37 lines
1 KiB
C#
37 lines
1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace QuestionableCompanion.Services;
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public class EventQuestState
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{
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public EventQuestPhase Phase { get; set; }
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public string EventQuestId { get; set; } = string.Empty;
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public string EventQuestName { get; set; } = string.Empty;
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public List<string> SelectedCharacters { get; set; } = new List<string>();
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public List<string> RemainingCharacters { get; set; } = new List<string>();
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public List<string> CompletedCharacters { get; set; } = new List<string>();
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public string CurrentCharacter { get; set; } = string.Empty;
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public string NextCharacter { get; set; } = string.Empty;
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public List<string> DependencyQuests { get; set; } = new List<string>();
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public string CurrentExecutingQuest { get; set; } = string.Empty;
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public int DependencyIndex { get; set; }
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public DateTime PhaseStartTime { get; set; } = DateTime.Now;
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public DateTime RotationStartTime { get; set; } = DateTime.Now;
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public string ErrorMessage { get; set; } = string.Empty;
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public bool HasEventQuestBeenAccepted { get; set; }
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}
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