using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Questionable.Model.Changelog; namespace Questionable.Data; internal static class ChangelogData { public static readonly List Changelogs; static ChangelogData() { int num = 58; List list = new List(num); CollectionsMarshal.SetCount(list, num); Span span = CollectionsMarshal.AsSpan(list); int num2 = 0; ref ChangelogEntry reference = ref span[num2]; DateOnly releaseDate = new DateOnly(2026, 2, 27); int num3 = 1; List list2 = new List(num3); CollectionsMarshal.SetCount(list2, num3); Span span2 = CollectionsMarshal.AsSpan(list2); int index = 0; ref ChangeEntry reference2 = ref span2[index]; int num4 = 1; List list3 = new List(num4); CollectionsMarshal.SetCount(list3, num4); Span span3 = CollectionsMarshal.AsSpan(list3); int index2 = 0; span3[index2] = "Fixed an issue where FATE actions were not performed during the Little Ladies Day (2026) FATE event"; reference2 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list3); reference = new ChangelogEntry("7.4.13", releaseDate, list2); num2++; ref ChangelogEntry reference3 = ref span[num2]; DateOnly releaseDate2 = new DateOnly(2026, 2, 26); index = 3; List list4 = new List(index); CollectionsMarshal.SetCount(list4, index); Span span4 = CollectionsMarshal.AsSpan(list4); num3 = 0; ref ChangeEntry reference4 = ref span4[num3]; index2 = 3; List list5 = new List(index2); CollectionsMarshal.SetCount(list5, index2); Span span5 = CollectionsMarshal.AsSpan(list5); num4 = 0; span5[num4] = "Add Saved Presets tab to quest priority window"; num4++; span5[num4] = "Add passive FATE handling and per npc ability handling"; num4++; span5[num4] = "Add FATE farming support"; reference4 = new ChangeEntry(EChangeCategory.Added, "New Features", list5); num3++; ref ChangeEntry reference5 = ref span4[num3]; num4 = 1; List list6 = new List(num4); CollectionsMarshal.SetCount(list6, num4); Span span6 = CollectionsMarshal.AsSpan(list6); index2 = 0; span6[index2] = "Add Little Ladies' Day 2026 quests"; reference5 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list6); num3++; ref ChangeEntry reference6 = ref span4[num3]; index2 = 1; List list7 = new List(index2); CollectionsMarshal.SetCount(list7, index2); Span span7 = CollectionsMarshal.AsSpan(list7); num4 = 0; span7[num4] = "Quest path fixes"; reference6 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list7); reference3 = new ChangelogEntry("7.4.12", releaseDate2, list4); num2++; ref ChangelogEntry reference7 = ref span[num2]; DateOnly releaseDate3 = new DateOnly(2026, 2, 2); num3 = 2; List list8 = new List(num3); CollectionsMarshal.SetCount(list8, num3); Span span8 = CollectionsMarshal.AsSpan(list8); index = 0; ref ChangeEntry reference8 = ref span8[index]; num4 = 1; List list9 = new List(num4); CollectionsMarshal.SetCount(list9, num4); Span span9 = CollectionsMarshal.AsSpan(list9); index2 = 0; span9[index2] = "Add Valentione's Day 2026 quest (The Icing on the Cake)"; reference8 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list9); index++; ref ChangeEntry reference9 = ref span8[index]; index2 = 2; List list10 = new List(index2); CollectionsMarshal.SetCount(list10, index2); Span span10 = CollectionsMarshal.AsSpan(list10); num4 = 0; span10[num4] = "Updated Duty journal to include missing duty types"; num4++; span10[num4] = "Added various missing sequences to quests"; reference9 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list10); reference7 = new ChangelogEntry("7.4.11", releaseDate3, list8); num2++; ref ChangelogEntry reference10 = ref span[num2]; DateOnly releaseDate4 = new DateOnly(2026, 1, 18); index = 2; List list11 = new List(index); CollectionsMarshal.SetCount(list11, index); Span span11 = CollectionsMarshal.AsSpan(list11); num3 = 0; ref ChangeEntry reference11 = ref span11[num3]; num4 = 5; List list12 = new List(num4); CollectionsMarshal.SetCount(list12, num4); Span span12 = CollectionsMarshal.AsSpan(list12); index2 = 0; span12[index2] = "Added quest blacklisting"; index2++; span12[index2] = "Added MSQ Priority config"; index2++; span12[index2] = "Added Quest priority persistence config"; index2++; span12[index2] = "Added Duties tab to Journal"; index2++; span12[index2] = "Added GC shop handling and chocobo naming for chocobo quests"; reference11 = new ChangeEntry(EChangeCategory.Added, "Major Features", list12); num3++; ref ChangeEntry reference12 = ref span11[num3]; index2 = 5; List list13 = new List(index2); CollectionsMarshal.SetCount(list13, index2); Span span13 = CollectionsMarshal.AsSpan(list13); num4 = 0; span13[num4] = "Removed PandorasBox dependency and added QTE handling"; num4++; span13[num4] = "Removed CBT dependency and added Snipe handling"; num4++; span13[num4] = "Added drag reordering to Stop condition quests"; num4++; span13[num4] = "Ignore item level requirements if using Unsync config"; num4++; span13[num4] = "Setting a Stop quest to Off no longer removes it from the list"; reference12 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list13); reference10 = new ChangelogEntry("7.4.10", releaseDate4, list11); num2++; ref ChangelogEntry reference13 = ref span[num2]; DateOnly releaseDate5 = new DateOnly(2025, 12, 31); num3 = 3; List list14 = new List(num3); CollectionsMarshal.SetCount(list14, num3); Span span14 = CollectionsMarshal.AsSpan(list14); index = 0; ref ChangeEntry reference14 = ref span14[index]; num4 = 1; List list15 = new List(num4); CollectionsMarshal.SetCount(list15, num4); Span span15 = CollectionsMarshal.AsSpan(list15); index2 = 0; span15[index2] = "Add Heavensturn (2026) quests"; reference14 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list15); index++; ref ChangeEntry reference15 = ref span14[index]; index2 = 1; List list16 = new List(index2); CollectionsMarshal.SetCount(list16, index2); Span span16 = CollectionsMarshal.AsSpan(list16); num4 = 0; span16[num4] = "Added missing quest sequences"; reference15 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list16); index++; ref ChangeEntry reference16 = ref span14[index]; num4 = 1; List list17 = new List(num4); CollectionsMarshal.SetCount(list17, num4); Span span17 = CollectionsMarshal.AsSpan(list17); index2 = 0; span17[index2] = "Fixed leveling mode not restarting properly"; reference16 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list17); reference13 = new ChangelogEntry("7.4.9", releaseDate5, list14); num2++; ref ChangelogEntry reference17 = ref span[num2]; DateOnly releaseDate6 = new DateOnly(2025, 12, 29); index = 1; List list18 = new List(index); CollectionsMarshal.SetCount(list18, index); Span span18 = CollectionsMarshal.AsSpan(list18); num3 = 0; ref ChangeEntry reference18 = ref span18[num3]; index2 = 2; List list19 = new List(index2); CollectionsMarshal.SetCount(list19, index2); Span span19 = CollectionsMarshal.AsSpan(list19); num4 = 0; span19[num4] = "Fixed infinite teleport loop when multiple quests compete for priority"; num4++; span19[num4] = "Fixed leveling mode enabling for quest duties"; reference18 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list19); reference17 = new ChangelogEntry("7.4.8", releaseDate6, list18); num2++; ref ChangelogEntry reference19 = ref span[num2]; DateOnly releaseDate7 = new DateOnly(2025, 12, 28); num3 = 4; List list20 = new List(num3); CollectionsMarshal.SetCount(list20, num3); Span span20 = CollectionsMarshal.AsSpan(list20); index = 0; ref ChangeEntry reference20 = ref span20[index]; num4 = 1; List list21 = new List(num4); CollectionsMarshal.SetCount(list21, num4); Span span21 = CollectionsMarshal.AsSpan(list21); index2 = 0; span21[index2] = "Added leveling mode when underleveled for MSQ"; reference20 = new ChangeEntry(EChangeCategory.Added, "Major Features", list21); index++; ref ChangeEntry reference21 = ref span20[index]; index2 = 3; List list22 = new List(index2); CollectionsMarshal.SetCount(list22, index2); Span span22 = CollectionsMarshal.AsSpan(list22); num4 = 0; span22[num4] = "Added missing dungeons to Duties"; num4++; span22[num4] = "Added Normal Raids and Alliance Raids to duties tab"; num4++; span22[num4] = "Added Pause/Stop modes to stop conditions"; reference21 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list22); index++; ref ChangeEntry reference22 = ref span20[index]; num4 = 1; List list23 = new List(num4); CollectionsMarshal.SetCount(list23, num4); Span span23 = CollectionsMarshal.AsSpan(list23); index2 = 0; span23[index2] = "Added leveling mode IPC: IsLevelingModeEnabled, SetLevelingModeEnabled, GetMsqLevelLockInfo, StartLevelingMode, StopLevelingMode"; reference22 = new ChangeEntry(EChangeCategory.Added, "IPC Changes", list23); index++; ref ChangeEntry reference23 = ref span20[index]; index2 = 1; List list24 = new List(index2); CollectionsMarshal.SetCount(list24, index2); Span span24 = CollectionsMarshal.AsSpan(list24); num4 = 0; span24[num4] = "Fixed UI appearing in duties when debuff or interrupts occur"; reference23 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list24); reference19 = new ChangelogEntry("7.4.7", releaseDate7, list20); num2++; ref ChangelogEntry reference24 = ref span[num2]; DateOnly releaseDate8 = new DateOnly(2025, 12, 23); index = 2; List list25 = new List(index); CollectionsMarshal.SetCount(list25, index); Span span25 = CollectionsMarshal.AsSpan(list25); num3 = 0; ref ChangeEntry reference25 = ref span25[num3]; num4 = 1; List list26 = new List(num4); CollectionsMarshal.SetCount(list26, num4); Span span26 = CollectionsMarshal.AsSpan(list26); index2 = 0; span26[index2] = "Added Cinema Mode to not skip cutscenes"; reference25 = new ChangeEntry(EChangeCategory.Added, "Major Features", list26); num3++; ref ChangeEntry reference26 = ref span25[num3]; index2 = 2; List list27 = new List(index2); CollectionsMarshal.SetCount(list27, index2); Span span27 = CollectionsMarshal.AsSpan(list27); num4 = 0; span27[num4] = "Added handling for Unsync (Party) to Party Watchdog and configuration to disable if in party"; num4++; span27[num4] = "Stop conditions now act as a true stop"; reference26 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list27); reference24 = new ChangelogEntry("7.4.6", releaseDate8, list25); num2++; ref ChangelogEntry reference27 = ref span[num2]; DateOnly releaseDate9 = new DateOnly(2025, 12, 22); num3 = 1; List list28 = new List(num3); CollectionsMarshal.SetCount(list28, num3); Span span28 = CollectionsMarshal.AsSpan(list28); index = 0; ref ChangeEntry reference28 = ref span28[index]; num4 = 2; List list29 = new List(num4); CollectionsMarshal.SetCount(list29, num4); Span span29 = CollectionsMarshal.AsSpan(list29); index2 = 0; span29[index2] = "Dive adjustments"; index2++; span29[index2] = "Logging message adjustments"; reference28 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list29); reference27 = new ChangelogEntry("7.4.5", releaseDate9, list28); num2++; ref ChangelogEntry reference29 = ref span[num2]; DateOnly releaseDate10 = new DateOnly(2025, 12, 21); index = 2; List list30 = new List(index); CollectionsMarshal.SetCount(list30, index); Span span30 = CollectionsMarshal.AsSpan(list30); num3 = 0; ref ChangeEntry reference30 = ref span30[num3]; index2 = 1; List list31 = new List(index2); CollectionsMarshal.SetCount(list31, index2); Span span31 = CollectionsMarshal.AsSpan(list31); num4 = 0; span31[num4] = "Changelog only shows once per update now"; reference30 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list31); num3++; ref ChangeEntry reference31 = ref span30[num3]; num4 = 1; List list32 = new List(num4); CollectionsMarshal.SetCount(list32, num4); Span span32 = CollectionsMarshal.AsSpan(list32); index2 = 0; span32[index2] = "Fixed gathering paths loading"; reference31 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list32); reference29 = new ChangelogEntry("7.4.4", releaseDate10, list30); num2++; ref ChangelogEntry reference32 = ref span[num2]; DateOnly releaseDate11 = new DateOnly(2025, 12, 21); num3 = 1; List list33 = new List(num3); CollectionsMarshal.SetCount(list33, num3); Span span33 = CollectionsMarshal.AsSpan(list33); index = 0; ref ChangeEntry reference33 = ref span33[index]; index2 = 1; List list34 = new List(index2); CollectionsMarshal.SetCount(list34, index2); Span span34 = CollectionsMarshal.AsSpan(list34); num4 = 0; span34[num4] = "Fixed changelog version checks"; reference33 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list34); reference32 = new ChangelogEntry("7.4.3", releaseDate11, list33); num2++; ref ChangelogEntry reference34 = ref span[num2]; DateOnly releaseDate12 = new DateOnly(2025, 12, 20); index = 2; List list35 = new List(index); CollectionsMarshal.SetCount(list35, index); Span span35 = CollectionsMarshal.AsSpan(list35); num3 = 0; ref ChangeEntry reference35 = ref span35[num3]; num4 = 1; List list36 = new List(num4); CollectionsMarshal.SetCount(list36, num4); Span span36 = CollectionsMarshal.AsSpan(list36); index2 = 0; span36[index2] = "Add 7.4 Starlight Celebration (2025) quest"; reference35 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list36); num3++; ref ChangeEntry reference36 = ref span35[num3]; index2 = 1; List list37 = new List(index2); CollectionsMarshal.SetCount(list37, index2); Span span37 = CollectionsMarshal.AsSpan(list37); num4 = 0; span37[num4] = "Fixed 7.4 MSQ"; reference36 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list37); reference34 = new ChangelogEntry("7.4.2", releaseDate12, list35); num2++; ref ChangelogEntry reference37 = ref span[num2]; DateOnly releaseDate13 = new DateOnly(2025, 12, 19); num3 = 1; List list38 = new List(num3); CollectionsMarshal.SetCount(list38, num3); Span span38 = CollectionsMarshal.AsSpan(list38); index = 0; ref ChangeEntry reference38 = ref span38[index]; num4 = 2; List list39 = new List(num4); CollectionsMarshal.SetCount(list39, num4); Span span39 = CollectionsMarshal.AsSpan(list39); index2 = 0; span39[index2] = "Add 7.4 MSQ"; index2++; span39[index2] = "Add 7.4 Arcadion Raid quests"; reference38 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list39); reference37 = new ChangelogEntry("7.4.1", releaseDate13, list38); num2++; ref ChangelogEntry reference39 = ref span[num2]; DateOnly releaseDate14 = new DateOnly(2025, 12, 17); index = 1; List list40 = new List(index); CollectionsMarshal.SetCount(list40, index); Span span40 = CollectionsMarshal.AsSpan(list40); num3 = 0; span40[num3] = new ChangeEntry(EChangeCategory.Changed, "Api 14 update"); reference39 = new ChangelogEntry("7.4.0", releaseDate14, list40); num2++; ref ChangelogEntry reference40 = ref span[num2]; DateOnly releaseDate15 = new DateOnly(2025, 12, 6); num3 = 2; List list41 = new List(num3); CollectionsMarshal.SetCount(list41, num3); Span span41 = CollectionsMarshal.AsSpan(list41); index = 0; ref ChangeEntry reference41 = ref span41[index]; index2 = 4; List list42 = new List(index2); CollectionsMarshal.SetCount(list42, index2); Span span42 = CollectionsMarshal.AsSpan(list42); num4 = 0; span42[num4] = "Added reloading and rebuilding to movement system"; num4++; span42[num4] = "Improved interrupts and refresh states to allow continuation of questing"; num4++; span42[num4] = "Added player input detection to stop automation when manually moving character"; num4++; span42[num4] = "Added various missing quest sequences"; reference41 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list42); index++; ref ChangeEntry reference42 = ref span41[index]; num4 = 1; List list43 = new List(num4); CollectionsMarshal.SetCount(list43, num4); Span span43 = CollectionsMarshal.AsSpan(list43); index2 = 0; span43[index2] = "Fixed reset task state to prevent stuck interactions after interruption"; reference42 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list43); reference40 = new ChangelogEntry("7.38.9", releaseDate15, list41); num2++; ref ChangelogEntry reference43 = ref span[num2]; DateOnly releaseDate16 = new DateOnly(2025, 11, 29); index = 2; List list44 = new List(index); CollectionsMarshal.SetCount(list44, index); Span span44 = CollectionsMarshal.AsSpan(list44); num3 = 0; ref ChangeEntry reference44 = ref span44[num3]; index2 = 3; List list45 = new List(index2); CollectionsMarshal.SetCount(list45, index2); Span span45 = CollectionsMarshal.AsSpan(list45); num4 = 0; span45[num4] = "Movement update with automatic retrying if character can't reach target position"; num4++; span45[num4] = "Added Hunt mob data"; num4++; span45[num4] = "Refactored commands"; reference44 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list45); num3++; ref ChangeEntry reference45 = ref span44[num3]; num4 = 3; List list46 = new List(num4); CollectionsMarshal.SetCount(list46, num4); Span span46 = CollectionsMarshal.AsSpan(list46); index2 = 0; span46[index2] = "Fixed quest (Way of the Archer)"; index2++; span46[index2] = "Fixed quest (Spirithold Broken)"; index2++; span46[index2] = "Fixed quest (It's Probably Not Pirates)"; reference45 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list46); reference43 = new ChangelogEntry("7.38.8", releaseDate16, list44); num2++; ref ChangelogEntry reference46 = ref span[num2]; DateOnly releaseDate17 = new DateOnly(2025, 11, 25); num3 = 2; List list47 = new List(num3); CollectionsMarshal.SetCount(list47, num3); Span span47 = CollectionsMarshal.AsSpan(list47); index = 0; ref ChangeEntry reference47 = ref span47[index]; index2 = 2; List list48 = new List(index2); CollectionsMarshal.SetCount(list48, index2); Span span48 = CollectionsMarshal.AsSpan(list48); num4 = 0; span48[num4] = "Added individual sequence stop condition for each quest"; num4++; span48[num4] = "Added Trials to Duties tab in config"; reference47 = new ChangeEntry(EChangeCategory.Added, "Major features", list48); index++; ref ChangeEntry reference48 = ref span47[index]; num4 = 1; List list49 = new List(num4); CollectionsMarshal.SetCount(list49, num4); Span span49 = CollectionsMarshal.AsSpan(list49); index2 = 0; span49[index2] = "Added IPC for stop conditions: GetQuestSequenceStopCondition, SetQuestSequenceStopCondition, RemoveQuestSequenceStopCondition, GetAllQuestSequenceStopConditions"; reference48 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list49); reference46 = new ChangelogEntry("7.38.7", releaseDate17, list47); num2++; ref ChangelogEntry reference49 = ref span[num2]; DateOnly releaseDate18 = new DateOnly(2025, 11, 25); index = 3; List list50 = new List(index); CollectionsMarshal.SetCount(list50, index); Span span50 = CollectionsMarshal.AsSpan(list50); num3 = 0; ref ChangeEntry reference50 = ref span50[num3]; index2 = 2; List list51 = new List(index2); CollectionsMarshal.SetCount(list51, index2); Span span51 = CollectionsMarshal.AsSpan(list51); num4 = 0; span51[num4] = "Updated Allied Society journal text"; num4++; span51[num4] = "Improved Allied Society rank handling"; reference50 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list51); num3++; ref ChangeEntry reference51 = ref span50[num3]; num4 = 1; List list52 = new List(num4); CollectionsMarshal.SetCount(list52, num4); Span span52 = CollectionsMarshal.AsSpan(list52); index2 = 0; span52[index2] = "Added IPC for Allied Society: AddAlliedSocietyOptimalQuests, GetAlliedSocietyOptimalQuests"; reference51 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list52); num3++; ref ChangeEntry reference52 = ref span50[num3]; index2 = 1; List list53 = new List(index2); CollectionsMarshal.SetCount(list53, index2); Span span53 = CollectionsMarshal.AsSpan(list53); num4 = 0; span53[num4] = "Fixed quest (We Come in Peace)"; reference52 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list53); reference49 = new ChangelogEntry("7.38.6", releaseDate18, list50); num2++; ref ChangelogEntry reference53 = ref span[num2]; DateOnly releaseDate19 = new DateOnly(2025, 11, 24); num3 = 2; List list54 = new List(num3); CollectionsMarshal.SetCount(list54, num3); Span span54 = CollectionsMarshal.AsSpan(list54); index = 0; ref ChangeEntry reference54 = ref span54[index]; num4 = 1; List list55 = new List(num4); CollectionsMarshal.SetCount(list55, num4); Span span55 = CollectionsMarshal.AsSpan(list55); index2 = 0; span55[index2] = "Added Allied Society daily allowance tracker with bulk quest adding buttons"; reference54 = new ChangeEntry(EChangeCategory.Added, "Major features", list55); index++; ref ChangeEntry reference55 = ref span54[index]; index2 = 1; List list56 = new List(index2); CollectionsMarshal.SetCount(list56, index2); Span span56 = CollectionsMarshal.AsSpan(list56); num4 = 0; span56[num4] = "Added IPC for Allied Society: GetRemainingAllowances, GetTimeUntilReset, GetAvailableQuestIds, GetAllAvailableQuestCounts, IsMaxRank, GetCurrentRank, GetSocietiesWithAvailableQuests"; reference55 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list56); reference53 = new ChangelogEntry("7.38.5", releaseDate19, list54); num2++; ref ChangelogEntry reference56 = ref span[num2]; DateOnly releaseDate20 = new DateOnly(2025, 11, 23); index = 2; List list57 = new List(index); CollectionsMarshal.SetCount(list57, index); Span span57 = CollectionsMarshal.AsSpan(list57); num3 = 0; ref ChangeEntry reference57 = ref span57[num3]; num4 = 1; List list58 = new List(num4); CollectionsMarshal.SetCount(list58, num4); Span span58 = CollectionsMarshal.AsSpan(list58); index2 = 0; span58[index2] = "Explicitly declare support for BMR singleplayer duty (The Rematch)"; reference57 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list58); num3++; ref ChangeEntry reference58 = ref span57[num3]; index2 = 8; List list59 = new List(index2); CollectionsMarshal.SetCount(list59, index2); Span span59 = CollectionsMarshal.AsSpan(list59); num4 = 0; span59[num4] = "Fixed quest (Microbrewing) to not get stuck near ramp"; num4++; span59[num4] = "Fixed quest (The Illuminated Land) where pathing would kill the player due to fall damage"; num4++; span59[num4] = "Fixed quest (It's Probably Not Pirates) improper pathing and removed unneeded step"; num4++; span59[num4] = "Fixed quest (The Black Wolf's Ultimatum) not exiting landing area"; num4++; span59[num4] = "Fixed quest (Magiteknical Failure) from not interacting with NPC due to being mounted"; num4++; span59[num4] = "Fixed quest (We Come in Peace) shortcut navigation"; num4++; span59[num4] = "Fixed quest (Poisoned Hearts) where incorrect pathing caused the player to die"; num4++; span59[num4] = "Fixed quests (Savage Snares) and (An Apple a Day) not detecting kills"; reference58 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list59); reference56 = new ChangelogEntry("7.38.4", releaseDate20, list57); num2++; ref ChangelogEntry reference59 = ref span[num2]; DateOnly releaseDate21 = new DateOnly(2025, 11, 23); num3 = 3; List list60 = new List(num3); CollectionsMarshal.SetCount(list60, num3); Span span60 = CollectionsMarshal.AsSpan(list60); index = 0; ref ChangeEntry reference60 = ref span60[index]; num4 = 2; List list61 = new List(num4); CollectionsMarshal.SetCount(list61, num4); Span span61 = CollectionsMarshal.AsSpan(list61); index2 = 0; span61[index2] = "Added RequireHq to crafting InteractionType"; index2++; span61[index2] = "Mark GC quests as Locked if rank not achieved"; reference60 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list61); index++; ref ChangeEntry reference61 = ref span60[index]; index2 = 2; List list62 = new List(index2); CollectionsMarshal.SetCount(list62, index2); Span span62 = CollectionsMarshal.AsSpan(list62); num4 = 0; span62[num4] = "Added IPC for stop conditions: GetStopConditionsEnabled, SetStopConditionsEnabled, GetStopQuestList, AddStopQuest, RemoveStopQuest, ClearStopQuests, GetLevelStopCondition, SetLevelStopCondition, GetSequenceStopCondition, SetSequenceStopCondition"; num4++; span62[num4] = "Added IPC for priority quests: GetPriorityQuests, RemovePriorityQuest, ReorderPriorityQuest, GetAvailablePresets, GetPresetQuests, AddPresetToPriority, IsPresetAvailable, IsQuestInPriority, GetQuestPriorityIndex, HasAvailablePriorityQuests"; reference61 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list62); index++; ref ChangeEntry reference62 = ref span60[index]; num4 = 3; List list63 = new List(num4); CollectionsMarshal.SetCount(list63, num4); Span span63 = CollectionsMarshal.AsSpan(list63); index2 = 0; span63[index2] = "Fixed line breaks not working in dialog strings"; index2++; span63[index2] = "Fixed quest (Labor of Love)"; index2++; span63[index2] = "Fixed quest (Sea of Sorrow)"; reference62 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list63); reference59 = new ChangelogEntry("7.38.3", releaseDate21, list60); num2++; ref ChangelogEntry reference63 = ref span[num2]; DateOnly releaseDate22 = new DateOnly(2025, 11, 18); index = 3; List list64 = new List(index); CollectionsMarshal.SetCount(list64, index); Span span64 = CollectionsMarshal.AsSpan(list64); num3 = 0; ref ChangeEntry reference64 = ref span64[num3]; index2 = 2; List list65 = new List(index2); CollectionsMarshal.SetCount(list65, index2); Span span65 = CollectionsMarshal.AsSpan(list65); num4 = 0; span65[num4] = "Auto Duty unsync options for each duty (Duty Support, Unsync Solo, Unsync Party)"; num4++; span65[num4] = "Added Auto Duty unsync options to quest schema and updated quests using old unsync method"; reference64 = new ChangeEntry(EChangeCategory.Added, "Major features", list65); num3++; ref ChangeEntry reference65 = ref span64[num3]; num4 = 3; List list66 = new List(num4); CollectionsMarshal.SetCount(list66, num4); Span span66 = CollectionsMarshal.AsSpan(list66); index2 = 0; span66[index2] = "Added IPC for duty sync handling: GetDefaultDutyMode, SetDefaultDutyMode"; index2++; span66[index2] = "Added IPC for duty mode overrides: GetDutyModeOverride, SetDutyModeOverride"; index2++; span66[index2] = "Added IPC for clearing overrides: ClearDutyModeOverride, ClearAllDutyModeOverrides"; reference65 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list66); num3++; span64[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest (Constant Cravings)"); reference63 = new ChangelogEntry("7.38.2", releaseDate22, list64); num2++; ref ChangelogEntry reference66 = ref span[num2]; DateOnly releaseDate23 = new DateOnly(2025, 11, 18); num3 = 3; List list67 = new List(num3); CollectionsMarshal.SetCount(list67, num3); Span span67 = CollectionsMarshal.AsSpan(list67); index = 0; ref ChangeEntry reference67 = ref span67[index]; index2 = 1; List list68 = new List(index2); CollectionsMarshal.SetCount(list68, index2); Span span68 = CollectionsMarshal.AsSpan(list68); num4 = 0; span68[num4] = "Added new fields to quest schema"; reference67 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list68); index++; ref ChangeEntry reference68 = ref span67[index]; num4 = 3; List list69 = new List(num4); CollectionsMarshal.SetCount(list69, num4); Span span69 = CollectionsMarshal.AsSpan(list69); index2 = 0; span69[index2] = "A Faerie Tale Come True"; index2++; span69[index2] = "Constant Cravings"; index2++; span69[index2] = "A Bridge Too Full"; reference68 = new ChangeEntry(EChangeCategory.QuestUpdates, "Added new quest paths", list69); index++; ref ChangeEntry reference69 = ref span67[index]; index2 = 3; List list70 = new List(index2); CollectionsMarshal.SetCount(list70, index2); Span span70 = CollectionsMarshal.AsSpan(list70); num4 = 0; span70[num4] = "Fixed various quest schemas"; num4++; span70[num4] = "Fixed changelog bullet point encoding"; num4++; span70[num4] = "Fixed item use to wait until item is used before next action"; reference69 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list70); reference66 = new ChangelogEntry("7.38.1", releaseDate23, list67); num2++; ref ChangelogEntry reference70 = ref span[num2]; DateOnly releaseDate24 = new DateOnly(2025, 11, 17); index = 5; List list71 = new List(index); CollectionsMarshal.SetCount(list71, index); Span span71 = CollectionsMarshal.AsSpan(list71); num3 = 0; ref ChangeEntry reference71 = ref span71[num3]; num4 = 2; List list72 = new List(num4); CollectionsMarshal.SetCount(list72, num4); Span span72 = CollectionsMarshal.AsSpan(list72); index2 = 0; span72[index2] = "Quest sequence window to show expected sequences in each quest (with quest searching)"; index2++; span72[index2] = "Changelog"; reference71 = new ChangeEntry(EChangeCategory.Added, "Major features", list72); num3++; ref ChangeEntry reference72 = ref span71[num3]; index2 = 2; List list73 = new List(index2); CollectionsMarshal.SetCount(list73, index2); Span span73 = CollectionsMarshal.AsSpan(list73); num4 = 0; span73[num4] = "Updated quest schemas"; num4++; span73[num4] = "Added search bar to preferred mounts and capitalization to mirror game mount names"; reference72 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list73); num3++; ref ChangeEntry reference73 = ref span71[num3]; num4 = 3; List list74 = new List(num4); CollectionsMarshal.SetCount(list74, num4); Span span74 = CollectionsMarshal.AsSpan(list74); index2 = 0; span74[index2] = "Renamed IsQuestCompleted → IsQuestComplete"; index2++; span74[index2] = "Renamed IsQuestAvailable → IsReadyToAcceptQuest"; index2++; span74[index2] = "Added GetCurrentTask IPC"; reference73 = new ChangeEntry(EChangeCategory.Changed, "IPC changes", list74); num3++; span71[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added all Hildibrand quests"); num3++; span71[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed credits/cutscenes playback"); reference70 = new ChangelogEntry("7.38.0", releaseDate24, list71); num2++; ref ChangelogEntry reference74 = ref span[num2]; DateOnly releaseDate25 = new DateOnly(2025, 11, 8); num3 = 1; List list75 = new List(num3); CollectionsMarshal.SetCount(list75, num3); Span span75 = CollectionsMarshal.AsSpan(list75); index = 0; span75[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Fall Guys quest (Just Crowning Around)"); reference74 = new ChangelogEntry("6.38", releaseDate25, list75); num2++; ref ChangelogEntry reference75 = ref span[num2]; DateOnly releaseDate26 = new DateOnly(2025, 11, 8); index = 1; List list76 = new List(index); CollectionsMarshal.SetCount(list76, index); Span span76 = CollectionsMarshal.AsSpan(list76); num3 = 0; span76[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Cosmic Exploration and various unlock quests"); reference75 = new ChangelogEntry("6.37", releaseDate26, list76); num2++; ref ChangelogEntry reference76 = ref span[num2]; DateOnly releaseDate27 = new DateOnly(2025, 11, 2); num3 = 1; List list77 = new List(num3); CollectionsMarshal.SetCount(list77, num3); Span span77 = CollectionsMarshal.AsSpan(list77); index = 0; span77[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 6 quest (With High Spirits)"); reference76 = new ChangelogEntry("6.36", releaseDate27, list77); num2++; ref ChangelogEntry reference77 = ref span[num2]; DateOnly releaseDate28 = new DateOnly(2025, 10, 28); index = 1; List list78 = new List(index); CollectionsMarshal.SetCount(list78, index); Span span78 = CollectionsMarshal.AsSpan(list78); num3 = 0; span78[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed level 3 MSQ handling if character started on non-XP buff world"); reference77 = new ChangelogEntry("6.35", releaseDate28, list78); num2++; ref ChangelogEntry reference78 = ref span[num2]; DateOnly releaseDate29 = new DateOnly(2025, 10, 23); num3 = 2; List list79 = new List(num3); CollectionsMarshal.SetCount(list79, num3); Span span79 = CollectionsMarshal.AsSpan(list79); index = 0; span79[index] = new ChangeEntry(EChangeCategory.Added, "Added clear priority quests on logout and on completion config settings"); index++; span79[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed priority quest importing to respect import order"); reference78 = new ChangelogEntry("6.34", releaseDate29, list79); num2++; ref ChangelogEntry reference79 = ref span[num2]; DateOnly releaseDate30 = new DateOnly(2025, 10, 23); index = 1; List list80 = new List(index); CollectionsMarshal.SetCount(list80, index); Span span80 = CollectionsMarshal.AsSpan(list80); num3 = 0; span80[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed RSR combat module"); reference79 = new ChangelogEntry("6.33", releaseDate30, list80); num2++; ref ChangelogEntry reference80 = ref span[num2]; DateOnly releaseDate31 = new DateOnly(2025, 10, 23); num3 = 1; List list81 = new List(num3); CollectionsMarshal.SetCount(list81, num3); Span span81 = CollectionsMarshal.AsSpan(list81); index = 0; span81[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 5 quest (Forged in Corn)"); reference80 = new ChangelogEntry("6.32", releaseDate31, list81); num2++; ref ChangelogEntry reference81 = ref span[num2]; DateOnly releaseDate32 = new DateOnly(2025, 10, 21); index = 1; List list82 = new List(index); CollectionsMarshal.SetCount(list82, index); Span span82 = CollectionsMarshal.AsSpan(list82); num3 = 0; span82[num3] = new ChangeEntry(EChangeCategory.Changed, "Added checks for moogle and allied society quests when using add all available quests"); reference81 = new ChangelogEntry("6.31", releaseDate32, list82); num2++; ref ChangelogEntry reference82 = ref span[num2]; DateOnly releaseDate33 = new DateOnly(2025, 10, 21); num3 = 1; List list83 = new List(num3); CollectionsMarshal.SetCount(list83, num3); Span span83 = CollectionsMarshal.AsSpan(list83); index = 0; span83[index] = new ChangeEntry(EChangeCategory.Added, "Added button to journal that allows adding all available quests to priority"); reference82 = new ChangelogEntry("6.30", releaseDate33, list83); num2++; ref ChangelogEntry reference83 = ref span[num2]; DateOnly releaseDate34 = new DateOnly(2025, 10, 20); index = 2; List list84 = new List(index); CollectionsMarshal.SetCount(list84, index); Span span84 = CollectionsMarshal.AsSpan(list84); num3 = 0; ref ChangeEntry reference84 = ref span84[num3]; index2 = 2; List list85 = new List(index2); CollectionsMarshal.SetCount(list85, index2); Span span85 = CollectionsMarshal.AsSpan(list85); num4 = 0; span85[num4] = "Added item count to combat handling rework"; num4++; span85[num4] = "Updated Pandora conflicting features"; reference84 = new ChangeEntry(EChangeCategory.Changed, "Combat handling improvements", list85); num3++; span84[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest to purchase Gysahl Greens if not in inventory"); reference83 = new ChangelogEntry("6.29", releaseDate34, list84); num2++; ref ChangelogEntry reference85 = ref span[num2]; DateOnly releaseDate35 = new DateOnly(2025, 10, 19); num3 = 1; List list86 = new List(num3); CollectionsMarshal.SetCount(list86, num3); Span span86 = CollectionsMarshal.AsSpan(list86); index = 0; span86[index] = new ChangeEntry(EChangeCategory.Changed, "Reworked kill count combat handling - combat and enemy kills are now processed instantly"); reference85 = new ChangelogEntry("6.28", releaseDate35, list86); num2++; ref ChangelogEntry reference86 = ref span[num2]; DateOnly releaseDate36 = new DateOnly(2025, 10, 18); index = 2; List list87 = new List(index); CollectionsMarshal.SetCount(list87, index); Span span87 = CollectionsMarshal.AsSpan(list87); num3 = 0; span87[num3] = new ChangeEntry(EChangeCategory.Changed, "Improved Aether Current checking logic"); num3++; span87[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Chocobo Taxi Stand CheckSkip error and Patch 7.3 Fantasia unlock quest date/time"); reference86 = new ChangelogEntry("6.27", releaseDate36, list87); num2++; ref ChangelogEntry reference87 = ref span[num2]; DateOnly releaseDate37 = new DateOnly(2025, 10, 18); num3 = 1; List list88 = new List(num3); CollectionsMarshal.SetCount(list88, num3); Span span88 = CollectionsMarshal.AsSpan(list88); index = 0; span88[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests"); reference87 = new ChangelogEntry("6.26", releaseDate37, list88); num2++; ref ChangelogEntry reference88 = ref span[num2]; DateOnly releaseDate38 = new DateOnly(2025, 10, 17); index = 1; List list89 = new List(index); CollectionsMarshal.SetCount(list89, index); Span span89 = CollectionsMarshal.AsSpan(list89); num3 = 0; span89[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added All Saints' Wake 2025 quests and 7.35 Yok Huy rank 4 quests"); reference88 = new ChangelogEntry("6.25", releaseDate38, list89); num2++; ref ChangelogEntry reference89 = ref span[num2]; DateOnly releaseDate39 = new DateOnly(2025, 10, 16); num3 = 1; List list90 = new List(num3); CollectionsMarshal.SetCount(list90, num3); Span span90 = CollectionsMarshal.AsSpan(list90); index = 0; span90[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests and Deep Dungeon quest"); reference89 = new ChangelogEntry("6.24", releaseDate39, list90); num2++; ref ChangelogEntry reference90 = ref span[num2]; DateOnly releaseDate40 = new DateOnly(2025, 10, 13); index = 1; List list91 = new List(index); CollectionsMarshal.SetCount(list91, index); Span span91 = CollectionsMarshal.AsSpan(list91); num3 = 0; span91[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quest (Larder Logistics)"); reference90 = new ChangelogEntry("6.23", releaseDate40, list91); num2++; ref ChangelogEntry reference91 = ref span[num2]; DateOnly releaseDate41 = new DateOnly(2025, 10, 12); num3 = 3; List list92 = new List(num3); CollectionsMarshal.SetCount(list92, num3); Span span92 = CollectionsMarshal.AsSpan(list92); index = 0; span92[index] = new ChangeEntry(EChangeCategory.Changed, "Prevent disabled or Locked quests from being started as 'Start as next quest'"); index++; span92[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); index++; span92[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Yok Huy quest and journal quest chain priority issues"); reference91 = new ChangelogEntry("6.22", releaseDate41, list92); num2++; ref ChangelogEntry reference92 = ref span[num2]; DateOnly releaseDate42 = new DateOnly(2025, 10, 12); index = 2; List list93 = new List(index); CollectionsMarshal.SetCount(list93, index); Span span93 = CollectionsMarshal.AsSpan(list93); num3 = 0; span93[num3] = new ChangeEntry(EChangeCategory.Added, "Added expansion abbreviation to journal window"); num3++; span93[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); reference92 = new ChangelogEntry("6.21", releaseDate42, list93); num2++; ref ChangelogEntry reference93 = ref span[num2]; DateOnly releaseDate43 = new DateOnly(2025, 10, 10); num3 = 2; List list94 = new List(num3); CollectionsMarshal.SetCount(list94, num3); Span span94 = CollectionsMarshal.AsSpan(list94); index = 0; span94[index] = new ChangeEntry(EChangeCategory.Changed, "Allow completed repeatable quests to be used with 'Add quest and requirements to priority' feature"); index++; span94[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 quest (A Work of Cart)"); reference93 = new ChangelogEntry("6.20", releaseDate43, list94); num2++; ref ChangelogEntry reference94 = ref span[num2]; DateOnly releaseDate44 = new DateOnly(2025, 10, 9); index = 3; List list95 = new List(index); CollectionsMarshal.SetCount(list95, index); Span span95 = CollectionsMarshal.AsSpan(list95); num3 = 0; span95[num3] = new ChangeEntry(EChangeCategory.Added, "Added config to batch Allied Society quest turn-ins"); num3++; span95[num3] = new ChangeEntry(EChangeCategory.Changed, "Repeatable quests now show correct availability state in journal"); num3++; span95[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 2 quests"); reference94 = new ChangelogEntry("6.19", releaseDate44, list95); num2++; ref ChangelogEntry reference95 = ref span[num2]; DateOnly releaseDate45 = new DateOnly(2025, 10, 9); num3 = 2; List list96 = new List(num3); CollectionsMarshal.SetCount(list96, num3); Span span96 = CollectionsMarshal.AsSpan(list96); index = 0; span96[index] = new ChangeEntry(EChangeCategory.Changed, "Show once completed quests with improved state display"); index++; span96[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy daily quest and improvements to various Yok Huy quests"); reference95 = new ChangelogEntry("6.18", releaseDate45, list96); num2++; ref ChangelogEntry reference96 = ref span[num2]; DateOnly releaseDate46 = new DateOnly(2025, 10, 8); index = 1; List list97 = new List(index); CollectionsMarshal.SetCount(list97, index); Span span97 = CollectionsMarshal.AsSpan(list97); num3 = 0; span97[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 and rank 2 quests"); reference96 = new ChangelogEntry("6.17", releaseDate46, list97); num2++; ref ChangelogEntry reference97 = ref span[num2]; DateOnly releaseDate47 = new DateOnly(2025, 10, 8); num3 = 1; List list98 = new List(num3); CollectionsMarshal.SetCount(list98, num3); Span span98 = CollectionsMarshal.AsSpan(list98); index = 0; span98[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon quest (Faerie Tale)"); reference97 = new ChangelogEntry("6.16", releaseDate47, list98); num2++; ref ChangelogEntry reference98 = ref span[num2]; DateOnly releaseDate48 = new DateOnly(2025, 10, 8); index = 2; List list99 = new List(index); CollectionsMarshal.SetCount(list99, index); Span span99 = CollectionsMarshal.AsSpan(list99); num3 = 0; span99[num3] = new ChangeEntry(EChangeCategory.Changed, "Dalamud cleanup"); num3++; span99[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest level requirement check log spam"); reference98 = new ChangelogEntry("6.15", releaseDate48, list99); num2++; ref ChangelogEntry reference99 = ref span[num2]; DateOnly releaseDate49 = new DateOnly(2025, 10, 8); num3 = 1; List list100 = new List(num3); CollectionsMarshal.SetCount(list100, num3); Span span100 = CollectionsMarshal.AsSpan(list100); index = 0; span100[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check logic if quest were MSQ"); reference99 = new ChangelogEntry("6.14", releaseDate49, list100); num2++; ref ChangelogEntry reference100 = ref span[num2]; DateOnly releaseDate50 = new DateOnly(2025, 10, 8); index = 2; List list101 = new List(index); CollectionsMarshal.SetCount(list101, index); Span span101 = CollectionsMarshal.AsSpan(list101); num3 = 0; ref ChangeEntry reference101 = ref span101[num3]; num4 = 3; List list102 = new List(num4); CollectionsMarshal.SetCount(list102, num4); Span span102 = CollectionsMarshal.AsSpan(list102); index2 = 0; span102[index2] = "Context menu option to add required quests and their chain to priority list"; index2++; span102[index2] = "AetheryteShortcut to multiple quests"; index2++; span102[index2] = "Artisan as a recommended plugin/dependency"; reference101 = new ChangeEntry(EChangeCategory.Added, "Quest improvements", list102); num3++; span101[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check and priority list issues"); reference100 = new ChangelogEntry("6.13", releaseDate50, list101); num2++; ref ChangelogEntry reference102 = ref span[num2]; DateOnly releaseDate51 = new DateOnly(2025, 10, 7); num3 = 4; List list103 = new List(num3); CollectionsMarshal.SetCount(list103, num3); Span span103 = CollectionsMarshal.AsSpan(list103); index = 0; ref ChangeEntry reference103 = ref span103[index]; index2 = 4; List list104 = new List(index2); CollectionsMarshal.SetCount(list104, index2); Span span104 = CollectionsMarshal.AsSpan(list104); num4 = 0; span104[num4] = "FATE combat handling with auto level syncing"; num4++; span104[num4] = "Start accepted quests from journal with 'Start as next quest'"; num4++; span104[num4] = "Update quest tracking when quests are hidden or prioritised in game"; num4++; span104[num4] = "QuestMap as a recommended plugin/dependency"; reference103 = new ChangeEntry(EChangeCategory.Added, "FATE and quest tracking", list104); index++; ref ChangeEntry reference104 = ref span103[index]; num4 = 3; List list105 = new List(num4); CollectionsMarshal.SetCount(list105, num4); Span span105 = CollectionsMarshal.AsSpan(list105); index2 = 0; span105[index2] = "Always prioritise next quest during teleportation/zone transitions"; index2++; span105[index2] = "Improved accepted quest logic with abandoned quest detection"; index2++; span105[index2] = "Show quests without quest paths as Locked"; reference104 = new ChangeEntry(EChangeCategory.Changed, "Quest prioritisation improvements", list105); index++; span103[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon, Hildibrand, Yok Huy, Monster Hunter Wilds Collab, and Doman Enclave quests"); index++; span103[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed accepted/active quest display and Hildibrand quest issues"); reference102 = new ChangelogEntry("6.12", releaseDate51, list103); num2++; ref ChangelogEntry reference105 = ref span[num2]; DateOnly releaseDate52 = new DateOnly(2025, 10, 3); index = 1; List list106 = new List(index); CollectionsMarshal.SetCount(list106, index); Span span106 = CollectionsMarshal.AsSpan(list106); num3 = 0; span106[num3] = new ChangeEntry(EChangeCategory.Changed, "Added remaining checks for quest priority to prevent infinite teleport looping"); reference105 = new ChangelogEntry("6.11", releaseDate52, list106); num2++; ref ChangelogEntry reference106 = ref span[num2]; DateOnly releaseDate53 = new DateOnly(2025, 10, 2); num3 = 1; List list107 = new List(num3); CollectionsMarshal.SetCount(list107, num3); Span span107 = CollectionsMarshal.AsSpan(list107); index = 0; ref ChangeEntry reference107 = ref span107[index]; index2 = 2; List list108 = new List(index2); CollectionsMarshal.SetCount(list108, index2); Span span108 = CollectionsMarshal.AsSpan(list108); num4 = 0; span108[num4] = "Don't show quests as available if player doesn't meet level requirements"; num4++; span108[num4] = "Updated 'required for MSQ' text in Crystal Tower quest preset window"; reference107 = new ChangeEntry(EChangeCategory.Changed, "Quest window improvements", list108); reference106 = new ChangelogEntry("6.10", releaseDate53, list107); num2++; ref ChangelogEntry reference108 = ref span[num2]; DateOnly releaseDate54 = new DateOnly(2025, 9, 21); index = 5; List list109 = new List(index); CollectionsMarshal.SetCount(list109, index); Span span109 = CollectionsMarshal.AsSpan(list109); num3 = 0; ref ChangeEntry reference109 = ref span109[num3]; num4 = 4; List list110 = new List(num4); CollectionsMarshal.SetCount(list110, num4); Span span110 = CollectionsMarshal.AsSpan(list110); index2 = 0; span110[index2] = "Reworked event quest handling - automatically displays when events are active"; index2++; span110[index2] = "Reworked journal system with improved filtering and display"; index2++; span110[index2] = "Reworked Priority Quests tab (Manual Priority and Quest Presets)"; index2++; span110[index2] = "Quest path viewer site (https://wigglymuffin.github.io/FFXIV-Tools/)"; reference109 = new ChangeEntry(EChangeCategory.Added, "Major system reworks", list110); num3++; ref ChangeEntry reference110 = ref span109[num3]; index2 = 4; List list111 = new List(index2); CollectionsMarshal.SetCount(list111, index2); Span span111 = CollectionsMarshal.AsSpan(list111); num4 = 0; span111[num4] = "Questionable.IsQuestCompleted"; num4++; span111[num4] = "Questionable.IsQuestAvailable"; num4++; span111[num4] = "Questionable.IsQuestAccepted"; num4++; span111[num4] = "Questionable.IsQuestUnobtainable"; reference110 = new ChangeEntry(EChangeCategory.Added, "New IPC commands", list111); num3++; ref ChangeEntry reference111 = ref span109[num3]; num4 = 5; List list112 = new List(num4); CollectionsMarshal.SetCount(list112, num4); Span span112 = CollectionsMarshal.AsSpan(list112); index2 = 0; span112[index2] = "Improved JSON quest validation with specific error reasons"; index2++; span112[index2] = "Added stop at sequence stop condition"; index2++; span112[index2] = "Improved Pandora plugin conflict detection"; index2++; span112[index2] = "Improved DialogueChoices regex matching"; index2++; span112[index2] = "Improved refresh checker for all quest states"; reference111 = new ChangeEntry(EChangeCategory.Changed, "Various improvements", list112); num3++; span109[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.31 Occult Crescent quests"); num3++; span109[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed cutscene crashes, Single Player Duty triggers, and various quest issues"); reference108 = new ChangelogEntry("6.9", releaseDate54, list109); num2++; ref ChangelogEntry reference112 = ref span[num2]; DateOnly releaseDate55 = new DateOnly(2025, 9, 2); num3 = 4; List list113 = new List(num3); CollectionsMarshal.SetCount(list113, num3); Span span113 = CollectionsMarshal.AsSpan(list113); index = 0; ref ChangeEntry reference113 = ref span113[index]; index2 = 4; List list114 = new List(index2); CollectionsMarshal.SetCount(list114, index2); Span span114 = CollectionsMarshal.AsSpan(list114); num4 = 0; span114[num4] = "Help commands and priority quest command"; num4++; span114[num4] = "Prevent 'CompleteQuest' step setting"; num4++; span114[num4] = "Duty counts and controls in 'Quest Battles' tab"; num4++; span114[num4] = "'Refresh quest timer' setting (WIP)"; reference113 = new ChangeEntry(EChangeCategory.Added, "Command and UI improvements", list114); index++; span113[index] = new ChangeEntry(EChangeCategory.Changed, "Improved 'Clear All' buttons to require CTRL being held"); index++; span113[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Zodiac quests and 7.31 Cosmic/Occult Crescent quests"); index++; span113[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Fishing for Friendship and Cosmic Exploration quests"); reference112 = new ChangelogEntry("6.8", releaseDate55, list113); num2++; ref ChangelogEntry reference114 = ref span[num2]; DateOnly releaseDate56 = new DateOnly(2025, 8, 27); index = 4; List list115 = new List(index); CollectionsMarshal.SetCount(list115, index); Span span115 = CollectionsMarshal.AsSpan(list115); num3 = 0; ref ChangeEntry reference115 = ref span115[num3]; num4 = 2; List list116 = new List(num4); CollectionsMarshal.SetCount(list116, num4); Span span116 = CollectionsMarshal.AsSpan(list116); index2 = 0; span116[index2] = "Icon to 'Clear All' button in stop conditions"; index2++; span116[index2] = "Duty counts and 'Enable All' button in 'Duties' tab"; reference115 = new ChangeEntry(EChangeCategory.Added, "UI improvements", list116); num3++; span115[num3] = new ChangeEntry(EChangeCategory.Changed, "Renamed 'Clear' button to 'Clear All' in priority window"); num3++; span115[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Rising 2025 Event Quests"); num3++; span115[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed clipboard assigning blacklist to whitelist in 'Duties' tab"); reference114 = new ChangelogEntry("6.7", releaseDate56, list115); num2++; ref ChangelogEntry reference116 = ref span[num2]; DateOnly releaseDate57 = new DateOnly(2025, 8, 25); num3 = 2; List list117 = new List(num3); CollectionsMarshal.SetCount(list117, num3); Span span117 = CollectionsMarshal.AsSpan(list117); index = 0; ref ChangeEntry reference117 = ref span117[index]; index2 = 2; List list118 = new List(index2); CollectionsMarshal.SetCount(list118, index2); Span span118 = CollectionsMarshal.AsSpan(list118); num4 = 0; span118[num4] = "Missing emotes to schema and emote handler"; num4++; span118[num4] = "Improved stop conditions with 'Clear All' button"; reference117 = new ChangeEntry(EChangeCategory.Added, "Emote support and stop conditions", list118); index++; span117[index] = new ChangeEntry(EChangeCategory.Changed, "Stop at level functionality"); reference116 = new ChangelogEntry("6.6", releaseDate57, list117); num2++; ref ChangelogEntry reference118 = ref span[num2]; DateOnly releaseDate58 = new DateOnly(2025, 8, 25); index = 2; List list119 = new List(index); CollectionsMarshal.SetCount(list119, index); Span span119 = CollectionsMarshal.AsSpan(list119); num3 = 0; span119[num3] = new ChangeEntry(EChangeCategory.Fixed, "Potential fix to single/solo duties softlocking"); num3++; span119[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added San d'Oria: The Second Walk and various side quests"); reference118 = new ChangelogEntry("6.5", releaseDate58, list119); Changelogs = list; } }