qstbak/Questionable/Questionable.Controller/AttunementController.cs
2026-08-17 20:29:32 +10:00

68 lines
2 KiB
C#

using System;
using System.Collections.Generic;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Questionable.Controller.Steps;
using Questionable.Functions;
namespace Questionable.Controller;
internal sealed class AttunementController : MiniTaskController<AttunementController>
{
private readonly MovementController _movementController;
private readonly GameFunctions _gameFunctions;
private string? _currentTargetName;
public bool IsRunning => _currentTargetName != null;
public string? CurrentTargetName => _currentTargetName;
public bool CompletedSuccessfully { get; private set; }
public AttunementController(IChatGui chatGui, ICondition condition, IServiceProvider serviceProvider, InterruptHandler interruptHandler, IDataManager dataManager, Configuration configuration, ILogger<AttunementController> logger, MovementController movementController, GameFunctions gameFunctions)
: base(chatGui, condition, serviceProvider, interruptHandler, dataManager, configuration, logger)
{
_movementController = movementController;
_gameFunctions = gameFunctions;
}
public void Start(string targetName, IEnumerable<ITask> tasks)
{
_currentTargetName = targetName;
_logger.LogInformation("Starting attunement: {Target}", targetName);
foreach (ITask task in tasks)
{
_taskQueue.Enqueue(task);
}
}
public void Update()
{
if (_currentTargetName != null && !_movementController.IsPathfinding && !_movementController.IsPathRunning && !_gameFunctions.IsOccupied())
{
if (_taskQueue.AllTasksComplete)
{
_logger.LogInformation("Attunement complete: {Target}", _currentTargetName);
Stop("Attunement complete");
}
else
{
UpdateCurrentTask();
}
}
}
public override void Stop(string label)
{
base.Stop(label);
if (_currentTargetName != null)
{
CompletedSuccessfully = _taskQueue.AllTasksComplete;
_logger.LogInformation("Stopping attunement: {Label}", label);
_currentTargetName = null;
_taskQueue.Reset();
}
}
}