpan(list19); num5 = 0; span19[num5] = "Changelog only shows once per update now"; reference18 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list19); num3++; ref ChangeEntry reference19 = ref span18[num3]; num5 = 1; List list20 = new List(num5); CollectionsMarshal.SetCount(list20, num5); Span span20 = CollectionsMarshal.AsSpan(list20); index = 0; span20[index] = "Fixed gathering paths loading"; reference19 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list20); reference17 = new ChangelogEntry("7.4.4", releaseDate6, list18); num2++; ref ChangelogEntry reference20 = ref span[num2]; DateOnly releaseDate7 = new DateOnly(2025, 12, 21); num3 = 1; List list21 = new List(num3); CollectionsMarshal.SetCount(list21, num3); Span span21 = CollectionsMarshal.AsSpan(list21); num4 = 0; ref ChangeEntry reference21 = ref span21[num4]; index = 1; List list22 = new List(index); CollectionsMarshal.SetCount(list22, index); Span span22 = CollectionsMarshal.AsSpan(list22); num5 = 0; span22[num5] = "Fixed changelog version checks"; reference21 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list22); reference20 = new ChangelogEntry("7.4.3", releaseDate7, list21); num2++; ref ChangelogEntry reference22 = ref span[num2]; DateOnly releaseDate8 = new DateOnly(2025, 12, 20); num4 = 2; List list23 = new List(num4); CollectionsMarshal.SetCount(list23, num4); Span span23 = CollectionsMarshal.AsSpan(list23); num3 = 0; ref ChangeEntry reference23 = ref span23[num3]; num5 = 1; List list24 = new List(num5); CollectionsMarshal.SetCount(list24, num5); Span span24 = CollectionsMarshal.AsSpan(list24); index = 0; span24[index] = "Add 7.4 Starlight Celebration (2025) quest"; reference23 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list24); num3++; ref ChangeEntry reference24 = ref span23[num3]; index = 1; List list25 = new List(index); CollectionsMarshal.SetCount(list25, index); Span span25 = CollectionsMarshal.AsSpan(list25); num5 = 0; span25[num5] = "Fixed 7.4 MSQ"; reference24 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list25); reference22 = new ChangelogEntry("7.4.2", releaseDate8, list23); num2++; ref ChangelogEntry reference25 = ref span[num2]; DateOnly releaseDate9 = new DateOnly(2025, 12, 19); num3 = 1; List list26 = new List(num3); CollectionsMarshal.SetCount(list26, num3); Span span26 = CollectionsMarshal.AsSpan(list26); num4 = 0; ref ChangeEntry reference26 = ref span26[num4]; num5 = 2; List list27 = new List(num5); CollectionsMarshal.SetCount(list27, num5); Span span27 = CollectionsMarshal.AsSpan(list27); index = 0; span27[index] = "Add 7.4 MSQ"; index++; span27[index] = "Add 7.4 Arcadion Raid quests"; reference26 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list27); reference25 = new ChangelogEntry("7.4.1", releaseDate9, list26); num2++; ref ChangelogEntry reference27 = ref span[num2]; DateOnly releaseDate10 = new DateOnly(2025, 12, 17); num4 = 1; List list28 = new List(num4); CollectionsMarshal.SetCount(list28, num4); Span span28 = CollectionsMarshal.AsSpan(list28); num3 = 0; span28[num3] = new ChangeEntry(EChangeCategory.Changed, "Api 14 update"); reference27 = new ChangelogEntry("7.4.0", releaseDate10, list28); num2++; ref ChangelogEntry reference28 = ref span[num2]; DateOnly releaseDate11 = new DateOnly(2025, 12, 6); num3 = 2; List list29 = new List(num3); CollectionsMarshal.SetCount(list29, num3); Span span29 = CollectionsMarshal.AsSpan(list29); num4 = 0; ref ChangeEntry reference29 = ref span29[num4]; index = 4; List list30 = new List(index); CollectionsMarshal.SetCount(list30, index); Span span30 = CollectionsMarshal.AsSpan(list30); num5 = 0; span30[num5] = "Added reloading and rebuilding to movement system"; num5++; span30[num5] = "Improved interrupts and refresh states to allow continuation of questing"; num5++; span30[num5] = "Added player input detection to stop automation when manually moving character"; num5++; span30[num5] = "Added various missing quest sequences"; reference29 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list30); num4++; ref ChangeEntry reference30 = ref span29[num4]; num5 = 1; List list31 = new List(num5); CollectionsMarshal.SetCount(list31, num5); Span span31 = CollectionsMarshal.AsSpan(list31); index = 0; span31[index] = "Fixed reset task state to prevent stuck interactions after interruption"; reference30 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list31); reference28 = new ChangelogEntry("7.38.9", releaseDate11, list29); num2++; ref ChangelogEntry reference31 = ref span[num2]; DateOnly releaseDate12 = new DateOnly(2025, 11, 29); num4 = 2; List list32 = new List(num4); CollectionsMarshal.SetCount(list32, num4); Span span32 = CollectionsMarshal.AsSpan(list32); num3 = 0; ref ChangeEntry reference32 = ref span32[num3]; index = 3; List list33 = new List(index); CollectionsMarshal.SetCount(list33, index); Span span33 = CollectionsMarshal.AsSpan(list33); num5 = 0; span33[num5] = "Movement update with automatic retrying if character can't reach target position"; num5++; span33[num5] = "Added Hunt mob data"; num5++; span33[num5] = "Refactored commands"; reference32 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list33); num3++; ref ChangeEntry reference33 = ref span32[num3]; num5 = 3; List list34 = new List(num5); CollectionsMarshal.SetCount(list34, num5); Span span34 = CollectionsMarshal.AsSpan(list34); index = 0; span34[index] = "Fixed quest (Way of the Archer)"; index++; span34[index] = "Fixed quest (Spirithold Broken)"; index++; span34[index] = "Fixed quest (It's Probably Not Pirates)"; reference33 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list34); reference31 = new ChangelogEntry("7.38.8", releaseDate12, list32); num2++; ref ChangelogEntry reference34 = ref span[num2]; DateOnly releaseDate13 = new DateOnly(2025, 11, 25); num3 = 2; List list35 = new List(num3); CollectionsMarshal.SetCount(list35, num3); Span span35 = CollectionsMarshal.AsSpan(list35); num4 = 0; ref ChangeEntry reference35 = ref span35[num4]; index = 2; List list36 = new List(index); CollectionsMarshal.SetCount(list36, index); Span span36 = CollectionsMarshal.AsSpan(list36); num5 = 0; span36[num5] = "Added individual sequence stop condition for each quest"; num5++; span36[num5] = "Added Trials to Duties tab in config"; reference35 = new ChangeEntry(EChangeCategory.Added, "Major features", list36); num4++; ref ChangeEntry reference36 = ref span35[num4]; num5 = 1; List list37 = new List(num5); CollectionsMarshal.SetCount(list37, num5); Span span37 = CollectionsMarshal.AsSpan(list37); index = 0; span37[index] = "Added IPC for stop conditions: GetQuestSequenceStopCondition, SetQuestSequenceStopCondition, RemoveQuestSequenceStopCondition, GetAllQuestSequenceStopConditions"; reference36 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list37); reference34 = new ChangelogEntry("7.38.7", releaseDate13, list35); num2++; ref ChangelogEntry reference37 = ref span[num2]; DateOnly releaseDate14 = new DateOnly(2025, 11, 25); num4 = 3; List list38 = new List(num4); CollectionsMarshal.SetCount(list38, num4); Span span38 = CollectionsMarshal.AsSpan(list38); num3 = 0; ref ChangeEntry reference38 = ref span38[num3]; index = 2; List list39 = new List(index); CollectionsMarshal.SetCount(list39, index); Span span39 = CollectionsMarshal.AsSpan(list39); num5 = 0; span39[num5] = "Updated Allied Society journal text"; num5++; span39[num5] = "Improved Allied Society rank handling"; reference38 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list39); num3++; ref ChangeEntry reference39 = ref span38[num3]; num5 = 1; List list40 = new List(num5); CollectionsMarshal.SetCount(list40, num5); Span span40 = CollectionsMarshal.AsSpan(list40); index = 0; span40[index] = "Added IPC for Allied Society: AddAlliedSocietyOptimalQuests, GetAlliedSocietyOptimalQuests"; reference39 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list40); num3++; ref ChangeEntry reference40 = ref span38[num3]; index = 1; List list41 = new List(index); CollectionsMarshal.SetCount(list41, index); Span span41 = CollectionsMarshal.AsSpan(list41); num5 = 0; span41[num5] = "Fixed quest (We Come in Peace)"; reference40 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list41); reference37 = new ChangelogEntry("7.38.6", releaseDate14, list38); num2++; ref ChangelogEntry reference41 = ref span[num2]; DateOnly releaseDate15 = new DateOnly(2025, 11, 24); num3 = 2; List list42 = new List(num3); CollectionsMarshal.SetCount(list42, num3); Span span42 = CollectionsMarshal.AsSpan(list42); num4 = 0; ref ChangeEntry reference42 = ref span42[num4]; num5 = 1; List list43 = new List(num5); CollectionsMarshal.SetCount(list43, num5); Span span43 = CollectionsMarshal.AsSpan(list43); index = 0; span43[index] = "Added Allied Society daily allowance tracker with bulk quest adding buttons"; reference42 = new ChangeEntry(EChangeCategory.Added, "Major features", list43); num4++; ref ChangeEntry reference43 = ref span42[num4]; index = 1; List list44 = new List(index); CollectionsMarshal.SetCount(list44, index); Span span44 = CollectionsMarshal.AsSpan(list44); num5 = 0; span44[num5] = "Added IPC for Allied Society: GetRemainingAllowances, GetTimeUntilReset, GetAvailableQuestIds, GetAllAvailableQuestCounts, IsMaxRank, GetCurrentRank, GetSocietiesWithAvailableQuests"; reference43 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list44); reference41 = new ChangelogEntry("7.38.5", releaseDate15, list42); num2++; ref ChangelogEntry reference44 = ref span[num2]; DateOnly releaseDate16 = new DateOnly(2025, 11, 23); num4 = 2; List list45 = new List(num4); CollectionsMarshal.SetCount(list45, num4); Span span45 = CollectionsMarshal.AsSpan(list45); num3 = 0; ref ChangeEntry reference45 = ref span45[num3]; num5 = 1; List list46 = new List(num5); CollectionsMarshal.SetCount(list46, num5); Span span46 = CollectionsMarshal.AsSpan(list46); index = 0; span46[index] = "Explicitly declare support for BMR singleplayer duty (The Rematch)"; reference45 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list46); num3++; ref ChangeEntry reference46 = ref span45[num3]; index = 8; List list47 = new List(index); CollectionsMarshal.SetCount(list47, index); Span span47 = CollectionsMarshal.AsSpan(list47); num5 = 0; span47[num5] = "Fixed quest (Microbrewing) to not get stuck near ramp"; num5++; span47[num5] = "Fixed quest (The Illuminated Land) where pathing would kill the player due to fall damage"; num5++; span47[num5] = "Fixed quest (It's Probably Not Pirates) improper pathing and removed unneeded step"; num5++; span47[num5] = "Fixed quest (The Black Wolf's Ultimatum) not exiting landing area"; num5++; span47[num5] = "Fixed quest (Magiteknical Failure) from not interacting with NPC due to being mounted"; num5++; span47[num5] = "Fixed quest (We Come in Peace) shortcut navigation"; num5++; span47[num5] = "Fixed quest (Poisoned Hearts) where incorrect pathing caused the player to die"; num5++; span47[num5] = "Fixed quests (Savage Snares) and (An Apple a Day) not detecting kills"; reference46 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list47); reference44 = new ChangelogEntry("7.38.4", releaseDate16, list45); num2++; ref ChangelogEntry reference47 = ref span[num2]; DateOnly releaseDate17 = new DateOnly(2025, 11, 23); num3 = 3; List list48 = new List(num3); CollectionsMarshal.SetCount(list48, num3); Span span48 = CollectionsMarshal.AsSpan(list48); num4 = 0; ref ChangeEntry reference48 = ref span48[num4]; num5 = 2; List list49 = new List(num5); CollectionsMarshal.SetCount(list49, num5); Span span49 = CollectionsMarshal.AsSpan(list49); index = 0; span49[index] = "Added RequireHq to crafting InteractionType"; index++; span49[index] = "Mark GC quests as Locked if rank not achieved"; reference48 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list49); num4++; ref ChangeEntry reference49 = ref span48[num4]; index = 2; List list50 = new List(index); CollectionsMarshal.SetCount(list50, index); Span span50 = CollectionsMarshal.AsSpan(list50); num5 = 0; span50[num5] = "Added IPC for stop conditions: GetStopConditionsEnabled, SetStopConditionsEnabled, GetStopQuestList, AddStopQuest, RemoveStopQuest, ClearStopQuests, GetLevelStopCondition, SetLevelStopCondition, GetSequenceStopCondition, SetSequenceStopCondition"; num5++; span50[num5] = "Added IPC for priority quests: GetPriorityQuests, RemovePriorityQuest, ReorderPriorityQuest, GetAvailablePresets, GetPresetQuests, AddPresetToPriority, IsPresetAvailable, IsQuestInPriority, GetQuestPriorityIndex, HasAvailablePriorityQuests"; reference49 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list50); num4++; ref ChangeEntry reference50 = ref span48[num4]; num5 = 3; List list51 = new List(num5); CollectionsMarshal.SetCount(list51, num5); Span span51 = CollectionsMarshal.AsSpan(list51); index = 0; span51[index] = "Fixed line breaks not working in dialog strings"; index++; span51[index] = "Fixed quest (Labor of Love)"; index++; span51[index] = "Fixed quest (Sea of Sorrow)"; reference50 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list51); reference47 = new ChangelogEntry("7.38.3", releaseDate17, list48); num2++; ref ChangelogEntry reference51 = ref span[num2]; DateOnly releaseDate18 = new DateOnly(2025, 11, 18); num4 = 3; List list52 = new List(num4); CollectionsMarshal.SetCount(list52, num4); Span span52 = CollectionsMarshal.AsSpan(list52); num3 = 0; ref ChangeEntry reference52 = ref span52[num3]; index = 2; List list53 = new List(index); CollectionsMarshal.SetCount(list53, index); Span span53 = CollectionsMarshal.AsSpan(list53); num5 = 0; span53[num5] = "Auto Duty unsync options for each duty (Duty Support, Unsync Solo, Unsync Party)"; num5++; span53[num5] = "Added Auto Duty unsync options to quest schema and updated quests using old unsync method"; reference52 = new ChangeEntry(EChangeCategory.Added, "Major features", list53); num3++; ref ChangeEntry reference53 = ref span52[num3]; num5 = 3; List list54 = new List(num5); CollectionsMarshal.SetCount(list54, num5); Span span54 = CollectionsMarshal.AsSpan(list54); index = 0; span54[index] = "Added IPC for duty sync handling: GetDefaultDutyMode, SetDefaultDutyMode"; index++; span54[index] = "Added IPC for duty mode overrides: GetDutyModeOverride, SetDutyModeOverride"; index++; span54[index] = "Added IPC for clearing overrides: ClearDutyModeOverride, ClearAllDutyModeOverrides"; reference53 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list54); num3++; span52[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest (Constant Cravings)"); reference51 = new ChangelogEntry("7.38.2", releaseDate18, list52); num2++; ref ChangelogEntry reference54 = ref span[num2]; DateOnly releaseDate19 = new DateOnly(2025, 11, 18); num3 = 3; List list55 = new List(num3); CollectionsMarshal.SetCount(list55, num3); Span span55 = CollectionsMarshal.AsSpan(list55); num4 = 0; ref ChangeEntry reference55 = ref span55[num4]; index = 1; List list56 = new List(index); CollectionsMarshal.SetCount(list56, index); Span span56 = CollectionsMarshal.AsSpan(list56); num5 = 0; span56[num5] = "Added new fields to quest schema"; reference55 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list56); num4++; ref ChangeEntry reference56 = ref span55[num4]; num5 = 3; List list57 = new List(num5); CollectionsMarshal.SetCount(list57, num5); Span span57 = CollectionsMarshal.AsSpan(list57); index = 0; span57[index] = "A Faerie Tale Come True"; index++; span57[index] = "Constant Cravings"; index++; span57[index] = "A Bridge Too Full"; reference56 = new ChangeEntry(EChangeCategory.QuestUpdates, "Added new quest paths", list57); num4++; ref ChangeEntry reference57 = ref span55[num4]; index = 3; List list58 = new List(index); CollectionsMarshal.SetCount(list58, index); Span span58 = CollectionsMarshal.AsSpan(list58); num5 = 0; span58[num5] = "Fixed various quest schemas"; num5++; span58[num5] = "Fixed changelog bullet point encoding"; num5++; span58[num5] = "Fixed item use to wait until item is used before next action"; reference57 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list58); reference54 = new ChangelogEntry("7.38.1", releaseDate19, list55); num2++; ref ChangelogEntry reference58 = ref span[num2]; DateOnly releaseDate20 = new DateOnly(2025, 11, 17); num4 = 5; List list59 = new List(num4); CollectionsMarshal.SetCount(list59, num4); Span span59 = CollectionsMarshal.AsSpan(list59); num3 = 0; ref ChangeEntry reference59 = ref span59[num3]; num5 = 2; List list60 = new List(num5); CollectionsMarshal.SetCount(list60, num5); Span span60 = CollectionsMarshal.AsSpan(list60); index = 0; span60[index] = "Quest sequence window to show expected sequences in each quest (with quest searching)"; index++; span60[index] = "Changelog"; reference59 = new ChangeEntry(EChangeCategory.Added, "Major features", list60); num3++; ref ChangeEntry reference60 = ref span59[num3]; index = 2; List list61 = new List(index); CollectionsMarshal.SetCount(list61, index); Span span61 = CollectionsMarshal.AsSpan(list61); num5 = 0; span61[num5] = "Updated quest schemas"; num5++; span61[num5] = "Added search bar to preferred mounts and capitalization to mirror game mount names"; reference60 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list61); num3++; ref ChangeEntry reference61 = ref span59[num3]; num5 = 3; List list62 = new List(num5); CollectionsMarshal.SetCount(list62, num5); Span span62 = CollectionsMarshal.AsSpan(list62); index = 0; span62[index] = "Renamed IsQuestCompleted → IsQuestComplete"; index++; span62[index] = "Renamed IsQuestAvailable → IsReadyToAcceptQuest"; index++; span62[index] = "Added GetCurrentTask IPC"; reference61 = new ChangeEntry(EChangeCategory.Changed, "IPC changes", list62); num3++; span59[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added all Hildibrand quests"); num3++; span59[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed credits/cutscenes playback"); reference58 = new ChangelogEntry("7.38.0", releaseDate20, list59); num2++; ref ChangelogEntry reference62 = ref span[num2]; DateOnly releaseDate21 = new DateOnly(2025, 11, 8); num3 = 1; List list63 = new List(num3); CollectionsMarshal.SetCount(list63, num3); Span span63 = CollectionsMarshal.AsSpan(list63); num4 = 0; span63[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Fall Guys quest (Just Crowning Around)"); reference62 = new ChangelogEntry("6.38", releaseDate21, list63); num2++; ref ChangelogEntry reference63 = ref span[num2]; DateOnly releaseDate22 = new DateOnly(2025, 11, 8); num4 = 1; List list64 = new List(num4); CollectionsMarshal.SetCount(list64, num4); Span span64 = CollectionsMarshal.AsSpan(list64); num3 = 0; span64[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Cosmic Exploration and various unlock quests"); reference63 = new ChangelogEntry("6.37", releaseDate22, list64); num2++; ref ChangelogEntry reference64 = ref span[num2]; DateOnly releaseDate23 = new DateOnly(2025, 11, 2); num3 = 1; List list65 = new List(num3); CollectionsMarshal.SetCount(list65, num3); Span span65 = CollectionsMarshal.AsSpan(list65); num4 = 0; span65[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 6 quest (With High Spirits)"); reference64 = new ChangelogEntry("6.36", releaseDate23, list65); num2++; ref ChangelogEntry reference65 = ref span[num2]; DateOnly releaseDate24 = new DateOnly(2025, 10, 28); num4 = 1; List list66 = new List(num4); CollectionsMarshal.SetCount(list66, num4); Span span66 = CollectionsMarshal.AsSpan(list66); num3 = 0; span66[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed level 3 MSQ handling if character started on non-XP buff world"); reference65 = new ChangelogEntry("6.35", releaseDate24, list66); num2++; ref ChangelogEntry reference66 = ref span[num2]; DateOnly releaseDate25 = new DateOnly(2025, 10, 23); num3 = 2; List list67 = new List(num3); CollectionsMarshal.SetCount(list67, num3); Span span67 = CollectionsMarshal.AsSpan(list67); num4 = 0; span67[num4] = new ChangeEntry(EChangeCategory.Added, "Added clear priority quests on logout and on completion config settings"); num4++; span67[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed priority quest importing to respect import order"); reference66 = new ChangelogEntry("6.34", releaseDate25, list67); num2++; ref ChangelogEntry reference67 = ref span[num2]; DateOnly releaseDate26 = new DateOnly(2025, 10, 23); num4 = 1; List list68 = new List(num4); CollectionsMarshal.SetCount(list68, num4); Span span68 = CollectionsMarshal.AsSpan(list68); num3 = 0; span68[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed RSR combat module"); reference67 = new ChangelogEntry("6.33", releaseDate26, list68); num2++; ref ChangelogEntry reference68 = ref span[num2]; DateOnly releaseDate27 = new DateOnly(2025, 10, 23); num3 = 1; List list69 = new List(num3); CollectionsMarshal.SetCount(list69, num3); Span span69 = CollectionsMarshal.AsSpan(list69); num4 = 0; span69[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 5 quest (Forged in Corn)"); reference68 = new ChangelogEntry("6.32", releaseDate27, list69); num2++; ref ChangelogEntry reference69 = ref span[num2]; DateOnly releaseDate28 = new DateOnly(2025, 10, 21); num4 = 1; List list70 = new List(num4); CollectionsMarshal.SetCount(list70, num4); Span span70 = CollectionsMarshal.AsSpan(list70); num3 = 0; span70[num3] = new ChangeEntry(EChangeCategory.Changed, "Added checks for moogle and allied society quests when using add all available quests"); reference69 = new ChangelogEntry("6.31", releaseDate28, list70); num2++; ref ChangelogEntry reference70 = ref span[num2]; DateOnly releaseDate29 = new DateOnly(2025, 10, 21); num3 = 1; List list71 = new List(num3); CollectionsMarshal.SetCount(list71, num3); Span span71 = CollectionsMarshal.AsSpan(list71); num4 = 0; span71[num4] = new ChangeEntry(EChangeCategory.Added, "Added button to journal that allows adding all available quests to priority"); reference70 = new ChangelogEntry("6.30", releaseDate29, list71); num2++; ref ChangelogEntry reference71 = ref span[num2]; DateOnly releaseDate30 = new DateOnly(2025, 10, 20); num4 = 2; List list72 = new List(num4); CollectionsMarshal.SetCount(list72, num4); Span span72 = CollectionsMarshal.AsSpan(list72); num3 = 0; ref ChangeEntry reference72 = ref span72[num3]; index = 2; List list73 = new List(index); CollectionsMarshal.SetCount(list73, index); Span span73 = CollectionsMarshal.AsSpan(list73); num5 = 0; span73[num5] = "Added item count to combat handling rework"; num5++; span73[num5] = "Updated Pandora conflicting features"; reference72 = new ChangeEntry(EChangeCategory.Changed, "Combat handling improvements", list73); num3++; span72[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest to purchase Gysahl Greens if not in inventory"); reference71 = new ChangelogEntry("6.29", releaseDate30, list72); num2++; ref ChangelogEntry reference73 = ref span[num2]; DateOnly releaseDate31 = new DateOnly(2025, 10, 19); num3 = 1; List list74 = new List(num3); CollectionsMarshal.SetCount(list74, num3); Span span74 = CollectionsMarshal.AsSpan(list74); num4 = 0; span74[num4] = new ChangeEntry(EChangeCategory.Changed, "Reworked kill count combat handling - combat and enemy kills are now processed instantly"); reference73 = new ChangelogEntry("6.28", releaseDate31, list74); num2++; ref ChangelogEntry reference74 = ref span[num2]; DateOnly releaseDate32 = new DateOnly(2025, 10, 18); num4 = 2; List list75 = new List(num4); CollectionsMarshal.SetCount(list75, num4); Span span75 = CollectionsMarshal.AsSpan(list75); num3 = 0; span75[num3] = new ChangeEntry(EChangeCategory.Changed, "Improved Aether Current checking logic"); num3++; span75[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Chocobo Taxi Stand CheckSkip error and Patch 7.3 Fantasia unlock quest date/time"); reference74 = new ChangelogEntry("6.27", releaseDate32, list75); num2++; ref ChangelogEntry reference75 = ref span[num2]; DateOnly releaseDate33 = new DateOnly(2025, 10, 18); num3 = 1; List list76 = new List(num3); CollectionsMarshal.SetCount(list76, num3); Span span76 = CollectionsMarshal.AsSpan(list76); num4 = 0; span76[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests"); reference75 = new ChangelogEntry("6.26", releaseDate33, list76); num2++; ref ChangelogEntry reference76 = ref span[num2]; DateOnly releaseDate34 = new DateOnly(2025, 10, 17); num4 = 1; List list77 = new List(num4); CollectionsMarshal.SetCount(list77, num4); Span span77 = CollectionsMarshal.AsSpan(list77); num3 = 0; span77[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added All Saints' Wake 2025 quests and 7.35 Yok Huy rank 4 quests"); reference76 = new ChangelogEntry("6.25", releaseDate34, list77); num2++; ref ChangelogEntry reference77 = ref span[num2]; DateOnly releaseDate35 = new DateOnly(2025, 10, 16); num3 = 1; List list78 = new List(num3); CollectionsMarshal.SetCount(list78, num3); Span span78 = CollectionsMarshal.AsSpan(list78); num4 = 0; span78[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests and Deep Dungeon quest"); reference77 = new ChangelogEntry("6.24", releaseDate35, list78); num2++; ref ChangelogEntry reference78 = ref span[num2]; DateOnly releaseDate36 = new DateOnly(2025, 10, 13); num4 = 1; List list79 = new List(num4); CollectionsMarshal.SetCount(list79, num4); Span span79 = CollectionsMarshal.AsSpan(list79); num3 = 0; span79[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quest (Larder Logistics)"); reference78 = new ChangelogEntry("6.23", releaseDate36, list79); num2++; ref ChangelogEntry reference79 = ref span[num2]; DateOnly releaseDate37 = new DateOnly(2025, 10, 12); num3 = 3; List list80 = new List(num3); CollectionsMarshal.SetCount(list80, num3); Span span80 = CollectionsMarshal.AsSpan(list80); num4 = 0; span80[num4] = new ChangeEntry(EChangeCategory.Changed, "Prevent disabled or Locked quests from being started as 'Start as next quest'"); num4++; span80[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); num4++; span80[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Yok Huy quest and journal quest chain priority issues"); reference79 = new ChangelogEntry("6.22", releaseDate37, list80); num2++; ref ChangelogEntry reference80 = ref span[num2]; DateOnly releaseDate38 = new DateOnly(2025, 10, 12); num4 = 2; List list81 = new List(num4); CollectionsMarshal.SetCount(list81, num4); Span span81 = CollectionsMarshal.AsSpan(list81); num3 = 0; span81[num3] = new ChangeEntry(EChangeCategory.Added, "Added expansion abbreviation to journal window"); num3++; span81[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); reference80 = new ChangelogEntry("6.21", releaseDate38, list81); num2++; ref ChangelogEntry reference81 = ref span[num2]; DateOnly releaseDate39 = new DateOnly(2025, 10, 10); num3 = 2; List list82 = new List(num3); CollectionsMarshal.SetCount(list82, num3); Span span82 = CollectionsMarshal.AsSpan(list82); num4 = 0; span82[num4] = new ChangeEntry(EChangeCategory.Changed, "Allow completed repeatable quests to be used with 'Add quest and requirements to priority' feature"); num4++; span82[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 quest (A Work of Cart)"); reference81 = new ChangelogEntry("6.20", releaseDate39, list82); num2++; ref ChangelogEntry reference82 = ref span[num2]; DateOnly releaseDate40 = new DateOnly(2025, 10, 9); num4 = 3; List list83 = new List(num4); CollectionsMarshal.SetCount(list83, num4); Span span83 = CollectionsMarshal.AsSpan(list83); num3 = 0; span83[num3] = new ChangeEntry(EChangeCategory.Added, "Added config to batch Allied Society quest turn-ins"); num3++; span83[num3] = new ChangeEntry(EChangeCategory.Changed, "Repeatable quests now show correct availability state in journal"); num3++; span83[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 2 quests"); reference82 = new ChangelogEntry("6.19", releaseDate40, list83); num2++; ref ChangelogEntry reference83 = ref span[num2]; DateOnly releaseDate41 = new DateOnly(2025, 10, 9); num3 = 2; List list84 = new List(num3); CollectionsMarshal.SetCount(list84, num3); Span span84 = CollectionsMarshal.AsSpan(list84); num4 = 0; span84[num4] = new ChangeEntry(EChangeCategory.Changed, "Show once completed quests with improved state display"); num4++; span84[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy daily quest and improvements to various Yok Huy quests"); reference83 = new ChangelogEntry("6.18", releaseDate41, list84); num2++; ref ChangelogEntry reference84 = ref span[num2]; DateOnly releaseDate42 = new DateOnly(2025, 10, 8); num4 = 1; List list85 = new List(num4); CollectionsMarshal.SetCount(list85, num4); Span span85 = CollectionsMarshal.AsSpan(list85); num3 = 0; span85[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 and rank 2 quests"); reference84 = new ChangelogEntry("6.17", releaseDate42, list85); num2++; ref ChangelogEntry reference85 = ref span[num2]; DateOnly releaseDate43 = new DateOnly(2025, 10, 8); num3 = 1; List list86 = new List(num3); CollectionsMarshal.SetCount(list86, num3); Span span86 = CollectionsMarshal.AsSpan(list86); num4 = 0; span86[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon quest (Faerie Tale)"); reference85 = new ChangelogEntry("6.16", releaseDate43, list86); num2++; ref ChangelogEntry reference86 = ref span[num2]; DateOnly releaseDate44 = new DateOnly(2025, 10, 8); num4 = 2; List list87 = new List(num4); CollectionsMarshal.SetCount(list87, num4); Span span87 = CollectionsMarshal.AsSpan(list87); num3 = 0; span87[num3] = new ChangeEntry(EChangeCategory.Changed, "Dalamud cleanup"); num3++; span87[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest level requirement check log spam"); reference86 = new ChangelogEntry("6.15", releaseDate44, list87); num2++; ref ChangelogEntry reference87 = ref span[num2]; DateOnly releaseDate45 = new DateOnly(2025, 10, 8); num3 = 1; List list88 = new List(num3); CollectionsMarshal.SetCount(list88, num3); Span span88 = CollectionsMarshal.AsSpan(list88); num4 = 0; span88[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check logic if quest were MSQ"); reference87 = new ChangelogEntry("6.14", releaseDate45, list88); num2++; ref ChangelogEntry reference88 = ref span[num2]; DateOnly releaseDate46 = new DateOnly(2025, 10, 8); num4 = 2; List list89 = new List(num4); CollectionsMarshal.SetCount(list89, num4); Span span89 = CollectionsMarshal.AsSpan(list89); num3 = 0; ref ChangeEntry reference89 = ref span89[num3]; num5 = 3; List list90 = new List(num5); CollectionsMarshal.SetCount(list90, num5); Span span90 = CollectionsMarshal.AsSpan(list90); index = 0; span90[index] = "Context menu option to add required quests and their chain to priority list"; index++; span90[index] = "AetheryteShortcut to multiple quests"; index++; span90[index] = "Artisan as a recommended plugin/dependency"; reference89 = new ChangeEntry(EChangeCategory.Added, "Quest improvements", list90); num3++; span89[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check and priority list issues"); reference88 = new ChangelogEntry("6.13", releaseDate46, list89); num2++; ref ChangelogEntry reference90 = ref span[num2]; DateOnly releaseDate47 = new DateOnly(2025, 10, 7); num3 = 4; List list91 = new List(num3); CollectionsMarshal.SetCount(list91, num3); Span span91 = CollectionsMarshal.AsSpan(list91); num4 = 0; ref ChangeEntry reference91 = ref span91[num4]; index = 4; List list92 = new List(index); CollectionsMarshal.SetCount(list92, index); Span span92 = CollectionsMarshal.AsSpan(list92); num5 = 0; span92[num5] = "FATE combat handling with auto level syncing"; num5++; span92[num5] = "Start accepted quests from journal with 'Start as next quest'"; num5++; span92[num5] = "Update quest tracking when quests are hidden or prioritised in game"; num5++; span92[num5] = "QuestMap as a recommended plugin/dependency"; reference91 = new ChangeEntry(EChangeCategory.Added, "FATE and quest tracking", list92); num4++; ref ChangeEntry reference92 = ref span91[num4]; num5 = 3; List list93 = new List(num5); CollectionsMarshal.SetCount(list93, num5); Span span93 = CollectionsMarshal.AsSpan(list93); index = 0; span93[index] = "Always prioritise next quest during teleportation/zone transitions"; index++; span93[index] = "Improved accepted quest logic with abandoned quest detection"; index++; span93[index] = "Show quests without quest paths as Locked"; reference92 = new ChangeEntry(EChangeCategory.Changed, "Quest prioritisation improvements", list93); num4++; span91[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon, Hildibrand, Yok Huy, Monster Hunter Wilds Collab, and Doman Enclave quests"); num4++; span91[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed accepted/active quest display and Hildibrand quest issues"); reference90 = new ChangelogEntry("6.12", releaseDate47, list91); num2++; ref ChangelogEntry reference93 = ref span[num2]; DateOnly releaseDate48 = new DateOnly(2025, 10, 3); num4 = 1; List list94 = new List(num4); CollectionsMarshal.SetCount(list94, num4); Span span94 = CollectionsMarshal.AsSpan(list94); num3 = 0; span94[num3] = new ChangeEntry(EChangeCategory.Changed, "Added remaining checks for quest priority to prevent infinite teleport looping"); reference93 = new ChangelogEntry("6.11", releaseDate48, list94); num2++; ref ChangelogEntry reference94 = ref span[num2]; DateOnly releaseDate49 = new DateOnly(2025, 10, 2); num3 = 1; List list95 = new List(num3); CollectionsMarshal.SetCount(list95, num3); Span span95 = CollectionsMarshal.AsSpan(list95); num4 = 0; ref ChangeEntry reference95 = ref span95[num4]; index = 2; List list96 = new List(index); CollectionsMarshal.SetCount(list96, index); Span span96 = CollectionsMarshal.AsSpan(list96); num5 = 0; span96[num5] = "Don't show quests as available if player doesn't meet level requirements"; num5++; span96[num5] = "Updated 'required for MSQ' text in Crystal Tower quest preset window"; reference95 = new ChangeEntry(EChangeCategory.Changed, "Quest window improvements", list96); reference94 = new ChangelogEntry("6.10", releaseDate49, list95); num2++; ref ChangelogEntry reference96 = ref span[num2]; DateOnly releaseDate50 = new DateOnly(2025, 9, 21); num4 = 5; List list97 = new List(num4); CollectionsMarshal.SetCount(list97, num4); Span span97 = CollectionsMarshal.AsSpan(list97); num3 = 0; ref ChangeEntry reference97 = ref span97[num3]; num5 = 4; List list98 = new List(num5); CollectionsMarshal.SetCount(list98, num5); Span span98 = CollectionsMarshal.AsSpan(list98); index = 0; span98[index] = "Reworked event quest handling - automatically displays when events are active"; index++; span98[index] = "Reworked journal system with improved filtering and display"; index++; span98[index] = "Reworked Priority Quests tab (Manual Priority and Quest Presets)"; index++; span98[index] = "Quest path viewer site (https://wigglymuffin.github.io/FFXIV-Tools/)"; reference97 = new ChangeEntry(EChangeCategory.Added, "Major system reworks", list98); num3++; ref ChangeEntry reference98 = ref span97[num3]; index = 4; List list99 = new List(index); CollectionsMarshal.SetCount(list99, index); Span span99 = CollectionsMarshal.AsSpan(list99); num5 = 0; span99[num5] = "Questionable.IsQuestCompleted"; num5++; span99[num5] = "Questionable.IsQuestAvailable"; num5++; span99[num5] = "Questionable.IsQuestAccepted"; num5++; span99[num5] = "Questionable.IsQuestUnobtainable"; reference98 = new ChangeEntry(EChangeCategory.Added, "New IPC commands", list99); num3++; ref ChangeEntry reference99 = ref span97[num3]; num5 = 5; List list100 = new List(num5); CollectionsMarshal.SetCount(list100, num5); Span span100 = CollectionsMarshal.AsSpan(list100); index = 0; span100[index] = "Improved JSON quest validation with specific error reasons"; index++; span100[index] = "Added stop at sequence stop condition"; index++; span100[index] = "Improved Pandora plugin conflict detection"; index++; span100[index] = "Improved DialogueChoices regex matching"; index++; span100[index] = "Improved refresh checker for all quest states"; reference99 = new ChangeEntry(EChangeCategory.Changed, "Various improvements", list100); num3++; span97[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.31 Occult Crescent quests"); num3++; span97[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed cutscene crashes, Single Player Duty triggers, and various quest issues"); reference96 = new ChangelogEntry("6.9", releaseDate50, list97); num2++; ref ChangelogEntry reference100 = ref span[num2]; DateOnly releaseDate51 = new DateOnly(2025, 9, 2); num3 = 4; List list101 = new List(num3); CollectionsMarshal.SetCount(list101, num3); Span span101 = CollectionsMarshal.AsSpan(list101); num4 = 0; ref ChangeEntry reference101 = ref span101[num4]; index = 4; List list102 = new List(index); CollectionsMarshal.SetCount(list102, index); Span span102 = CollectionsMarshal.AsSpan(list102); num5 = 0; span102[num5] = "Help commands and priority quest command"; num5++; span102[num5] = "Prevent 'CompleteQuest' step setting"; num5++; span102[num5] = "Duty counts and controls in 'Quest Battles' tab"; num5++; span102[num5] = "'Refresh quest timer' setting (WIP)"; reference101 = new ChangeEntry(EChangeCategory.Added, "Command and UI improvements", list102); num4++; span101[num4] = new ChangeEntry(EChangeCategory.Changed, "Improved 'Clear All' buttons to require CTRL being held"); num4++; span101[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Zodiac quests and 7.31 Cosmic/Occult Crescent quests"); num4++; span101[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Fishing for Friendship and Cosmic Exploration quests"); reference100 = new ChangelogEntry("6.8", releaseDate51, list101); num2++; ref ChangelogEntry reference102 = ref span[num2]; DateOnly releaseDate52 = new DateOnly(2025, 8, 27); num4 = 4; List list103 = new List(num4); CollectionsMarshal.SetCount(list103, num4); Span span103 = CollectionsMarshal.AsSpan(list103); num3 = 0; ref ChangeEntry reference103 = ref span103[num3]; num5 = 2; List list104 = new List(num5); CollectionsMarshal.SetCount(list104, num5); Span span104 = CollectionsMarshal.AsSpan(list104); index = 0; span104[index] = "Icon to 'Clear All' button in stop conditions"; index++; span104[index] = "Duty counts and 'Enable All' button in 'Duties' tab"; reference103 = new ChangeEntry(EChangeCategory.Added, "UI improvements", list104); num3++; span103[num3] = new ChangeEntry(EChangeCategory.Changed, "Renamed 'Clear' button to 'Clear All' in priority window"); num3++; span103[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Rising 2025 Event Quests"); num3++; span103[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed clipboard assigning blacklist to whitelist in 'Duties' tab"); reference102 = new ChangelogEntry("6.7", releaseDate52, list103); num2++; ref ChangelogEntry reference104 = ref span[num2]; DateOnly releaseDate53 = new DateOnly(2025, 8, 25); num3 = 2; List list105 = new List(num3); CollectionsMarshal.SetCount(list105, num3); Span span105 = CollectionsMarshal.AsSpan(list105); num4 = 0; ref ChangeEntry reference105 = ref span105[num4]; index = 2; List list106 = new List(index); CollectionsMarshal.SetCount(list106, index); Span span106 = CollectionsMarshal.AsSpan(list106); num5 = 0; span106[num5] = "Missing emotes to schema and emote handler"; num5++; span106[num5] = "Improved stop conditions with 'Clear All' button"; reference105 = new ChangeEntry(EChangeCategory.Added, "Emote support and stop conditions", list106); num4++; span105[num4] = new ChangeEntry(EChangeCategory.Changed, "Stop at level functionality"); reference104 = new ChangelogEntry("6.6", releaseDate53, list105); num2++; ref ChangelogEntry reference106 = ref span[num2]; DateOnly releaseDate54 = new DateOnly(2025, 8, 25); num4 = 2; List list107 = new List(num4); CollectionsMarshal.SetCount(list107, num4); Span span107 = CollectionsMarshal.AsSpan(list107); num3 = 0; span107[num3] = new ChangeEntry(EChangeCategory.Fixed, "Potential fix to single/solo duties softlocking"); num3++; span107[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added San d'Oria: The Second Walk and various side quests"); reference106 = new ChangelogEntry("6.5", releaseDate54, list107); Changelogs = list; } }