qstbak/LLib/LLib.GameUI/SeStringExtensions.cs
2026-08-17 20:29:32 +10:00

16 lines
350 B
C#

using Dalamud.Game.Text.SeStringHandling;
using Lumina.Text.ReadOnly;
namespace LLib.GameUI;
public static class SeStringExtensions
{
public static string WithCertainMacroCodeReplacements(this SeString? str)
{
if (str == null)
{
return string.Empty;
}
return new ReadOnlySeString(str.Encode()).WithCertainMacroCodeReplacements();
}
}