using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Questionable.Model.Changelog; namespace Questionable.Data; internal static class ChangelogData { public static readonly List Changelogs; static ChangelogData() { int num = 42; List list = new List(num); CollectionsMarshal.SetCount(list, num); Span span = CollectionsMarshal.AsSpan(list); int num2 = 0; ref ChangelogEntry reference = ref span[num2]; DateOnly releaseDate = new DateOnly(2025, 11, 25); int num3 = 2; List list2 = new List(num3); CollectionsMarshal.SetCount(list2, num3); Span span2 = CollectionsMarshal.AsSpan(list2); int num4 = 0; ref ChangeEntry reference2 = ref span2[num4]; int num5 = 2; List list3 = new List(num5); CollectionsMarshal.SetCount(list3, num5); Span span3 = CollectionsMarshal.AsSpan(list3); int num6 = 0; span3[num6] = "Added individual sequence stop condition for each quest"; num6++; span3[num6] = "Added Trials to Duties tab in config"; reference2 = new ChangeEntry(EChangeCategory.Added, "Major features", list3); num4++; ref ChangeEntry reference3 = ref span2[num4]; num6 = 1; List list4 = new List(num6); CollectionsMarshal.SetCount(list4, num6); span3 = CollectionsMarshal.AsSpan(list4); num5 = 0; span3[num5] = "Added IPC for stop conditions: GetQuestSequenceStopCondition, SetQuestSequenceStopCondition, RemoveQuestSequenceStopCondition, GetAllQuestSequenceStopConditions"; reference3 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list4); reference = new ChangelogEntry("7.38.7", releaseDate, list2); num2++; ref ChangelogEntry reference4 = ref span[num2]; DateOnly releaseDate2 = new DateOnly(2025, 11, 25); num4 = 3; List list5 = new List(num4); CollectionsMarshal.SetCount(list5, num4); span2 = CollectionsMarshal.AsSpan(list5); num3 = 0; ref ChangeEntry reference5 = ref span2[num3]; num5 = 2; List list6 = new List(num5); CollectionsMarshal.SetCount(list6, num5); span3 = CollectionsMarshal.AsSpan(list6); num6 = 0; span3[num6] = "Updated Allied Society journal text"; num6++; span3[num6] = "Improved Allied Society rank handling"; reference5 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list6); num3++; ref ChangeEntry reference6 = ref span2[num3]; num6 = 1; List list7 = new List(num6); CollectionsMarshal.SetCount(list7, num6); span3 = CollectionsMarshal.AsSpan(list7); num5 = 0; span3[num5] = "Added IPC for Allied Society: AddAlliedSocietyOptimalQuests, GetAlliedSocietyOptimalQuests"; reference6 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list7); num3++; ref ChangeEntry reference7 = ref span2[num3]; num5 = 1; List list8 = new List(num5); CollectionsMarshal.SetCount(list8, num5); span3 = CollectionsMarshal.AsSpan(list8); num6 = 0; span3[num6] = "Fixed quest (We Come in Peace)"; reference7 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list8); reference4 = new ChangelogEntry("7.38.6", releaseDate2, list5); num2++; ref ChangelogEntry reference8 = ref span[num2]; DateOnly releaseDate3 = new DateOnly(2025, 11, 24); num3 = 2; List list9 = new List(num3); CollectionsMarshal.SetCount(list9, num3); span2 = CollectionsMarshal.AsSpan(list9); num4 = 0; ref ChangeEntry reference9 = ref span2[num4]; num6 = 1; List list10 = new List(num6); CollectionsMarshal.SetCount(list10, num6); span3 = CollectionsMarshal.AsSpan(list10); num5 = 0; span3[num5] = "Added Allied Society daily allowance tracker with bulk quest adding buttons"; reference9 = new ChangeEntry(EChangeCategory.Added, "Major features", list10); num4++; ref ChangeEntry reference10 = ref span2[num4]; num5 = 1; List list11 = new List(num5); CollectionsMarshal.SetCount(list11, num5); span3 = CollectionsMarshal.AsSpan(list11); num6 = 0; span3[num6] = "Added IPC for Allied Society: GetRemainingAllowances, GetTimeUntilReset, GetAvailableQuestIds, GetAllAvailableQuestCounts, IsMaxRank, GetCurrentRank, GetSocietiesWithAvailableQuests"; reference10 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list11); reference8 = new ChangelogEntry("7.38.5", releaseDate3, list9); num2++; ref ChangelogEntry reference11 = ref span[num2]; DateOnly releaseDate4 = new DateOnly(2025, 11, 23); num4 = 2; List list12 = new List(num4); CollectionsMarshal.SetCount(list12, num4); span2 = CollectionsMarshal.AsSpan(list12); num3 = 0; ref ChangeEntry reference12 = ref span2[num3]; num6 = 1; List list13 = new List(num6); CollectionsMarshal.SetCount(list13, num6); span3 = CollectionsMarshal.AsSpan(list13); num5 = 0; span3[num5] = "Explicitly declare support for BMR singleplayer duty (The Rematch)"; reference12 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list13); num3++; ref ChangeEntry reference13 = ref span2[num3]; num5 = 8; List list14 = new List(num5); CollectionsMarshal.SetCount(list14, num5); span3 = CollectionsMarshal.AsSpan(list14); num6 = 0; span3[num6] = "Fixed quest (Microbrewing) to not get stuck near ramp"; num6++; span3[num6] = "Fixed quest (The Illuminated Land) where pathing would kill the player due to fall damage"; num6++; span3[num6] = "Fixed quest (It's Probably Not Pirates) improper pathing and removed unneeded step"; num6++; span3[num6] = "Fixed quest (The Black Wolf's Ultimatum) not exiting landing area"; num6++; span3[num6] = "Fixed quest (Magiteknical Failure) from not interacting with NPC due to being mounted"; num6++; span3[num6] = "Fixed quest (We Come in Peace) shortcut navigation"; num6++; span3[num6] = "Fixed quest (Poisoned Hearts) where incorrect pathing caused the player to die"; num6++; span3[num6] = "Fixed quests (Savage Snares) and (An Apple a Day) not detecting kills"; reference13 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list14); reference11 = new ChangelogEntry("7.38.4", releaseDate4, list12); num2++; ref ChangelogEntry reference14 = ref span[num2]; DateOnly releaseDate5 = new DateOnly(2025, 11, 23); num3 = 3; List list15 = new List(num3); CollectionsMarshal.SetCount(list15, num3); span2 = CollectionsMarshal.AsSpan(list15); num4 = 0; ref ChangeEntry reference15 = ref span2[num4]; num6 = 2; List list16 = new List(num6); CollectionsMarshal.SetCount(list16, num6); span3 = CollectionsMarshal.AsSpan(list16); num5 = 0; span3[num5] = "Added RequireHq to crafting InteractionType"; num5++; span3[num5] = "Mark GC quests as Locked if rank not achieved"; reference15 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list16); num4++; ref ChangeEntry reference16 = ref span2[num4]; num5 = 2; List list17 = new List(num5); CollectionsMarshal.SetCount(list17, num5); span3 = CollectionsMarshal.AsSpan(list17); num6 = 0; span3[num6] = "Added IPC for stop conditions: GetStopConditionsEnabled, SetStopConditionsEnabled, GetStopQuestList, AddStopQuest, RemoveStopQuest, ClearStopQuests, GetLevelStopCondition, SetLevelStopCondition, GetSequenceStopCondition, SetSequenceStopCondition"; num6++; span3[num6] = "Added IPC for priority quests: GetPriorityQuests, RemovePriorityQuest, ReorderPriorityQuest, GetAvailablePresets, GetPresetQuests, AddPresetToPriority, IsPresetAvailable, IsQuestInPriority, GetQuestPriorityIndex, HasAvailablePriorityQuests"; reference16 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list17); num4++; ref ChangeEntry reference17 = ref span2[num4]; num6 = 3; List list18 = new List(num6); CollectionsMarshal.SetCount(list18, num6); span3 = CollectionsMarshal.AsSpan(list18); num5 = 0; span3[num5] = "Fixed line breaks not working in dialog strings"; num5++; span3[num5] = "Fixed quest (Labor of Love)"; num5++; span3[num5] = "Fixed quest (Sea of Sorrow)"; reference17 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list18); reference14 = new ChangelogEntry("7.38.3", releaseDate5, list15); num2++; ref ChangelogEntry reference18 = ref span[num2]; DateOnly releaseDate6 = new DateOnly(2025, 11, 18); num4 = 3; List list19 = new List(num4); CollectionsMarshal.SetCount(list19, num4); span2 = CollectionsMarshal.AsSpan(list19); num3 = 0; ref ChangeEntry reference19 = ref span2[num3]; num5 = 2; List list20 = new List(num5); CollectionsMarshal.SetCount(list20, num5); span3 = CollectionsMarshal.AsSpan(list20); num6 = 0; span3[num6] = "Auto Duty unsync options for each duty (Duty Support, Unsync Solo, Unsync Party)"; num6++; span3[num6] = "Added Auto Duty unsync options to quest schema and updated quests using old unsync method"; reference19 = new ChangeEntry(EChangeCategory.Added, "Major features", list20); num3++; ref ChangeEntry reference20 = ref span2[num3]; num6 = 3; List list21 = new List(num6); CollectionsMarshal.SetCount(list21, num6); span3 = CollectionsMarshal.AsSpan(list21); num5 = 0; span3[num5] = "Added IPC for duty sync handling: GetDefaultDutyMode, SetDefaultDutyMode"; num5++; span3[num5] = "Added IPC for duty mode overrides: GetDutyModeOverride, SetDutyModeOverride"; num5++; span3[num5] = "Added IPC for clearing overrides: ClearDutyModeOverride, ClearAllDutyModeOverrides"; reference20 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list21); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest (Constant Cravings)"); reference18 = new ChangelogEntry("7.38.2", releaseDate6, list19); num2++; ref ChangelogEntry reference21 = ref span[num2]; DateOnly releaseDate7 = new DateOnly(2025, 11, 18); num3 = 3; List list22 = new List(num3); CollectionsMarshal.SetCount(list22, num3); span2 = CollectionsMarshal.AsSpan(list22); num4 = 0; ref ChangeEntry reference22 = ref span2[num4]; num5 = 1; List list23 = new List(num5); CollectionsMarshal.SetCount(list23, num5); span3 = CollectionsMarshal.AsSpan(list23); num6 = 0; span3[num6] = "Added new fields to quest schema"; reference22 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list23); num4++; ref ChangeEntry reference23 = ref span2[num4]; num6 = 3; List list24 = new List(num6); CollectionsMarshal.SetCount(list24, num6); span3 = CollectionsMarshal.AsSpan(list24); num5 = 0; span3[num5] = "A Faerie Tale Come True"; num5++; span3[num5] = "Constant Cravings"; num5++; span3[num5] = "A Bridge Too Full"; reference23 = new ChangeEntry(EChangeCategory.QuestUpdates, "Added new quest paths", list24); num4++; ref ChangeEntry reference24 = ref span2[num4]; num5 = 3; List list25 = new List(num5); CollectionsMarshal.SetCount(list25, num5); span3 = CollectionsMarshal.AsSpan(list25); num6 = 0; span3[num6] = "Fixed various quest schemas"; num6++; span3[num6] = "Fixed changelog bullet point encoding"; num6++; span3[num6] = "Fixed item use to wait until item is used before next action"; reference24 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list25); reference21 = new ChangelogEntry("7.38.1", releaseDate7, list22); num2++; ref ChangelogEntry reference25 = ref span[num2]; DateOnly releaseDate8 = new DateOnly(2025, 11, 17); num4 = 5; List list26 = new List(num4); CollectionsMarshal.SetCount(list26, num4); span2 = CollectionsMarshal.AsSpan(list26); num3 = 0; ref ChangeEntry reference26 = ref span2[num3]; num6 = 2; List list27 = new List(num6); CollectionsMarshal.SetCount(list27, num6); span3 = CollectionsMarshal.AsSpan(list27); num5 = 0; span3[num5] = "Quest sequence window to show expected sequences in each quest (with quest searching)"; num5++; span3[num5] = "Changelog"; reference26 = new ChangeEntry(EChangeCategory.Added, "Major features", list27); num3++; ref ChangeEntry reference27 = ref span2[num3]; num5 = 2; List list28 = new List(num5); CollectionsMarshal.SetCount(list28, num5); span3 = CollectionsMarshal.AsSpan(list28); num6 = 0; span3[num6] = "Updated quest schemas"; num6++; span3[num6] = "Added search bar to preferred mounts and capitalization to mirror game mount names"; reference27 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list28); num3++; ref ChangeEntry reference28 = ref span2[num3]; num6 = 3; List list29 = new List(num6); CollectionsMarshal.SetCount(list29, num6); span3 = CollectionsMarshal.AsSpan(list29); num5 = 0; span3[num5] = "Renamed IsQuestCompleted → IsQuestComplete"; num5++; span3[num5] = "Renamed IsQuestAvailable → IsReadyToAcceptQuest"; num5++; span3[num5] = "Added GetCurrentTask IPC"; reference28 = new ChangeEntry(EChangeCategory.Changed, "IPC changes", list29); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added all Hildibrand quests"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed credits/cutscenes playback"); reference25 = new ChangelogEntry("7.38.0", releaseDate8, list26); num2++; ref ChangelogEntry reference29 = ref span[num2]; DateOnly releaseDate9 = new DateOnly(2025, 11, 8); num3 = 1; List list30 = new List(num3); CollectionsMarshal.SetCount(list30, num3); span2 = CollectionsMarshal.AsSpan(list30); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Fall Guys quest (Just Crowning Around)"); reference29 = new ChangelogEntry("6.38", releaseDate9, list30); num2++; ref ChangelogEntry reference30 = ref span[num2]; DateOnly releaseDate10 = new DateOnly(2025, 11, 8); num4 = 1; List list31 = new List(num4); CollectionsMarshal.SetCount(list31, num4); span2 = CollectionsMarshal.AsSpan(list31); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Cosmic Exploration and various unlock quests"); reference30 = new ChangelogEntry("6.37", releaseDate10, list31); num2++; ref ChangelogEntry reference31 = ref span[num2]; DateOnly releaseDate11 = new DateOnly(2025, 11, 2); num3 = 1; List list32 = new List(num3); CollectionsMarshal.SetCount(list32, num3); span2 = CollectionsMarshal.AsSpan(list32); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 6 quest (With High Spirits)"); reference31 = new ChangelogEntry("6.36", releaseDate11, list32); num2++; ref ChangelogEntry reference32 = ref span[num2]; DateOnly releaseDate12 = new DateOnly(2025, 10, 28); num4 = 1; List list33 = new List(num4); CollectionsMarshal.SetCount(list33, num4); span2 = CollectionsMarshal.AsSpan(list33); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed level 3 MSQ handling if character started on non-XP buff world"); reference32 = new ChangelogEntry("6.35", releaseDate12, list33); num2++; ref ChangelogEntry reference33 = ref span[num2]; DateOnly releaseDate13 = new DateOnly(2025, 10, 23); num3 = 2; List list34 = new List(num3); CollectionsMarshal.SetCount(list34, num3); span2 = CollectionsMarshal.AsSpan(list34); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Added, "Added clear priority quests on logout and on completion config settings"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed priority quest importing to respect import order"); reference33 = new ChangelogEntry("6.34", releaseDate13, list34); num2++; ref ChangelogEntry reference34 = ref span[num2]; DateOnly releaseDate14 = new DateOnly(2025, 10, 23); num4 = 1; List list35 = new List(num4); CollectionsMarshal.SetCount(list35, num4); span2 = CollectionsMarshal.AsSpan(list35); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed RSR combat module"); reference34 = new ChangelogEntry("6.33", releaseDate14, list35); num2++; ref ChangelogEntry reference35 = ref span[num2]; DateOnly releaseDate15 = new DateOnly(2025, 10, 23); num3 = 1; List list36 = new List(num3); CollectionsMarshal.SetCount(list36, num3); span2 = CollectionsMarshal.AsSpan(list36); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 5 quest (Forged in Corn)"); reference35 = new ChangelogEntry("6.32", releaseDate15, list36); num2++; ref ChangelogEntry reference36 = ref span[num2]; DateOnly releaseDate16 = new DateOnly(2025, 10, 21); num4 = 1; List list37 = new List(num4); CollectionsMarshal.SetCount(list37, num4); span2 = CollectionsMarshal.AsSpan(list37); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Added checks for moogle and allied society quests when using add all available quests"); reference36 = new ChangelogEntry("6.31", releaseDate16, list37); num2++; ref ChangelogEntry reference37 = ref span[num2]; DateOnly releaseDate17 = new DateOnly(2025, 10, 21); num3 = 1; List list38 = new List(num3); CollectionsMarshal.SetCount(list38, num3); span2 = CollectionsMarshal.AsSpan(list38); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Added, "Added button to journal that allows adding all available quests to priority"); reference37 = new ChangelogEntry("6.30", releaseDate17, list38); num2++; ref ChangelogEntry reference38 = ref span[num2]; DateOnly releaseDate18 = new DateOnly(2025, 10, 20); num4 = 2; List list39 = new List(num4); CollectionsMarshal.SetCount(list39, num4); span2 = CollectionsMarshal.AsSpan(list39); num3 = 0; ref ChangeEntry reference39 = ref span2[num3]; num5 = 2; List list40 = new List(num5); CollectionsMarshal.SetCount(list40, num5); span3 = CollectionsMarshal.AsSpan(list40); num6 = 0; span3[num6] = "Added item count to combat handling rework"; num6++; span3[num6] = "Updated Pandora conflicting features"; reference39 = new ChangeEntry(EChangeCategory.Changed, "Combat handling improvements", list40); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest to purchase Gysahl Greens if not in inventory"); reference38 = new ChangelogEntry("6.29", releaseDate18, list39); num2++; ref ChangelogEntry reference40 = ref span[num2]; DateOnly releaseDate19 = new DateOnly(2025, 10, 19); num3 = 1; List list41 = new List(num3); CollectionsMarshal.SetCount(list41, num3); span2 = CollectionsMarshal.AsSpan(list41); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Reworked kill count combat handling - combat and enemy kills are now processed instantly"); reference40 = new ChangelogEntry("6.28", releaseDate19, list41); num2++; ref ChangelogEntry reference41 = ref span[num2]; DateOnly releaseDate20 = new DateOnly(2025, 10, 18); num4 = 2; List list42 = new List(num4); CollectionsMarshal.SetCount(list42, num4); span2 = CollectionsMarshal.AsSpan(list42); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Improved Aether Current checking logic"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Chocobo Taxi Stand CheckSkip error and Patch 7.3 Fantasia unlock quest date/time"); reference41 = new ChangelogEntry("6.27", releaseDate20, list42); num2++; ref ChangelogEntry reference42 = ref span[num2]; DateOnly releaseDate21 = new DateOnly(2025, 10, 18); num3 = 1; List list43 = new List(num3); CollectionsMarshal.SetCount(list43, num3); span2 = CollectionsMarshal.AsSpan(list43); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests"); reference42 = new ChangelogEntry("6.26", releaseDate21, list43); num2++; ref ChangelogEntry reference43 = ref span[num2]; DateOnly releaseDate22 = new DateOnly(2025, 10, 17); num4 = 1; List list44 = new List(num4); CollectionsMarshal.SetCount(list44, num4); span2 = CollectionsMarshal.AsSpan(list44); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added All Saints' Wake 2025 quests and 7.35 Yok Huy rank 4 quests"); reference43 = new ChangelogEntry("6.25", releaseDate22, list44); num2++; ref ChangelogEntry reference44 = ref span[num2]; DateOnly releaseDate23 = new DateOnly(2025, 10, 16); num3 = 1; List list45 = new List(num3); CollectionsMarshal.SetCount(list45, num3); span2 = CollectionsMarshal.AsSpan(list45); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests and Deep Dungeon quest"); reference44 = new ChangelogEntry("6.24", releaseDate23, list45); num2++; ref ChangelogEntry reference45 = ref span[num2]; DateOnly releaseDate24 = new DateOnly(2025, 10, 13); num4 = 1; List list46 = new List(num4); CollectionsMarshal.SetCount(list46, num4); span2 = CollectionsMarshal.AsSpan(list46); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quest (Larder Logistics)"); reference45 = new ChangelogEntry("6.23", releaseDate24, list46); num2++; ref ChangelogEntry reference46 = ref span[num2]; DateOnly releaseDate25 = new DateOnly(2025, 10, 12); num3 = 3; List list47 = new List(num3); CollectionsMarshal.SetCount(list47, num3); span2 = CollectionsMarshal.AsSpan(list47); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Prevent disabled or Locked quests from being started as 'Start as next quest'"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Yok Huy quest and journal quest chain priority issues"); reference46 = new ChangelogEntry("6.22", releaseDate25, list47); num2++; ref ChangelogEntry reference47 = ref span[num2]; DateOnly releaseDate26 = new DateOnly(2025, 10, 12); num4 = 2; List list48 = new List(num4); CollectionsMarshal.SetCount(list48, num4); span2 = CollectionsMarshal.AsSpan(list48); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Added, "Added expansion abbreviation to journal window"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); reference47 = new ChangelogEntry("6.21", releaseDate26, list48); num2++; ref ChangelogEntry reference48 = ref span[num2]; DateOnly releaseDate27 = new DateOnly(2025, 10, 10); num3 = 2; List list49 = new List(num3); CollectionsMarshal.SetCount(list49, num3); span2 = CollectionsMarshal.AsSpan(list49); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Allow completed repeatable quests to be used with 'Add quest and requirements to priority' feature"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 quest (A Work of Cart)"); reference48 = new ChangelogEntry("6.20", releaseDate27, list49); num2++; ref ChangelogEntry reference49 = ref span[num2]; DateOnly releaseDate28 = new DateOnly(2025, 10, 9); num4 = 3; List list50 = new List(num4); CollectionsMarshal.SetCount(list50, num4); span2 = CollectionsMarshal.AsSpan(list50); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Added, "Added config to batch Allied Society quest turn-ins"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Repeatable quests now show correct availability state in journal"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 2 quests"); reference49 = new ChangelogEntry("6.19", releaseDate28, list50); num2++; ref ChangelogEntry reference50 = ref span[num2]; DateOnly releaseDate29 = new DateOnly(2025, 10, 9); num3 = 2; List list51 = new List(num3); CollectionsMarshal.SetCount(list51, num3); span2 = CollectionsMarshal.AsSpan(list51); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Show once completed quests with improved state display"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy daily quest and improvements to various Yok Huy quests"); reference50 = new ChangelogEntry("6.18", releaseDate29, list51); num2++; ref ChangelogEntry reference51 = ref span[num2]; DateOnly releaseDate30 = new DateOnly(2025, 10, 8); num4 = 1; List list52 = new List(num4); CollectionsMarshal.SetCount(list52, num4); span2 = CollectionsMarshal.AsSpan(list52); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 and rank 2 quests"); reference51 = new ChangelogEntry("6.17", releaseDate30, list52); num2++; ref ChangelogEntry reference52 = ref span[num2]; DateOnly releaseDate31 = new DateOnly(2025, 10, 8); num3 = 1; List list53 = new List(num3); CollectionsMarshal.SetCount(list53, num3); span2 = CollectionsMarshal.AsSpan(list53); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon quest (Faerie Tale)"); reference52 = new ChangelogEntry("6.16", releaseDate31, list53); num2++; ref ChangelogEntry reference53 = ref span[num2]; DateOnly releaseDate32 = new DateOnly(2025, 10, 8); num4 = 2; List list54 = new List(num4); CollectionsMarshal.SetCount(list54, num4); span2 = CollectionsMarshal.AsSpan(list54); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Dalamud cleanup"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest level requirement check log spam"); reference53 = new ChangelogEntry("6.15", releaseDate32, list54); num2++; ref ChangelogEntry reference54 = ref span[num2]; DateOnly releaseDate33 = new DateOnly(2025, 10, 8); num3 = 1; List list55 = new List(num3); CollectionsMarshal.SetCount(list55, num3); span2 = CollectionsMarshal.AsSpan(list55); num4 = 0; span2[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check logic if quest were MSQ"); reference54 = new ChangelogEntry("6.14", releaseDate33, list55); num2++; ref ChangelogEntry reference55 = ref span[num2]; DateOnly releaseDate34 = new DateOnly(2025, 10, 8); num4 = 2; List list56 = new List(num4); CollectionsMarshal.SetCount(list56, num4); span2 = CollectionsMarshal.AsSpan(list56); num3 = 0; ref ChangeEntry reference56 = ref span2[num3]; num6 = 3; List list57 = new List(num6); CollectionsMarshal.SetCount(list57, num6); span3 = CollectionsMarshal.AsSpan(list57); num5 = 0; span3[num5] = "Context menu option to add required quests and their chain to priority list"; num5++; span3[num5] = "AetheryteShortcut to multiple quests"; num5++; span3[num5] = "Artisan as a recommended plugin/dependency"; reference56 = new ChangeEntry(EChangeCategory.Added, "Quest improvements", list57); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check and priority list issues"); reference55 = new ChangelogEntry("6.13", releaseDate34, list56); num2++; ref ChangelogEntry reference57 = ref span[num2]; DateOnly releaseDate35 = new DateOnly(2025, 10, 7); num3 = 4; List list58 = new List(num3); CollectionsMarshal.SetCount(list58, num3); span2 = CollectionsMarshal.AsSpan(list58); num4 = 0; ref ChangeEntry reference58 = ref span2[num4]; num5 = 4; List list59 = new List(num5); CollectionsMarshal.SetCount(list59, num5); span3 = CollectionsMarshal.AsSpan(list59); num6 = 0; span3[num6] = "FATE combat handling with auto level syncing"; num6++; span3[num6] = "Start accepted quests from journal with 'Start as next quest'"; num6++; span3[num6] = "Update quest tracking when quests are hidden or prioritised in game"; num6++; span3[num6] = "QuestMap as a recommended plugin/dependency"; reference58 = new ChangeEntry(EChangeCategory.Added, "FATE and quest tracking", list59); num4++; ref ChangeEntry reference59 = ref span2[num4]; num6 = 3; List list60 = new List(num6); CollectionsMarshal.SetCount(list60, num6); span3 = CollectionsMarshal.AsSpan(list60); num5 = 0; span3[num5] = "Always prioritise next quest during teleportation/zone transitions"; num5++; span3[num5] = "Improved accepted quest logic with abandoned quest detection"; num5++; span3[num5] = "Show quests without quest paths as Locked"; reference59 = new ChangeEntry(EChangeCategory.Changed, "Quest prioritisation improvements", list60); num4++; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon, Hildibrand, Yok Huy, Monster Hunter Wilds Collab, and Doman Enclave quests"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed accepted/active quest display and Hildibrand quest issues"); reference57 = new ChangelogEntry("6.12", releaseDate35, list58); num2++; ref ChangelogEntry reference60 = ref span[num2]; DateOnly releaseDate36 = new DateOnly(2025, 10, 3); num4 = 1; List list61 = new List(num4); CollectionsMarshal.SetCount(list61, num4); span2 = CollectionsMarshal.AsSpan(list61); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Added remaining checks for quest priority to prevent infinite teleport looping"); reference60 = new ChangelogEntry("6.11", releaseDate36, list61); num2++; ref ChangelogEntry reference61 = ref span[num2]; DateOnly releaseDate37 = new DateOnly(2025, 10, 2); num3 = 1; List list62 = new List(num3); CollectionsMarshal.SetCount(list62, num3); span2 = CollectionsMarshal.AsSpan(list62); num4 = 0; ref ChangeEntry reference62 = ref span2[num4]; num5 = 2; List list63 = new List(num5); CollectionsMarshal.SetCount(list63, num5); span3 = CollectionsMarshal.AsSpan(list63); num6 = 0; span3[num6] = "Don't show quests as available if player doesn't meet level requirements"; num6++; span3[num6] = "Updated 'required for MSQ' text in Crystal Tower quest preset window"; reference62 = new ChangeEntry(EChangeCategory.Changed, "Quest window improvements", list63); reference61 = new ChangelogEntry("6.10", releaseDate37, list62); num2++; ref ChangelogEntry reference63 = ref span[num2]; DateOnly releaseDate38 = new DateOnly(2025, 9, 21); num4 = 5; List list64 = new List(num4); CollectionsMarshal.SetCount(list64, num4); span2 = CollectionsMarshal.AsSpan(list64); num3 = 0; ref ChangeEntry reference64 = ref span2[num3]; num6 = 4; List list65 = new List(num6); CollectionsMarshal.SetCount(list65, num6); span3 = CollectionsMarshal.AsSpan(list65); num5 = 0; span3[num5] = "Reworked event quest handling - automatically displays when events are active"; num5++; span3[num5] = "Reworked journal system with improved filtering and display"; num5++; span3[num5] = "Reworked Priority Quests tab (Manual Priority and Quest Presets)"; num5++; span3[num5] = "Quest path viewer site (https://wigglymuffin.github.io/FFXIV-Tools/)"; reference64 = new ChangeEntry(EChangeCategory.Added, "Major system reworks", list65); num3++; ref ChangeEntry reference65 = ref span2[num3]; num5 = 4; List list66 = new List(num5); CollectionsMarshal.SetCount(list66, num5); span3 = CollectionsMarshal.AsSpan(list66); num6 = 0; span3[num6] = "Questionable.IsQuestCompleted"; num6++; span3[num6] = "Questionable.IsQuestAvailable"; num6++; span3[num6] = "Questionable.IsQuestAccepted"; num6++; span3[num6] = "Questionable.IsQuestUnobtainable"; reference65 = new ChangeEntry(EChangeCategory.Added, "New IPC commands", list66); num3++; ref ChangeEntry reference66 = ref span2[num3]; num6 = 5; List list67 = new List(num6); CollectionsMarshal.SetCount(list67, num6); span3 = CollectionsMarshal.AsSpan(list67); num5 = 0; span3[num5] = "Improved JSON quest validation with specific error reasons"; num5++; span3[num5] = "Added stop at sequence stop condition"; num5++; span3[num5] = "Improved Pandora plugin conflict detection"; num5++; span3[num5] = "Improved DialogueChoices regex matching"; num5++; span3[num5] = "Improved refresh checker for all quest states"; reference66 = new ChangeEntry(EChangeCategory.Changed, "Various improvements", list67); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.31 Occult Crescent quests"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed cutscene crashes, Single Player Duty triggers, and various quest issues"); reference63 = new ChangelogEntry("6.9", releaseDate38, list64); num2++; ref ChangelogEntry reference67 = ref span[num2]; DateOnly releaseDate39 = new DateOnly(2025, 9, 2); num3 = 4; List list68 = new List(num3); CollectionsMarshal.SetCount(list68, num3); span2 = CollectionsMarshal.AsSpan(list68); num4 = 0; ref ChangeEntry reference68 = ref span2[num4]; num5 = 4; List list69 = new List(num5); CollectionsMarshal.SetCount(list69, num5); span3 = CollectionsMarshal.AsSpan(list69); num6 = 0; span3[num6] = "Help commands and priority quest command"; num6++; span3[num6] = "Prevent 'CompleteQuest' step setting"; num6++; span3[num6] = "Duty counts and controls in 'Quest Battles' tab"; num6++; span3[num6] = "'Refresh quest timer' setting (WIP)"; reference68 = new ChangeEntry(EChangeCategory.Added, "Command and UI improvements", list69); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Improved 'Clear All' buttons to require CTRL being held"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Zodiac quests and 7.31 Cosmic/Occult Crescent quests"); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Fishing for Friendship and Cosmic Exploration quests"); reference67 = new ChangelogEntry("6.8", releaseDate39, list68); num2++; ref ChangelogEntry reference69 = ref span[num2]; DateOnly releaseDate40 = new DateOnly(2025, 8, 27); num4 = 4; List list70 = new List(num4); CollectionsMarshal.SetCount(list70, num4); span2 = CollectionsMarshal.AsSpan(list70); num3 = 0; ref ChangeEntry reference70 = ref span2[num3]; num6 = 2; List list71 = new List(num6); CollectionsMarshal.SetCount(list71, num6); span3 = CollectionsMarshal.AsSpan(list71); num5 = 0; span3[num5] = "Icon to 'Clear All' button in stop conditions"; num5++; span3[num5] = "Duty counts and 'Enable All' button in 'Duties' tab"; reference70 = new ChangeEntry(EChangeCategory.Added, "UI improvements", list71); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Changed, "Renamed 'Clear' button to 'Clear All' in priority window"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Rising 2025 Event Quests"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed clipboard assigning blacklist to whitelist in 'Duties' tab"); reference69 = new ChangelogEntry("6.7", releaseDate40, list70); num2++; ref ChangelogEntry reference71 = ref span[num2]; DateOnly releaseDate41 = new DateOnly(2025, 8, 25); num3 = 2; List list72 = new List(num3); CollectionsMarshal.SetCount(list72, num3); span2 = CollectionsMarshal.AsSpan(list72); num4 = 0; ref ChangeEntry reference72 = ref span2[num4]; num5 = 2; List list73 = new List(num5); CollectionsMarshal.SetCount(list73, num5); span3 = CollectionsMarshal.AsSpan(list73); num6 = 0; span3[num6] = "Missing emotes to schema and emote handler"; num6++; span3[num6] = "Improved stop conditions with 'Clear All' button"; reference72 = new ChangeEntry(EChangeCategory.Added, "Emote support and stop conditions", list73); num4++; span2[num4] = new ChangeEntry(EChangeCategory.Changed, "Stop at level functionality"); reference71 = new ChangelogEntry("6.6", releaseDate41, list72); num2++; ref ChangelogEntry reference73 = ref span[num2]; DateOnly releaseDate42 = new DateOnly(2025, 8, 25); num4 = 2; List list74 = new List(num4); CollectionsMarshal.SetCount(list74, num4); span2 = CollectionsMarshal.AsSpan(list74); num3 = 0; span2[num3] = new ChangeEntry(EChangeCategory.Fixed, "Potential fix to single/solo duties softlocking"); num3++; span2[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added San d'Oria: The Second Walk and various side quests"); reference73 = new ChangelogEntry("6.5", releaseDate42, list74); Changelogs = list; } }