qstbak/Questionable/Questionable.Windows/DebugOverlay.cs
2025-10-09 08:41:52 +10:00

230 lines
7 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin.Services;
using Questionable.Controller;
using Questionable.Data;
using Questionable.Model;
using Questionable.Model.Common;
using Questionable.Model.Questing;
namespace Questionable.Windows;
internal sealed class DebugOverlay : Window
{
private readonly QuestController _questController;
private readonly QuestRegistry _questRegistry;
private readonly IGameGui _gameGui;
private readonly IClientState _clientState;
private readonly ICondition _condition;
private readonly AetheryteData _aetheryteData;
private readonly IObjectTable _objectTable;
private readonly CombatController _combatController;
private readonly Configuration _configuration;
public ElementId? HighlightedQuest { get; set; }
public DebugOverlay(QuestController questController, QuestRegistry questRegistry, IGameGui gameGui, IClientState clientState, ICondition condition, AetheryteData aetheryteData, IObjectTable objectTable, CombatController combatController, Configuration configuration)
: base("Questionable Debug Overlay###QuestionableDebugOverlay", ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoSavedSettings, forceMainWindow: true)
{
_questController = questController;
_questRegistry = questRegistry;
_gameGui = gameGui;
_clientState = clientState;
_condition = condition;
_aetheryteData = aetheryteData;
_objectTable = objectTable;
_combatController = combatController;
_configuration = configuration;
base.Position = Vector2.Zero;
base.PositionCondition = ImGuiCond.Always;
base.Size = ImGui.GetIO().DisplaySize;
base.SizeCondition = ImGuiCond.Always;
base.IsOpen = true;
base.ShowCloseButton = false;
base.RespectCloseHotkey = false;
}
public override bool DrawConditions()
{
return _configuration.Advanced.DebugOverlay;
}
public override void PreDraw()
{
base.Size = ImGui.GetIO().DisplaySize;
}
public override void Draw()
{
if (_condition[ConditionFlag.OccupiedInCutSceneEvent])
{
return;
}
IClientState clientState = _clientState;
if (clientState != null && clientState.IsLoggedIn && clientState.LocalPlayer != null && !clientState.IsPvPExcludingDen && _questController.IsQuestWindowOpen)
{
DrawCurrentQuest();
DrawHighlightedQuest();
if (_configuration.Advanced.CombatDataOverlay)
{
DrawCombatTargets();
}
}
}
private void DrawCurrentQuest()
{
QuestController.QuestProgress currentQuest = _questController.CurrentQuest;
if (currentQuest == null)
{
return;
}
QuestSequence questSequence = currentQuest.Quest.FindSequence(currentQuest.Sequence);
if (questSequence == null)
{
return;
}
for (int i = currentQuest.Step; i <= questSequence.Steps.Count; i++)
{
QuestStep questStep = questSequence.FindStep(i);
if (questStep != null && TryGetPosition(questStep, out var position))
{
DrawStep(i.ToString(CultureInfo.InvariantCulture), questStep, position.Value, (Vector3.Distance(_clientState.LocalPlayer.Position, position.Value) < questStep.CalculateActualStopDistance()) ? 4278255360u : 4278190335u);
}
}
}
private void DrawHighlightedQuest()
{
if (HighlightedQuest == null || !_questRegistry.TryGetQuest(HighlightedQuest, out Quest quest))
{
return;
}
foreach (QuestSequence item in quest.Root.QuestSequence)
{
for (int i = 0; i < item.Steps.Count; i++)
{
QuestStep questStep = item.FindStep(i);
if (questStep != null && TryGetPosition(questStep, out var position))
{
DrawStep($"{quest.Id} / {item.Sequence} / {i}", questStep, position.Value, uint.MaxValue);
}
}
}
}
private void DrawStep(string counter, QuestStep step, Vector3 position, uint color)
{
if (!step.Disabled && step.TerritoryId == _clientState.TerritoryType && _gameGui.WorldToScreen(position, out var screenPos))
{
ImGui.GetWindowDrawList().AddCircleFilled(screenPos, 3f, color);
ImDrawListPtr windowDrawList = ImGui.GetWindowDrawList();
Vector2 pos = screenPos + new Vector2(10f, -8f);
ImU8String text = new ImU8String(7, 5);
text.AppendFormatted(counter);
text.AppendLiteral(": ");
text.AppendFormatted(step.InteractionType);
text.AppendLiteral("\n");
text.AppendFormatted(position.ToString("G", CultureInfo.InvariantCulture));
text.AppendLiteral(" [");
text.AppendFormatted((position - _clientState.LocalPlayer.Position).Length(), "N2");
text.AppendLiteral("]\n");
text.AppendFormatted(step.Comment);
windowDrawList.AddText(pos, color, text);
}
}
private void DrawCombatTargets()
{
if (!_combatController.IsRunning)
{
return;
}
foreach (IGameObject item3 in _objectTable.Skip(1))
{
if (item3 is IBattleNpc && _gameGui.WorldToScreen(item3.Position, out var screenPos))
{
(int Priority, string Reason) killPriority = _combatController.GetKillPriority(item3);
int item = killPriority.Priority;
string item2 = killPriority.Reason;
ImDrawListPtr windowDrawList = ImGui.GetWindowDrawList();
Vector2 pos = screenPos + new Vector2(10f, -8f);
int col = ((item > 0) ? (-16711936) : (-1));
ImU8String text = new ImU8String(12, 7);
text.AppendFormatted(item3.Name);
text.AppendLiteral("/");
text.AppendFormatted(item3.GameObjectId, "X");
text.AppendLiteral(", ");
text.AppendFormatted(item3.BaseId);
text.AppendLiteral(", ");
text.AppendFormatted(item);
text.AppendLiteral(" - ");
text.AppendFormatted(item2);
text.AppendLiteral(", ");
text.AppendFormatted(Vector3.Distance(item3.Position, _clientState.LocalPlayer.Position), "N2");
text.AppendLiteral(", ");
text.AppendFormatted(item3.IsTargetable);
windowDrawList.AddText(pos, (uint)col, text);
}
}
}
private bool TryGetPosition(QuestStep step, [NotNullWhen(true)] out Vector3? position)
{
if (step.Position.HasValue)
{
position = step.Position;
return true;
}
EAetheryteLocation valueOrDefault = default(EAetheryteLocation);
bool flag;
if (step != null)
{
EInteractionType interactionType = step.InteractionType;
if ((uint)(interactionType - 4) <= 1u)
{
EAetheryteLocation? aetheryte = step.Aetheryte;
if (aetheryte.HasValue)
{
valueOrDefault = aetheryte.GetValueOrDefault();
flag = true;
goto IL_004e;
}
}
}
flag = false;
goto IL_004e;
IL_004e:
if (flag)
{
position = _aetheryteData.Locations[valueOrDefault];
return true;
}
if (step != null && step.InteractionType == EInteractionType.AttuneAethernetShard)
{
EAetheryteLocation? aetheryte = step.AethernetShard;
if (aetheryte.HasValue)
{
EAetheryteLocation valueOrDefault2 = aetheryte.GetValueOrDefault();
position = _aetheryteData.Locations[valueOrDefault2];
return true;
}
}
position = null;
return false;
}
}