qstbak/Questionable.Model/Questionable.Model.Questing/FateDefinition.cs
2026-02-27 22:50:51 +10:00

35 lines
942 B
C#

using System;
using System.Collections.Generic;
using System.Numerics;
using System.Text.Json.Serialization;
using Questionable.Model.Common;
using Questionable.Model.Common.Converter;
namespace Questionable.Model.Questing;
public sealed class FateDefinition
{
public string Name { get; set; } = string.Empty;
public string Description { get; set; } = string.Empty;
public ushort TerritoryId { get; set; }
public EAetheryteLocation Aetheryte { get; set; }
[JsonConverter(typeof(VectorConverter))]
public Vector3 Position { get; set; }
public List<FateActionTarget> Targets { get; set; } = new List<FateActionTarget>();
public EStatus? RequiredStatusId { get; set; }
public uint? TransformNpcDataId { get; set; }
[JsonConverter(typeof(VectorConverter))]
public Vector3? TransformNpcPosition { get; set; }
public List<DialogueChoice>? TransformDialogueChoices { get; set; }
public DateTime? EventExpiry { get; set; }
}