qstbak/Auspex/Auspex.Lighting.Internal/LightTransform.cs
2026-08-17 20:25:32 +10:00

17 lines
317 B
C#

using System.Numerics;
using System.Runtime.InteropServices;
namespace Auspex.Lighting.Internal;
[StructLayout(LayoutKind.Explicit, Size = 48)]
internal struct LightTransform
{
[FieldOffset(0)]
public Vector3 Position;
[FieldOffset(16)]
public Quaternion Rotation;
[FieldOffset(32)]
public Vector3 Scale;
}