qstbak/QuestionableCompanion/QuestionableCompanion.Services/MSQProgressionService.cs
2025-12-04 04:40:50 +10:00

510 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using Lumina.Excel;
using Lumina.Excel.Sheets;
using QuestionableCompanion.Data;
namespace QuestionableCompanion.Services;
public class MSQProgressionService
{
private readonly IDataManager dataManager;
private readonly IPluginLog log;
private readonly QuestDetectionService questDetectionService;
private readonly IObjectTable objectTable;
private readonly IFramework framework;
private List<Quest>? mainScenarioQuests;
private Dictionary<uint, string> questNameCache = new Dictionary<uint, string>();
private Dictionary<string, List<Quest>> questsByExpansion = new Dictionary<string, List<Quest>>();
private static readonly uint[] MSQ_JOURNAL_GENRE_IDS = new uint[14]
{
1u, 2u, 3u, 4u, 5u, 6u, 7u, 8u, 9u, 10u,
11u, 12u, 13u, 14u
};
private const uint LAST_ARR_QUEST_ID = 65964u;
private static readonly Dictionary<uint, MSQExpansionData.Expansion> JournalGenreToExpansion = new Dictionary<uint, MSQExpansionData.Expansion>
{
{
1u,
MSQExpansionData.Expansion.ARealmReborn
},
{
2u,
MSQExpansionData.Expansion.ARealmReborn
},
{
3u,
MSQExpansionData.Expansion.Heavensward
},
{
4u,
MSQExpansionData.Expansion.Heavensward
},
{
5u,
MSQExpansionData.Expansion.Heavensward
},
{
6u,
MSQExpansionData.Expansion.Stormblood
},
{
7u,
MSQExpansionData.Expansion.Stormblood
},
{
8u,
MSQExpansionData.Expansion.Shadowbringers
},
{
9u,
MSQExpansionData.Expansion.Shadowbringers
},
{
10u,
MSQExpansionData.Expansion.Shadowbringers
},
{
11u,
MSQExpansionData.Expansion.Endwalker
},
{
12u,
MSQExpansionData.Expansion.Endwalker
},
{
13u,
MSQExpansionData.Expansion.Dawntrail
},
{
14u,
MSQExpansionData.Expansion.Dawntrail
}
};
public MSQProgressionService(IDataManager dataManager, IPluginLog log, QuestDetectionService questDetectionService, IObjectTable objectTable, IFramework framework)
{
this.dataManager = dataManager;
this.log = log;
this.questDetectionService = questDetectionService;
this.objectTable = objectTable;
this.framework = framework;
InitializeMSQData();
framework.RunOnTick(delegate
{
DebugCurrentCharacterQuest();
}, default(TimeSpan), 60);
}
private void InitializeMSQData()
{
try
{
ExcelSheet<Quest> questSheet = dataManager.GetExcelSheet<Quest>();
if (questSheet == null)
{
return;
}
questSheet.Count();
int manualCount = 0;
foreach (Quest item in questSheet)
{
_ = item;
manualCount++;
}
List<Quest> highIdQuests = questSheet.Where((Quest q) => q.RowId > 66000).ToList();
if (highIdQuests.Count > 0)
{
highIdQuests.First();
}
foreach (IGrouping<uint, Quest> item2 in (from q in questSheet
where q.RowId != 0
group q by q.JournalGenre.RowId into g
orderby g.Key
select g).Take(10))
{
_ = item2;
}
mainScenarioQuests = (from q in questSheet
where ((ReadOnlySpan<uint>)MSQ_JOURNAL_GENRE_IDS).Contains(q.JournalGenre.RowId)
orderby q.RowId
select q).ToList();
if (mainScenarioQuests.Count == 0)
{
return;
}
foreach (Quest quest in mainScenarioQuests.Take(20))
{
try
{
quest.Expansion.Value.Name.ToString();
}
catch (Exception)
{
}
}
foreach (IGrouping<uint, Quest> group in from q in mainScenarioQuests
group q by q.JournalGenre.RowId into g
orderby g.Key
select g)
{
uint genreId = group.Key;
JournalGenreToExpansion.GetValueOrDefault(genreId, MSQExpansionData.Expansion.ARealmReborn);
group.First().JournalGenre.Value.Name.ToString();
string.Join(", ", from q in @group.Take(3)
select q.RowId);
}
foreach (IGrouping<MSQExpansionData.Expansion, Quest> item3 in from q in mainScenarioQuests
group q by JournalGenreToExpansion.GetValueOrDefault(q.JournalGenre.RowId, MSQExpansionData.Expansion.ARealmReborn) into g
orderby g.Key
select g)
{
_ = item3;
}
MSQExpansionData.ClearQuests();
foreach (Quest quest2 in mainScenarioQuests)
{
string name = quest2.Name.ToString();
if (!string.IsNullOrEmpty(name))
{
questNameCache[quest2.RowId] = name;
}
MSQExpansionData.Expansion expansion = JournalGenreToExpansion.GetValueOrDefault(quest2.JournalGenre.RowId, MSQExpansionData.Expansion.ARealmReborn);
if (quest2.JournalGenre.RowId != 2 || quest2.RowId <= 65964)
{
MSQExpansionData.RegisterQuest(quest2.RowId, expansion);
string shortName = MSQExpansionData.GetExpansionShortName(expansion);
if (!questsByExpansion.ContainsKey(shortName))
{
questsByExpansion[shortName] = new List<Quest>();
}
questsByExpansion[shortName].Add(quest2);
}
}
foreach (MSQExpansionData.Expansion allExpansion in MSQExpansionData.GetAllExpansions())
{
string shortName2 = MSQExpansionData.GetExpansionShortName(allExpansion);
List<Quest> quests = questsByExpansion.GetValueOrDefault(shortName2);
if ((quests?.Count ?? 0) > 0 && quests != null)
{
string.Join(", ", from q in quests.Take(5)
select q.RowId);
}
}
}
catch (Exception)
{
}
}
public (uint questId, string questName) GetLastCompletedMSQ(string characterName)
{
if (mainScenarioQuests == null || mainScenarioQuests.Count == 0)
{
return (questId: 0u, questName: "—");
}
try
{
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
Quest lastMSQ = (from q in mainScenarioQuests
where completedQuests.Contains(q.RowId)
orderby q.RowId descending
select q).FirstOrDefault();
if (lastMSQ.RowId != 0)
{
string questName = questNameCache.GetValueOrDefault(lastMSQ.RowId, "Unknown Quest");
return (questId: lastMSQ.RowId, questName: questName);
}
}
catch (Exception)
{
}
return (questId: 0u, questName: "—");
}
public float GetMSQCompletionPercentage()
{
if (mainScenarioQuests == null || mainScenarioQuests.Count == 0)
{
return 0f;
}
try
{
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
return (float)mainScenarioQuests.Count((Quest q) => completedQuests.Contains(q.RowId)) / (float)mainScenarioQuests.Count * 100f;
}
catch (Exception)
{
return 0f;
}
}
public int GetTotalMSQCount()
{
return mainScenarioQuests?.Count ?? 0;
}
public int GetCompletedMSQCount()
{
if (mainScenarioQuests == null || mainScenarioQuests.Count == 0)
{
return 0;
}
try
{
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
return mainScenarioQuests.Count((Quest q) => completedQuests.Contains(q.RowId));
}
catch (Exception)
{
return 0;
}
}
public string GetQuestName(uint questId)
{
return questNameCache.GetValueOrDefault(questId, "Unknown Quest");
}
public bool IsMSQ(uint questId)
{
return mainScenarioQuests?.Any((Quest q) => q.RowId == questId) ?? false;
}
public ExpansionInfo? GetExpansionForQuest(uint questId)
{
MSQExpansionData.Expansion expansion = MSQExpansionData.GetExpansionForQuest(questId);
return new ExpansionInfo
{
Name = MSQExpansionData.GetExpansionName(expansion),
ShortName = MSQExpansionData.GetExpansionShortName(expansion),
MinQuestId = 0u,
MaxQuestId = 0u,
ExpectedQuestCount = MSQExpansionData.GetExpectedQuestCount(expansion)
};
}
public List<ExpansionInfo> GetExpansions()
{
return (from exp in MSQExpansionData.GetAllExpansions()
select new ExpansionInfo
{
Name = MSQExpansionData.GetExpansionName(exp),
ShortName = MSQExpansionData.GetExpansionShortName(exp),
MinQuestId = 0u,
MaxQuestId = 0u,
ExpectedQuestCount = MSQExpansionData.GetExpectedQuestCount(exp)
}).ToList();
}
public (int completed, int total) GetExpansionProgress(string expansionShortName)
{
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
List<Quest>? obj = questsByExpansion.GetValueOrDefault(expansionShortName) ?? new List<Quest>();
int completed = obj.Count((Quest q) => completedQuests.Contains(q.RowId));
int total = obj.Count;
return (completed: completed, total: total);
}
public ExpansionInfo? GetCurrentExpansion()
{
try
{
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
(MSQExpansionData.Expansion expansion, string debugInfo) currentExpansionFromGameWithDebug = MSQExpansionData.GetCurrentExpansionFromGameWithDebug();
MSQExpansionData.Expansion gameExpansion = currentExpansionFromGameWithDebug.expansion;
string[] array = currentExpansionFromGameWithDebug.debugInfo.Split('\n');
for (int i = 0; i < array.Length; i++)
{
string.IsNullOrWhiteSpace(array[i]);
}
MSQExpansionData.Expansion analysisExpansion = MSQExpansionData.GetCurrentExpansion(completedQuests);
array = MSQExpansionData.GetExpansionDetectionDebugInfo(completedQuests).Split('\n');
for (int i = 0; i < array.Length; i++)
{
string.IsNullOrWhiteSpace(array[i]);
}
MSQExpansionData.Expansion finalExpansion = gameExpansion;
if (gameExpansion == MSQExpansionData.Expansion.ARealmReborn && analysisExpansion != MSQExpansionData.Expansion.ARealmReborn)
{
finalExpansion = analysisExpansion;
}
return new ExpansionInfo
{
Name = MSQExpansionData.GetExpansionName(finalExpansion),
ShortName = MSQExpansionData.GetExpansionShortName(finalExpansion),
MinQuestId = 0u,
MaxQuestId = 0u,
ExpectedQuestCount = MSQExpansionData.GetExpectedQuestCount(finalExpansion)
};
}
catch (Exception)
{
return GetExpansions().FirstOrDefault();
}
}
public Dictionary<string, (int completed, int total)> GetExpansionProgressForCharacter(List<uint> completedQuestIds)
{
Dictionary<string, (int, int)> result = new Dictionary<string, (int, int)>();
foreach (ExpansionInfo exp in GetExpansions())
{
List<Quest> expansionQuests = questsByExpansion.GetValueOrDefault(exp.ShortName) ?? new List<Quest>();
int completed = expansionQuests.Count((Quest q) => completedQuestIds.Contains(q.RowId));
result[exp.ShortName] = (completed, expansionQuests.Count);
}
return result;
}
public List<Quest> GetAllMSQQuests()
{
return mainScenarioQuests ?? new List<Quest>();
}
public Dictionary<string, ExpansionProgressInfo> GetExpansionProgress()
{
Dictionary<string, ExpansionProgressInfo> result = new Dictionary<string, ExpansionProgressInfo>();
List<uint> completedQuests = questDetectionService.GetAllCompletedQuestIds();
foreach (MSQExpansionData.Expansion expansion in MSQExpansionData.GetAllExpansions())
{
ExpansionProgress progress = MSQExpansionData.GetExpansionProgress(completedQuests, expansion);
result[progress.ExpansionName] = new ExpansionProgressInfo
{
ExpansionName = progress.ExpansionName,
ShortName = progress.ExpansionShortName,
TotalQuests = progress.ExpectedCount,
CompletedQuests = progress.CompletedCount,
Percentage = progress.Percentage
};
}
return result;
}
public Dictionary<string, ExpansionProgressInfo> GetExpansionProgressForCharacter(List<string> completedQuestIds)
{
Dictionary<string, ExpansionProgressInfo> result = new Dictionary<string, ExpansionProgressInfo>();
uint result2;
List<uint> completedQuestIdsUint = (from id in completedQuestIds
select uint.TryParse(id, out result2) ? result2 : 0u into id
where id != 0
select id).ToList();
foreach (MSQExpansionData.Expansion expansion in MSQExpansionData.GetAllExpansions())
{
ExpansionProgress progress = MSQExpansionData.GetExpansionProgress(completedQuestIdsUint, expansion);
result[progress.ExpansionName] = new ExpansionProgressInfo
{
ExpansionName = progress.ExpansionName,
ShortName = progress.ExpansionShortName,
TotalQuests = progress.ExpectedCount,
CompletedQuests = progress.CompletedCount,
Percentage = progress.Percentage
};
}
return result;
}
public ExpansionInfo? GetCurrentExpansion(uint lastCompletedQuestId)
{
MSQExpansionData.Expansion expansion = MSQExpansionData.GetExpansionForQuest(lastCompletedQuestId);
return new ExpansionInfo
{
Name = MSQExpansionData.GetExpansionName(expansion),
ShortName = MSQExpansionData.GetExpansionShortName(expansion),
MinQuestId = 0u,
MaxQuestId = 0u,
ExpectedQuestCount = MSQExpansionData.GetExpectedQuestCount(expansion)
};
}
private MSQExpansionData.Expansion ConvertLuminaExpansionToOurs(uint luminaExpansionId)
{
return luminaExpansionId switch
{
0u => MSQExpansionData.Expansion.ARealmReborn,
1u => MSQExpansionData.Expansion.Heavensward,
2u => MSQExpansionData.Expansion.Stormblood,
3u => MSQExpansionData.Expansion.Shadowbringers,
4u => MSQExpansionData.Expansion.Endwalker,
5u => MSQExpansionData.Expansion.Dawntrail,
_ => MSQExpansionData.Expansion.ARealmReborn,
};
}
public void DebugCurrentCharacterQuest()
{
try
{
IPlayerCharacter player = objectTable.LocalPlayer;
if (player == null)
{
framework.RunOnTick(delegate
{
DebugCurrentCharacterQuest();
}, default(TimeSpan), 60);
return;
}
_ = player.Name.TextValue;
player.HomeWorld.Value.Name.ToString();
ExcelSheet<Quest> questSheet = dataManager.GetExcelSheet<Quest>();
if (questSheet == null)
{
return;
}
List<Quest> completedMSQQuests = new List<Quest>();
foreach (Quest quest in questSheet)
{
if (((ReadOnlySpan<uint>)MSQ_JOURNAL_GENRE_IDS).Contains(quest.JournalGenre.RowId) && QuestManager.IsQuestComplete((ushort)quest.RowId))
{
completedMSQQuests.Add(quest);
}
}
if (completedMSQQuests.Count == 0)
{
return;
}
Quest questData = completedMSQQuests.OrderByDescending((Quest q) => q.RowId).First();
try
{
questData.JournalGenre.Value.Name.ToString();
}
catch
{
}
try
{
questData.Expansion.Value.Name.ToString();
}
catch
{
}
foreach (Quest item in completedMSQQuests.OrderByDescending((Quest q) => q.RowId).Take(10).ToList())
{
_ = item;
}
foreach (IGrouping<MSQExpansionData.Expansion, Quest> item2 in from q in completedMSQQuests
group q by JournalGenreToExpansion.GetValueOrDefault(q.JournalGenre.RowId, MSQExpansionData.Expansion.ARealmReborn) into g
orderby g.Key
select g)
{
_ = item2;
}
}
catch (Exception)
{
}
}
}