qstbak/Questionable/Questionable.Controller.Steps.Movement/MoveToObjectExecutor.cs
2026-08-17 20:27:25 +10:00

363 lines
20 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Questionable.Functions;
using Questionable.Model;
using Questionable.Model.Questing;
namespace Questionable.Controller.Steps.Movement;
internal sealed class MoveToObjectExecutor(MovementController movementController, GameFunctions gameFunctions, IClientState clientState, IObjectTable objectTable, ILogger<MoveToObjectExecutor> logger) : TaskExecutor<MoveToObject>()
{
private long? _startedLookingAt;
private Vector3 _destination;
private bool _moving;
[MethodImpl(MethodImplOptions.NoInlining)]
protected override bool Start()
{
int num = (_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).HasValue ? 29975280 : 29975286);
while (true)
{
int num2 = num;
int num3 = 29975282;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 2:
num = ((_206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(clientState) == _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(base.Task.Step)) ? 29975281 : 29975283);
break;
case 3:
_startedLookingAt = _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E();
return TryStartMovement();
case 0:
num = 29975286;
break;
case 1:
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(969274381), Array.Empty<object>());
return true;
case 4:
_206E_202E_200C_200E_206C_202E_206E_200C_206D_206C_206D_202D_202A_200F_200F_206B_206F_206B_200C_200B_200B_200E_202C_202B_206C_200F_202B_200D_200E_206A_202B_200D_206C_206C_206B_202B_202D_206F_206F_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-833964926), Array.Empty<object>());
return false;
}
}
}
private IGameObject? FindDistantObjectByDataId(uint dataId)
{
IPlayerCharacter playerCharacter = _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(objectTable);
int num = ((playerCharacter != null) ? 1134612284 : 1134612287);
ObjectKind objectKind = default(ObjectKind);
bool flag = default(bool);
IGameObject current = default(IGameObject);
float num8 = default(float);
while (true)
{
int num2 = num;
int num3 = 1134612286;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 0:
goto IL_0056;
case 1:
return null;
case 2:
{
float num5 = _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step);
IGameObject result = null;
float num6 = float.MaxValue;
IEnumerator<IGameObject> enumerator = objectTable.GetEnumerator();
try
{
num = -1624913686;
while (true)
{
int num7 = num;
num3 = -1624913683;
num4 = num7;
switch ((num4 | num3) - (num4 & num3))
{
case 12:
num = ((objectKind != ObjectKind.HousingEventObject) ? (-1624913692) : (-1624913681));
break;
case 2:
flag = true;
num = -1624913690;
break;
case 3:
num = ((objectKind - 8 <= ObjectKind.BattleNpc) ? (-1624913681) : (-1624913695));
break;
case 6:
result = current;
num6 = num8;
num = -1624913686;
break;
case 10:
num = ((!(num8 < num6)) ? (-1624913686) : (-1624913685));
break;
case 5:
num8 = Vector3.Distance(_206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E((IGameObject)playerCharacter), _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(current));
num = ((num8 <= num5) ? (-1624913686) : (-1624913689));
break;
case 9:
flag = false;
num = -1624913690;
break;
case 1:
num = ((_202E_206F_200F_206E_200D_200E_202A_202E_200C_202C_206C_200C_202C_206B_206C_200D_202E_200E_202C_206B_206A_202A_200C_206D_202A_200F_202A_206C_200F_202A_202D_200B_202B_202A_202A_206D_202B_200F_206F_200C_202E(current) != dataId) ? (-1624913686) : (-1624913688));
break;
case 0:
num = -1624913686;
break;
case 4:
current = enumerator.Current;
objectKind = _200F_206E_200F_206C_206A_200D_202C_200C_200E_200E_206A_206E_202E_200D_202A_202D_202C_206C_206D_202D_200D_200E_200D_206D_200E_206F_206C_200D_202C_206E_202B_200D_202E_206E_200E_200B_202D_206B_202E(current);
num = ((objectKind == ObjectKind.Pc) ? (-1624913681) : (-1624913682));
break;
case 11:
num = (flag ? (-1624913686) : (-1624913684));
break;
case 7:
num = (_206B_206F_200D_202E_206E_206D_206C_200B_206A_206A_206F_202A_202D_200B_202D_202B_200E_202A_200E_202C_206A_202D_200C_200E_202D_206F_200E_206E_206D_202E_202B_200E_202D_206E_206A_202A_206A_200E_206C_202E((IEnumerator)enumerator) ? (-1624913687) : (-1624913691));
break;
case 8:
return result;
}
}
}
finally
{
num = ((enumerator == null) ? 2066825075 : 2066825072);
while (true)
{
int num9 = num;
num3 = 2066825073;
num4 = num9;
int num10 = num4 + num3;
int num11 = num4 & num3;
switch (num10 - (num11 + num11))
{
case 0:
num = 2066825072;
break;
case 2:
goto end_IL_027b;
case 1:
_206E_202D_206F_200D_202E_206E_200B_202C_200C_206B_206B_200E_202B_206B_202E_202C_200D_200B_202D_200F_206E_206F_200C_202A_206E_202E_200B_206C_200C_202B_206B_206F_206D_206F_200D_206D_200E_202A_206A_202B_202E((IDisposable)enumerator);
num = 2066825075;
break;
}
continue;
end_IL_027b:
break;
}
}
}
}
continue;
IL_0056:
num = 1134612287;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private bool TryStartMovement()
{
IGameObject gameObject = FindDistantObjectByDataId(_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).Value);
int num = ((gameObject != null) ? 1351000987 : 1351000991);
IPlayerCharacter playerCharacter = default(IPlayerCharacter);
float num7 = default(float);
while (true)
{
int num2 = num;
int num3 = 1351000990;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 3:
num = 1351000991;
break;
case 2:
playerCharacter = _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(objectTable);
num7 = _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step);
num = ((playerCharacter == null) ? 1351000987 : 1351000984);
break;
case 1:
gameObject = gameFunctions.FindObjectByDataId(_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).Value, null, warnIfMissing: false);
num = ((gameObject != null) ? 1351000988 : 1351000986);
break;
case 4:
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1977444893), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
return true;
case 5:
_destination = _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(gameObject);
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-581508250), new object[2]
{
_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step),
_destination
});
movementController.NavigateTo(EMovementType.Quest, _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step), _destination, fly: false, _206E_200D_202B_202C_202E_202A_206C_206C_206C_206B_202A_202C_206C_202D_200C_206B_202A_200D_200F_202C_206D_202D_206F_200C_206B_200F_200E_206A_202C_206C_202E_200B_206F_200F_202E_202A_206A_202B_202E_206A_202E(base.Task.Step) ?? true, _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step));
_moving = true;
return true;
case 0:
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-604742017), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
return true;
case 6:
num = ((!(Vector3.Distance(_206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E((IGameObject)playerCharacter), _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(gameObject)) <= num7)) ? 1351000987 : 1351000990);
break;
}
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override ETaskResult Update()
{
int num = ((_206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(clientState) == _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(base.Task.Step)) ? (-1023711134) : (-1023711130));
long? startedLookingAt = default(long?);
while (true)
{
int num2 = num;
int num3 = -1023711125;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 12:
startedLookingAt = _startedLookingAt;
num = ((!startedLookingAt.HasValue) ? (-1023711132) : (-1023711133));
break;
case 14:
return ETaskResult.TaskComplete;
case 9:
num = (_moving ? (-1023711128) : (-1023711129));
break;
case 15:
num = (TryStartMovement() ? (-1023711121) : (-1023711131));
break;
case 8:
{
long valueOrDefault = startedLookingAt.GetValueOrDefault();
long num5 = _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E();
long num6 = 3000L;
long num7 = valueOrDefault;
num = ((num5 <= (num7 | num6) + (num7 & num6)) ? (-1023711132) : (-1023711127));
break;
}
case 4:
num = (_moving ? (-1023711128) : (-1023711135));
break;
case 2:
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1582144125), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
return ETaskResult.TaskComplete;
case 5:
num = (movementController.HasBeenMovingForAtLeast(2000) ? (-1023711123) : (-1023711124));
break;
case 0:
num = -1023711130;
break;
case 1:
num = ((!movementController.IsPathRunning) ? (-1023711122) : (-1023711136));
break;
case 3:
num = (movementController.IsPathfinding ? (-1023711136) : (-1023711126));
break;
case 7:
return ETaskResult.StillRunning;
case 13:
return ETaskResult.StillRunning;
case 6:
return ETaskResult.TaskComplete;
case 10:
return ETaskResult.StillRunning;
case 11:
return ETaskResult.StillRunning;
}
}
}
public override bool ShouldInterruptOnDamage()
{
return false;
}
static uint? _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(QuestStep P_0)
{
return P_0.DataId;
}
static void _206E_202E_200C_200E_206C_202E_206E_200C_206D_206C_206D_202D_202A_200F_200F_206B_206F_206B_200C_200B_200B_200E_202C_202B_206C_200F_202B_200D_200E_206A_202B_200D_206C_206C_206B_202B_202D_206F_206F_206B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogWarning(P_1, P_2);
}
static uint _206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(IClientState P_0)
{
return P_0.TerritoryType;
}
static ushort _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(QuestStep P_0)
{
return P_0.TerritoryId;
}
static void _202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static long _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E()
{
return Environment.TickCount64;
}
static IPlayerCharacter _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(IObjectTable P_0)
{
return P_0.LocalPlayer;
}
static float _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(QuestStep P_0)
{
return P_0.CalculateActualStopDistance();
}
static ObjectKind _200F_206E_200F_206C_206A_200D_202C_200C_200E_200E_206A_206E_202E_200D_202A_202D_202C_206C_206D_202D_200D_200E_200D_206D_200E_206F_206C_200D_202C_206E_202B_200D_202E_206E_200E_200B_202D_206B_202E(IGameObject P_0)
{
return P_0.ObjectKind;
}
static uint _202E_206F_200F_206E_200D_200E_202A_202E_200C_202C_206C_200C_202C_206B_206C_200D_202E_200E_202C_206B_206A_202A_200C_206D_202A_200F_202A_206C_200F_202A_202D_200B_202B_202A_202A_206D_202B_200F_206F_200C_202E(IGameObject P_0)
{
return P_0.BaseId;
}
static Vector3 _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(IGameObject P_0)
{
return P_0.Position;
}
static bool _206B_206F_200D_202E_206E_206D_206C_200B_206A_206A_206F_202A_202D_200B_202D_202B_200E_202A_200E_202C_206A_202D_200C_200E_202D_206F_200E_206E_206D_202E_202B_200E_202D_206E_206A_202A_206A_200E_206C_202E(IEnumerator P_0)
{
return P_0.MoveNext();
}
static void _206E_202D_206F_200D_202E_206E_200B_202C_200C_206B_206B_200E_202B_206B_202E_202C_200D_200B_202D_200F_206E_206F_200C_202A_206E_202E_200B_206C_200C_202B_206B_206F_206D_206F_200D_206D_200E_202A_206A_202B_202E(IDisposable P_0)
{
P_0.Dispose();
}
static bool? _206E_200D_202B_202C_202E_202A_206C_206C_206C_206B_202A_202C_206C_202D_200C_206B_202A_200D_200F_202C_206D_202D_206F_200C_206B_200F_200E_206A_202C_206C_202E_200B_206F_200F_202E_202A_206A_202B_202E_206A_202E(QuestStep P_0)
{
return P_0.Sprint;
}
}