using System.Runtime.CompilerServices; using Dalamud.Game.ClientState.Conditions; using Dalamud.Plugin.Services; using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game.UI; using FFXIVClientStructs.FFXIV.Component.GUI; using LLib.GameUI; namespace LLib.Buddy; public static class BuddyActions { public const uint GysahlGreensItemId = 4868u; private const uint SummonCompanionActionId = 24u; private const uint DismissCompanionActionId = 25u; public unsafe static bool TrySummonCompanion() { ActionManager* ptr = ActionManager.Instance(); int num = ((ptr != null) ? 1651046355 : 1651046352); while (true) { int num2 = num; int num3 = 1651046354; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 0: goto IL_004b; case 2: return false; case 1: return ptr->UseAction(ActionType.GeneralAction, 24u, 3758096384uL, 0u, ActionManager.UseActionMode.None, 0u, null); } continue; IL_004b: num = 1651046352; } } public unsafe static bool TryDismissCompanion() { ActionManager* ptr = ActionManager.Instance(); int num = ((ptr != null) ? (-1011078578) : (-1011078577)); while (true) { int num2 = num; int num3 = -1011078578; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 0: return ptr->UseAction(ActionType.GeneralAction, 25u, 3758096384uL, 0u, ActionManager.UseActionMode.None, 0u, null); case 1: return false; case 2: goto IL_0062; } continue; IL_0062: num = -1011078577; } } public static bool TrySetOrder(byte order) { int num = (BuddyStateHelper.IsCompanionSummoned() ? (-1422028975) : (-1422028974)); while (true) { int num2 = num; int num3 = -1422028976; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 1: GameMain.ExecuteCommand(500, order); return true; case 2: return false; case 0: goto IL_005a; } continue; IL_005a: num = -1422028974; } } public unsafe static bool IsCompanionUnlocked() { UIState* ptr = UIState.Instance(); int num = ((ptr == null) ? (-114934898) : (-114934899)); while (true) { int num2 = num; int num3 = -114934897; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 1: return false; case 2: return ptr->IsUnlockLinkUnlocked(8u); case 0: goto IL_0055; } continue; IL_0055: num = -114934899; } } public unsafe static bool CanSummonCompanion(ICondition condition) { int num = (IsCompanionUnlocked() ? (-985374925) : (-985374926)); InventoryManager* ptr = default(InventoryManager*); while (true) { int num2 = num; int num3 = -985374920; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 9: return false; case 4: num = (_206B_200F_206E_202A_202E_202C_202D_202D_206F_202A_206D_200D_202C_202E_206D_200E_202C_202E_202C_200B_200C_206B_206F_200F_200E_202B_206D_206F_200D_202D_206B_206E_206B_206D_200B_202B_200C_200F_200D_200E_202E(condition, ConditionFlag.BoundByDuty) ? (-985374920) : (-985374917)); break; case 7: return false; case 1: num = ((!_206B_200F_206E_202A_202E_202C_202D_202D_206F_202A_206D_200D_202C_202E_206D_200E_202C_202E_202C_200B_200C_206B_206F_200F_200E_202B_206D_206F_200D_202D_206B_206E_206B_206D_200B_202B_200C_200F_200D_200E_202E(condition, ConditionFlag.InCombat)) ? (-985374918) : (-985374920)); break; case 11: num = ((!BuddyStateHelper.IsCompanionSummoned()) ? (-985374916) : (-985374913)); break; case 3: num = (_206B_200F_206E_202A_202E_202C_202D_202D_206F_202A_206D_200D_202C_202E_206D_200E_202C_202E_202C_200B_200C_206B_206F_200F_200E_202B_206D_206F_200D_202D_206B_206E_206B_206D_200B_202B_200C_200F_200D_200E_202E(condition, ConditionFlag.Mounted) ? (-985374920) : (-985374919)); break; case 10: return false; case 5: return true; case 8: num = -985374926; break; case 6: num = ((ptr->GetInventoryItemCount(4868u, isHq: false, checkEquipped: true, checkArmory: true, 0) != 0) ? (-985374915) : (-985374927)); break; case 0: return false; case 2: ptr = InventoryManager.Instance(); num = ((ptr == null) ? (-985374927) : (-985374914)); break; } } } [MethodImpl(MethodImplOptions.NoInlining)] public unsafe static bool IsFeedAddonReady(IGameGui gameGui) { AtkUnitBase* addonPtr; return gameGui.TryGetReadyAddon(global::_003CModule_003E._202E_202C_206D_206B_202B_202D_206D_202E_206F_202E_202A_206A_206A_202B_206A_202D_202C_206C_206B_202C_206E_202B_200E_206E_206A_206C_200D_200D_200F_200B_202C_200B_200E_206F_202C_200F_202D_202A_206E_202B_202E(2118248575), out addonPtr); } [MethodImpl(MethodImplOptions.NoInlining)] public unsafe static bool TrySelectFeedItem(IGameGui gameGui, int index) { AtkUnitBase* addonPtr; int num = (gameGui.TryGetReadyAddon(global::_003CModule_003E._206A_206D_202C_206E_206D_206E_202A_200F_200D_206A_200F_206C_202C_202D_206D_206A_200D_200F_206A_206C_202C_206D_206E_200F_200F_200C_206B_200B_206B_206E_202B_206B_200E_200E_200B_206F_200F_202E_200C_200C_202E(1623486615), out addonPtr) ? 590168373 : 590168372); while (true) { int num2 = num; int num3 = 590168373; int num4 = num2; switch ((num4 | num3) - (num4 & num3)) { case 0: AddonCallback.Fire(addonPtr, 0, index); return true; case 1: return false; case 2: goto IL_0066; } continue; IL_0066: num = 590168372; } } [MethodImpl(MethodImplOptions.NoInlining)] public unsafe static bool TryConfirmFeed(IGameGui gameGui) { AtkUnitBase* addonPtr; int num = (gameGui.TryGetReadyAddon(global::_003CModule_003E._200E_206F_206C_206C_200E_202A_206D_206B_200B_202D_202B_200F_200F_206B_206C_206F_202D_206F_206A_202D_206A_200B_200B_202B_202D_202C_200F_200D_202E_200E_200D_202A_202B_206F_202E_200E_200B_206B_200E_202E_202E(184774238), out addonPtr) ? 596817817 : 596817818); while (true) { int num2 = num; int num3 = 596817819; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 0: goto IL_0054; case 2: AddonCallback.ClickYes(addonPtr); return true; case 1: return false; } continue; IL_0054: num = 596817818; } } static bool _206B_200F_206E_202A_202E_202C_202D_202D_206F_202A_206D_200D_202C_202E_206D_200E_202C_202E_202C_200B_200C_206B_206F_200F_200E_202B_206D_206F_200D_202D_206B_206E_206B_206D_200B_202B_200C_200F_200D_200E_202E(ICondition P_0, ConditionFlag P_1) { return P_0[P_1]; } }