using System; using System.Collections.Generic; using System.Linq; using Microsoft.Extensions.Logging; using Questionable.Model; using Questionable.Model.Questing; namespace Questionable.Controller.Utils; internal static class QuestWorkUtils { public static bool HasCompletionFlags(IList completionQuestVariablesFlags) { if (completionQuestVariablesFlags.Count == 6) { return completionQuestVariablesFlags.Any((QuestWorkValue x) => x != null && (x.High != 0 || x.Low != 0)); } return false; } public static bool MatchesQuestWork(IList completionQuestVariablesFlags, QuestProgressInfo questProgressInfo) { if (!HasCompletionFlags(completionQuestVariablesFlags) || questProgressInfo.Variables.Count != 6) { return false; } for (int i = 0; i < questProgressInfo.Variables.Count; i++) { QuestWorkValue questWorkValue = completionQuestVariablesFlags[i]; if (questWorkValue == null) { continue; } EQuestWorkMode mode = questWorkValue.Mode; byte b = (byte)(questProgressInfo.Variables[i] >> 4); byte b2 = (byte)(questProgressInfo.Variables[i] & 0xF); byte? high = questWorkValue.High; byte? low = questWorkValue.Low; byte valueOrDefault = high.GetValueOrDefault(); byte valueOrDefault2 = low.GetValueOrDefault(); switch (mode) { case EQuestWorkMode.Exact: if (high.HasValue && b != valueOrDefault) { return false; } if (low.HasValue && b2 != valueOrDefault2) { return false; } break; case EQuestWorkMode.Bitwise: if (high.HasValue && (b & high) != valueOrDefault) { return false; } if (low.HasValue && (b2 & low) != valueOrDefault2) { return false; } break; default: throw new InvalidOperationException($"Unknown qw mode {mode}"); } } return true; } public static bool MatchesRequiredQuestWorkConfig(List?> requiredQuestVariables, QuestProgressInfo questWork, ILogger logger) { if (requiredQuestVariables.Count != 6 || requiredQuestVariables.All((List x) => x == null || x.Count == 0)) { logger.LogDebug("No RequiredQW defined"); return true; } for (int num = 0; num < 6; num++) { if (requiredQuestVariables[num] == null) { logger.LogDebug("No RequiredQW {Index} defined", num); continue; } byte b = (byte)(questWork.Variables[num] >> 4); byte b2 = (byte)(questWork.Variables[num] & 0xF); foreach (QuestWorkValue item in requiredQuestVariables[num]) { logger.LogDebug("H: {ExpectedHigh} - {ActualHigh}, L: {ExpectedLow} - {ActualLow}", item.High, b, item.Low, b2); if ((!item.High.HasValue || item.High == b) && (!item.Low.HasValue || item.Low == b2)) { return true; } } } logger.LogInformation("Should execute step"); return false; } }