using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Questionable.Model.Changelog; namespace Questionable.Data; internal static class ChangelogData { public static readonly List Changelogs; static ChangelogData() { int num = 53; List list = new List(num); CollectionsMarshal.SetCount(list, num); Span span = CollectionsMarshal.AsSpan(list); int num2 = 0; ref ChangelogEntry reference = ref span[num2]; DateOnly releaseDate = new DateOnly(2025, 12, 29); int num3 = 1; List list2 = new List(num3); CollectionsMarshal.SetCount(list2, num3); Span span2 = CollectionsMarshal.AsSpan(list2); int index = 0; ref ChangeEntry reference2 = ref span2[index]; int num4 = 2; List list3 = new List(num4); CollectionsMarshal.SetCount(list3, num4); Span span3 = CollectionsMarshal.AsSpan(list3); int num5 = 0; span3[num5] = "Fixed infinite teleport loop when multiple quests compete for priority"; num5++; span3[num5] = "Fixed leveling mode enabling for quest duties"; reference2 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list3); reference = new ChangelogEntry("7.4.8", releaseDate, list2); num2++; ref ChangelogEntry reference3 = ref span[num2]; DateOnly releaseDate2 = new DateOnly(2025, 12, 28); index = 4; List list4 = new List(index); CollectionsMarshal.SetCount(list4, index); Span span4 = CollectionsMarshal.AsSpan(list4); num3 = 0; ref ChangeEntry reference4 = ref span4[num3]; num5 = 1; List list5 = new List(num5); CollectionsMarshal.SetCount(list5, num5); Span span5 = CollectionsMarshal.AsSpan(list5); num4 = 0; span5[num4] = "Added leveling mode when underleveled for MSQ"; reference4 = new ChangeEntry(EChangeCategory.Added, "Major Features", list5); num3++; ref ChangeEntry reference5 = ref span4[num3]; num4 = 3; List list6 = new List(num4); CollectionsMarshal.SetCount(list6, num4); Span span6 = CollectionsMarshal.AsSpan(list6); num5 = 0; span6[num5] = "Added missing dungeons to Duties"; num5++; span6[num5] = "Added Normal Raids and Alliance Raids to duties tab"; num5++; span6[num5] = "Added Pause/Stop modes to stop conditions"; reference5 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list6); num3++; ref ChangeEntry reference6 = ref span4[num3]; num5 = 1; List list7 = new List(num5); CollectionsMarshal.SetCount(list7, num5); Span span7 = CollectionsMarshal.AsSpan(list7); num4 = 0; span7[num4] = "Added leveling mode IPC: IsLevelingModeEnabled, SetLevelingModeEnabled, GetMsqLevelLockInfo, StartLevelingMode, StopLevelingMode"; reference6 = new ChangeEntry(EChangeCategory.Added, "IPC Changes", list7); num3++; ref ChangeEntry reference7 = ref span4[num3]; num4 = 1; List list8 = new List(num4); CollectionsMarshal.SetCount(list8, num4); Span span8 = CollectionsMarshal.AsSpan(list8); num5 = 0; span8[num5] = "Fixed UI appearing in duties when debuff or interrupts occur"; reference7 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list8); reference3 = new ChangelogEntry("7.4.7", releaseDate2, list4); num2++; ref ChangelogEntry reference8 = ref span[num2]; DateOnly releaseDate3 = new DateOnly(2025, 12, 23); num3 = 2; List list9 = new List(num3); CollectionsMarshal.SetCount(list9, num3); Span span9 = CollectionsMarshal.AsSpan(list9); index = 0; ref ChangeEntry reference9 = ref span9[index]; num5 = 1; List list10 = new List(num5); CollectionsMarshal.SetCount(list10, num5); Span span10 = CollectionsMarshal.AsSpan(list10); num4 = 0; span10[num4] = "Added Cinema Mode to not skip cutscenes"; reference9 = new ChangeEntry(EChangeCategory.Added, "Major Features", list10); index++; ref ChangeEntry reference10 = ref span9[index]; num4 = 2; List list11 = new List(num4); CollectionsMarshal.SetCount(list11, num4); Span span11 = CollectionsMarshal.AsSpan(list11); num5 = 0; span11[num5] = "Added handling for Unsync (Party) to Party Watchdog and configuration to disable if in party"; num5++; span11[num5] = "Stop conditions now act as a true stop"; reference10 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list11); reference8 = new ChangelogEntry("7.4.6", releaseDate3, list9); num2++; ref ChangelogEntry reference11 = ref span[num2]; DateOnly releaseDate4 = new DateOnly(2025, 12, 22); index = 1; List list12 = new List(index); CollectionsMarshal.SetCount(list12, index); Span span12 = CollectionsMarshal.AsSpan(list12); num3 = 0; ref ChangeEntry reference12 = ref span12[num3]; num5 = 2; List list13 = new List(num5); CollectionsMarshal.SetCount(list13, num5); Span span13 = CollectionsMarshal.AsSpan(list13); num4 = 0; span13[num4] = "Dive adjustments"; num4++; span13[num4] = "Logging message adjustments"; reference12 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list13); reference11 = new ChangelogEntry("7.4.5", releaseDate4, list12); num2++; ref ChangelogEntry reference13 = ref span[num2]; DateOnly releaseDate5 = new DateOnly(2025, 12, 21); num3 = 2; List list14 = new List(num3); CollectionsMarshal.SetCount(list14, num3); Span span14 = CollectionsMarshal.AsSpan(list14); index = 0; ref ChangeEntry reference14 = ref span14[index]; num4 = 1; List list15 = new List(num4); CollectionsMarshal.SetCount(list15, num4); Span span15 = CollectionsMarshal.AsSpan(list15); num5 = 0; span15[num5] = "Changelog only shows once per update now"; reference14 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list15); index++; ref ChangeEntry reference15 = ref span14[index]; num5 = 1; List list16 = new List(num5); CollectionsMarshal.SetCount(list16, num5); Span span16 = CollectionsMarshal.AsSpan(list16); num4 = 0; span16[num4] = "Fixed gathering paths loading"; reference15 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list16); reference13 = new ChangelogEntry("7.4.4", releaseDate5, list14); num2++; ref ChangelogEntry reference16 = ref span[num2]; DateOnly releaseDate6 = new DateOnly(2025, 12, 21); index = 1; List list17 = new List(index); CollectionsMarshal.SetCount(list17, index); Span span17 = CollectionsMarshal.AsSpan(list17); num3 = 0; ref ChangeEntry reference17 = ref span17[num3]; num4 = 1; List list18 = new List(num4); CollectionsMarshal.SetCount(list18, num4); Span span18 = CollectionsMarshal.AsSpan(list18); num5 = 0; span18[num5] = "Fixed changelog version checks"; reference17 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list18); reference16 = new ChangelogEntry("7.4.3", releaseDate6, list17); num2++; ref ChangelogEntry reference18 = ref span[num2]; DateOnly releaseDate7 = new DateOnly(2025, 12, 20); num3 = 2; List list19 = new List(num3); CollectionsMarshal.SetCount(list19, num3); Span span19 = CollectionsMarshal.AsSpan(list19); index = 0; ref ChangeEntry reference19 = ref span19[index]; num5 = 1; List list20 = new List(num5); CollectionsMarshal.SetCount(list20, num5); Span span20 = CollectionsMarshal.AsSpan(list20); num4 = 0; span20[num4] = "Add 7.4 Starlight Celebration (2025) quest"; reference19 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list20); index++; ref ChangeEntry reference20 = ref span19[index]; num4 = 1; List list21 = new List(num4); CollectionsMarshal.SetCount(list21, num4); Span span21 = CollectionsMarshal.AsSpan(list21); num5 = 0; span21[num5] = "Fixed 7.4 MSQ"; reference20 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list21); reference18 = new ChangelogEntry("7.4.2", releaseDate7, list19); num2++; ref ChangelogEntry reference21 = ref span[num2]; DateOnly releaseDate8 = new DateOnly(2025, 12, 19); index = 1; List list22 = new List(index); CollectionsMarshal.SetCount(list22, index); Span span22 = CollectionsMarshal.AsSpan(list22); num3 = 0; ref ChangeEntry reference22 = ref span22[num3]; num5 = 2; List list23 = new List(num5); CollectionsMarshal.SetCount(list23, num5); Span span23 = CollectionsMarshal.AsSpan(list23); num4 = 0; span23[num4] = "Add 7.4 MSQ"; num4++; span23[num4] = "Add 7.4 Arcadion Raid quests"; reference22 = new ChangeEntry(EChangeCategory.QuestUpdates, "New Quest Paths", list23); reference21 = new ChangelogEntry("7.4.1", releaseDate8, list22); num2++; ref ChangelogEntry reference23 = ref span[num2]; DateOnly releaseDate9 = new DateOnly(2025, 12, 17); num3 = 1; List list24 = new List(num3); CollectionsMarshal.SetCount(list24, num3); Span span24 = CollectionsMarshal.AsSpan(list24); index = 0; span24[index] = new ChangeEntry(EChangeCategory.Changed, "Api 14 update"); reference23 = new ChangelogEntry("7.4.0", releaseDate9, list24); num2++; ref ChangelogEntry reference24 = ref span[num2]; DateOnly releaseDate10 = new DateOnly(2025, 12, 6); index = 2; List list25 = new List(index); CollectionsMarshal.SetCount(list25, index); Span span25 = CollectionsMarshal.AsSpan(list25); num3 = 0; ref ChangeEntry reference25 = ref span25[num3]; num4 = 4; List list26 = new List(num4); CollectionsMarshal.SetCount(list26, num4); Span span26 = CollectionsMarshal.AsSpan(list26); num5 = 0; span26[num5] = "Added reloading and rebuilding to movement system"; num5++; span26[num5] = "Improved interrupts and refresh states to allow continuation of questing"; num5++; span26[num5] = "Added player input detection to stop automation when manually moving character"; num5++; span26[num5] = "Added various missing quest sequences"; reference25 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list26); num3++; ref ChangeEntry reference26 = ref span25[num3]; num5 = 1; List list27 = new List(num5); CollectionsMarshal.SetCount(list27, num5); Span span27 = CollectionsMarshal.AsSpan(list27); num4 = 0; span27[num4] = "Fixed reset task state to prevent stuck interactions after interruption"; reference26 = new ChangeEntry(EChangeCategory.Fixed, "Fixes", list27); reference24 = new ChangelogEntry("7.38.9", releaseDate10, list25); num2++; ref ChangelogEntry reference27 = ref span[num2]; DateOnly releaseDate11 = new DateOnly(2025, 11, 29); num3 = 2; List list28 = new List(num3); CollectionsMarshal.SetCount(list28, num3); Span span28 = CollectionsMarshal.AsSpan(list28); index = 0; ref ChangeEntry reference28 = ref span28[index]; num4 = 3; List list29 = new List(num4); CollectionsMarshal.SetCount(list29, num4); Span span29 = CollectionsMarshal.AsSpan(list29); num5 = 0; span29[num5] = "Movement update with automatic retrying if character can't reach target position"; num5++; span29[num5] = "Added Hunt mob data"; num5++; span29[num5] = "Refactored commands"; reference28 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list29); index++; ref ChangeEntry reference29 = ref span28[index]; num5 = 3; List list30 = new List(num5); CollectionsMarshal.SetCount(list30, num5); Span span30 = CollectionsMarshal.AsSpan(list30); num4 = 0; span30[num4] = "Fixed quest (Way of the Archer)"; num4++; span30[num4] = "Fixed quest (Spirithold Broken)"; num4++; span30[num4] = "Fixed quest (It's Probably Not Pirates)"; reference29 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list30); reference27 = new ChangelogEntry("7.38.8", releaseDate11, list28); num2++; ref ChangelogEntry reference30 = ref span[num2]; DateOnly releaseDate12 = new DateOnly(2025, 11, 25); index = 2; List list31 = new List(index); CollectionsMarshal.SetCount(list31, index); Span span31 = CollectionsMarshal.AsSpan(list31); num3 = 0; ref ChangeEntry reference31 = ref span31[num3]; num4 = 2; List list32 = new List(num4); CollectionsMarshal.SetCount(list32, num4); Span span32 = CollectionsMarshal.AsSpan(list32); num5 = 0; span32[num5] = "Added individual sequence stop condition for each quest"; num5++; span32[num5] = "Added Trials to Duties tab in config"; reference31 = new ChangeEntry(EChangeCategory.Added, "Major features", list32); num3++; ref ChangeEntry reference32 = ref span31[num3]; num5 = 1; List list33 = new List(num5); CollectionsMarshal.SetCount(list33, num5); Span span33 = CollectionsMarshal.AsSpan(list33); num4 = 0; span33[num4] = "Added IPC for stop conditions: GetQuestSequenceStopCondition, SetQuestSequenceStopCondition, RemoveQuestSequenceStopCondition, GetAllQuestSequenceStopConditions"; reference32 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list33); reference30 = new ChangelogEntry("7.38.7", releaseDate12, list31); num2++; ref ChangelogEntry reference33 = ref span[num2]; DateOnly releaseDate13 = new DateOnly(2025, 11, 25); num3 = 3; List list34 = new List(num3); CollectionsMarshal.SetCount(list34, num3); Span span34 = CollectionsMarshal.AsSpan(list34); index = 0; ref ChangeEntry reference34 = ref span34[index]; num4 = 2; List list35 = new List(num4); CollectionsMarshal.SetCount(list35, num4); Span span35 = CollectionsMarshal.AsSpan(list35); num5 = 0; span35[num5] = "Updated Allied Society journal text"; num5++; span35[num5] = "Improved Allied Society rank handling"; reference34 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list35); index++; ref ChangeEntry reference35 = ref span34[index]; num5 = 1; List list36 = new List(num5); CollectionsMarshal.SetCount(list36, num5); Span span36 = CollectionsMarshal.AsSpan(list36); num4 = 0; span36[num4] = "Added IPC for Allied Society: AddAlliedSocietyOptimalQuests, GetAlliedSocietyOptimalQuests"; reference35 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list36); index++; ref ChangeEntry reference36 = ref span34[index]; num4 = 1; List list37 = new List(num4); CollectionsMarshal.SetCount(list37, num4); Span span37 = CollectionsMarshal.AsSpan(list37); num5 = 0; span37[num5] = "Fixed quest (We Come in Peace)"; reference36 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list37); reference33 = new ChangelogEntry("7.38.6", releaseDate13, list34); num2++; ref ChangelogEntry reference37 = ref span[num2]; DateOnly releaseDate14 = new DateOnly(2025, 11, 24); index = 2; List list38 = new List(index); CollectionsMarshal.SetCount(list38, index); Span span38 = CollectionsMarshal.AsSpan(list38); num3 = 0; ref ChangeEntry reference38 = ref span38[num3]; num5 = 1; List list39 = new List(num5); CollectionsMarshal.SetCount(list39, num5); Span span39 = CollectionsMarshal.AsSpan(list39); num4 = 0; span39[num4] = "Added Allied Society daily allowance tracker with bulk quest adding buttons"; reference38 = new ChangeEntry(EChangeCategory.Added, "Major features", list39); num3++; ref ChangeEntry reference39 = ref span38[num3]; num4 = 1; List list40 = new List(num4); CollectionsMarshal.SetCount(list40, num4); Span span40 = CollectionsMarshal.AsSpan(list40); num5 = 0; span40[num5] = "Added IPC for Allied Society: GetRemainingAllowances, GetTimeUntilReset, GetAvailableQuestIds, GetAllAvailableQuestCounts, IsMaxRank, GetCurrentRank, GetSocietiesWithAvailableQuests"; reference39 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list40); reference37 = new ChangelogEntry("7.38.5", releaseDate14, list38); num2++; ref ChangelogEntry reference40 = ref span[num2]; DateOnly releaseDate15 = new DateOnly(2025, 11, 23); num3 = 2; List list41 = new List(num3); CollectionsMarshal.SetCount(list41, num3); Span span41 = CollectionsMarshal.AsSpan(list41); index = 0; ref ChangeEntry reference41 = ref span41[index]; num5 = 1; List list42 = new List(num5); CollectionsMarshal.SetCount(list42, num5); Span span42 = CollectionsMarshal.AsSpan(list42); num4 = 0; span42[num4] = "Explicitly declare support for BMR singleplayer duty (The Rematch)"; reference41 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list42); index++; ref ChangeEntry reference42 = ref span41[index]; num4 = 8; List list43 = new List(num4); CollectionsMarshal.SetCount(list43, num4); Span span43 = CollectionsMarshal.AsSpan(list43); num5 = 0; span43[num5] = "Fixed quest (Microbrewing) to not get stuck near ramp"; num5++; span43[num5] = "Fixed quest (The Illuminated Land) where pathing would kill the player due to fall damage"; num5++; span43[num5] = "Fixed quest (It's Probably Not Pirates) improper pathing and removed unneeded step"; num5++; span43[num5] = "Fixed quest (The Black Wolf's Ultimatum) not exiting landing area"; num5++; span43[num5] = "Fixed quest (Magiteknical Failure) from not interacting with NPC due to being mounted"; num5++; span43[num5] = "Fixed quest (We Come in Peace) shortcut navigation"; num5++; span43[num5] = "Fixed quest (Poisoned Hearts) where incorrect pathing caused the player to die"; num5++; span43[num5] = "Fixed quests (Savage Snares) and (An Apple a Day) not detecting kills"; reference42 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list43); reference40 = new ChangelogEntry("7.38.4", releaseDate15, list41); num2++; ref ChangelogEntry reference43 = ref span[num2]; DateOnly releaseDate16 = new DateOnly(2025, 11, 23); index = 3; List list44 = new List(index); CollectionsMarshal.SetCount(list44, index); Span span44 = CollectionsMarshal.AsSpan(list44); num3 = 0; ref ChangeEntry reference44 = ref span44[num3]; num5 = 2; List list45 = new List(num5); CollectionsMarshal.SetCount(list45, num5); Span span45 = CollectionsMarshal.AsSpan(list45); num4 = 0; span45[num4] = "Added RequireHq to crafting InteractionType"; num4++; span45[num4] = "Mark GC quests as Locked if rank not achieved"; reference44 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list45); num3++; ref ChangeEntry reference45 = ref span44[num3]; num4 = 2; List list46 = new List(num4); CollectionsMarshal.SetCount(list46, num4); Span span46 = CollectionsMarshal.AsSpan(list46); num5 = 0; span46[num5] = "Added IPC for stop conditions: GetStopConditionsEnabled, SetStopConditionsEnabled, GetStopQuestList, AddStopQuest, RemoveStopQuest, ClearStopQuests, GetLevelStopCondition, SetLevelStopCondition, GetSequenceStopCondition, SetSequenceStopCondition"; num5++; span46[num5] = "Added IPC for priority quests: GetPriorityQuests, RemovePriorityQuest, ReorderPriorityQuest, GetAvailablePresets, GetPresetQuests, AddPresetToPriority, IsPresetAvailable, IsQuestInPriority, GetQuestPriorityIndex, HasAvailablePriorityQuests"; reference45 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list46); num3++; ref ChangeEntry reference46 = ref span44[num3]; num5 = 3; List list47 = new List(num5); CollectionsMarshal.SetCount(list47, num5); Span span47 = CollectionsMarshal.AsSpan(list47); num4 = 0; span47[num4] = "Fixed line breaks not working in dialog strings"; num4++; span47[num4] = "Fixed quest (Labor of Love)"; num4++; span47[num4] = "Fixed quest (Sea of Sorrow)"; reference46 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list47); reference43 = new ChangelogEntry("7.38.3", releaseDate16, list44); num2++; ref ChangelogEntry reference47 = ref span[num2]; DateOnly releaseDate17 = new DateOnly(2025, 11, 18); num3 = 3; List list48 = new List(num3); CollectionsMarshal.SetCount(list48, num3); Span span48 = CollectionsMarshal.AsSpan(list48); index = 0; ref ChangeEntry reference48 = ref span48[index]; num4 = 2; List list49 = new List(num4); CollectionsMarshal.SetCount(list49, num4); Span span49 = CollectionsMarshal.AsSpan(list49); num5 = 0; span49[num5] = "Auto Duty unsync options for each duty (Duty Support, Unsync Solo, Unsync Party)"; num5++; span49[num5] = "Added Auto Duty unsync options to quest schema and updated quests using old unsync method"; reference48 = new ChangeEntry(EChangeCategory.Added, "Major features", list49); index++; ref ChangeEntry reference49 = ref span48[index]; num5 = 3; List list50 = new List(num5); CollectionsMarshal.SetCount(list50, num5); Span span50 = CollectionsMarshal.AsSpan(list50); num4 = 0; span50[num4] = "Added IPC for duty sync handling: GetDefaultDutyMode, SetDefaultDutyMode"; num4++; span50[num4] = "Added IPC for duty mode overrides: GetDutyModeOverride, SetDutyModeOverride"; num4++; span50[num4] = "Added IPC for clearing overrides: ClearDutyModeOverride, ClearAllDutyModeOverrides"; reference49 = new ChangeEntry(EChangeCategory.Added, "IPC changes", list50); index++; span48[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest (Constant Cravings)"); reference47 = new ChangelogEntry("7.38.2", releaseDate17, list48); num2++; ref ChangelogEntry reference50 = ref span[num2]; DateOnly releaseDate18 = new DateOnly(2025, 11, 18); index = 3; List list51 = new List(index); CollectionsMarshal.SetCount(list51, index); Span span51 = CollectionsMarshal.AsSpan(list51); num3 = 0; ref ChangeEntry reference51 = ref span51[num3]; num4 = 1; List list52 = new List(num4); CollectionsMarshal.SetCount(list52, num4); Span span52 = CollectionsMarshal.AsSpan(list52); num5 = 0; span52[num5] = "Added new fields to quest schema"; reference51 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list52); num3++; ref ChangeEntry reference52 = ref span51[num3]; num5 = 3; List list53 = new List(num5); CollectionsMarshal.SetCount(list53, num5); Span span53 = CollectionsMarshal.AsSpan(list53); num4 = 0; span53[num4] = "A Faerie Tale Come True"; num4++; span53[num4] = "Constant Cravings"; num4++; span53[num4] = "A Bridge Too Full"; reference52 = new ChangeEntry(EChangeCategory.QuestUpdates, "Added new quest paths", list53); num3++; ref ChangeEntry reference53 = ref span51[num3]; num4 = 3; List list54 = new List(num4); CollectionsMarshal.SetCount(list54, num4); Span span54 = CollectionsMarshal.AsSpan(list54); num5 = 0; span54[num5] = "Fixed various quest schemas"; num5++; span54[num5] = "Fixed changelog bullet point encoding"; num5++; span54[num5] = "Fixed item use to wait until item is used before next action"; reference53 = new ChangeEntry(EChangeCategory.Fixed, "Bug fixes", list54); reference50 = new ChangelogEntry("7.38.1", releaseDate18, list51); num2++; ref ChangelogEntry reference54 = ref span[num2]; DateOnly releaseDate19 = new DateOnly(2025, 11, 17); num3 = 5; List list55 = new List(num3); CollectionsMarshal.SetCount(list55, num3); Span span55 = CollectionsMarshal.AsSpan(list55); index = 0; ref ChangeEntry reference55 = ref span55[index]; num5 = 2; List list56 = new List(num5); CollectionsMarshal.SetCount(list56, num5); Span span56 = CollectionsMarshal.AsSpan(list56); num4 = 0; span56[num4] = "Quest sequence window to show expected sequences in each quest (with quest searching)"; num4++; span56[num4] = "Changelog"; reference55 = new ChangeEntry(EChangeCategory.Added, "Major features", list56); index++; ref ChangeEntry reference56 = ref span55[index]; num4 = 2; List list57 = new List(num4); CollectionsMarshal.SetCount(list57, num4); Span span57 = CollectionsMarshal.AsSpan(list57); num5 = 0; span57[num5] = "Updated quest schemas"; num5++; span57[num5] = "Added search bar to preferred mounts and capitalization to mirror game mount names"; reference56 = new ChangeEntry(EChangeCategory.Changed, "Improvements", list57); index++; ref ChangeEntry reference57 = ref span55[index]; num5 = 3; List list58 = new List(num5); CollectionsMarshal.SetCount(list58, num5); Span span58 = CollectionsMarshal.AsSpan(list58); num4 = 0; span58[num4] = "Renamed IsQuestCompleted → IsQuestComplete"; num4++; span58[num4] = "Renamed IsQuestAvailable → IsReadyToAcceptQuest"; num4++; span58[num4] = "Added GetCurrentTask IPC"; reference57 = new ChangeEntry(EChangeCategory.Changed, "IPC changes", list58); index++; span55[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added all Hildibrand quests"); index++; span55[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed credits/cutscenes playback"); reference54 = new ChangelogEntry("7.38.0", releaseDate19, list55); num2++; ref ChangelogEntry reference58 = ref span[num2]; DateOnly releaseDate20 = new DateOnly(2025, 11, 8); index = 1; List list59 = new List(index); CollectionsMarshal.SetCount(list59, index); Span span59 = CollectionsMarshal.AsSpan(list59); num3 = 0; span59[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Fall Guys quest (Just Crowning Around)"); reference58 = new ChangelogEntry("6.38", releaseDate20, list59); num2++; ref ChangelogEntry reference59 = ref span[num2]; DateOnly releaseDate21 = new DateOnly(2025, 11, 8); num3 = 1; List list60 = new List(num3); CollectionsMarshal.SetCount(list60, num3); Span span60 = CollectionsMarshal.AsSpan(list60); index = 0; span60[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Cosmic Exploration and various unlock quests"); reference59 = new ChangelogEntry("6.37", releaseDate21, list60); num2++; ref ChangelogEntry reference60 = ref span[num2]; DateOnly releaseDate22 = new DateOnly(2025, 11, 2); index = 1; List list61 = new List(index); CollectionsMarshal.SetCount(list61, index); Span span61 = CollectionsMarshal.AsSpan(list61); num3 = 0; span61[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 6 quest (With High Spirits)"); reference60 = new ChangelogEntry("6.36", releaseDate22, list61); num2++; ref ChangelogEntry reference61 = ref span[num2]; DateOnly releaseDate23 = new DateOnly(2025, 10, 28); num3 = 1; List list62 = new List(num3); CollectionsMarshal.SetCount(list62, num3); Span span62 = CollectionsMarshal.AsSpan(list62); index = 0; span62[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed level 3 MSQ handling if character started on non-XP buff world"); reference61 = new ChangelogEntry("6.35", releaseDate23, list62); num2++; ref ChangelogEntry reference62 = ref span[num2]; DateOnly releaseDate24 = new DateOnly(2025, 10, 23); index = 2; List list63 = new List(index); CollectionsMarshal.SetCount(list63, index); Span span63 = CollectionsMarshal.AsSpan(list63); num3 = 0; span63[num3] = new ChangeEntry(EChangeCategory.Added, "Added clear priority quests on logout and on completion config settings"); num3++; span63[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed priority quest importing to respect import order"); reference62 = new ChangelogEntry("6.34", releaseDate24, list63); num2++; ref ChangelogEntry reference63 = ref span[num2]; DateOnly releaseDate25 = new DateOnly(2025, 10, 23); num3 = 1; List list64 = new List(num3); CollectionsMarshal.SetCount(list64, num3); Span span64 = CollectionsMarshal.AsSpan(list64); index = 0; span64[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed RSR combat module"); reference63 = new ChangelogEntry("6.33", releaseDate25, list64); num2++; ref ChangelogEntry reference64 = ref span[num2]; DateOnly releaseDate26 = new DateOnly(2025, 10, 23); index = 1; List list65 = new List(index); CollectionsMarshal.SetCount(list65, index); Span span65 = CollectionsMarshal.AsSpan(list65); num3 = 0; span65[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy Rank 5 quest (Forged in Corn)"); reference64 = new ChangelogEntry("6.32", releaseDate26, list65); num2++; ref ChangelogEntry reference65 = ref span[num2]; DateOnly releaseDate27 = new DateOnly(2025, 10, 21); num3 = 1; List list66 = new List(num3); CollectionsMarshal.SetCount(list66, num3); Span span66 = CollectionsMarshal.AsSpan(list66); index = 0; span66[index] = new ChangeEntry(EChangeCategory.Changed, "Added checks for moogle and allied society quests when using add all available quests"); reference65 = new ChangelogEntry("6.31", releaseDate27, list66); num2++; ref ChangelogEntry reference66 = ref span[num2]; DateOnly releaseDate28 = new DateOnly(2025, 10, 21); index = 1; List list67 = new List(index); CollectionsMarshal.SetCount(list67, index); Span span67 = CollectionsMarshal.AsSpan(list67); num3 = 0; span67[num3] = new ChangeEntry(EChangeCategory.Added, "Added button to journal that allows adding all available quests to priority"); reference66 = new ChangelogEntry("6.30", releaseDate28, list67); num2++; ref ChangelogEntry reference67 = ref span[num2]; DateOnly releaseDate29 = new DateOnly(2025, 10, 20); num3 = 2; List list68 = new List(num3); CollectionsMarshal.SetCount(list68, num3); Span span68 = CollectionsMarshal.AsSpan(list68); index = 0; ref ChangeEntry reference68 = ref span68[index]; num4 = 2; List list69 = new List(num4); CollectionsMarshal.SetCount(list69, num4); Span span69 = CollectionsMarshal.AsSpan(list69); num5 = 0; span69[num5] = "Added item count to combat handling rework"; num5++; span69[num5] = "Updated Pandora conflicting features"; reference68 = new ChangeEntry(EChangeCategory.Changed, "Combat handling improvements", list69); index++; span68[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest to purchase Gysahl Greens if not in inventory"); reference67 = new ChangelogEntry("6.29", releaseDate29, list68); num2++; ref ChangelogEntry reference69 = ref span[num2]; DateOnly releaseDate30 = new DateOnly(2025, 10, 19); index = 1; List list70 = new List(index); CollectionsMarshal.SetCount(list70, index); Span span70 = CollectionsMarshal.AsSpan(list70); num3 = 0; span70[num3] = new ChangeEntry(EChangeCategory.Changed, "Reworked kill count combat handling - combat and enemy kills are now processed instantly"); reference69 = new ChangelogEntry("6.28", releaseDate30, list70); num2++; ref ChangelogEntry reference70 = ref span[num2]; DateOnly releaseDate31 = new DateOnly(2025, 10, 18); num3 = 2; List list71 = new List(num3); CollectionsMarshal.SetCount(list71, num3); Span span71 = CollectionsMarshal.AsSpan(list71); index = 0; span71[index] = new ChangeEntry(EChangeCategory.Changed, "Improved Aether Current checking logic"); index++; span71[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Chocobo Taxi Stand CheckSkip error and Patch 7.3 Fantasia unlock quest date/time"); reference70 = new ChangelogEntry("6.27", releaseDate31, list71); num2++; ref ChangelogEntry reference71 = ref span[num2]; DateOnly releaseDate32 = new DateOnly(2025, 10, 18); index = 1; List list72 = new List(index); CollectionsMarshal.SetCount(list72, index); Span span72 = CollectionsMarshal.AsSpan(list72); num3 = 0; span72[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests"); reference71 = new ChangelogEntry("6.26", releaseDate32, list72); num2++; ref ChangelogEntry reference72 = ref span[num2]; DateOnly releaseDate33 = new DateOnly(2025, 10, 17); num3 = 1; List list73 = new List(num3); CollectionsMarshal.SetCount(list73, num3); Span span73 = CollectionsMarshal.AsSpan(list73); index = 0; span73[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added All Saints' Wake 2025 quests and 7.35 Yok Huy rank 4 quests"); reference72 = new ChangelogEntry("6.25", releaseDate33, list73); num2++; ref ChangelogEntry reference73 = ref span[num2]; DateOnly releaseDate34 = new DateOnly(2025, 10, 16); index = 1; List list74 = new List(index); CollectionsMarshal.SetCount(list74, index); Span span74 = CollectionsMarshal.AsSpan(list74); num3 = 0; span74[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 4 quests and Deep Dungeon quest"); reference73 = new ChangelogEntry("6.24", releaseDate34, list74); num2++; ref ChangelogEntry reference74 = ref span[num2]; DateOnly releaseDate35 = new DateOnly(2025, 10, 13); num3 = 1; List list75 = new List(num3); CollectionsMarshal.SetCount(list75, num3); Span span75 = CollectionsMarshal.AsSpan(list75); index = 0; span75[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quest (Larder Logistics)"); reference74 = new ChangelogEntry("6.23", releaseDate35, list75); num2++; ref ChangelogEntry reference75 = ref span[num2]; DateOnly releaseDate36 = new DateOnly(2025, 10, 12); index = 3; List list76 = new List(index); CollectionsMarshal.SetCount(list76, index); Span span76 = CollectionsMarshal.AsSpan(list76); num3 = 0; span76[num3] = new ChangeEntry(EChangeCategory.Changed, "Prevent disabled or Locked quests from being started as 'Start as next quest'"); num3++; span76[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); num3++; span76[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Yok Huy quest and journal quest chain priority issues"); reference75 = new ChangelogEntry("6.22", releaseDate36, list76); num2++; ref ChangelogEntry reference76 = ref span[num2]; DateOnly releaseDate37 = new DateOnly(2025, 10, 12); num3 = 2; List list77 = new List(num3); CollectionsMarshal.SetCount(list77, num3); Span span77 = CollectionsMarshal.AsSpan(list77); index = 0; span77[index] = new ChangeEntry(EChangeCategory.Added, "Added expansion abbreviation to journal window"); index++; span77[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 3 quests"); reference76 = new ChangelogEntry("6.21", releaseDate37, list77); num2++; ref ChangelogEntry reference77 = ref span[num2]; DateOnly releaseDate38 = new DateOnly(2025, 10, 10); index = 2; List list78 = new List(index); CollectionsMarshal.SetCount(list78, index); Span span78 = CollectionsMarshal.AsSpan(list78); num3 = 0; span78[num3] = new ChangeEntry(EChangeCategory.Changed, "Allow completed repeatable quests to be used with 'Add quest and requirements to priority' feature"); num3++; span78[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 quest (A Work of Cart)"); reference77 = new ChangelogEntry("6.20", releaseDate38, list78); num2++; ref ChangelogEntry reference78 = ref span[num2]; DateOnly releaseDate39 = new DateOnly(2025, 10, 9); num3 = 3; List list79 = new List(num3); CollectionsMarshal.SetCount(list79, num3); Span span79 = CollectionsMarshal.AsSpan(list79); index = 0; span79[index] = new ChangeEntry(EChangeCategory.Added, "Added config to batch Allied Society quest turn-ins"); index++; span79[index] = new ChangeEntry(EChangeCategory.Changed, "Repeatable quests now show correct availability state in journal"); index++; span79[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 2 quests"); reference78 = new ChangelogEntry("6.19", releaseDate39, list79); num2++; ref ChangelogEntry reference79 = ref span[num2]; DateOnly releaseDate40 = new DateOnly(2025, 10, 9); index = 2; List list80 = new List(index); CollectionsMarshal.SetCount(list80, index); Span span80 = CollectionsMarshal.AsSpan(list80); num3 = 0; span80[num3] = new ChangeEntry(EChangeCategory.Changed, "Show once completed quests with improved state display"); num3++; span80[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy daily quest and improvements to various Yok Huy quests"); reference79 = new ChangelogEntry("6.18", releaseDate40, list80); num2++; ref ChangelogEntry reference80 = ref span[num2]; DateOnly releaseDate41 = new DateOnly(2025, 10, 8); num3 = 1; List list81 = new List(num3); CollectionsMarshal.SetCount(list81, num3); Span span81 = CollectionsMarshal.AsSpan(list81); index = 0; span81[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Yok Huy rank 1 and rank 2 quests"); reference80 = new ChangelogEntry("6.17", releaseDate41, list81); num2++; ref ChangelogEntry reference81 = ref span[num2]; DateOnly releaseDate42 = new DateOnly(2025, 10, 8); index = 1; List list82 = new List(index); CollectionsMarshal.SetCount(list82, index); Span span82 = CollectionsMarshal.AsSpan(list82); num3 = 0; span82[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon quest (Faerie Tale)"); reference81 = new ChangelogEntry("6.16", releaseDate42, list82); num2++; ref ChangelogEntry reference82 = ref span[num2]; DateOnly releaseDate43 = new DateOnly(2025, 10, 8); num3 = 2; List list83 = new List(num3); CollectionsMarshal.SetCount(list83, num3); Span span83 = CollectionsMarshal.AsSpan(list83); index = 0; span83[index] = new ChangeEntry(EChangeCategory.Changed, "Dalamud cleanup"); index++; span83[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed quest level requirement check log spam"); reference82 = new ChangelogEntry("6.15", releaseDate43, list83); num2++; ref ChangelogEntry reference83 = ref span[num2]; DateOnly releaseDate44 = new DateOnly(2025, 10, 8); index = 1; List list84 = new List(index); CollectionsMarshal.SetCount(list84, index); Span span84 = CollectionsMarshal.AsSpan(list84); num3 = 0; span84[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check logic if quest were MSQ"); reference83 = new ChangelogEntry("6.14", releaseDate44, list84); num2++; ref ChangelogEntry reference84 = ref span[num2]; DateOnly releaseDate45 = new DateOnly(2025, 10, 8); num3 = 2; List list85 = new List(num3); CollectionsMarshal.SetCount(list85, num3); Span span85 = CollectionsMarshal.AsSpan(list85); index = 0; ref ChangeEntry reference85 = ref span85[index]; num5 = 3; List list86 = new List(num5); CollectionsMarshal.SetCount(list86, num5); Span span86 = CollectionsMarshal.AsSpan(list86); num4 = 0; span86[num4] = "Context menu option to add required quests and their chain to priority list"; num4++; span86[num4] = "AetheryteShortcut to multiple quests"; num4++; span86[num4] = "Artisan as a recommended plugin/dependency"; reference85 = new ChangeEntry(EChangeCategory.Added, "Quest improvements", list86); index++; span85[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed abandoned quest check and priority list issues"); reference84 = new ChangelogEntry("6.13", releaseDate45, list85); num2++; ref ChangelogEntry reference86 = ref span[num2]; DateOnly releaseDate46 = new DateOnly(2025, 10, 7); index = 4; List list87 = new List(index); CollectionsMarshal.SetCount(list87, index); Span span87 = CollectionsMarshal.AsSpan(list87); num3 = 0; ref ChangeEntry reference87 = ref span87[num3]; num4 = 4; List list88 = new List(num4); CollectionsMarshal.SetCount(list88, num4); Span span88 = CollectionsMarshal.AsSpan(list88); num5 = 0; span88[num5] = "FATE combat handling with auto level syncing"; num5++; span88[num5] = "Start accepted quests from journal with 'Start as next quest'"; num5++; span88[num5] = "Update quest tracking when quests are hidden or prioritised in game"; num5++; span88[num5] = "QuestMap as a recommended plugin/dependency"; reference87 = new ChangeEntry(EChangeCategory.Added, "FATE and quest tracking", list88); num3++; ref ChangeEntry reference88 = ref span87[num3]; num5 = 3; List list89 = new List(num5); CollectionsMarshal.SetCount(list89, num5); Span span89 = CollectionsMarshal.AsSpan(list89); num4 = 0; span89[num4] = "Always prioritise next quest during teleportation/zone transitions"; num4++; span89[num4] = "Improved accepted quest logic with abandoned quest detection"; num4++; span89[num4] = "Show quests without quest paths as Locked"; reference88 = new ChangeEntry(EChangeCategory.Changed, "Quest prioritisation improvements", list89); num3++; span87[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.35 Deep Dungeon, Hildibrand, Yok Huy, Monster Hunter Wilds Collab, and Doman Enclave quests"); num3++; span87[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed accepted/active quest display and Hildibrand quest issues"); reference86 = new ChangelogEntry("6.12", releaseDate46, list87); num2++; ref ChangelogEntry reference89 = ref span[num2]; DateOnly releaseDate47 = new DateOnly(2025, 10, 3); num3 = 1; List list90 = new List(num3); CollectionsMarshal.SetCount(list90, num3); Span span90 = CollectionsMarshal.AsSpan(list90); index = 0; span90[index] = new ChangeEntry(EChangeCategory.Changed, "Added remaining checks for quest priority to prevent infinite teleport looping"); reference89 = new ChangelogEntry("6.11", releaseDate47, list90); num2++; ref ChangelogEntry reference90 = ref span[num2]; DateOnly releaseDate48 = new DateOnly(2025, 10, 2); index = 1; List list91 = new List(index); CollectionsMarshal.SetCount(list91, index); Span span91 = CollectionsMarshal.AsSpan(list91); num3 = 0; ref ChangeEntry reference91 = ref span91[num3]; num4 = 2; List list92 = new List(num4); CollectionsMarshal.SetCount(list92, num4); Span span92 = CollectionsMarshal.AsSpan(list92); num5 = 0; span92[num5] = "Don't show quests as available if player doesn't meet level requirements"; num5++; span92[num5] = "Updated 'required for MSQ' text in Crystal Tower quest preset window"; reference91 = new ChangeEntry(EChangeCategory.Changed, "Quest window improvements", list92); reference90 = new ChangelogEntry("6.10", releaseDate48, list91); num2++; ref ChangelogEntry reference92 = ref span[num2]; DateOnly releaseDate49 = new DateOnly(2025, 9, 21); num3 = 5; List list93 = new List(num3); CollectionsMarshal.SetCount(list93, num3); Span span93 = CollectionsMarshal.AsSpan(list93); index = 0; ref ChangeEntry reference93 = ref span93[index]; num5 = 4; List list94 = new List(num5); CollectionsMarshal.SetCount(list94, num5); Span span94 = CollectionsMarshal.AsSpan(list94); num4 = 0; span94[num4] = "Reworked event quest handling - automatically displays when events are active"; num4++; span94[num4] = "Reworked journal system with improved filtering and display"; num4++; span94[num4] = "Reworked Priority Quests tab (Manual Priority and Quest Presets)"; num4++; span94[num4] = "Quest path viewer site (https://wigglymuffin.github.io/FFXIV-Tools/)"; reference93 = new ChangeEntry(EChangeCategory.Added, "Major system reworks", list94); index++; ref ChangeEntry reference94 = ref span93[index]; num4 = 4; List list95 = new List(num4); CollectionsMarshal.SetCount(list95, num4); Span span95 = CollectionsMarshal.AsSpan(list95); num5 = 0; span95[num5] = "Questionable.IsQuestCompleted"; num5++; span95[num5] = "Questionable.IsQuestAvailable"; num5++; span95[num5] = "Questionable.IsQuestAccepted"; num5++; span95[num5] = "Questionable.IsQuestUnobtainable"; reference94 = new ChangeEntry(EChangeCategory.Added, "New IPC commands", list95); index++; ref ChangeEntry reference95 = ref span93[index]; num5 = 5; List list96 = new List(num5); CollectionsMarshal.SetCount(list96, num5); Span span96 = CollectionsMarshal.AsSpan(list96); num4 = 0; span96[num4] = "Improved JSON quest validation with specific error reasons"; num4++; span96[num4] = "Added stop at sequence stop condition"; num4++; span96[num4] = "Improved Pandora plugin conflict detection"; num4++; span96[num4] = "Improved DialogueChoices regex matching"; num4++; span96[num4] = "Improved refresh checker for all quest states"; reference95 = new ChangeEntry(EChangeCategory.Changed, "Various improvements", list96); index++; span93[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added 7.31 Occult Crescent quests"); index++; span93[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed cutscene crashes, Single Player Duty triggers, and various quest issues"); reference92 = new ChangelogEntry("6.9", releaseDate49, list93); num2++; ref ChangelogEntry reference96 = ref span[num2]; DateOnly releaseDate50 = new DateOnly(2025, 9, 2); index = 4; List list97 = new List(index); CollectionsMarshal.SetCount(list97, index); Span span97 = CollectionsMarshal.AsSpan(list97); num3 = 0; ref ChangeEntry reference97 = ref span97[num3]; num4 = 4; List list98 = new List(num4); CollectionsMarshal.SetCount(list98, num4); Span span98 = CollectionsMarshal.AsSpan(list98); num5 = 0; span98[num5] = "Help commands and priority quest command"; num5++; span98[num5] = "Prevent 'CompleteQuest' step setting"; num5++; span98[num5] = "Duty counts and controls in 'Quest Battles' tab"; num5++; span98[num5] = "'Refresh quest timer' setting (WIP)"; reference97 = new ChangeEntry(EChangeCategory.Added, "Command and UI improvements", list98); num3++; span97[num3] = new ChangeEntry(EChangeCategory.Changed, "Improved 'Clear All' buttons to require CTRL being held"); num3++; span97[num3] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Zodiac quests and 7.31 Cosmic/Occult Crescent quests"); num3++; span97[num3] = new ChangeEntry(EChangeCategory.Fixed, "Fixed Fishing for Friendship and Cosmic Exploration quests"); reference96 = new ChangelogEntry("6.8", releaseDate50, list97); num2++; ref ChangelogEntry reference98 = ref span[num2]; DateOnly releaseDate51 = new DateOnly(2025, 8, 27); num3 = 4; List list99 = new List(num3); CollectionsMarshal.SetCount(list99, num3); Span span99 = CollectionsMarshal.AsSpan(list99); index = 0; ref ChangeEntry reference99 = ref span99[index]; num5 = 2; List list100 = new List(num5); CollectionsMarshal.SetCount(list100, num5); Span span100 = CollectionsMarshal.AsSpan(list100); num4 = 0; span100[num4] = "Icon to 'Clear All' button in stop conditions"; num4++; span100[num4] = "Duty counts and 'Enable All' button in 'Duties' tab"; reference99 = new ChangeEntry(EChangeCategory.Added, "UI improvements", list100); index++; span99[index] = new ChangeEntry(EChangeCategory.Changed, "Renamed 'Clear' button to 'Clear All' in priority window"); index++; span99[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added Rising 2025 Event Quests"); index++; span99[index] = new ChangeEntry(EChangeCategory.Fixed, "Fixed clipboard assigning blacklist to whitelist in 'Duties' tab"); reference98 = new ChangelogEntry("6.7", releaseDate51, list99); num2++; ref ChangelogEntry reference100 = ref span[num2]; DateOnly releaseDate52 = new DateOnly(2025, 8, 25); index = 2; List list101 = new List(index); CollectionsMarshal.SetCount(list101, index); Span span101 = CollectionsMarshal.AsSpan(list101); num3 = 0; ref ChangeEntry reference101 = ref span101[num3]; num4 = 2; List list102 = new List(num4); CollectionsMarshal.SetCount(list102, num4); Span span102 = CollectionsMarshal.AsSpan(list102); num5 = 0; span102[num5] = "Missing emotes to schema and emote handler"; num5++; span102[num5] = "Improved stop conditions with 'Clear All' button"; reference101 = new ChangeEntry(EChangeCategory.Added, "Emote support and stop conditions", list102); num3++; span101[num3] = new ChangeEntry(EChangeCategory.Changed, "Stop at level functionality"); reference100 = new ChangelogEntry("6.6", releaseDate52, list101); num2++; ref ChangelogEntry reference102 = ref span[num2]; DateOnly releaseDate53 = new DateOnly(2025, 8, 25); num3 = 2; List list103 = new List(num3); CollectionsMarshal.SetCount(list103, num3); Span span103 = CollectionsMarshal.AsSpan(list103); index = 0; span103[index] = new ChangeEntry(EChangeCategory.Fixed, "Potential fix to single/solo duties softlocking"); index++; span103[index] = new ChangeEntry(EChangeCategory.QuestUpdates, "Added San d'Oria: The Second Walk and various side quests"); reference102 = new ChangelogEntry("6.5", releaseDate53, list103); Changelogs = list; } }