qstbak/Questionable/Questionable.Windows.JournalComponents/AlliedSocietyJournalComponent.cs
2026-08-17 20:29:32 +10:00

673 lines
23 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
using Dalamud.Interface;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using Microsoft.Extensions.Logging;
using Questionable.Controller;
using Questionable.Data;
using Questionable.Functions;
using Questionable.Model;
using Questionable.Model.Questing;
using Questionable.Windows.QuestComponents;
namespace Questionable.Windows.JournalComponents;
internal sealed class AlliedSocietyJournalComponent
{
private static readonly string[] RankNames = new string[9] { "Neutral", "Recognized", "Friendly", "Trusted", "Respected", "Honored", "Sworn", "Bloodsworn", "Allied" };
private const int DefaultDailyQuestLimit = 3;
private const int SharedDailyAllowanceLimit = 12;
private readonly Dictionary<string, bool> _societyHeaderStates = new Dictionary<string, bool>();
private readonly AlliedSocietyQuestFunctions _alliedSocietyQuestFunctions;
private readonly QuestData _questData;
private readonly QuestRegistry _questRegistry;
private readonly QuestJournalUtils _questJournalUtils;
private readonly QuestTooltipComponent _questTooltipComponent;
private readonly UiUtils _uiUtils;
private readonly QuestController _questController;
private readonly IChatGui _chatGui;
private readonly ILogger<AlliedSocietyJournalComponent> _logger;
private static readonly (string Name, EAlliedSociety[] Societies)[] ExpansionGroups = new(string, EAlliedSociety[])[6]
{
("A Realm Reborn", new EAlliedSociety[5]
{
EAlliedSociety.Amaljaa,
EAlliedSociety.Sylphs,
EAlliedSociety.Kobolds,
EAlliedSociety.Sahagin,
EAlliedSociety.Ixal
}),
("Heavensward", new EAlliedSociety[3]
{
EAlliedSociety.VanuVanu,
EAlliedSociety.Vath,
EAlliedSociety.Moogles
}),
("Stormblood", new EAlliedSociety[3]
{
EAlliedSociety.Kojin,
EAlliedSociety.Ananta,
EAlliedSociety.Namazu
}),
("Shadowbringers", new EAlliedSociety[3]
{
EAlliedSociety.Pixies,
EAlliedSociety.Qitari,
EAlliedSociety.Dwarves
}),
("Endwalker", new EAlliedSociety[3]
{
EAlliedSociety.Arkasodara,
EAlliedSociety.Omicrons,
EAlliedSociety.Loporrits
}),
("Dawntrail", new EAlliedSociety[3]
{
EAlliedSociety.Pelupelu,
EAlliedSociety.MamoolJa,
EAlliedSociety.YokHuy
})
};
public AlliedSocietyJournalComponent(AlliedSocietyQuestFunctions alliedSocietyQuestFunctions, QuestData questData, QuestRegistry questRegistry, QuestJournalUtils questJournalUtils, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, QuestController questController, IChatGui chatGui, ILogger<AlliedSocietyJournalComponent> logger)
{
_alliedSocietyQuestFunctions = alliedSocietyQuestFunctions;
_questData = questData;
_questRegistry = questRegistry;
_questJournalUtils = questJournalUtils;
_questTooltipComponent = questTooltipComponent;
_uiUtils = uiUtils;
_questController = questController;
_chatGui = chatGui;
_logger = logger;
}
public void DrawAlliedSocietyQuests()
{
DrawDailyAllowanceBar();
ImGui.Separator();
ImGui.Spacing();
bool flag = false;
(string, EAlliedSociety[])[] expansionGroups = ExpansionGroups;
for (int i = 0; i < expansionGroups.Length; i++)
{
(string, EAlliedSociety[]) tuple = expansionGroups[i];
string item = tuple.Item1;
EAlliedSociety[] item2 = tuple.Item2;
List<(EAlliedSociety, List<QuestInfo>)> list = new List<(EAlliedSociety, List<QuestInfo>)>();
EAlliedSociety[] array = item2;
foreach (EAlliedSociety eAlliedSociety in array)
{
List<QuestInfo> list2 = (from x in _alliedSocietyQuestFunctions.GetAvailableAlliedSocietyQuests(eAlliedSociety)
select (QuestInfo)_questData.GetQuestInfo(x)).ToList();
if (list2.Count > 0)
{
list.Add((eAlliedSociety, list2));
}
}
if (list.Count == 0)
{
continue;
}
flag = true;
UiThemeUtils.SubSectionHeader(item);
ImGui.Spacing();
foreach (var (alliedSociety, quests) in list)
{
DrawSocietySection(alliedSociety, quests);
}
ImGui.Spacing();
}
if (!flag)
{
ImGui.TextColored(in UiThemeUtils.DimTextColor, "No allied society quests available.");
}
}
private unsafe void DrawDailyAllowanceBar()
{
QuestManager* ptr = QuestManager.Instance();
if (ptr != null)
{
byte b = (byte)ptr->GetBeastTribeAllowance();
int num = 12 - b;
TimeSpan item = CalculateTimeUntilReset().TimeUntilReset;
JournalUiShared.DrawAllowanceHeader(num, 12, "daily allowances", item, $"Shared across all allied societies\nUsed today: {num}");
}
}
internal static (DateTime ResetTime, TimeSpan TimeUntilReset) CalculateTimeUntilReset()
{
DateTime utcNow = DateTime.UtcNow;
DateTime dateTime = new DateTime(utcNow.Year, utcNow.Month, utcNow.Day, 15, 0, 0, DateTimeKind.Utc);
DateTime dateTime2 = ((utcNow >= dateTime) ? dateTime.AddDays(1.0) : dateTime);
TimeSpan item = dateTime2 - utcNow;
return (ResetTime: dateTime2.ToLocalTime(), TimeUntilReset: item);
}
private void DrawReputationStatus(EAlliedSociety alliedSociety)
{
(byte, ushort, ushort, bool, bool)? reputationStatus = _alliedSocietyQuestFunctions.GetReputationStatus(alliedSociety);
if (!reputationStatus.HasValue)
{
return;
}
(byte, ushort, ushort, bool, bool) value = reputationStatus.Value;
byte item = value.Item1;
ushort item2 = value.Item2;
ushort item3 = value.Item3;
bool item4 = value.Item4;
bool item5 = value.Item5;
string value2 = ((item < RankNames.Length) ? RankNames[item] : $"Rank {item}");
if (item4)
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(value2);
ImGui.TextColored(in UiThemeUtils.StatusComplete, text);
}
else if (item5)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusActive))
{
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.Text(FontAwesomeIcon.ExclamationTriangle.ToIconString());
}
ImGui.SameLine(0f, 4f);
ImU8String text2 = new ImU8String(24, 3);
text2.AppendFormatted(value2);
text2.AppendLiteral(" - ");
text2.AppendFormatted(item2);
text2.AppendLiteral("/");
text2.AppendFormatted(item3);
text2.AppendLiteral(" (rank up available)");
ImGui.TextUnformatted(text2);
}
}
else
{
Vector4 col = ((((item3 > 0) ? ((float)(int)item2 / (float)(int)item3) : 0f) >= 0.8f) ? UiThemeUtils.StatusActive : UiThemeUtils.MutedTextColor);
ImU8String text3 = new ImU8String(4, 3);
text3.AppendFormatted(value2);
text3.AppendLiteral(" - ");
text3.AppendFormatted(item2);
text3.AppendLiteral("/");
text3.AppendFormatted(item3);
ImGui.TextColored(in col, text3);
}
ImGui.Spacing();
}
private void DrawSocietySection(EAlliedSociety alliedSociety, List<QuestInfo> quests)
{
Quest quest;
int num = quests.Count((QuestInfo q) => _questRegistry.TryGetQuest(q.QuestId, out quest) && !quest.Root.Disabled);
string rightText = ((num > 0) ? $"{num} available" : "no paths available");
string text = $"AlliedSociety{alliedSociety}";
string label = alliedSociety.ToString();
bool open = _societyHeaderStates.GetValueOrDefault(text, defaultValue: false);
UiThemeUtils.ThemedAccordion(text, label, rightText, ref open);
_societyHeaderStates[text] = open;
if (!open)
{
return;
}
using (ImRaii.PushIndent())
{
DrawReputationStatus(alliedSociety);
DrawAddToPriorityButtons(alliedSociety, quests);
ImGui.Spacing();
DrawQuestList(alliedSociety, quests);
}
}
private void DrawQuestList(EAlliedSociety alliedSociety, List<QuestInfo> quests)
{
int num = (((int)alliedSociety <= 4) ? 4 : ((alliedSociety != EAlliedSociety.Ixal) ? 9 : 8));
int num2 = num;
int num3 = 0;
byte rank = 1;
while (rank <= num2)
{
List<QuestInfo> list = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank).ToList();
if (list.Count != 0)
{
ImGui.TextColored(in UiThemeUtils.MutedTextColor, RankNames[rank]);
foreach (QuestInfo item in list)
{
UiThemeUtils.DrawAltRowBackground(num3++);
DrawQuest(item);
}
}
byte b = (byte)(rank + 1);
rank = b;
}
}
private void DrawAddToPriorityButtons(EAlliedSociety alliedSociety, List<QuestInfo> quests)
{
bool flag = (int)alliedSociety <= 5;
int dailyLimit = (flag ? 12 : 3);
int remainingAllowances = GetRemainingAllowances();
Quest quest;
List<QuestInfo> list = (from q in quests
where _questRegistry.TryGetQuest(q.QuestId, out quest) && !quest.Root.Disabled
where !_questController.ManualPriorityQuests.Any((Quest pq) => pq.Id.Equals(q.QuestId))
orderby q.AlliedSocietyRank descending
select q).ToList();
if (list.Count == 0)
{
DrawDisabledAddButton();
}
else if (flag)
{
DrawArrSocietyButtons(alliedSociety, list, dailyLimit, remainingAllowances);
}
else
{
DrawStandardAddButton(alliedSociety, list, remainingAllowances);
}
}
private unsafe int GetRemainingAllowances()
{
QuestManager* ptr = QuestManager.Instance();
if (ptr == null)
{
return 12;
}
return (int)ptr->GetBeastTribeAllowance();
}
private static float IconTextButtonWidth(FontAwesomeIcon icon, string text)
{
Vector2 vector;
using (ImRaii.PushFont(UiBuilder.IconFont))
{
vector = ImGui.CalcTextSize(icon.ToIconString());
}
return ImGui.GetStyle().FramePadding.X * 3f * 2f + vector.X + 6f + ImGui.CalcTextSize(text).X;
}
private static void DrawDisabledAddButton()
{
using (ImRaii.Disabled(disabled: true))
{
UiThemeUtils.IconTextButton(FontAwesomeIcon.Plus, "Add to Priority", IconTextButtonWidth(FontAwesomeIcon.Plus, "Add to Priority"));
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("No quests available to add (may be disabled, already in priority, or not available)");
}
}
private void DrawArrSocietyButtons(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int dailyLimit, int remainingAllowances)
{
int num = Math.Min(Math.Min(dailyLimit, remainingAllowances), availableQuests.Count);
using (ImRaii.Disabled(remainingAllowances == 0))
{
string text = num switch
{
1 => "Add 1 Quest (Optimal)",
2 => "Add 2 Quests (Optimal)",
3 => "Add 3 Quests (Optimal)",
_ => (num != remainingAllowances) ? $"Add {num} (Optimal)" : $"Add {num} (Today's Remaining)",
};
if (UiThemeUtils.IconTextButton(FontAwesomeIcon.Plus, text, IconTextButtonWidth(FontAwesomeIcon.Plus, text)))
{
AddQuestsToPriority(alliedSociety, availableQuests.Take(num).ToList());
}
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
DrawRecommendedButtonTooltip(num, remainingAllowances, dailyLimit, alliedSociety, availableQuests.Count);
}
ImGui.SameLine();
string text2 = $"Add All {availableQuests.Count} Available";
if (UiThemeUtils.IconTextButton(FontAwesomeIcon.ListOl, text2, IconTextButtonWidth(FontAwesomeIcon.ListOl, text2)))
{
AddQuestsToPriority(alliedSociety, availableQuests);
}
if (ImGui.IsItemHovered())
{
DrawAddAllButtonTooltip(availableQuests.Count, remainingAllowances, dailyLimit, alliedSociety);
}
}
private static void DrawRecommendedButtonTooltip(int questsToAddCount, int remainingAllowances, int dailyLimit, EAlliedSociety alliedSociety, int availableCount)
{
ImGui.BeginTooltip();
if (remainingAllowances == 0)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusLocked))
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
ImGui.TextUnformatted("No daily allowances remaining");
}
ImU8String text2 = new ImU8String(44, 1);
text2.AppendLiteral("You've used all ");
text2.AppendFormatted(12);
text2.AppendLiteral(" shared allowances for today");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text2);
}
else if (questsToAddCount == remainingAllowances && questsToAddCount < availableCount)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusComplete))
{
ImU8String text3 = new ImU8String(0, 1);
text3.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text3);
ImGui.SameLine();
ImU8String text4 = new ImU8String(5, 2);
text4.AppendLiteral("Add ");
text4.AppendFormatted(questsToAddCount);
text4.AppendLiteral(" ");
text4.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text4);
}
ImU8String text5 = new ImU8String(44, 2);
text5.AppendLiteral("You can complete ");
text5.AppendFormatted(remainingAllowances);
text5.AppendLiteral(" more allied society ");
text5.AppendFormatted((remainingAllowances == 1) ? "quest" : "quests");
text5.AppendLiteral(" today");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text5);
ImGui.Spacing();
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "Prioritises highest rank quests first");
}
else if (questsToAddCount == dailyLimit)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusComplete))
{
ImU8String text6 = new ImU8String(0, 1);
text6.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text6);
ImGui.SameLine();
ImU8String text7 = new ImU8String(11, 1);
text7.AppendLiteral("Add ");
text7.AppendFormatted(dailyLimit);
text7.AppendLiteral(" quests");
ImGui.TextUnformatted(text7);
}
ImU8String text8 = new ImU8String(51, 2);
text8.AppendLiteral("This will use ");
text8.AppendFormatted(dailyLimit);
text8.AppendLiteral(" of your ");
text8.AppendFormatted(remainingAllowances);
text8.AppendLiteral(" remaining shared allowances");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text8);
ImGui.Spacing();
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "Prioritises highest rank quests first");
}
else if (questsToAddCount == availableCount)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusComplete))
{
ImU8String text9 = new ImU8String(0, 1);
text9.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text9);
ImGui.SameLine();
ImU8String text10 = new ImU8String(20, 3);
text10.AppendLiteral("Add all ");
text10.AppendFormatted(questsToAddCount);
text10.AppendLiteral(" available ");
text10.AppendFormatted(alliedSociety);
text10.AppendLiteral(" ");
text10.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text10);
}
ImU8String text11 = new ImU8String(37, 2);
text11.AppendLiteral("Uses ");
text11.AppendFormatted(questsToAddCount);
text11.AppendLiteral(" of ");
text11.AppendFormatted(remainingAllowances);
text11.AppendLiteral(" shared allowances remaining");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text11);
ImGui.Spacing();
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "Prioritises highest rank quests first");
}
else
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusActive))
{
ImU8String text12 = new ImU8String(0, 1);
text12.AppendFormatted(SeIconChar.BoxedLetterQ.ToIconString());
ImGui.Text(text12);
ImGui.SameLine();
ImU8String text13 = new ImU8String(6, 3);
text13.AppendLiteral("Add ");
text13.AppendFormatted(questsToAddCount);
text13.AppendLiteral(" ");
text13.AppendFormatted(alliedSociety);
text13.AppendLiteral(" ");
text13.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text13);
}
ImU8String text14 = new ImU8String(55, 2);
text14.AppendLiteral("Limited by available quests (");
text14.AppendFormatted(availableCount);
text14.AppendLiteral(") and shared allowances (");
text14.AppendFormatted(remainingAllowances);
text14.AppendLiteral(")");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text14);
ImGui.Spacing();
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "Prioritises highest rank quests first");
}
ImGui.EndTooltip();
}
private static void DrawAddAllButtonTooltip(int availableCount, int remainingAllowances, int dailyLimit, EAlliedSociety alliedSociety)
{
ImGui.BeginTooltip();
if (availableCount > remainingAllowances)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusActive))
{
ImU8String text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds remaining allowances");
}
ImGui.Spacing();
ImU8String text2 = new ImU8String(54, 1);
text2.AppendLiteral("This adds all ");
text2.AppendFormatted(availableCount);
text2.AppendLiteral(" available quests to your priority list,");
ImGui.TextUnformatted(text2);
ImU8String text3 = new ImU8String(37, 2);
text3.AppendLiteral("but you only have ");
text3.AppendFormatted(remainingAllowances);
text3.AppendLiteral(" shared ");
text3.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
text3.AppendLiteral(" remaining.");
ImGui.TextUnformatted(text3);
ImGui.Spacing();
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "The excess quests won't be completable until tomorrow.");
}
else if (availableCount > dailyLimit)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusActive))
{
ImU8String text4 = new ImU8String(0, 1);
text4.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text4);
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds daily optimal amount");
}
ImGui.Spacing();
ImU8String text5 = new ImU8String(32, 1);
text5.AppendLiteral("This adds all ");
text5.AppendFormatted(availableCount);
text5.AppendLiteral(" available quests,");
ImGui.TextUnformatted(text5);
ImU8String text6 = new ImU8String(48, 1);
text6.AppendLiteral("using more than the typical ");
text6.AppendFormatted(3);
text6.AppendLiteral(" quests per society.");
ImGui.TextUnformatted(text6);
ImGui.Spacing();
ImU8String text7 = new ImU8String(37, 1);
text7.AppendLiteral("You have ");
text7.AppendFormatted(remainingAllowances);
text7.AppendLiteral(" shared allowances remaining");
ImGui.TextColored(in UiThemeUtils.StatusComplete, text7);
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "You may want to save allowances for other societies.");
}
else
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusComplete))
{
ImU8String text8 = new ImU8String(0, 1);
text8.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text8);
ImGui.SameLine();
ImU8String text9 = new ImU8String(20, 3);
text9.AppendLiteral("Add all ");
text9.AppendFormatted(availableCount);
text9.AppendLiteral(" available ");
text9.AppendFormatted(alliedSociety);
text9.AppendLiteral(" ");
text9.AppendFormatted((availableCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text9);
}
ImGui.Spacing();
ImU8String text10 = new ImU8String(27, 2);
text10.AppendLiteral("Uses ");
text10.AppendFormatted(availableCount);
text10.AppendLiteral(" of ");
text10.AppendFormatted(remainingAllowances);
text10.AppendLiteral(" shared allowances");
ImGui.TextColored(in UiThemeUtils.MutedTextColor, text10);
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "All can be completed today");
}
ImGui.EndTooltip();
}
private void DrawStandardAddButton(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int remainingAllowances)
{
string text = availableQuests.Count switch
{
1 => "Add 1 Quest",
2 => "Add 2 Quests",
3 => "Add 3 Quests",
_ => $"Add All {availableQuests.Count} Quests",
};
if (UiThemeUtils.IconTextButton(FontAwesomeIcon.Plus, text, IconTextButtonWidth(FontAwesomeIcon.Plus, text)))
{
AddQuestsToPriority(alliedSociety, availableQuests);
}
if (!ImGui.IsItemHovered())
{
return;
}
ImGui.BeginTooltip();
ImU8String text2 = new ImU8String(18, 3);
text2.AppendLiteral("Add ");
text2.AppendFormatted(availableQuests.Count);
text2.AppendLiteral(" ");
text2.AppendFormatted(alliedSociety);
text2.AppendLiteral(" ");
text2.AppendFormatted((availableQuests.Count == 1) ? "quest" : "quests");
text2.AppendLiteral(" to priority");
ImGui.TextUnformatted(text2);
ImGui.Spacing();
if (availableQuests.Count <= remainingAllowances)
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusComplete))
{
ImU8String text3 = new ImU8String(0, 1);
text3.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text3);
ImGui.SameLine();
ImU8String text4 = new ImU8String(17, 3);
text4.AppendLiteral("Uses ");
text4.AppendFormatted(availableQuests.Count);
text4.AppendLiteral(" of ");
text4.AppendFormatted(remainingAllowances);
text4.AppendLiteral(" shared ");
text4.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
ImGui.TextUnformatted(text4);
}
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "All can be completed today");
}
else
{
using (ImRaii.PushColor(ImGuiCol.Text, UiThemeUtils.StatusActive))
{
ImU8String text5 = new ImU8String(0, 1);
text5.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text5);
ImGui.SameLine();
ImU8String text6 = new ImU8String(31, 1);
text6.AppendLiteral("Exceeds remaining allowances (");
text6.AppendFormatted(remainingAllowances);
text6.AppendLiteral(")");
ImGui.TextUnformatted(text6);
}
ImGui.TextColored(in UiThemeUtils.MutedTextColor, "Some quests won't be completable until tomorrow");
}
ImGui.EndTooltip();
}
private void AddQuestsToPriority(EAlliedSociety alliedSociety, List<QuestInfo> questsToAdd)
{
int num = 0;
foreach (QuestInfo item in questsToAdd)
{
if (_questController.AddQuestPriority(item.QuestId))
{
num++;
}
}
if (num > 0)
{
string text = ((num == 1) ? "quest" : "quests");
_logger.LogInformation("Added {Count} {Society} {QuestWord} to priority list", num, alliedSociety, text);
_chatGui.Print($"Added {num} {alliedSociety} {text} to priority list.", "Questionable", 576);
}
}
private void DrawQuest(QuestInfo questInfo)
{
var (color, icon, value) = _uiUtils.GetQuestStyle(questInfo.QuestId);
if (!_questRegistry.TryGetQuest(questInfo.QuestId, out Quest quest) || quest.Root.Disabled)
{
color = UiThemeUtils.StatusUnobtainable;
}
string text = $"{questInfo.Name} ({value}) [{questInfo.QuestId}]";
float x;
using (ImRaii.PushFont(UiBuilder.IconFont))
{
x = ImGui.CalcTextSize(icon.ToIconString()).X;
}
float maxWidth = ImGui.GetContentRegionAvail().X - x - ImGui.GetStyle().ItemSpacing.X;
if (_uiUtils.ChecklistItem(UiThemeUtils.TruncateToWidth(text, maxWidth), color, icon))
{
_questTooltipComponent.Draw(questInfo);
}
_questJournalUtils.ShowContextMenu(questInfo, quest, "AlliedSocietyJournalComponent");
}
}