13 lines
326 B
C#
13 lines
326 B
C#
using System.Runtime.InteropServices;
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namespace Auspex.Lighting.Internal;
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[StructLayout(LayoutKind.Explicit)]
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internal struct GameLightVTable
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{
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[FieldOffset(0)]
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public unsafe delegate* unmanaged<GameLightData*, bool, void> Destructor;
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[FieldOffset(8)]
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public unsafe delegate* unmanaged<GameLightData*, void> Cleanup;
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}
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