using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using Questionable.Model.Questing; namespace Questionable.Model; internal sealed class Quest { public enum ESource { Assembly, ProjectDirectory, UserDirectory } [CompilerGenerated] private sealed class _003C_003Ec__DisplayClass20_0 { public byte currentSequence; internal bool _003CFindSequence_003Eb__0(QuestSequence seq) { return _202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(seq) == currentSequence; } static byte _202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(QuestSequence P_0) { return P_0.Sequence; } } [CompilerGenerated] private sealed class _003CAllSteps_003Ed__22 : IEnumerable<(QuestSequence Sequence, int StepId, QuestStep Step)>, IEnumerable, IEnumerator<(QuestSequence Sequence, int StepId, QuestStep Step)>, IEnumerator, IDisposable { private int _003C_003E1__state; private (QuestSequence Sequence, int StepId, QuestStep Step) _003C_003E2__current; private int _003C_003El__initialThreadId; public Quest _003C_003E4__this; private List.Enumerator _003C_003E7__wrap1; private QuestSequence _003Csequence_003E5__3; private int _003Ci_003E5__4; (QuestSequence Sequence, int StepId, QuestStep Step) IEnumerator<(QuestSequence, int, QuestStep)>.Current { [DebuggerHidden] get { return _003C_003E2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return _003C_003E2__current; } } [DebuggerHidden] public _003CAllSteps_003Ed__22(int _003C_003E1__state) { this._003C_003E1__state = _003C_003E1__state; _003C_003El__initialThreadId = _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E(); } [DebuggerHidden] void IDisposable.Dispose() { int num = _003C_003E1__state; int num2 = ((num == -3) ? 529079118 : 529079117); while (true) { int num3 = num2; int num4 = 529079116; int num5 = num3; switch ((num5 | num4) - (num5 & num4)) { default: continue; case 0: num2 = 529079117; continue; case 1: if (num == 1) { num2 = 529079118; continue; } break; case 2: try { } finally { _003C_003Em__Finally1(); } break; } break; } _003C_003E7__wrap1 = default(List.Enumerator); _003Csequence_003E5__3 = null; _003C_003E1__state = -2; } private bool MoveNext() { try { int num = _003C_003E1__state; Quest quest = _003C_003E4__this; int num2 = ((num == 0) ? 1702961478 : 1702961473); while (true) { int num3 = num2; int num4 = 1702961479; int num5 = num3; int num6 = num5 + num4; int num7 = num5 & num4; switch (num6 - (num7 + num7)) { case 3: return false; case 6: num2 = ((num == 1) ? 1702961487 : 1702961476); break; case 5: _003Csequence_003E5__3 = null; num2 = 1702961472; break; case 7: num2 = (_003C_003E7__wrap1.MoveNext() ? 1702961479 : 1702961475); break; case 9: { QuestStep item = _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(_003Csequence_003E5__3)[_003Ci_003E5__4]; _003C_003E2__current = (Sequence: _003Csequence_003E5__3, StepId: _003Ci_003E5__4, Step: item); _003C_003E1__state = 1; return true; } case 2: num2 = ((_003Ci_003E5__4 < _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(_003Csequence_003E5__3).Count) ? 1702961486 : 1702961474); break; case 0: _003Csequence_003E5__3 = _003C_003E7__wrap1.Current; _003Ci_003E5__4 = 0; num2 = 1702961477; break; case 10: num2 = 1702961473; break; case 1: _003C_003E1__state = -1; _003C_003E7__wrap1 = _202E_202A_206D_202E_200B_200F_200B_206A_206D_202E_202B_202A_200B_200D_202C_202C_200D_202D_202C_206F_200E_202C_200E_206D_202C_202A_206F_206E_202A_206E_202D_200C_200C_200D_200C_206E_200D_202E_206C_206E_202E(quest.Root).GetEnumerator(); _003C_003E1__state = -3; num2 = 1702961472; break; case 8: { _003C_003E1__state = -3; int num8 = _003Ci_003E5__4; num4 = 1; num5 = num8; int num9 = num5 ^ num4; int num10 = num5 & num4; int num11 = num9 + (num10 + num10); _003Ci_003E5__4 = num11; num2 = 1702961477; break; } case 4: _003C_003Em__Finally1(); _003C_003E7__wrap1 = default(List.Enumerator); return false; } } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void _003C_003Em__Finally1() { _003C_003E1__state = -1; ((IDisposable)_003C_003E7__wrap1/*cast due to .constrained prefix*/).Dispose(); } [DebuggerHidden] void IEnumerator.Reset() { throw _202A_206B_200E_202E_206B_206B_206C_202E_200F_200D_200C_206F_200C_206E_202E_200F_200D_202E_200D_206E_206F_202A_202D_202A_206D_202C_206F_206A_202D_206F_206C_200D_200B_202B_202E_206D_202B_206B_206F_206B_202E(); } [DebuggerHidden] IEnumerator<(QuestSequence Sequence, int StepId, QuestStep Step)> IEnumerable<(QuestSequence, int, QuestStep)>.GetEnumerator() { int num = ((_003C_003E1__state != -2) ? 329781790 : 329781784); _003CAllSteps_003Ed__22 result = default(_003CAllSteps_003Ed__22); while (true) { int num2 = num; int num3 = 329781788; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 3: return result; case 2: result = new _003CAllSteps_003Ed__22(0) { _003C_003E4__this = _003C_003E4__this }; num = 329781791; break; case 0: num = 329781784; break; case 4: num = ((_003C_003El__initialThreadId != _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E()) ? 329781790 : 329781789); break; case 1: _003C_003E1__state = 0; result = this; num = 329781791; break; } } } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<(QuestSequence, int, QuestStep)>)this).GetEnumerator(); } static int _200B_200D_202E_206B_206E_200C_202D_206E_206E_200E_206B_206B_202A_206F_202C_202D_206B_202D_200E_200E_206F_202C_206A_206D_202B_202C_202A_200C_202A_206E_202E_206A_200D_206F_200C_206C_206C_206A_206E_202C_202E() { return Environment.CurrentManagedThreadId; } static List _202E_202A_206D_202E_200B_200F_200B_206A_206D_202E_202B_202A_200B_200D_202C_202C_200D_202D_202C_206F_200E_202C_200E_206D_202C_202A_206F_206E_202A_206E_202D_200C_200C_200D_200C_206E_200D_202E_206C_206E_202E(QuestRoot P_0) { return P_0.QuestSequence; } static List _200E_202C_202A_206A_202A_200E_202B_200D_206B_206D_202B_200D_202A_206C_206C_202D_206A_200C_202C_206D_206E_206C_206B_206C_206E_202B_206C_206D_206F_200B_200E_206C_202B_206A_206A_202A_202A_206C_200C_206A_202E(QuestSequence P_0) { return P_0.Steps; } static NotSupportedException _202A_206B_200E_202E_206B_206B_206C_202E_200F_200D_200C_206F_200C_206E_202E_200F_200D_202E_200D_206E_206F_202A_202D_202A_206D_202C_206F_206A_202D_206F_206C_200D_200B_202B_202E_206D_202B_206B_206F_206B_202E() { return new NotSupportedException(); } } public required ElementId Id { get; init; } public required QuestRoot Root { get; init; } public required IQuestInfo Info { get; init; } public required ESource Source { get; init; } public string? SourcePath { get; init; } public QuestSequence? FindSequence(byte currentSequence) { return _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(Root).FirstOrDefault((QuestSequence seq) => _003C_003Ec__DisplayClass20_0._202C_202A_202B_202A_202E_202A_206F_202D_206B_200B_206D_206C_202E_206B_206B_202B_200B_202A_200C_206A_202C_202E_200F_206D_202B_200D_200F_202C_206D_202E_200F_206C_200E_202B_200B_202E_202E_202E_206D_200E_202E(seq) == currentSequence); } public IEnumerable AllSequences() { return _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(Root); } [IteratorStateMachine(typeof(_003CAllSteps_003Ed__22))] public IEnumerable<(QuestSequence Sequence, int StepId, QuestStep Step)> AllSteps() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new _003CAllSteps_003Ed__22(-2) { _003C_003E4__this = this }; } static List _206A_206C_206A_200B_200F_206F_206C_200F_206C_200C_200C_206F_200F_206B_200F_202D_206A_200D_206C_206E_206D_200C_200D_202B_202B_200B_206C_202D_202A_206F_206F_200E_206D_200D_202E_202A_202C_200F_200D_200F_202E(QuestRoot P_0) { return P_0.QuestSequence; } }