namespace LLib.GameData; public enum EClassJob : uint { Adventurer, Gladiator, Pugilist, Marauder, Lancer, Archer, Conjurer, Thaumaturge, Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, Culinarian, Miner, Botanist, Fisher, Paladin, Monk, Warrior, Dragoon, Bard, WhiteMage, BlackMage, Arcanist, Summoner, Scholar, Rogue, Ninja, Machinist, DarkKnight, Astrologian, Samurai, RedMage, BlueMage, Gunbreaker, Dancer, Reaper, Sage, Viper, Pictomancer }