namespace LLib.Gear; public enum EEquipSlotCategory : uint { None = 0u, OneHandedMainHand = 1u, Shield = 2u, Head = 3u, Body = 4u, Hands = 5u, Legs = 7u, Feet = 8u, Ears = 9u, Neck = 10u, Wrists = 11u, Rings = 12u, TwoHandedMainHand = 13u }