using System.Globalization; namespace Questionable.Model.Questing; public sealed class QuestId : ElementId { public QuestId(ushort value) : base(value) { } public static QuestId FromRowId(uint rowId) { int num = 65535; return new QuestId((ushort)((rowId | (uint)num) - (rowId ^ (uint)num))); } public override string ToString() { return base.Value.ToString(_200F_200E_202C_202C_206D_206C_200C_200C_200D_200C_202B_206D_202C_200E_200D_206A_200B_206B_202D_200D_206A_202C_206C_206B_206F_200B_200D_202B_202A_202D_200E_200C_206F_202C_202E_206A_200C_206F_200E_206C_202E()); } static CultureInfo _200F_200E_202C_202C_206D_206C_200C_200C_200D_200C_202B_206D_202C_200E_200D_206A_200B_206B_202D_200D_206A_202C_206C_206B_206F_200B_200D_202B_202A_202D_200E_200C_206F_202C_202E_206A_200C_206F_200E_206C_202E() { return CultureInfo.InvariantCulture; } }