using System; using System.Runtime.CompilerServices; using Dalamud.Game.ClientState.Conditions; using Dalamud.Game.ClientState.Objects.SubKinds; using Dalamud.Game.ClientState.Objects.Types; using Dalamud.Plugin.Services; using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game.Character; using Microsoft.Extensions.Logging; namespace Questionable.Controller.Steps.Movement; internal sealed class LandExecutor(IObjectTable objectTable, ICondition condition, ILogger logger) : TaskExecutor() { private bool _landing; private long _continueAt; [MethodImpl(MethodImplOptions.NoInlining)] protected override bool Start() { int num = (_206F_200C_200B_202A_202A_200E_206B_200D_200F_202D_206F_202D_206B_206D_202E_200B_206E_206A_202B_202D_202C_206B_206B_206E_200E_206C_206D_206E_200E_206A_206A_206C_202C_202B_200C_202A_206F_200F_206B_206C_202E(condition, ConditionFlag.InFlight) ? 1222817093 : 1222817094); while (true) { int num2 = num; int num3 = 1222817092; int num4 = num2; switch ((num4 | num3) - (num4 & num3)) { case 1: _landing = AttemptLanding(); _continueAt = _202B_202D_200D_206B_206F_206D_200D_206D_206C_202D_202E_202B_200E_202B_200B_206B_206D_206B_206A_200B_202A_202B_206F_200D_200F_206F_202D_200F_206C_202B_200C_202C_206E_202A_200E_200B_206E_202C_200D_200D_202E() + 250; return true; case 2: _206C_206E_200B_202E_200E_200D_202E_206C_200B_200C_202D_202B_200E_206D_200B_206E_206F_202B_202D_200E_200D_206A_200C_200C_202C_202E_200D_206F_200C_206A_206F_206D_202A_200F_202D_200B_200D_202A_202A_200D_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E(568911902), Array.Empty()); return false; case 0: goto IL_0089; } continue; IL_0089: num = 1222817094; } } public override ETaskResult Update() { int num = ((_202B_202D_200D_206B_206F_206D_200D_206D_206C_202D_202E_202B_200E_202B_200B_206B_206D_206B_206A_200B_202A_202B_206F_200D_200F_206F_202D_200F_206C_202B_200C_202C_206E_202A_200E_200B_206E_202C_200D_200D_202E() >= _continueAt) ? (-1155847244) : (-1155847247)); while (true) { int num2 = num; int num3 = -1155847244; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 4: return ETaskResult.TaskComplete; case 5: return ETaskResult.StillRunning; case 6: num = (_landing ? (-1155847243) : (-1155847241)); break; case 0: num = ((!_206F_200C_200B_202A_202A_200E_206B_200D_200F_202D_206F_202D_206B_206D_202E_200B_206E_206A_202B_202D_202C_206B_206B_206E_200E_206C_206D_206E_200E_206A_206A_206C_202C_202B_200C_202A_206F_200F_206B_206C_202E(condition, ConditionFlag.InFlight)) ? (-1155847248) : (-1155847246)); break; case 1: return ETaskResult.StillRunning; case 2: num = -1155847247; break; case 3: _landing = AttemptLanding(); _continueAt = _202B_202D_200D_206B_206F_206D_200D_206D_206C_202D_202E_202B_200E_202B_200B_206B_206D_206B_206A_200B_202A_202B_206F_200D_200F_206F_202D_200F_206C_202B_200C_202C_206E_202A_200E_200B_206E_202C_200D_200D_202E() + 250; num = -1155847243; break; } } } [MethodImpl(MethodImplOptions.NoInlining)] private unsafe bool AttemptLanding() { IPlayerCharacter playerCharacter = _200E_206D_206D_200C_200C_202B_202B_202C_200C_202A_206F_206A_200E_202C_200D_206D_202E_200D_202D_206D_202E_202B_200C_200B_206B_206E_200F_206D_202A_206B_200B_206A_200D_202C_206D_200B_200B_202B_206A_202C_202E(objectTable); Character* ptr = (Character*)((playerCharacter != null) ? _206C_202E_202A_200C_206E_202C_206B_202B_202D_206C_206E_200F_206B_202A_200E_202E_202E_206D_200F_206B_202E_206B_200E_202E_200C_206F_202B_206C_200F_202E_206D_206A_200D_202C_206B_200E_202C_206D_200F_202E((IGameObject)playerCharacter) : 0); int num = ((ptr == null) ? (-1147951571) : (-1147951570)); while (true) { int num2 = num; int num3 = -1147951569; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 2: return false; case 1: num = ((ActionManager.Instance()->GetActionStatus(ActionType.GeneralAction, 23u, 3758096384uL, checkRecastActive: true, checkCastingActive: true, null) != 0) ? (-1147951571) : (-1147951569)); break; case 0: _206C_206E_200B_202E_200E_200D_202E_206C_200B_200C_202D_202B_200E_206D_200B_206E_206F_202B_202D_200E_200D_206A_200C_200C_202C_202E_200D_206F_200C_206A_206F_206D_202A_200F_202D_200B_200D_202A_202A_200D_202E((ILogger)logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E(1670122022), Array.Empty()); return ActionManager.Instance()->UseAction(ActionType.GeneralAction, 23u, 3758096384uL, 0u, ActionManager.UseActionMode.None, 0u, null); case 3: num = -1147951570; break; } } } public override bool ShouldInterruptOnDamage() { return false; } static bool _206F_200C_200B_202A_202A_200E_206B_200D_200F_202D_206F_202D_206B_206D_202E_200B_206E_206A_202B_202D_202C_206B_206B_206E_200E_206C_206D_206E_200E_206A_206A_206C_202C_202B_200C_202A_206F_200F_206B_206C_202E(ICondition P_0, ConditionFlag P_1) { return P_0[P_1]; } static void _206C_206E_200B_202E_200E_200D_202E_206C_200B_200C_202D_202B_200E_206D_200B_206E_206F_202B_202D_200E_200D_206A_200C_200C_202C_202E_200D_206F_200C_206A_206F_206D_202A_200F_202D_200B_200D_202A_202A_200D_202E(ILogger P_0, string P_1, object[] P_2) { P_0.LogDebug(P_1, P_2); } static long _202B_202D_200D_206B_206F_206D_200D_206D_206C_202D_202E_202B_200E_202B_200B_206B_206D_206B_206A_200B_202A_202B_206F_200D_200F_206F_202D_200F_206C_202B_200C_202C_206E_202A_200E_200B_206E_202C_200D_200D_202E() { return Environment.TickCount64; } static IPlayerCharacter _200E_206D_206D_200C_200C_202B_202B_202C_200C_202A_206F_206A_200E_202C_200D_206D_202E_200D_202D_206D_202E_202B_200C_200B_206B_206E_200F_206D_202A_206B_200B_206A_200D_202C_206D_200B_200B_202B_206A_202C_202E(IObjectTable P_0) { return P_0.LocalPlayer; } static nint _206C_202E_202A_200C_206E_202C_206B_202B_202D_206C_206E_200F_206B_202A_200E_202E_202E_206D_200F_206B_202E_206B_200E_202E_200C_206F_202B_206C_200F_202E_206D_206A_200D_202C_206B_200E_202C_206D_200F_202E(IGameObject P_0) { return P_0.Address; } }